GIT: Formatting
This commit is contained in:
parent
d2fb461792
commit
a74ddee098
2 changed files with 286 additions and 306 deletions
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@ -1,161 +1,151 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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||||||
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||||||
<!--
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||||||
##############################################
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||||||
# Copyright (c) Joshua Davidson (it0uchpods) #
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||||||
##############################################
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||||||
-->
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||||||
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||||||
<PropertyList>
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<PropertyList>
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||||||
<particlesystem>
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||||||
<name>smoke</name>
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||||||
<texture>res/smoke.png</texture>
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||||||
<offsets>
|
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||||||
<x-m>30</x-m>
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||||||
<y-m>0.00</y-m>
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||||||
<z-m>2</z-m>
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||||||
<pitch-deg>90</pitch-deg>
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||||||
</offsets>
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||||||
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||||||
<emissive type="bool">false</emissive>
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<particlesystem>
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||||||
<lighting type="bool">false</lighting>
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<name>contrail-eng1</name>
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||||||
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<texture>contrail.rgb</texture>
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||||||
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<emissive type="bool">false</emissive>
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||||||
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<lighting type="bool">false</lighting>
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||||||
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<condition>
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||||||
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<and>
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||||||
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<greater-than>
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||||||
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<property>engines/engine[0]/n2-actual</property>
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||||||
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<value>50</value>
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||||||
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</greater-than>
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||||||
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<greater-than>
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||||||
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<property>/position/altitude-ft</property>
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||||||
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<value>19000</value>
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||||||
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</greater-than>
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||||||
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<less-than>
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||||||
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<property>environment/temperature-degc</property>
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||||||
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<value>-30</value>
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||||||
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</less-than>
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||||||
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<equals>
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||||||
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<property>engines/engine[0]/state</property>
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||||||
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<value>3</value>
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||||||
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</equals>
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</and>
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</condition>
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<condition>
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<attach>world</attach>
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<and>
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||||||
<greater-than>
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||||||
<property>engines/engine[0]/n2</property>
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<value>50</value>
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</greater-than>
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<greater-than>
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<property>position/altitude-ft</property>
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<value>19000</value>
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</greater-than>
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<less-than>
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<property>environment/temperature-degc</property>
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<value>-40</value>
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</less-than>
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</and>
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</condition>
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<attach>world</attach>
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<placer>
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||||||
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<type>point</type>
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</placer>
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||||||
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||||||
<placer>
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<shooter>
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||||||
<type>point</type>
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<theta-min-deg>-1.5</theta-min-deg>
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||||||
</placer>
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<theta-max-deg>1.5</theta-max-deg>
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||||||
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<phi-min-deg>-1.5</phi-min-deg>
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||||||
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<phi-max-deg>1.5</phi-max-deg>
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||||||
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<speed-mps>
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||||||
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<value>0</value>
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||||||
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<spread>0</spread>
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||||||
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</speed-mps>
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||||||
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<rotation-speed>
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||||||
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<x-min-deg-sec>0</x-min-deg-sec>
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||||||
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<y-min-deg-sec>0</y-min-deg-sec>
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||||||
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<z-min-deg-sec>0</z-min-deg-sec>
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||||||
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<x-max-deg-sec>0</x-max-deg-sec>
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||||||
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<y-max-deg-sec>0</y-max-deg-sec>
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<z-max-deg-sec>0</z-max-deg-sec>
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</rotation-speed>
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</shooter>
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||||||
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||||||
<shooter>
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<counter>
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||||||
<theta-min-deg>-1.5</theta-min-deg>
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<particles-per-sec>
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<theta-max-deg>1.5</theta-max-deg>
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<value>50</value>
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||||||
<phi-min-deg>-1.5</phi-min-deg>
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<spread>0</spread>
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<phi-max-deg>1.5</phi-max-deg>
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</particles-per-sec>
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<speed-mps>
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</counter>
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<value>0</value>
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<spread>0</spread>
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</speed-mps>
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<rotation-speed>
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<x-min-deg-sec>0</x-min-deg-sec>
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<y-min-deg-sec>0</y-min-deg-sec>
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<z-min-deg-sec>0</z-min-deg-sec>
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<x-max-deg-sec>0</x-max-deg-sec>
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<y-max-deg-sec>0</y-max-deg-sec>
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<z-max-deg-sec>0</z-max-deg-sec>
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</rotation-speed>
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</shooter>
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||||||
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||||||
<counter>
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<align>billboard</align>
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<particles-per-sec>
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<value>35</value>
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<spread>0</spread>
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</particles-per-sec>
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</counter>
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<align>billboard</align>
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<particle>
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||||||
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<start>
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||||||
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<color>
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||||||
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<red>
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||||||
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<expression>
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||||||
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<product>
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||||||
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<value>0.7</value>
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<property>rendering/scene/diffuse/red</property>
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</product>
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||||||
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</expression>
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||||||
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</red>
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||||||
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<green>
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<expression>
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<product>
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<value>0.7</value>
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<property>rendering/scene/diffuse/red</property>
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</product>
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</expression>
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</green>
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<blue>
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<expression>
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<product>
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<value>0.7</value>
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<property>rendering/scene/diffuse/red</property>
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</product>
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</expression>
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</blue>
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<alpha>
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<value>0.3</value>
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</alpha>
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</color>
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||||||
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<size>
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<value>2</value>
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</size>
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</start>
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<particle>
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<end>
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<start>
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<color>
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<color>
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<red>
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<red>
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<expression>
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||||||
<expression>
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<product>
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||||||
<product>
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<value>1.0</value>
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||||||
<value>0.7</value>
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<property>rendering/scene/diffuse/red</property>
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<property>rendering/scene/diffuse/red</property>
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</product>
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</product>
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</expression>
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</expression>
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</red>
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</red>
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<green>
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<green>
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<expression>
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<expression>
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<product>
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<product>
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<value>1.0</value>
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||||||
<value>0.7</value>
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<property>rendering/scene/diffuse/red</property>
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<property>rendering/scene/diffuse/red</property>
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</product>
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</product>
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</expression>
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</expression>
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</green>
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</green>
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<blue>
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||||||
<blue>
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<expression>
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<expression>
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<product>
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<product>
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<value>1.0</value>
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<value>0.7</value>
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<property>rendering/scene/diffuse/red</property>
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<property>rendering/scene/diffuse/red</property>
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</product>
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||||||
</product>
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</expression>
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||||||
</expression>
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</blue>
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</blue>
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<alpha>
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||||||
<alpha>
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<value>0.00000001</value>
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<value>0.3</value>
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</alpha>
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</alpha>
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</color>
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</color>
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<size>
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<size>
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<value>6</value>
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<value>2</value>
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</size>
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</size>
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</end>
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||||||
</start>
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<end>
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<life-sec>
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<color>
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<value>10</value>
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<red>
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</life-sec>
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<expression>
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<product>
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<value>1.0</value>
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<property>rendering/scene/diffuse/red</property>
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</product>
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||||||
</expression>
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</red>
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<green>
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<expression>
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<product>
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<value>1.0</value>
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<property>rendering/scene/diffuse/red</property>
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</product>
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</expression>
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</green>
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||||||
<blue>
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<expression>
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<product>
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<value>1.0</value>
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<property>rendering/scene/diffuse/red</property>
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</product>
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</expression>
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</blue>
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<alpha>
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<value>0.00000001</value>
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||||||
</alpha>
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</color>
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||||||
<size>
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<value>6</value>
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</size>
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</end>
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<life-sec>
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<mass-kg>0.5</mass-kg>
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<value>10</value>
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<radius-m>0.5</radius-m>
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</life-sec>
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</particle>
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<mass-kg> 0.5 </mass-kg>
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<program>
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<radius-m> 0.5 </radius-m>
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<fluid>air</fluid>
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</particle>
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<gravity type="bool">true</gravity>
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<wind typ="bool">true</wind>
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<program>
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</program>
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<fluid> air </fluid>
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</particlesystem>
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<gravity type="bool"> true </gravity>
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<wind typ="bool"> true </wind>
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</program>
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</particlesystem>
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</PropertyList>
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</PropertyList>
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@ -1,161 +1,151 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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||||||
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<!--
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||||||
##############################################
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# Copyright (c) Joshua Davidson (it0uchpods) #
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##############################################
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||||||
-->
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||||||
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<PropertyList>
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<PropertyList>
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||||||
<particlesystem>
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||||||
<name>smoke</name>
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<texture>res/smoke.png</texture>
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||||||
<offsets>
|
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||||||
<x-m>30</x-m>
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||||||
<y-m>0.00</y-m>
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||||||
<z-m>2</z-m>
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<pitch-deg>90</pitch-deg>
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</offsets>
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||||||
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||||||
<emissive type="bool">false</emissive>
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<particlesystem>
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||||||
<lighting type="bool">false</lighting>
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<name>contrail-eng2</name>
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||||||
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<texture>contrail.rgb</texture>
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||||||
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<emissive type="bool">false</emissive>
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||||||
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<lighting type="bool">false</lighting>
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||||||
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<condition>
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||||||
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<and>
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<greater-than>
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<property>engines/engine[1]/n2-actual</property>
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<value>50</value>
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</greater-than>
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<greater-than>
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<property>/position/altitude-ft</property>
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<value>19000</value>
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</greater-than>
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<less-than>
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<property>environment/temperature-degc</property>
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<value>-30</value>
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</less-than>
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<equals>
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<property>engines/engine[1]/state</property>
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<value>3</value>
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</equals>
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</and>
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</condition>
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<condition>
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<attach>world</attach>
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<and>
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<greater-than>
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<property>engines/engine[1]/n2</property>
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<value>50</value>
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</greater-than>
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<greater-than>
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<property>position/altitude-ft</property>
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<value>19000</value>
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</greater-than>
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<less-than>
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<property>environment/temperature-degc</property>
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<value>-40</value>
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</less-than>
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</and>
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</condition>
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<attach>world</attach>
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<placer>
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||||||
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<type>point</type>
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</placer>
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<placer>
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<shooter>
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<type>point</type>
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<theta-min-deg>-1.5</theta-min-deg>
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</placer>
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<theta-max-deg>1.5</theta-max-deg>
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<phi-min-deg>-1.5</phi-min-deg>
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<phi-max-deg>1.5</phi-max-deg>
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<speed-mps>
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<value>0</value>
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<spread>0</spread>
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</speed-mps>
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<rotation-speed>
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<x-min-deg-sec>0</x-min-deg-sec>
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<y-min-deg-sec>0</y-min-deg-sec>
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<z-min-deg-sec>0</z-min-deg-sec>
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<x-max-deg-sec>0</x-max-deg-sec>
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<y-max-deg-sec>0</y-max-deg-sec>
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<z-max-deg-sec>0</z-max-deg-sec>
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</rotation-speed>
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</shooter>
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<shooter>
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<counter>
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<theta-min-deg>-1.5</theta-min-deg>
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<particles-per-sec>
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||||||
<theta-max-deg>1.5</theta-max-deg>
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<value>50</value>
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<phi-min-deg>-1.5</phi-min-deg>
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<spread>0</spread>
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||||||
<phi-max-deg>1.5</phi-max-deg>
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</particles-per-sec>
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<speed-mps>
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</counter>
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||||||
<value>0</value>
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<spread>0</spread>
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</speed-mps>
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<rotation-speed>
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<x-min-deg-sec>0</x-min-deg-sec>
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<y-min-deg-sec>0</y-min-deg-sec>
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<z-min-deg-sec>0</z-min-deg-sec>
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||||||
<x-max-deg-sec>0</x-max-deg-sec>
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<y-max-deg-sec>0</y-max-deg-sec>
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<z-max-deg-sec>0</z-max-deg-sec>
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</rotation-speed>
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</shooter>
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<counter>
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<align>billboard</align>
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<particles-per-sec>
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<value>35</value>
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<spread>0</spread>
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</particles-per-sec>
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</counter>
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<align>billboard</align>
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<particle>
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<start>
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<color>
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<red>
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||||||
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<expression>
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||||||
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<product>
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||||||
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<value>0.7</value>
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||||||
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<property>rendering/scene/diffuse/red</property>
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</product>
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</expression>
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</red>
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<green>
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||||||
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<expression>
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||||||
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<product>
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||||||
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<value>0.7</value>
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<property>rendering/scene/diffuse/red</property>
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</product>
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</expression>
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</green>
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<blue>
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<expression>
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||||||
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<product>
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||||||
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<value>0.7</value>
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||||||
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<property>rendering/scene/diffuse/red</property>
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</product>
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||||||
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</expression>
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||||||
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</blue>
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||||||
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<alpha>
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||||||
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<value>0.3</value>
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</alpha>
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</color>
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|
<size>
|
||||||
|
<value>2</value>
|
||||||
|
</size>
|
||||||
|
</start>
|
||||||
|
|
||||||
<particle>
|
<end>
|
||||||
<start>
|
<color>
|
||||||
<color>
|
<red>
|
||||||
<red>
|
<expression>
|
||||||
<expression>
|
<product>
|
||||||
<product>
|
<value>1.0</value>
|
||||||
<value>0.7</value>
|
<property>rendering/scene/diffuse/red</property>
|
||||||
<property>rendering/scene/diffuse/red</property>
|
</product>
|
||||||
</product>
|
</expression>
|
||||||
</expression>
|
</red>
|
||||||
</red>
|
<green>
|
||||||
<green>
|
<expression>
|
||||||
<expression>
|
<product>
|
||||||
<product>
|
<value>1.0</value>
|
||||||
<value>0.7</value>
|
<property>rendering/scene/diffuse/red</property>
|
||||||
<property>rendering/scene/diffuse/red</property>
|
</product>
|
||||||
</product>
|
</expression>
|
||||||
</expression>
|
</green>
|
||||||
</green>
|
<blue>
|
||||||
<blue>
|
<expression>
|
||||||
<expression>
|
<product>
|
||||||
<product>
|
<value>1.0</value>
|
||||||
<value>0.7</value>
|
<property>rendering/scene/diffuse/red</property>
|
||||||
<property>rendering/scene/diffuse/red</property>
|
</product>
|
||||||
</product>
|
</expression>
|
||||||
</expression>
|
</blue>
|
||||||
</blue>
|
<alpha>
|
||||||
<alpha>
|
<value>0.00000001</value>
|
||||||
<value>0.3</value>
|
</alpha>
|
||||||
</alpha>
|
</color>
|
||||||
</color>
|
<size>
|
||||||
<size>
|
<value>6</value>
|
||||||
<value>2</value>
|
</size>
|
||||||
</size>
|
</end>
|
||||||
</start>
|
|
||||||
|
|
||||||
<end>
|
<life-sec>
|
||||||
<color>
|
<value>10</value>
|
||||||
<red>
|
</life-sec>
|
||||||
<expression>
|
|
||||||
<product>
|
|
||||||
<value>1.0</value>
|
|
||||||
<property>rendering/scene/diffuse/red</property>
|
|
||||||
</product>
|
|
||||||
</expression>
|
|
||||||
</red>
|
|
||||||
<green>
|
|
||||||
<expression>
|
|
||||||
<product>
|
|
||||||
<value>1.0</value>
|
|
||||||
<property>rendering/scene/diffuse/red</property>
|
|
||||||
</product>
|
|
||||||
</expression>
|
|
||||||
</green>
|
|
||||||
<blue>
|
|
||||||
<expression>
|
|
||||||
<product>
|
|
||||||
<value>1.0</value>
|
|
||||||
<property>rendering/scene/diffuse/red</property>
|
|
||||||
</product>
|
|
||||||
</expression>
|
|
||||||
</blue>
|
|
||||||
<alpha>
|
|
||||||
<value>0.00000001</value>
|
|
||||||
</alpha>
|
|
||||||
</color>
|
|
||||||
<size>
|
|
||||||
<value>6</value>
|
|
||||||
</size>
|
|
||||||
</end>
|
|
||||||
|
|
||||||
<life-sec>
|
<mass-kg>0.5</mass-kg>
|
||||||
<value>10</value>
|
<radius-m>0.5</radius-m>
|
||||||
</life-sec>
|
</particle>
|
||||||
|
|
||||||
<mass-kg> 0.5 </mass-kg>
|
<program>
|
||||||
<radius-m> 0.5 </radius-m>
|
<fluid>air</fluid>
|
||||||
</particle>
|
<gravity type="bool">true</gravity>
|
||||||
|
<wind typ="bool">true</wind>
|
||||||
<program>
|
</program>
|
||||||
<fluid> air </fluid>
|
</particlesystem>
|
||||||
<gravity type="bool"> true </gravity>
|
|
||||||
<wind typ="bool"> true </wind>
|
|
||||||
</program>
|
|
||||||
|
|
||||||
</particlesystem>
|
|
||||||
|
|
||||||
</PropertyList>
|
</PropertyList>
|
||||||
|
|
Reference in a new issue