A3XX: Fix some flightdeck stuff

This commit is contained in:
Joshua Davidson 2017-11-21 14:36:49 -05:00
parent 5dfa47d30f
commit 9a5f69f889
4 changed files with 87372 additions and 576557 deletions

View file

@ -44,13 +44,10 @@
<object-name>visor_cpt</object-name>
<object-name>cpit_lamp_cpt</object-name>
<condition>
<not>
<property>options/enable-hud</property>
</not>
<not><property>options/enable-hud</property></not>
</condition>
</animation>
<!-- WIP ;) -->
<!--model>
<path>Aircraft/IDG-A32X/Models/Tablet/Tablet.xml</path>
@ -353,6 +350,22 @@
<object-name>dec_low_on</object-name>
<object-name>dec_med_on</object-name>
<object-name>dec_max_on</object-name>
<object-name>ecam_apu_led</object-name>
<object-name>ecam_bleed_led</object-name>
<object-name>ecam_cond_led</object-name>
<object-name>ecam_clr_l_led</object-name>
<object-name>ecam_clr_r_led</object-name>
<object-name>ecam_c_b_led</object-name>
<object-name>ecam_door_led</object-name>
<object-name>ecam_elec_led</object-name>
<object-name>ecam_el_dc_led</object-name>
<object-name>ecam_eng_led</object-name>
<object-name>ecam_fctl_led</object-name>
<object-name>ecam_fuel_led</object-name>
<object-name>ecam_hyd_led</object-name>
<object-name>ecam_press_led</object-name>
<object-name>ecam_sts_led</object-name>
<object-name>ecam_wheel_led</object-name>
<object-name>exped_led</object-name>
<object-name>fcu_screen</object-name>
<object-name>fd1_led</object-name>
@ -388,22 +401,6 @@
<object-name>vs-text-test</object-name>
<object-name>wpt_led</object-name>
<object-name>wpt_led.001</object-name>
<object-name>ecam_eng_led</object-name>
<object-name>ecam_bleed_led</object-name>
<object-name>ecam_press_led</object-name>
<object-name>ecam_elec_led</object-name>
<object-name>ecam_el_dc_led</object-name>
<object-name>ecam_hyd_led</object-name>
<object-name>ecam_c_b_led</object-name>
<object-name>ecam_apu_led</object-name>
<object-name>ecam_cond_led</object-name>
<object-name>ecam_door_led</object-name>
<object-name>ecam_wheel_led</object-name>
<object-name>ecam_fctl_led</object-name>
<object-name>ecam_fuel_led</object-name>
<object-name>ecam_clr_r_led</object-name>
<object-name>ecam_clr_l_led</object-name>
<object-name>ecam_sts_led</object-name>
<condition>
<or>
<greater-than-equals>
@ -424,6 +421,22 @@
<type>select</type>
<object-name>alt-text-test</object-name>
<object-name>autoland_light_on</object-name>
<object-name>ecam_apu_led</object-name>
<object-name>ecam_bleed_led</object-name>
<object-name>ecam_cond_led</object-name>
<object-name>ecam_clr_l_led</object-name>
<object-name>ecam_clr_r_led</object-name>
<object-name>ecam_c_b_led</object-name>
<object-name>ecam_door_led</object-name>
<object-name>ecam_elec_led</object-name>
<object-name>ecam_el_dc_led</object-name>
<object-name>ecam_eng_led</object-name>
<object-name>ecam_fctl_led</object-name>
<object-name>ecam_fuel_led</object-name>
<object-name>ecam_hyd_led</object-name>
<object-name>ecam_press_led</object-name>
<object-name>ecam_sts_led</object-name>
<object-name>ecam_wheel_led</object-name>
<object-name>exped_led</object-name>
<object-name>hdg-text-test</object-name>
<object-name>master_caution_on</object-name>
@ -1065,6 +1078,86 @@
</animation>
<!-- ECAM Controls -->
<animation>
<type>pick</type>
<object-name>ecam_brt_upper</object-name>
<object-name>ecam_brt_upper.mark</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du3</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du3</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>ecam_brt_upper</object-name>
<property>controls/lighting/DU/du3</property>
<interpolation>
<entry><ind>0</ind><dep>-129</dep></entry>
<entry><ind>1</ind><dep>129</dep></entry>
</interpolation>
<axis>
<object-name>ecam_brt_upper.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_brt_lower</object-name>
<object-name>ecam_brt_lower.mark</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du4</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du4</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>ecam_brt_lower</object-name>
<property>controls/lighting/DU/du4</property>
<interpolation>
<entry><ind>0</ind><dep>-129</dep></entry>
<entry><ind>1</ind><dep>129</dep></entry>
</interpolation>
<axis>
<object-name>ecam_brt_lower.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_sts</object-name>
@ -4842,13 +4935,13 @@
<object-name>integ_lt.mark</object-name>
<object-name>eng_mode.mark</object-name>
<object-name>RudderTrim.mark</object-name>
<object-name>ecam_glare</object-name>
<object-name>ecam_att_hdg_sw.mark</object-name>
<object-name>ecam_air_data_sw.mark</object-name>
<object-name>ecam_eis_dmc_sw.mark</object-name>
<object-name>ecam_nd_xfr_sw.mark</object-name>
<object-name>ecam_brt_upper.mark</object-name>
<object-name>ecam_brt_lower.mark</object-name>
<object-name>ecam_eis_dmc_sw.mark</object-name>
<object-name>ecam_glare</object-name>
<object-name>ecam_nd_xfr_sw.mark</object-name>
<object-name>pfd_brt_cpt.mark</object-name>
<object-name>speaker_volume_cpt.mark</object-name>
<object-name>light_console_cpt_sw.mark</object-name>
@ -5799,39 +5892,4 @@
</emission>
</animation>
<!--effect>
<inherits-from>Models/Effects/IDG-A32X-interior</inherits-from>
<object-name>fcu_panel</object-name>
<object-name>main_panel</object-name>
<object-name>ped_labels_1</object-name>
<object-name>ped_labels_2</object-name>
<object-name>carpet</object-name>
<object-name>so.1</object-name>
<object-name>sts.002</object-name>
<object-name>Seat</object-name>
<object-name>beam_a</object-name>
<object-name>beam_f</object-name>
<object-name>wall_1</object-name>
<object-name>seat3.001</object-name>
<object-name>seat4.002</object-name>
<object-name>pedal_adjust</object-name>
<object-name>pedals_block_capt</object-name>
<object-name>ped_surface</object-name>
<object-name>ped_wf</object-name>
<object-name>pedestal1</object-name>
<object-name>pedestal2</object-name>
<object-name>pedestal3</object-name>
<object-name>sfl</object-name>
<object-name>sfl.003</object-name>
<object-name>sts</object-name>
<object-name>sfl.001</object-name>
<object-name>sts.003</object-name>
<object-name>sts.001</object-name>
<object-name>speaker_front</object-name>
<object-name>efis_box_1</object-name>
<object-name>efis_box_2</object-name>
<object-name>efis_box_3</object-name>
<object-name>efis_box_4</object-name>
</effect--><!-- Makes lag -->
</PropertyList>

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@ -1 +1 @@
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