Merge branch 'master' of github.com:it0uchpods/IDG-A32X
This commit is contained in:
commit
7846f88b49
9 changed files with 59 additions and 4 deletions
22
Models/Effects/IDG-A32X-interior.eff
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22
Models/Effects/IDG-A32X-interior.eff
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@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyList>
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<name>IDG-A32X-interior</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<texture n="4">
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<type>cubemap</type>
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<images>
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<positive-x>res/0004.png</positive-x>
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<negative-x>res/0002.png</negative-x>
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<positive-y>res/0001.png</positive-y>
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<negative-y>res/0003.png</negative-y>
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<positive-z>res/0005.png</positive-z>
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<negative-z>res/0006.png</negative-z>
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</images>
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</texture>
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<opacity-cube-center type="vec3d" n="0"> 0.6 0.0 0.7</opacity-cube-center>
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<opacity-cube-scale type="vec3d" n="0"> 1 1 1</opacity-cube-scale>
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<opacity-cube-angle type="float">0.0</opacity-cube-angle>
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</parameters>
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</PropertyList>
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@ -5879,5 +5879,40 @@
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<blue>0.08</blue>
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</emission>
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</animation>
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<effect>
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<inherits-from>Models/Effects/IDG-A32X-interior</inherits-from>
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<object-name>fcu_panel</object-name>
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<object-name>main_panel</object-name>
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<object-name>ped_labels_1</object-name>
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<object-name>ped_labels_2</object-name>
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<object-name>carpet</object-name>
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<object-name>so.1</object-name>
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<object-name>sts.002</object-name>
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<object-name>Seat</object-name>
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<object-name>beam_a</object-name>
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<object-name>beam_f</object-name>
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<object-name>wall_1</object-name>
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<object-name>seat3.001</object-name>
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<object-name>seat4.002</object-name>
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<object-name>pedal_adjust</object-name>
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<object-name>pedals_block_capt</object-name>
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<object-name>ped_surface</object-name>
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<object-name>ped_wf</object-name>
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<object-name>pedestal1</object-name>
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<object-name>pedestal2</object-name>
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<object-name>pedestal3</object-name>
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<object-name>sfl</object-name>
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<object-name>sfl.003</object-name>
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<object-name>sts</object-name>
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<object-name>sfl.001</object-name>
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<object-name>sts.003</object-name>
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<object-name>sts.001</object-name>
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<object-name>speaker_front</object-name>
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<object-name>efis_box_1</object-name>
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<object-name>efis_box_2</object-name>
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<object-name>efis_box_3</object-name>
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<object-name>efis_box_4</object-name>
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</effect>
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</PropertyList>
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Models/FlightDeck/res/0001.png
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Models/FlightDeck/res/0001.png
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Models/FlightDeck/res/0002.png
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Models/FlightDeck/res/0002.png
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Models/FlightDeck/res/0003.png
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Models/FlightDeck/res/0003.png
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Models/FlightDeck/res/0004.png
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Models/FlightDeck/res/0004.png
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Models/FlightDeck/res/0005.png
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Models/FlightDeck/res/0005.png
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Models/FlightDeck/res/0006.png
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Models/FlightDeck/res/0006.png
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@ -33,7 +33,7 @@ setprop("/engines/engine[1]/oil-qt-actual", qty2);
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var beacon_switch = props.globals.getNode("/controls/switches/beacon", 2);
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var beacon = aircraft.light.new("/sim/model/lights/beacon", [0.015, 3], "/controls/lighting/beacon");
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var strobe_switch = props.globals.getNode("/controls/switches/strobe", 2);
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var strobe = aircraft.light.new("/sim/model/lights/strobe", [0.025, 1.5], "/controls/lighting/strobe");
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var strobe = aircraft.light.new("/sim/model/lights/strobe", [0.005, 0.005, 0.005, 1], "/controls/lighting/strobe");
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var logo_lights = getprop("/sim/model/lights/logo-lights");
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var setting = getprop("/controls/lighting/nav-lights-switch");
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var wow = getprop("/gear/gear[2]/wow");
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@ -42,9 +42,7 @@ var slats = getprop("/controls/flight/slats");
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setlistener("controls/lighting/nav-lights-switch", func {
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var nav_lights = props.globals.getNode("/sim/model/lights/nav-lights");
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var setting = getprop("/controls/lighting/nav-lights-switch");
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if (setting == 1) {
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nav_lights.setBoolValue(1);
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} else if (setting == 2) {
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if (setting == 1 or setting == 2) {
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nav_lights.setBoolValue(1);
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} else {
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nav_lights.setBoolValue(0);
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