Add APU fire, fix for non-IAE
This commit is contained in:
parent
8e7dfdfbf5
commit
679e1d5f19
16 changed files with 307 additions and 25 deletions
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@ -511,6 +511,16 @@
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<live>true</live>
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</checkbox>
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<checkbox>
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<label>APU</label>
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<halign>left</halign>
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<property>/systems/failures/apu-fire</property>
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<binding>
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<command>dialog-apply</command>
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</binding>
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<live>true</live>
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</checkbox>
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<checkbox>
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<label>Right Engine</label>
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<halign>left</halign>
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@ -405,4 +405,14 @@
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</condition>
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</animation>
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<!-- APU fire -->
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<model>
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<name>APU Fire</name>
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<path>Aircraft/IDG-A32X/Models/Effects/a320-apufire.xml</path>
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<offsets>
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<x-m>40.15</x-m>
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<y-m>0.0</y-m>
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<z-m>1.08</z-m>
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</offsets>
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</model>
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</PropertyList>
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@ -435,4 +435,15 @@
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</condition>
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</animation>
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<!-- APU fire -->
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<model>
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<name>APU Fire</name>
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<path>Aircraft/IDG-A32X/Models/Effects/a320-apufire.xml</path>
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<offsets>
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<x-m>40.15</x-m>
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<y-m>0.0</y-m>
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<z-m>1.08</z-m>
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</offsets>
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</model>
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</PropertyList>
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@ -434,4 +434,14 @@
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</condition>
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</animation>
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<!-- APU fire -->
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<model>
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<name>APU Fire</name>
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<path>Aircraft/IDG-A32X/Models/Effects/a320-apufire.xml</path>
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<offsets>
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<x-m>40.15</x-m>
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<y-m>0.0</y-m>
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<z-m>1.08</z-m>
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</offsets>
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</model>
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</PropertyList>
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@ -415,4 +415,14 @@
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</condition>
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</animation>
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<!-- APU fire -->
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<model>
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<name>APU Fire</name>
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<path>Aircraft/IDG-A32X/Models/Effects/a320-apufire.xml</path>
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<offsets>
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<x-m>40.15</x-m>
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<y-m>0.0</y-m>
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<z-m>1.08</z-m>
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</offsets>
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</model>
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</PropertyList>
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@ -421,4 +421,14 @@
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</condition>
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</animation>
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<!-- APU fire -->
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<model>
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<name>APU Fire</name>
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<path>Aircraft/IDG-A32X/Models/Effects/a320-apufire.xml</path>
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<offsets>
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<x-m>40.15</x-m>
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<y-m>0.0</y-m>
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<z-m>1.08</z-m>
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</offsets>
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</model>
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</PropertyList>
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35
Models/Effects/a320-apufire.xml
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35
Models/Effects/a320-apufire.xml
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@ -0,0 +1,35 @@
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<?xml version="1.0"?>
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<PropertyList>
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<path>Aircraft/Generic/Effects/Thruster/thrust_flame.ac</path>
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<nopreview/>
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<animation>
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<type>scale</type>
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<property>systems/failures/apu-fire</property>
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<x-min>0.2</x-min>
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<y-min>0.3</y-min>
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<z-min>0.3</z-min>
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<y-max>0.8</y-max>
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<z-max>0.8</z-max>
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<x-factor>0.2</x-factor>
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<y-factor>0.2</y-factor>
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<z-factor>0.2</z-factor>
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</animation>
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<animation>
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<type>select</type>
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<object-name>Bounding_box</object-name>
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<condition>
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<greater-than>
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<property>systems/failures/apu-fire</property>
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<value>0.8</value>
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</greater-than>
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</condition>
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</animation>
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<effect>
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<inherits-from>Aircraft/IDG-A32X/Models/Effects/flame-apu</inherits-from>
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<object-name>Bounding_box</object-name>
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</effect>
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</PropertyList>
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25
Models/Effects/flame-apu.eff
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25
Models/Effects/flame-apu.eff
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@ -0,0 +1,25 @@
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyList>
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<name>AB-flame</name>
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<inherits-from>Effects/thrust-flame</inherits-from>
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<parameters>
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<base_flame_b type="float"><use>/sim/model/flame/blue-base</use></base_flame_b>
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<base_flame_density type="float">0.01</base_flame_density>
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<base_flame_g type="float"><use>/sim/model/flame/green-base</use></base_flame_g>
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<base_flame_r type="float"><use>/sim/model/flame/red-base</use></base_flame_r>
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<deflection_coeff type="float">0</deflection_coeff>
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<flame_color_high_b type="float"><use>/sim/model/flame/blue-high</use></flame_color_high_b>
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<flame_color_high_g type="float"><use>/sim/model/flame/green-high</use></flame_color_high_g>
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<flame_color_high_r type="float"><use>/sim/model/flame/red-high</use></flame_color_high_r>
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<flame_color_low_b type="float"><use>/sim/model/flame/blue-low</use></flame_color_low_b>
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<flame_color_low_g type="float"><use>/sim/model/flame/green-low</use></flame_color_low_g>
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<flame_color_low_r type="float"><use>/sim/model/flame/red-low</use></flame_color_low_r>
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<flame_radius_fraction type="float">0.7</flame_radius_fraction>
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<noise_scale type="float">0.8</noise_scale>
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<noise_strength type="float">0.4</noise_strength>
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<thrust_collimation type="float">0.2</thrust_collimation>
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<thrust_density type="float">0.8</thrust_density>
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<use_noise type="int">1</use_noise>
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<use_shocks type="int">0</use_shocks>
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</parameters>
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</PropertyList>
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25
Models/Effects/flame-cfm.eff
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25
Models/Effects/flame-cfm.eff
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@ -0,0 +1,25 @@
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyList>
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<name>AB-flame</name>
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<inherits-from>Effects/thrust-flame</inherits-from>
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<parameters>
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<base_flame_b type="float"><use>/sim/model/flame/blue-base</use></base_flame_b>
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<base_flame_density type="float">0.01</base_flame_density>
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<base_flame_g type="float"><use>/sim/model/flame/green-base</use></base_flame_g>
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<base_flame_r type="float"><use>/sim/model/flame/red-base</use></base_flame_r>
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<deflection_coeff type="float">0</deflection_coeff>
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<flame_color_high_b type="float"><use>/sim/model/flame/blue-high</use></flame_color_high_b>
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<flame_color_high_g type="float"><use>/sim/model/flame/green-high</use></flame_color_high_g>
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<flame_color_high_r type="float"><use>/sim/model/flame/red-high</use></flame_color_high_r>
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<flame_color_low_b type="float"><use>/sim/model/flame/blue-low</use></flame_color_low_b>
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<flame_color_low_g type="float"><use>/sim/model/flame/green-low</use></flame_color_low_g>
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<flame_color_low_r type="float"><use>/sim/model/flame/red-low</use></flame_color_low_r>
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<flame_radius_fraction type="float">0.4</flame_radius_fraction>
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<noise_scale type="float">0.8</noise_scale>
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<noise_strength type="float">0.2</noise_strength>
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<thrust_collimation type="float">0.5</thrust_collimation>
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<thrust_density type="float">0.8</thrust_density>
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<use_noise type="int">1</use_noise>
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<use_shocks type="int">0</use_shocks>
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</parameters>
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</PropertyList>
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35
Models/Wings/a320-fire-left-cfm.xml
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35
Models/Wings/a320-fire-left-cfm.xml
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<?xml version="1.0"?>
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<PropertyList>
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<path>Aircraft/Generic/Effects/Thruster/thrust_flame.ac</path>
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<nopreview/>
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<animation>
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<type>scale</type>
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<property>systems/failures/engine-left-fire</property>
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<x-min>0.2</x-min>
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<y-min>0.3</y-min>
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<z-min>0.3</z-min>
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<y-max>0.8</y-max>
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<z-max>0.8</z-max>
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<x-factor>0.4</x-factor>
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<y-factor>0.35</y-factor>
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<z-factor>0.35</z-factor>
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</animation>
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<animation>
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<type>select</type>
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<object-name>Bounding_box</object-name>
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<condition>
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<greater-than>
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<property>systems/failures/engine-left-fire</property>
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<value>0.8</value>
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</greater-than>
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</condition>
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</animation>
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<effect>
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<inherits-from>Aircraft/IDG-A32X/Models/Effects/flame-cfm</inherits-from>
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<object-name>Bounding_box</object-name>
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</effect>
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</PropertyList>
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35
Models/Wings/a320-fire-right-cfm.xml
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35
Models/Wings/a320-fire-right-cfm.xml
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<?xml version="1.0"?>
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<PropertyList>
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<path>Aircraft/Generic/Effects/Thruster/thrust_flame.ac</path>
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<nopreview/>
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<animation>
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<type>scale</type>
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<property>systems/failures/engine-right-fire</property>
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<x-min>0.2</x-min>
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<y-min>0.3</y-min>
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<z-min>0.3</z-min>
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<y-max>0.8</y-max>
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<z-max>0.8</z-max>
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<x-factor>0.4</x-factor>
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<y-factor>0.35</y-factor>
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<z-factor>0.35</z-factor>
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</animation>
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<animation>
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<type>select</type>
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<object-name>Bounding_box</object-name>
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<condition>
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<greater-than>
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<property>systems/failures/engine-right-fire</property>
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<value>0.8</value>
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</greater-than>
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</condition>
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</animation>
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<effect>
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<inherits-from>Aircraft/IDG-A32X/Models/Effects/flame-cfm</inherits-from>
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<object-name>Bounding_box</object-name>
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</effect>
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</PropertyList>
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@ -27,21 +27,21 @@
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<model>
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<name>Engine.CFM.Left.FireBBox</name>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-left.xml</path>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-left-cfm.xml</path>
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<offsets>
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<x-m>-1.6387912</x-m>
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<x-m>3.2</x-m>
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<y-m>-5.755</y-m>
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<z-m>-1.0170087</z-m>
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<z-m>-1.2</z-m>
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</offsets>
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</model>
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<model>
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<name>Engine.CFM.RightFireBBox</name>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-right.xml</path>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-right-cfm.xml</path>
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<offsets>
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<x-m>-1.6387912</x-m>
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<x-m>3.2</x-m>
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<y-m>5.755</y-m>
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<z-m>-1.0170087</z-m>
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<z-m>-1.2</z-m>
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</offsets>
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</model>
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<model>
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<name>Engine.CFM.Left.FireBBox</name>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-left.xml</path>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-left-cfm.xml</path>
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<offsets>
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<x-m>-1.6387912</x-m>
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<x-m>3.28</x-m>
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<y-m>-5.755</y-m>
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<z-m>-1.0170087</z-m>
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<z-m>-1.13</z-m>
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</offsets>
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</model>
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<model>
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<name>Engine.CFM.RightFireBBox</name>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-right.xml</path>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-right-cfm.xml</path>
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<offsets>
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<x-m>-1.6387912</x-m>
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<x-m>3.28</x-m>
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<y-m>5.755</y-m>
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<z-m>-1.0170087</z-m>
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<z-m>-1.13</z-m>
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</offsets>
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</model>
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<model>
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<name>Engine.PW.Left.FireBBox</name>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-left.xml</path>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-left-cfm.xml</path>
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<offsets>
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<x-m>-1.6387912</x-m>
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<x-m>3.8</x-m>
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<y-m>-5.755</y-m>
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<z-m>-1.0170087</z-m>
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<z-m>-1.15</z-m>
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</offsets>
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</model>
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<model>
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<name>Engine.PW.RightFireBBox</name>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-right.xml</path>
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<path>Aircraft/IDG-A32X/Models/Wings/a320-fire-right-cfm.xml</path>
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<offsets>
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<x-m>-1.6387912</x-m>
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<x-m>3.8</x-m>
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<y-m>5.755</y-m>
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<z-m>-1.0170087</z-m>
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<z-m>-1.15</z-m>
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</offsets>
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</model>
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@ -282,14 +282,16 @@ var engFireDetectorUnit = {
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};
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var detectorLoop = {
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sys: 9,
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type: 0,
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sys: 9,
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temperature: "",
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new: func(type, sys, temperature) {
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elecProp: "",
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new: func(type, sys, temperature, elecProp) {
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var dL = {parents:[detectorLoop]};
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dL.sys = sys;
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dL.type = type;
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dL.sys = sys;
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dL.temperature = temperature;
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dL.elecProp = props.globals.getNode(elecProp, 1);
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return dL;
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},
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@ -300,7 +302,7 @@ var detectorLoop = {
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if (typeLoop == 1) { index += 1 }
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if (propsNasFire[index].getValue() > 250) {
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if (propsNasFire[index].getValue() > 250 and me.elecProp.getValue() >= 25) {
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me.sendSignal(system,typeLoop);
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}
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},
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@ -412,9 +414,9 @@ var engFireDetectorUnits = std.Vector.new([ engFireDetectorUnit.new(0), engFireD
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# Create detector loops
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var detectorLoops = std.Vector.new([
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detectorLoop.new(0, 0, "/systems/fire/engine1/temperature"), detectorLoop.new(1, 0, "/systems/fire/engine1/temperature"),
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detectorLoop.new(0, 1, "/systems/fire/engine2/temperature"), detectorLoop.new(1, 1, "/systems/fire/engine2/temperature"),
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detectorLoop.new(0, 2, "/systems/fire/apu/temperature"), detectorLoop.new(1, 2, "/systems/fire/apu/temperature")
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detectorLoop.new(0, 0, "/systems/fire/engine1/temperature", "/systems/electrical/bus/dcess"), detectorLoop.new(1, 0, "/systems/fire/engine1/temperature", "/systems/electrical/bus/dc2"),
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detectorLoop.new(0, 1, "/systems/fire/engine2/temperature", "/systems/electrical/bus/dc2"), detectorLoop.new(1, 1, "/systems/fire/engine2/temperature", "/systems/electrical/bus/dcess"),
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detectorLoop.new(0, 2, "/systems/fire/apu/temperature", "/systems/electrical/bus/dcbat"), detectorLoop.new(1, 2, "/systems/fire/apu/temperature", "/systems/electrical/bus/dcbat")
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]);
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# Create extinguisher bottles
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64
Systems/a320-engine-fire.xml
Normal file
64
Systems/a320-engine-fire.xml
Normal file
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<!-- Copyright (c) 2019 Jonathan Redpath (legoboyvdlp) -->
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<system name="A320: Engine Fire">
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<channel name="Engine Fire">
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<fcs_function name="engine-fire-1">
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<function>
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<sum>
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<property>/systems/fire/engine1/temperature</property>
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<product>
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<table>
|
||||
<independentVar lookup="row">/systems/failures/engine-left-fire</independentVar>
|
||||
<tableData>
|
||||
0 0
|
||||
1 25
|
||||
</tableData>
|
||||
</table>
|
||||
<property>simulation/channel-dt</property>
|
||||
</product>
|
||||
</sum>
|
||||
</function>
|
||||
<output>/systems/fire/engine1/temperature</output>
|
||||
</fcs_function>
|
||||
|
||||
<fcs_function name="engine-fire-2">
|
||||
<function>
|
||||
<sum>
|
||||
<property>/systems/fire/engine2/temperature</property>
|
||||
<product>
|
||||
<table>
|
||||
<independentVar lookup="row">/systems/failures/engine-right-fire</independentVar>
|
||||
<tableData>
|
||||
0 0
|
||||
1 25
|
||||
</tableData>
|
||||
</table>
|
||||
<property>simulation/channel-dt</property>
|
||||
</product>
|
||||
</sum>
|
||||
</function>
|
||||
<output>/systems/fire/engine2/temperature</output>
|
||||
</fcs_function>
|
||||
|
||||
<fcs_function name="apufire">
|
||||
<function>
|
||||
<sum>
|
||||
<property>/systems/fire/apu/temperature</property>
|
||||
<product>
|
||||
<table>
|
||||
<independentVar lookup="row">/systems/failures/apu-fire</independentVar>
|
||||
<tableData>
|
||||
0 0
|
||||
1 25
|
||||
</tableData>
|
||||
</table>
|
||||
<property>simulation/channel-dt</property>
|
||||
</product>
|
||||
</sum>
|
||||
</function>
|
||||
<output>/systems/fire/apu/temperature</output>
|
||||
</fcs_function>
|
||||
</channel>
|
||||
|
||||
</system>
|
Reference in a new issue