VC: Sort the OH Fire animations
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b3b29207fa
commit
1861c18e42
1 changed files with 78 additions and 141 deletions
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@ -6193,25 +6193,17 @@
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<condition>
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<equals>
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<property>controls/engines/engine[0]/fire-btn-cover</property>
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<value>1</value>
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</equals>
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</condition>
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<command>property-toggle</command>
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<property>controls/engines/engine[0]/fire-btn</property>
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</binding>
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<binding>
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<condition>
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<equals>
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<property>controls/engines/engine[0]/fire-btn</property>
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<value>0</value>
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</equals>
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</condition>
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<command>property-assign</command>
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<property>controls/engines/engine[0]/fire-btn-cover</property>
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<value>0</value>
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<command>nasal</command>
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<script>
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if (getprop("/controls/engines/engine[0]/fire-btn") == 1) {
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setprop("/controls/engines/engine[0]/fire-btn", 0);
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setprop("/controls/engines/engine[0]/fire-btn-cover", 0);
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} else if (getprop("/controls/engines/engine[0]/fire-btn-cover") == 1) {
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setprop("/controls/engines/engine[0]/fire-btn", 1);
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} else if (getprop("/devices/status/keyboard/shift") == 1) {
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setprop("/controls/engines/engine[0]/fire-btn-cover", 1);
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}
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</script>
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</binding>
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</action>
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</animation>
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@ -6222,30 +6214,19 @@
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<object-name>Eng1FireBtn</object-name>
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<action>
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<button>0</button>
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<repeatable>true</repeatable>
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<repeatable>false</repeatable>
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<binding>
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<condition>
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<property>devices/status/keyboard/shift</property>
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</condition>
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<command>property-assign</command>
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<property>controls/engines/engine[0]/fire-btn-cover</property>
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<value>1</value>
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</binding>
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<binding>
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<condition>
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<and>
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<not>
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<property>devices/status/keyboard/shift</property>
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</not>
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<equals>
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<property>controls/engines/engine[0]/fire-btn</property>
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<value>0</value>
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</equals>
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</and>
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</condition>
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<command>property-assign</command>
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<property>controls/engines/engine[0]/fire-btn-cover</property>
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<value>0</value>
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<command>nasal</command>
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<script>
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if (getprop("/controls/engines/engine[0]/fire-btn") == 1) {
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setprop("/controls/engines/engine[0]/fire-btn", 0);
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setprop("/controls/engines/engine[0]/fire-btn-cover", 0);
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} else if (getprop("/controls/engines/engine[0]/fire-btn-cover") == 1) {
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setprop("/controls/engines/engine[0]/fire-btn-cover", 0);
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} else if (getprop("/devices/status/keyboard/shift") == 1) {
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setprop("/controls/engines/engine[0]/fire-btn-cover", 1);
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}
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</script>
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</binding>
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</action>
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</animation>
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@ -6269,7 +6250,7 @@
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<type>translate</type>
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<object-name>Eng1FireBtn</object-name>
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<property>controls/engines/engine[0]/fire-btn</property>
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<factor>0.0025</factor>
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<factor>0.025</factor>
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<axis>
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<x>1</x>
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<y>0</y>
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@ -6279,14 +6260,12 @@
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<animation>
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<type>material</type>
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<object-name>Eng1FireBtn</object-name>
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<condition>
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<property>systems/fire/engine1/warning-active</property>
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</condition>
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<object-name>firebtn1</object-name>
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<emission>
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<red>1.0</red>
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<green>1.0</green>
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<blue>1.0</blue>
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<factor-prop>systems/fire/engine1/warning-active</factor-prop>
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</emission>
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</animation>
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@ -6458,25 +6437,17 @@
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<condition>
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<equals>
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<property>controls/APU/fire-btn-cover</property>
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<value>1</value>
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</equals>
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</condition>
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<command>property-toggle</command>
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<property>controls/APU/fire-btn</property>
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</binding>
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<binding>
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<condition>
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<equals>
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<property>controls/APU/fire-btn</property>
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<value>0</value>
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</equals>
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</condition>
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<command>property-assign</command>
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<property>controls/APU/fire-btn-cover</property>
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<value>0</value>
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<command>nasal</command>
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<script>
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if (getprop("/controls/APU/fire-btn") == 1) {
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setprop("/controls/APU/fire-btn", 0);
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setprop("/controls/APU/fire-btn-cover", 0);
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} else if (getprop("/controls/APU/fire-btn-cover") == 1) {
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setprop("/controls/APU/fire-btn", 1);
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} else if (getprop("/devices/status/keyboard/shift") == 1) {
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setprop("/controls/APU/fire-btn-cover", 1);
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}
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</script>
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</binding>
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</action>
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</animation>
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@ -6487,30 +6458,19 @@
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<object-name>APUFireBtn</object-name>
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<action>
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<button>0</button>
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<repeatable>true</repeatable>
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<repeatable>false</repeatable>
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<binding>
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<condition>
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<property>devices/status/keyboard/shift</property>
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</condition>
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<command>property-assign</command>
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<property>controls/APU/fire-btn-cover</property>
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<value>1</value>
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</binding>
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<binding>
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<condition>
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<and>
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<not>
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<property>devices/status/keyboard/shift</property>
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</not>
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<equals>
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<property>controls/APU/fire-btn</property>
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<value>0</value>
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</equals>
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</and>
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</condition>
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<command>property-assign</command>
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<property>controls/APU/fire-btn-cover</property>
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<value>0</value>
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<command>nasal</command>
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<script>
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if (getprop("/controls/APU/fire-btn") == 1) {
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setprop("/controls/APU/fire-btn", 0);
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setprop("/controls/APU/fire-btn-cover", 0);
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} else if (getprop("/controls/APU/fire-btn-cover") == 1) {
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setprop("/controls/APU/fire-btn-cover", 0);
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} else if (getprop("/devices/status/keyboard/shift") == 1) {
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setprop("/controls/APU/fire-btn-cover", 1);
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}
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</script>
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</binding>
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</action>
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</animation>
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@ -6534,7 +6494,7 @@
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<type>translate</type>
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<object-name>APUFireBtn</object-name>
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<property>controls/APU/fire-btn</property>
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<factor>0.0025</factor>
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<factor>0.025</factor>
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<axis>
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<x>1</x>
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<y>0</y>
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@ -6544,14 +6504,12 @@
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<animation>
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<type>material</type>
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<object-name>APUFireBtn</object-name>
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<condition>
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<property>systems/fire/apu/warning-active</property>
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</condition>
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<object-name>firebtnapu</object-name>
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<emission>
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<red>1.0</red>
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<green>1.0</green>
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<blue>1.0</blue>
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<factor-prop>systems/fire/apu/warning-active</factor-prop>
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</emission>
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</animation>
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@ -6621,25 +6579,17 @@
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<condition>
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<equals>
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<property>controls/engines/engine[1]/fire-btn-cover</property>
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<value>1</value>
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</equals>
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</condition>
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<command>property-toggle</command>
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<property>controls/engines/engine[1]/fire-btn</property>
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</binding>
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<binding>
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<condition>
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<equals>
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<property>controls/engines/engine[1]/fire-btn</property>
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<value>0</value>
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</equals>
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</condition>
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<command>property-assign</command>
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<property>controls/engines/engine[1]/fire-btn-cover</property>
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<value>0</value>
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<command>nasal</command>
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<script>
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if (getprop("/controls/engines/engine[1]/fire-btn") == 1) {
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setprop("/controls/engines/engine[1]/fire-btn", 0);
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setprop("/controls/engines/engine[1]/fire-btn-cover", 0);
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} else if (getprop("/controls/engines/engine[1]/fire-btn-cover") == 1) {
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setprop("/controls/engines/engine[1]/fire-btn", 1);
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} else if (getprop("/devices/status/keyboard/shift") == 1) {
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setprop("/controls/engines/engine[1]/fire-btn-cover", 1);
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}
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</script>
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</binding>
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</action>
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</animation>
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@ -6650,30 +6600,19 @@
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<object-name>Eng2FireBtn</object-name>
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<action>
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<button>0</button>
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<repeatable>true</repeatable>
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<repeatable>false</repeatable>
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<binding>
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<condition>
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<property>devices/status/keyboard/shift</property>
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</condition>
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<command>property-assign</command>
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<property>controls/engines/engine[1]/fire-btn-cover</property>
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<value>1</value>
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</binding>
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<binding>
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<condition>
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<and>
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<not>
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<property>devices/status/keyboard/shift</property>
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</not>
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<equals>
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<property>controls/engines/engine[1]/fire-btn</property>
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<value>0</value>
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</equals>
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</and>
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</condition>
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<command>property-assign</command>
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<property>controls/engines/engine[1]/fire-btn-cover</property>
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<value>0</value>
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<command>nasal</command>
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<script>
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if (getprop("/controls/engines/engine[1]/fire-btn") == 1) {
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setprop("/controls/engines/engine[1]/fire-btn", 0);
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setprop("/controls/engines/engine[1]/fire-btn-cover", 0);
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} else if (getprop("/controls/engines/engine[1]/fire-btn-cover") == 1) {
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setprop("/controls/engines/engine[1]/fire-btn-cover", 0);
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} else if (getprop("/devices/status/keyboard/shift") == 1) {
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setprop("/controls/engines/engine[1]/fire-btn-cover", 1);
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}
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</script>
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</binding>
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</action>
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</animation>
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@ -6697,7 +6636,7 @@
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<type>translate</type>
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<object-name>Eng2FireBtn</object-name>
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<property>controls/engines/engine[1]/fire-btn</property>
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<factor>0.0025</factor>
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<factor>0.025</factor>
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<axis>
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<x>1</x>
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<y>0</y>
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@ -6707,14 +6646,12 @@
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<animation>
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<type>material</type>
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<object-name>Eng2FireBtn</object-name>
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<condition>
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<property>systems/fire/engine2/warning-active</property>
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</condition>
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<object-name>firebtn2</object-name>
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<emission>
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<red>1.0</red>
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<green>1.0</green>
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<blue>1.0</blue>
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<factor-prop>systems/fire/engine2/warning-active</factor-prop>
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</emission>
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</animation>
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