A3XX: New non-working fire buttons with animations
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@ -426,7 +426,9 @@
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<skip userarchive="y" type="bool">0</skip>
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</adirs>
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<APU>
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<fire-switch type="bool">0</fire-switch>
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<fire-btn type="bool">0</fire-btn>
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<fire-btn-cover type="bool">0</fire-btn-cover>
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<fire-light type="bool">0</fire-light>
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<master type="bool">0</master>
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<start type="bool">0</start>
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<bleed type="bool">0</bleed>
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@ -439,6 +441,9 @@
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<engine n="0">
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<cutoff type="bool">true</cutoff>
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<cutoff-switch type="bool">true</cutoff-switch>
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<fire-btn type="bool">0</fire-btn>
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<fire-btn-cover type="bool">0</fire-btn-cover>
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<fire-light type="bool">0</fire-light>
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<man-start type="bool">0</man-start>
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<starter type="bool">0</starter>
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<starter-switch type="bool">0</starter-switch>
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@ -448,6 +453,9 @@
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<engine n="1">
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<cutoff type="bool">true</cutoff>
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<cutoff-switch type="bool">true</cutoff-switch>
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<fire-btn type="bool">0</fire-btn>
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<fire-btn-cover type="bool">0</fire-btn-cover>
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<fire-light type="bool">0</fire-light>
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<man-start type="bool">0</man-start>
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<starter type="bool">0</starter>
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<starter-switch type="bool">0</starter-switch>
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@ -5746,6 +5746,298 @@
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</condition>
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</animation>
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<!-- Fire Buttons -->
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<!-- Engine 1 -->
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<animation>
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<type>pick</type>
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<object-name>Eng1FireBtn</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<condition>
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<equals>
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<property>controls/engines/engine[0]/fire-btn-cover</property>
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<value>1</value>
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</equals>
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</condition>
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<command>property-toggle</command>
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<property>controls/engines/engine[0]/fire-btn</property>
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</binding>
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<binding>
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<condition>
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<equals>
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<property>controls/engines/engine[0]/fire-btn</property>
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<value>0</value>
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</equals>
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</condition>
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<command>property-assign</command>
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<property>controls/engines/engine[0]/fire-btn-cover</property>
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<value>0</value>
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</binding>
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</action>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>Eng1FireCover</object-name>
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<object-name>Eng1FireBtn</object-name>
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<action>
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<button>1</button>
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<repeatable>false</repeatable>
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<binding>
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<command>property-assign</command>
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<property>controls/engines/engine[0]/fire-btn-cover</property>
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<value>1</value>
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</binding>
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<mod-up>
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<binding>
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<condition>
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<equals>
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<property>controls/engines/engine[0]/fire-btn</property>
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<value>0</value>
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</equals>
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</condition>
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<command>property-assign</command>
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<property>controls/engines/engine[0]/fire-btn-cover</property>
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<value>0</value>
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</binding>
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</mod-up>
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</action>
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</animation>
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||||
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<animation>
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<type>rotate</type>
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<object-name>Eng1FireCover</object-name>
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<property>controls/engines/engine[0]/fire-btn-cover</property>
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<factor>-110</factor>
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<axis>
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<x1-m>-0.00583</x1-m>
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<y1-m>-0.12877</y1-m>
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<z1-m>0.23523</z1-m>
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<x2-m>-0.00583</x2-m>
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<y2-m>-0.06618</y2-m>
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<z2-m>0.23523</z2-m>
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</axis>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>Eng1FireBtn</object-name>
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<property>controls/engines/engine[0]/fire-btn</property>
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<factor>0.0225</factor>
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<axis>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<type>material</type>
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<object-name>firebtn1</object-name>
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<emission>
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<red>1</red>
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<green>1</green>
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<blue>1</blue>
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<factor-prop>controls/engines/engine[0]/fire-light</factor-prop>
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</emission>
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</animation>
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<!-- APU -->
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<animation>
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<type>pick</type>
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<object-name>APUFireBtn</object-name>
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||||
<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<condition>
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<equals>
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<property>controls/APU/fire-btn-cover</property>
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<value>1</value>
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</equals>
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</condition>
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<command>property-toggle</command>
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<property>controls/APU/fire-btn</property>
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</binding>
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<binding>
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<condition>
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<equals>
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<property>controls/APU/fire-btn</property>
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<value>0</value>
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</equals>
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</condition>
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<command>property-assign</command>
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<property>controls/APU/fire-btn-cover</property>
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<value>0</value>
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</binding>
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</action>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>APUFireCover</object-name>
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<object-name>APUFireBtn</object-name>
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<action>
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<button>1</button>
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<repeatable>false</repeatable>
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<binding>
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<command>property-assign</command>
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<property>controls/APU/fire-btn-cover</property>
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<value>1</value>
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</binding>
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||||
<mod-up>
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<binding>
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<condition>
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<equals>
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<property>controls/APU/fire-btn</property>
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<value>0</value>
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</equals>
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</condition>
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<command>property-assign</command>
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<property>controls/APU/fire-btn-cover</property>
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<value>0</value>
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</binding>
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</mod-up>
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</action>
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</animation>
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<animation>
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<type>rotate</type>
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||||
<object-name>APUFireCover</object-name>
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<property>controls/APU/fire-btn-cover</property>
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<factor>-110</factor>
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||||
<axis>
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||||
<x1-m>-0.00583</x1-m>
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<y1-m>-0.03036</y1-m>
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<z1-m>0.25182</z1-m>
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<x2-m>-0.00583</x2-m>
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||||
<y2-m>0.03222</y2-m>
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<z2-m>0.25182</z2-m>
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</axis>
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</animation>
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||||
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<animation>
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||||
<type>translate</type>
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<object-name>APUFireBtn</object-name>
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<property>controls/APU/fire-btn</property>
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<factor>0.0225</factor>
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<axis>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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</animation>
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||||
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<animation>
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||||
<type>material</type>
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<object-name>firebtn1</object-name>
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<emission>
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<red>1</red>
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||||
<green>1</green>
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||||
<blue>1</blue>
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||||
<factor-prop>controls/APU/fire-light</factor-prop>
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</emission>
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||||
</animation>
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||||
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<!-- Engine 2 -->
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<animation>
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||||
<type>pick</type>
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<object-name>Eng2FireBtn</object-name>
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||||
<action>
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||||
<button>0</button>
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||||
<repeatable>false</repeatable>
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||||
<binding>
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||||
<condition>
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||||
<equals>
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||||
<property>controls/engines/engine[1]/fire-btn-cover</property>
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||||
<value>1</value>
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||||
</equals>
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||||
</condition>
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||||
<command>property-toggle</command>
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||||
<property>controls/engines/engine[1]/fire-btn</property>
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||||
</binding>
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||||
<binding>
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||||
<condition>
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||||
<equals>
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||||
<property>controls/engines/engine[1]/fire-btn</property>
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||||
<value>0</value>
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||||
</equals>
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||||
</condition>
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||||
<command>property-assign</command>
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||||
<property>controls/engines/engine[1]/fire-btn-cover</property>
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||||
<value>0</value>
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||||
</binding>
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||||
</action>
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||||
</animation>
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||||
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||||
<animation>
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||||
<type>pick</type>
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||||
<object-name>Eng2FireCover</object-name>
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||||
<object-name>Eng2FireBtn</object-name>
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||||
<action>
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||||
<button>1</button>
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||||
<repeatable>false</repeatable>
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||||
<binding>
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||||
<command>property-assign</command>
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||||
<property>controls/engines/engine[1]/fire-btn-cover</property>
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||||
<value>1</value>
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||||
</binding>
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||||
<mod-up>
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||||
<binding>
|
||||
<condition>
|
||||
<equals>
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||||
<property>controls/engines/engine[1]/fire-btn</property>
|
||||
<value>0</value>
|
||||
</equals>
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||||
</condition>
|
||||
<command>property-assign</command>
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||||
<property>controls/engines/engine[1]/fire-btn-cover</property>
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||||
<value>0</value>
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||||
</binding>
|
||||
</mod-up>
|
||||
</action>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>rotate</type>
|
||||
<object-name>Eng2FireCover</object-name>
|
||||
<property>controls/engines/engine[1]/fire-btn-cover</property>
|
||||
<factor>-110</factor>
|
||||
<axis>
|
||||
<x1-m>-0.00583</x1-m>
|
||||
<y1-m>0.06704</y1-m>
|
||||
<z1-m>0.23523</z1-m>
|
||||
<x2-m>-0.00583</x2-m>
|
||||
<y2-m>0.12963</y2-m>
|
||||
<z2-m>0.23523</z2-m>
|
||||
</axis>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>translate</type>
|
||||
<object-name>Eng2FireBtn</object-name>
|
||||
<property>controls/engines/engine[1]/fire-btn</property>
|
||||
<factor>0.0225</factor>
|
||||
<axis>
|
||||
<x>1</x>
|
||||
<y>0</y>
|
||||
<z>0</z>
|
||||
</axis>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>material</type>
|
||||
<object-name>firebtn2</object-name>
|
||||
<emission>
|
||||
<red>1</red>
|
||||
<green>1</green>
|
||||
<blue>1</blue>
|
||||
<factor-prop>controls/engines/engine[1]/fire-light</factor-prop>
|
||||
</emission>
|
||||
</animation>
|
||||
|
||||
<!-- Sounds -->
|
||||
<animation>
|
||||
<type>pick</type>
|
||||
|
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Before Width: | Height: | Size: 3.3 MiB After Width: | Height: | Size: 3.2 MiB |
BIN
Models/Instruments/OHpanel/res/firebknd.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
Models/Instruments/OHpanel/res/firebtn.png
Normal file
After Width: | Height: | Size: 56 KiB |
Before Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 452 B |
Before Width: | Height: | Size: 160 KiB After Width: | Height: | Size: 164 KiB |