Merge branch 'master' of github.com:it0uchpods/A320Family
This commit is contained in:
commit
06def2a2c5
14 changed files with 790 additions and 125 deletions
122
A320-main.xml
122
A320-main.xml
|
@ -3,7 +3,6 @@
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|||
<PropertyList include="Aircraft/Generic/Human/Include/walker-include.xml">
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||||
|
||||
<sim>
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||||
|
||||
<author>Joshua Davidson (it0uchpods) and Jonathan Redpath (legoboyvdlp)</author>
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||||
|
||||
<status>Pre V1.0</status>
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||||
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@ -22,6 +21,44 @@
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|||
<kd type="double">0</kd>
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||||
<position-norm type="double">0</position-norm>
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||||
</pushback>
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||||
<icing>
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<iceable>
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<name>Wing</name>
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<salvage-control>/controls/deice/wing</salvage-control>
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<sensitivity type="double">0.8</sensitivity>
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<output-property>/fdm/jsbsim/ice/wing</output-property>
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</iceable>
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<iceable>
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<name>LeftEngine</name>
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<salvage-control>/controls/deice/lengine</salvage-control>
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<sensitivity type="double">0.5</sensitivity>
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<output-property>/fdm/jsbsim/ice/lengine</output-property>
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</iceable>
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<iceable>
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<name>RightEngine</name>
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<salvage-control>/controls/deice/rengine</salvage-control>
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<sensitivity type="double">0.5</sensitivity>
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<output-property>/fdm/jsbsim/ice/rengine</output-property>
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</iceable>
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<iceable>
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<name>Windshield</name>
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<salvage-control>/controls/deice/windowprobeheat</salvage-control>
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<sensitivity type="double">0.5</sensitivity>
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<!-- not relevant for fdm, ignore output-property -->
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</iceable>
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<iceable>
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<name>Fuselage</name>
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<!-- no salvage control, no deicing of the fuselage -->
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<sensitivity type="double">0.3</sensitivity>
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<output-property>/fdm/jsbsim/ice/fuselage</output-property>
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</iceable>
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<iceable>
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<name>Pitot tube</name>
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||||
<sensitivity type="double">1</sensitivity>
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||||
<salvage-control>/controls/deice/windowprobeheat</salvage-control>
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<output-property>/systems/pitot/icing</output-property>
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</iceable>
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</icing>
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</model>
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<startup>
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@ -229,7 +266,6 @@
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</fuel>
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</consumables>
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<payload>
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<weight n="0">
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<name>Cockpit Crew</name>
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@ -287,45 +323,45 @@
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</weight>
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</payload>
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<it-autoflight>
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<config>
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<altitude-dial-mode>0</altitude-dial-mode>
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<roll>
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<umin>-0.45</umin>
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<umax>0.45</umax>
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<kp>0.045</kp>
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<kp-vloc>0.07</kp-vloc>
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<ti>10.0</ti>
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<td>0.00001</td>
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</roll>
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<pitch>
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<umin>-0.20</umin>
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<umax>0.20</umax>
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<kp>-0.06</kp>
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<ti>10.0</ti>
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<td>0.00001</td>
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</pitch>
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<cmd>
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<roll-kp>-0.9</roll-kp>
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<roll-scale>1.6</roll-scale>
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<vorloc>-4.0</vorloc>
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<vs>0.01</vs>
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<fpa>0.30</fpa>
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</cmd>
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<autoland>
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<kp-pitch>0.035</kp-pitch>
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<kp-rudder>-0.05</kp-rudder>
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</autoland>
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</config>
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<output>
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<ap1>0</ap1>
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<ap2>0</ap2>
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</output>
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<custom>
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<hdg-input>0</hdg-input>
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<trk-fpa>0</trk-fpa>
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</custom>
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</it-autoflight>
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<it-autoflight>
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<config>
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<altitude-dial-mode>0</altitude-dial-mode>
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<roll>
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<umin>-0.45</umin>
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||||
<umax>0.45</umax>
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||||
<kp>0.045</kp>
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||||
<kp-vloc>0.07</kp-vloc>
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<ti>10.0</ti>
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||||
<td>0.00001</td>
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</roll>
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||||
<pitch>
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<umin>-0.20</umin>
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<umax>0.20</umax>
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<kp>-0.06</kp>
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<ti>10.0</ti>
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||||
<td>0.00001</td>
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||||
</pitch>
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<cmd>
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<roll-kp>-0.9</roll-kp>
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<roll-scale>1.6</roll-scale>
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<vorloc>-4.0</vorloc>
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<vs>0.01</vs>
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<fpa>0.30</fpa>
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</cmd>
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<autoland>
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<kp-pitch>0.035</kp-pitch>
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<kp-rudder>-0.05</kp-rudder>
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</autoland>
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</config>
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<output>
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<ap1>0</ap1>
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<ap2>0</ap2>
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</output>
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<custom>
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<hdg-input>0</hdg-input>
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<trk-fpa>0</trk-fpa>
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</custom>
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</it-autoflight>
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<it-fbw n="0">
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<alpha-hld type="bool">0</alpha-hld>
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@ -788,6 +824,10 @@
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<canvas_nd>
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<file>Aircraft/A320Family/Models/Instruments/ND/canvas/ND.nas</file>
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</canvas_nd>
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<icing> <!-- leave icing in this -->
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<file>Aircraft/A320Family/Nasal/icing.nas</file>
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<file>Aircraft/A320Family/Nasal/PitotIcing.nas</file>
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</icing>
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</nasal>
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</PropertyList>
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@ -44,7 +44,7 @@
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)");
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libraries.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)");
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</script>
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</binding>
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</action>
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@ -92,7 +92,7 @@
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.doorr1, "doorr1", "PAX right-front");
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libraries.triggerDoor(systems.doorr1, "doorr1", "PAX right-front");
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</script>
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</binding>
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</action>
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@ -140,7 +140,7 @@
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.doorl3, "doorl3", "PAX left");
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libraries.triggerDoor(systems.doorl3, "doorl3", "PAX left");
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</script>
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</binding>
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</action>
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@ -188,7 +188,7 @@
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.doorr3, "doorr3", "PAX right");
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libraries.triggerDoor(systems.doorr3, "doorr3", "PAX right");
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</script>
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</binding>
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</action>
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@ -238,7 +238,7 @@
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<binding>
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||||
<command>nasal</command>
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<script>
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systems.triggerDoor(systems.cargofwd, "cargofwd", "forward cargo");
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libraries.triggerDoor(systems.cargofwd, "cargofwd", "forward cargo");
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</script>
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</binding>
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</action>
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@ -273,7 +273,7 @@
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.cargoaft, "cargoaft", "aft cargo");
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libraries.triggerDoor(systems.cargoaft, "cargoaft", "aft cargo");
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</script>
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</binding>
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</action>
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|
|
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@ -44,7 +44,7 @@
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)");
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libraries.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)");
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</script>
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</binding>
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</action>
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@ -92,7 +92,7 @@
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<binding>
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||||
<command>nasal</command>
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<script>
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||||
systems.triggerDoor(systems.doorr1, "doorr1", "PAX right-front");
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libraries.triggerDoor(systems.doorr1, "doorr1", "PAX right-front");
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</script>
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||||
</binding>
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||||
</action>
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@ -140,7 +140,7 @@
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|||
<binding>
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||||
<command>nasal</command>
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<script>
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systems.triggerDoor(systems.doorl4, "doorl4", "PAX left-back");
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libraries.triggerDoor(systems.doorl4, "doorl4", "PAX left-back");
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</script>
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||||
</binding>
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||||
</action>
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|
@ -188,7 +188,7 @@
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|||
<binding>
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||||
<command>nasal</command>
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<script>
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systems.triggerDoor(systems.doorr4, "doorr4", "PAX right-back");
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libraries.triggerDoor(systems.doorr4, "doorr4", "PAX right-back");
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</script>
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||||
</binding>
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||||
</action>
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|
|
|
@ -44,7 +44,7 @@
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|||
<binding>
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||||
<command>nasal</command>
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||||
<script>
|
||||
systems.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)");
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libraries.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)");
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||||
</script>
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||||
</binding>
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||||
</action>
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||||
|
@ -92,7 +92,7 @@
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|||
<binding>
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||||
<command>nasal</command>
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<script>
|
||||
systems.triggerDoor(systems.doorr1, "doorr1", "PAX right-front");
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libraries.triggerDoor(systems.doorr1, "doorr1", "PAX right-front");
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||||
</script>
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||||
</binding>
|
||||
</action>
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||||
|
@ -140,7 +140,7 @@
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|||
<binding>
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<command>nasal</command>
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<script>
|
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systems.triggerDoor(systems.doorl4, "doorl4", "PAX left-back");
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libraries.triggerDoor(systems.doorl4, "doorl4", "PAX left-back");
|
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</script>
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||||
</binding>
|
||||
</action>
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|
@ -188,7 +188,7 @@
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|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorr4, "doorr4", "PAX right-back");
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||||
libraries.triggerDoor(systems.doorr4, "doorr4", "PAX right-back");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
|
|
@ -44,7 +44,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
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<script>
|
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systems.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)");
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libraries.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)");
|
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</script>
|
||||
</binding>
|
||||
</action>
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||||
|
@ -92,7 +92,7 @@
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<binding>
|
||||
<command>nasal</command>
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<script>
|
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systems.triggerDoor(systems.doorr1, "doorr1", "PAX right-front");
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libraries.triggerDoor(systems.doorr1, "doorr1", "PAX right-front");
|
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</script>
|
||||
</binding>
|
||||
</action>
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|
@ -140,7 +140,7 @@
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<binding>
|
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<command>nasal</command>
|
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<script>
|
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systems.triggerDoor(systems.doorl2, "doorl2", "PAX left (main)");
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libraries.triggerDoor(systems.doorl2, "doorl2", "PAX left (main)");
|
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</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -188,7 +188,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
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<script>
|
||||
systems.triggerDoor(systems.doorr2, "doorr2", "PAX right");
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libraries.triggerDoor(systems.doorr2, "doorr2", "PAX right");
|
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</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -236,7 +236,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorl3, "doorl3", "PAX left");
|
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libraries.triggerDoor(systems.doorl3, "doorl3", "PAX left");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -284,7 +284,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorr3, "doorr3", "PAX right");
|
||||
libraries.triggerDoor(systems.doorr3, "doorr3", "PAX right");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -332,7 +332,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorl4, "doorl4", "PAX left-back");
|
||||
libraries.triggerDoor(systems.doorl4, "doorl4", "PAX left-back");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -380,7 +380,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorr4, "doorr4", "PAX right-back");
|
||||
libraries.triggerDoor(systems.doorr4, "doorr4", "PAX right-back");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -430,7 +430,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.cargofwd, "cargofwd", "forward cargo");
|
||||
libraries.triggerDoor(systems.cargofwd, "cargofwd", "forward cargo");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -465,7 +465,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.cargoaft, "cargoaft", "aft cargo");
|
||||
libraries.triggerDoor(systems.cargoaft, "cargoaft", "aft cargo");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -498,7 +498,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.cargobulk, "cargobulk", "bulk cargo");
|
||||
libraries.triggerDoor(systems.cargobulk, "cargobulk", "bulk cargo");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
|
|
@ -44,7 +44,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)");
|
||||
libraries.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -92,7 +92,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorr1, "doorr1", "PAX right-front");
|
||||
libraries.triggerDoor(systems.doorr1, "doorr1", "PAX right-front");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -140,7 +140,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorl2, "doorl2", "PAX left (main)");
|
||||
libraries.triggerDoor(systems.doorl2, "doorl2", "PAX left (main)");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -188,7 +188,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorr2, "doorr2", "PAX right");
|
||||
libraries.triggerDoor(systems.doorr2, "doorr2", "PAX right");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -236,7 +236,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorl3, "doorl3", "PAX left");
|
||||
libraries.triggerDoor(systems.doorl3, "doorl3", "PAX left");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -284,7 +284,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorr3, "doorr3", "PAX right");
|
||||
libraries.triggerDoor(systems.doorr3, "doorr3", "PAX right");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -332,7 +332,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorl4, "doorl4", "PAX left-back");
|
||||
libraries.triggerDoor(systems.doorl4, "doorl4", "PAX left-back");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -380,7 +380,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.doorr4, "doorr4", "PAX right-back");
|
||||
libraries.triggerDoor(systems.doorr4, "doorr4", "PAX right-back");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -430,7 +430,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.cargofwd, "cargofwd", "forward cargo");
|
||||
libraries.triggerDoor(systems.cargofwd, "cargofwd", "forward cargo");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -465,7 +465,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.cargoaft, "cargoaft", "aft cargo");
|
||||
libraries.triggerDoor(systems.cargoaft, "cargoaft", "aft cargo");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
@ -498,7 +498,7 @@
|
|||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
systems.triggerDoor(systems.cargobulk, "cargobulk", "bulk cargo");
|
||||
libraries.triggerDoor(systems.cargobulk, "cargobulk", "bulk cargo");
|
||||
</script>
|
||||
</binding>
|
||||
</action>
|
||||
|
|
|
@ -3587,6 +3587,79 @@
|
|||
</center>
|
||||
</animation>
|
||||
|
||||
<!-- Anti-ice -->
|
||||
<!-- Window Heat and Probe Button -->
|
||||
<!-- 0.5 is auto, 1 is on -->
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>PrbWinHeatBtn2O</object-name>
|
||||
<condition>
|
||||
<or>
|
||||
<equals>
|
||||
<property>/controls/switches/windowprobeheat</property>
|
||||
<value>1</value>
|
||||
</equals>
|
||||
<equals>
|
||||
<property>/controls/switches/annun-test</property>
|
||||
<value>1</value>
|
||||
</equals>
|
||||
</or>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>PrbWinHeatBtn2</object-name>
|
||||
<condition>
|
||||
<less-than-equals>
|
||||
<property>/controls/switches/windowprobeheat</property>
|
||||
<value>0.5</value>
|
||||
</less-than-equals>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<name>Window Probe Heat Toggle</name>
|
||||
<type>pick</type>
|
||||
<object-name>PrbWinHeatBtn2</object-name>
|
||||
<object-name>PrbWinHeatBtn2O</object-name>
|
||||
<object-name>PrbWinHeatBtn1</object-name>
|
||||
<action>
|
||||
<button>0</button>
|
||||
<repeatable>false</repeatable>
|
||||
<binding>
|
||||
<condition>
|
||||
<or>
|
||||
<greater-than-equals>
|
||||
<property>/systems/electrical/battery1-amps</property>
|
||||
<value>120</value>
|
||||
</greater-than-equals>
|
||||
<greater-than-equals>
|
||||
<property>/systems/electrical/battery2-amps</property>
|
||||
<value>120</value>
|
||||
</greater-than-equals>
|
||||
<greater-than-equals>
|
||||
<property>/systems/electrical/bus/dc1</property>
|
||||
<value>25</value>
|
||||
</greater-than-equals>
|
||||
<greater-than-equals>
|
||||
<property>/systems/electrical/bus/dc2</property>
|
||||
<value>25</value>
|
||||
</greater-than-equals>
|
||||
</or>
|
||||
</condition>
|
||||
<command>property-cycle</command>
|
||||
<property>/controls/switches/windowprobeheat</property>
|
||||
<value>0.5</value>
|
||||
<value>1</value>
|
||||
</binding>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>setprop("/sim/sounde/oh-btn", 1);</script>
|
||||
</binding>
|
||||
</action>
|
||||
</animation>
|
||||
|
||||
<!-- APU -->
|
||||
<animation>
|
||||
<name>APU master switch pick</name>
|
||||
|
|
|
@ -8,7 +8,53 @@ MATERIAL "OHPanelOnBat" rgb 0.8 0.8 0.8 amb 1 1 1 emis 1 1 1 spec 0.5 0.5 0.5
|
|||
MATERIAL "Switch" rgb 0.678431 0.678431 0.678431 amb 0.678431 0.678431 0.678431 emis 0 0 0 spec 0 0 0 shi 32 trans 0.004
|
||||
MATERIAL "ac3dmat1" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 1 1 1 shi 128 trans 0
|
||||
OBJECT world
|
||||
kids 266
|
||||
kids 267
|
||||
OBJECT poly
|
||||
name "PrbWinHeatBtn2O"
|
||||
loc 0.000113685 -5.00064e-005 -4.99785e-005
|
||||
data 8
|
||||
Cube.032
|
||||
texture "buttons2.png"
|
||||
crease 30.000000
|
||||
numvert 8
|
||||
-0.01 -0.2182 -0.0109
|
||||
-0.01 -0.2182 0.0091
|
||||
-0.007 -0.2182 0.0091
|
||||
-0.007 -0.2182 -0.0109
|
||||
-0.01 -0.2282 -0.0109
|
||||
-0.01 -0.2282 0.0091
|
||||
-0.007 -0.2282 0.0091
|
||||
-0.007 -0.2282 -0.0109
|
||||
numsurf 4
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
3 0.5 0.75
|
||||
7 0.5 0.5
|
||||
4 0.5 0.5
|
||||
0 0.5 0.75
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
6 0 0.5
|
||||
2 9.31321e-008 0.75
|
||||
1 9.31321e-008 0.75
|
||||
5 0 0.5
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
7 0.5 0.5
|
||||
3 0.5 0.75
|
||||
2 9.31321e-008 0.75
|
||||
6 0 0.5
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
7 0.5 0.5
|
||||
6 0 0.5
|
||||
5 0 0.5
|
||||
4 0.5 0.5
|
||||
kids 0
|
||||
OBJECT poly
|
||||
name "FuelXfeedBtn1A"
|
||||
loc 0.000175806 0.13925 0.04185
|
||||
|
@ -27946,52 +27992,6 @@ refs 4
|
|||
2 9.31321e-008 1
|
||||
kids 0
|
||||
OBJECT poly
|
||||
name "PrbWinHeatBtn2"
|
||||
loc 0.000113685 -5.00064e-005 -4.99785e-005
|
||||
data 8
|
||||
Cube.032
|
||||
texture "buttons.png"
|
||||
crease 30.000000
|
||||
numvert 8
|
||||
-0.01 -0.2182 -0.0109
|
||||
-0.01 -0.2182 0.0091
|
||||
-0.007 -0.2182 0.0091
|
||||
-0.007 -0.2182 -0.0109
|
||||
-0.01 -0.2282 -0.0109
|
||||
-0.01 -0.2282 0.0091
|
||||
-0.007 -0.2282 0.0091
|
||||
-0.007 -0.2282 -0.0109
|
||||
numsurf 4
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
3 0.5 0.75
|
||||
7 0.5 0.5
|
||||
4 0.5 0.5
|
||||
0 0.5 0.75
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
6 0 0.5
|
||||
2 9.31321e-008 0.75
|
||||
1 9.31321e-008 0.75
|
||||
5 0 0.5
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
7 0.5 0.5
|
||||
3 0.5 0.75
|
||||
2 9.31321e-008 0.75
|
||||
6 0 0.5
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
7 0.5 0.5
|
||||
6 0 0.5
|
||||
5 0 0.5
|
||||
4 0.5 0.5
|
||||
kids 0
|
||||
OBJECT poly
|
||||
name "RFuelTank1Btn1"
|
||||
loc 0.000113685 -5.00064e-005 -4.99785e-005
|
||||
data 8
|
||||
|
@ -35059,3 +35059,49 @@ refs 3
|
|||
12 0 0
|
||||
0 0 0
|
||||
kids 0
|
||||
OBJECT poly
|
||||
name "PrbWinHeatBtn2"
|
||||
loc 0.000113685 -5.00064e-005 -4.99785e-005
|
||||
data 8
|
||||
Cube.032
|
||||
texture "buttons.png"
|
||||
crease 30.000000
|
||||
numvert 8
|
||||
-0.007 -0.2282 -0.0109
|
||||
-0.007 -0.2282 0.0091
|
||||
-0.01 -0.2282 0.0091
|
||||
-0.01 -0.2282 -0.0109
|
||||
-0.007 -0.2182 -0.0109
|
||||
-0.007 -0.2182 0.0091
|
||||
-0.01 -0.2182 0.0091
|
||||
-0.01 -0.2182 -0.0109
|
||||
numsurf 4
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
0 0.5 0.5
|
||||
1 0 0.5
|
||||
2 0 0.5
|
||||
3 0.5 0.5
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
0 0.5 0.5
|
||||
4 0.5 0.75
|
||||
5 9.31321e-008 0.75
|
||||
1 0 0.5
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
1 0 0.5
|
||||
5 9.31321e-008 0.75
|
||||
6 9.31321e-008 0.75
|
||||
2 0 0.5
|
||||
SURF 0x0
|
||||
mat 4
|
||||
refs 4
|
||||
4 0.5 0.75
|
||||
0 0.5 0.5
|
||||
3 0.5 0.5
|
||||
7 0.5 0.75
|
||||
kids 0
|
||||
|
|
80
Nasal/PitotIcing.nas
Normal file
80
Nasal/PitotIcing.nas
Normal file
|
@ -0,0 +1,80 @@
|
|||
#############################################################################
|
||||
# This file is part of FlightGear, the free flight simulator
|
||||
# http://www.flightgear.org/
|
||||
#
|
||||
# Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU General Public License as
|
||||
# published by the Free Software Foundation; either version 2 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# General Public License for more details.
|
||||
#############################################################################
|
||||
|
||||
#########################################################################################
|
||||
# Fail the airspeed indicator due to icing of the pitot tube
|
||||
# Maintainer: Torsten Dreyer (Torsten at t3r dot de)
|
||||
#
|
||||
# inputs
|
||||
# /instrumentation/airspeed-indicator[n]/icing
|
||||
#
|
||||
# outputs
|
||||
# /instrumentation/airspeed-indicator/serviceable
|
||||
# /instrumentation/airspeed-indicator/indicated-speed-kt
|
||||
#########################################################################################
|
||||
|
||||
var PitotIcingHandler = {};
|
||||
PitotIcingHandler.new = func {
|
||||
var m = {};
|
||||
m.parents = [PitotIcingHandler];
|
||||
|
||||
m.failAtIcelevel = arg[1];
|
||||
|
||||
m.baseNodeName = "/systems/pitot[" ~ arg[0] ~ "]";
|
||||
|
||||
print( "creating PitotIcingHandler for " ~ m.baseNodeName );
|
||||
|
||||
m.baseN = props.globals.getNode( m.baseNodeName );
|
||||
|
||||
m.icingN = m.baseN.initNode( "icing", 0.0 );
|
||||
|
||||
m.serviceableN = m.baseN.initNode( "serviceable", 1, "BOOL" );
|
||||
|
||||
setlistener( m.icingN, func { m.listener() } );
|
||||
|
||||
return m;
|
||||
};
|
||||
|
||||
#########################################################################################
|
||||
# The handler. Check if ice is above threshold, then fail the device
|
||||
#########################################################################################
|
||||
|
||||
PitotIcingHandler.listener = func {
|
||||
|
||||
if( me.icingN.getValue() < me.failAtIcelevel ) {
|
||||
# everything is fine
|
||||
|
||||
if( me.serviceableN.getBoolValue() == 0 ) {
|
||||
# if the inidcator failed before, re-enable it
|
||||
print( me.baseNodeName ~ " is functional again" );
|
||||
me.serviceableN.setBoolValue( 1 );
|
||||
}
|
||||
|
||||
} else {
|
||||
# pitot is iced
|
||||
|
||||
if( me.serviceableN.getBoolValue() != 0 ) {
|
||||
# if the indicator was servicable before, fail it now
|
||||
print( me.baseNodeName ~ " is failing" );
|
||||
me.serviceableN.setBoolValue( 0 );
|
||||
}
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
# Fail pitot at 0.03" of ice
|
||||
PitotIcingHandler.new( 0, 0.03 );
|
276
Nasal/icing.nas
Normal file
276
Nasal/icing.nas
Normal file
|
@ -0,0 +1,276 @@
|
|||
#############################################################################
|
||||
# This file is part of FlightGear, the free flight simulator
|
||||
# http://www.flightgear.org/
|
||||
#
|
||||
# Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU General Public License as
|
||||
# published by the Free Software Foundation; either version 2 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# General Public License for more details.
|
||||
#############################################################################
|
||||
|
||||
#########################################################################################
|
||||
# this are the helper functions to model structural icing on airplanes
|
||||
# Maintainer: Torsten Dreyer (Torsten at t3r dot de)
|
||||
#
|
||||
# Simple model: we listen to temperature and dewpoint. If the difference (spread)
|
||||
# is near zero and temperature is below zero, icing may occour.
|
||||
#
|
||||
# inputs
|
||||
# /environment/dewpoint-degc
|
||||
# /environment/temperature-degc
|
||||
# /environment/effective-visibility-m
|
||||
# /velocities/airspeed-kt
|
||||
# /environment/icing/max-spread-degc default: 0.1
|
||||
#
|
||||
# outputs
|
||||
# /environment/icing/icing-severity numeric value of icing severity
|
||||
# /environment/icing/icing-severity-name textual representation of icing severity one of
|
||||
# none,trace,light,moderate,severe
|
||||
# /environment/icing/icing-factor ammound of ice accumulation per NAM
|
||||
|
||||
#########################################################################
|
||||
# implementation of the global icemachine
|
||||
#########################################################################
|
||||
|
||||
var ICING_NONE = 0;
|
||||
var ICING_TRACE = 1;
|
||||
var ICING_LIGHT = 2;
|
||||
var ICING_MODERATE = 3;
|
||||
var ICING_SEVERE = 4;
|
||||
|
||||
# these are the names for the icing severities
|
||||
var ICING_CATEGORY = [ "none", "trace", "light", "moderate", "severe" ];
|
||||
|
||||
# the ice accumulating factors. Inches per nautical air mile flown
|
||||
var ICING_FACTOR = [
|
||||
# none: sublimating 0.3" / 80NM
|
||||
-0.3/80,
|
||||
|
||||
# traces: 0.5" / 80NM
|
||||
0.5/80.0,
|
||||
|
||||
# light: 0.5" / 40NM
|
||||
0.5/40.0,
|
||||
|
||||
# moderate: 0.5" / 20NM
|
||||
0.5/20.0,
|
||||
|
||||
#severe: 0.5" / 10NM
|
||||
0.5/10
|
||||
];
|
||||
|
||||
# since we don't know the LWC of our clouds, just define some severities
|
||||
# depending on temperature and a random offset
|
||||
# format: upper temperatur, lower temperatur, minimum severity, maximum severity
|
||||
var ICING_TEMPERATURE = [
|
||||
[ 999, 0, ICING_NONE, ICING_NONE ],
|
||||
[ 0, -2, ICING_NONE, ICING_MODERATE ],
|
||||
[ -2, -12, ICING_LIGHT, ICING_SEVERE ],
|
||||
[ -12, -20, ICING_LIGHT, ICING_MODERATE ],
|
||||
[ -20, -30, ICING_TRACE, ICING_LIGHT ],
|
||||
[ -30, -99, ICING_TRACE, ICING_NONE ]
|
||||
];
|
||||
|
||||
var dewpointN = props.globals.getNode( "/environment/dewpoint-degc" );
|
||||
var temperatureN = props.globals.getNode( "/environment/temperature-degc" );
|
||||
var speedN = props.globals.getNode( "/velocities/airspeed-kt" );
|
||||
var icingRootN = props.globals.getNode( "/environment/icing", 1 );
|
||||
var visibilityN = props.globals.getNode( "/environment/effective-visibility-m" );
|
||||
|
||||
var severityN = icingRootN.initNode( "icing-severity", ICING_NONE, "INT" );
|
||||
var severityNameN = icingRootN.initNode( "icing-severity-name", ICING_CATEGORY[severityN.getValue()] );
|
||||
var icingFactorN = icingRootN.initNode( "icing-factor", 0.0 );
|
||||
var maxSpreadN = icingRootN.initNode( "max-spread-degc", 0.1 );
|
||||
|
||||
var setSeverity = func {
|
||||
var value = arg[0];
|
||||
if( severityN.getValue() != value ) {
|
||||
severityN.setValue( value );
|
||||
severityNameN.setValue( ICING_CATEGORY[value] );
|
||||
}
|
||||
}
|
||||
|
||||
#########################################################################################
|
||||
# These are objects that are subject to icing
|
||||
# inputs under /sim/model/icing/iceable (multiple instances allowed)
|
||||
# ./name # name of this object, more or less useless
|
||||
# ./salvage-control # name of a boolean property that salvages from ice
|
||||
# ./output-property # the name of the property where the ice amount is written to
|
||||
# ./sensitivity # a multiplier for the ice accumulation
|
||||
#
|
||||
# outputs
|
||||
# ./ice-inches # the amount of ice in inches OR
|
||||
# [property named by output-property] # the amount of ice in inches
|
||||
#########################################################################################
|
||||
var IceSensitiveElement = {};
|
||||
|
||||
IceSensitiveElement.new = func {
|
||||
var obj = {};
|
||||
obj.parents = [IceSensitiveElement];
|
||||
obj.node = arg[0];
|
||||
|
||||
obj.nameN = obj.node.initNode( "name", "noname" );
|
||||
var n = obj.node.getNode( "salvage-control", 0 );
|
||||
obj.controlN = nil;
|
||||
if( n != nil ) {
|
||||
n = n.getValue();
|
||||
if( n != nil ) {
|
||||
obj.controlN = props.globals.initNode( n, 0, "BOOL" );
|
||||
}
|
||||
}
|
||||
obj.sensitivityN = obj.node.initNode( "sensitivity", 1.0 );
|
||||
|
||||
obj.iceAmountN = nil;
|
||||
n = obj.node.getNode( "output-property", 0 );
|
||||
if( n != nil ) {
|
||||
n = n.getValue();
|
||||
if( n != nil ) {
|
||||
obj.iceAmountN = props.globals.initNode( n, 0.0 );
|
||||
}
|
||||
}
|
||||
if( obj.iceAmountN == nil ) {
|
||||
obj.iceAmountN = obj.node.initNode( "ice-inches", 0.0 );
|
||||
}
|
||||
|
||||
return obj;
|
||||
};
|
||||
|
||||
#####################################################################
|
||||
# this gets called from the icemachine on each update cycle
|
||||
# arg[0] is the time in seconds since last update
|
||||
# arg[1] is the number of NAM traveled since last update
|
||||
# arg[2] is the ice-accumulation-factor for the current severity
|
||||
#####################################################################
|
||||
IceSensitiveElement.update = func {
|
||||
if( me.controlN != nil and me.controlN.getBoolValue() ) {
|
||||
if( me.iceAmountN.getValue() != 0.0 ) {
|
||||
me.iceAmountN.setDoubleValue( 0.0 );
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
var deltat = arg[0];
|
||||
var dist_nm = arg[1];
|
||||
var factor = arg[2];
|
||||
|
||||
var v = me.iceAmountN.getValue() + dist_nm * factor * me.sensitivityN.getValue();
|
||||
if( v < 0.0 ) {
|
||||
v = 0.0;
|
||||
}
|
||||
if( me.iceAmountN.getValue() != v ) {
|
||||
me.iceAmountN.setValue( v );
|
||||
}
|
||||
};
|
||||
|
||||
#####################################################################
|
||||
# read the ice sensitive elements from the config file
|
||||
#####################################################################
|
||||
var iceSensitiveElements = nil;
|
||||
|
||||
var icingConfigN = props.globals.getNode( "/sim/model/icing", 0 );
|
||||
if( icingConfigN != nil ) {
|
||||
iceSensitiveElements = [];
|
||||
var iceableNodes = icingConfigN.getChildren( "iceable" );
|
||||
foreach( var iceable; iceableNodes ) {
|
||||
append( iceSensitiveElements, IceSensitiveElement.new( iceable ) );
|
||||
}
|
||||
};
|
||||
|
||||
#####################################################################
|
||||
# the time triggered loop
|
||||
#####################################################################
|
||||
var elapsedTimeNode = props.globals.getNode( "/sim/time/elapsed-sec" );
|
||||
var lastUpdate = 0.0;
|
||||
var icing = func {
|
||||
|
||||
var temperature = temperatureN.getValue();
|
||||
var severity = ICING_NONE;
|
||||
icingFactorN.setDoubleValue( ICING_FACTOR[severity] );
|
||||
|
||||
var visibility = 0;
|
||||
if( visibilityN != nil ) {
|
||||
visibility = visibilityN.getValue();
|
||||
}
|
||||
|
||||
# check if we should create some ice
|
||||
var spread = temperature - dewpointN.getValue();
|
||||
if( spread < maxSpreadN.getValue() and visibility < 1000 ) {
|
||||
for( var i = 0; i < size(ICING_TEMPERATURE); i = i + 1 ) {
|
||||
if( ICING_TEMPERATURE[i][0] > temperature and
|
||||
ICING_TEMPERATURE[i][1] <= temperature ) {
|
||||
var s1 = ICING_TEMPERATURE[i][2];
|
||||
var s2 = ICING_TEMPERATURE[i][3];
|
||||
var ds = s2 - s1 + 1;
|
||||
severity = s1 + int(rand()*ds);
|
||||
icingFactorN.setDoubleValue( ICING_FACTOR[severity] );
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
# clear air
|
||||
# melt ice if above freezing temperature
|
||||
# the warmer, the faster. Lets guess that at 10degc
|
||||
# 0.5 inch goes in 10miles
|
||||
if( temperature > 0.0 ) {
|
||||
icingFactorN.setDoubleValue( factor = -0.05 * temperature / 10.0 );
|
||||
}
|
||||
# if temperature below zero, sublimating factor is initialized
|
||||
}
|
||||
|
||||
setSeverity( severity );
|
||||
|
||||
# update all sensitive areas
|
||||
var now = elapsedTimeNode.getValue();
|
||||
var dt = now - lastUpdate;
|
||||
foreach( var iceable; iceSensitiveElements ) {
|
||||
iceable.update( dt, dt * speedN.getValue()/3600.0, icingFactorN.getValue() );
|
||||
}
|
||||
|
||||
lastUpdate = now;
|
||||
settimer( icing, 2 );
|
||||
}
|
||||
|
||||
#####################################################################
|
||||
# start our icemachine
|
||||
# don't care if there is nothing to put ice on
|
||||
#####################################################################
|
||||
if( iceSensitiveElements != nil ) {
|
||||
lastUpdate = elapsedTimeNode.getValue();
|
||||
icing();
|
||||
}
|
||||
#####################################################################
|
||||
# OHP button
|
||||
#####################################################################
|
||||
setprop("/controls/switches/windowprobeheat", 0);
|
||||
setprop("/controls/switches/windowprobeheatfault", 0);
|
||||
|
||||
setlistener("/controls/switches/windowprobeheat", func {
|
||||
var windowprb = getprop("/controls/switches/windowprobeheat");
|
||||
var fault = getprop("/controls/switches/windowprobeheatfault");
|
||||
if (windowprb == 0.5) { # if in auto
|
||||
var wowl = getprop("/gear/gear[1]/wow");
|
||||
var wowr = getprop("/gear/gear[2]/wow");
|
||||
var stateL = getprop("/engines/engine[0]/state");
|
||||
var stateR = getprop("/engines/engine[1]/state");
|
||||
var fault = getprop("/controls/switches/windowprobeheatfault");
|
||||
if (!wowl or !wowr and !fault) {
|
||||
setprop("/controls/deice/windowprobeheat", 1);
|
||||
} else if (stateL == 3 or stateR == 3 and !fault) {
|
||||
setprop("/controls/deice/windowprobeheat", 1);
|
||||
}
|
||||
} else if (windowprb == 1 and !fault) { # if in ON
|
||||
setprop("/controls/deice/windowprobeheat", 1);
|
||||
} else if (fault) {
|
||||
setprop("/controls/deice/windowprobeheat", 0);
|
||||
} else {
|
||||
setprop("/controls/deice/windowprobeheat", 0);
|
||||
}
|
||||
});
|
||||
#####################################################################
|
|
@ -2,6 +2,7 @@
|
|||
<!-- Joshua Davidson (it0uchpods) -->
|
||||
|
||||
<aerodynamics>
|
||||
<property value="0.0">ice/wing</property>
|
||||
<axis name="LIFT">
|
||||
|
||||
<function name="aero/force/Lift_alpha">
|
||||
|
@ -70,6 +71,22 @@
|
|||
</product>
|
||||
</function>
|
||||
|
||||
<function name="aero/force/Lift_wingice">
|
||||
<description>Lift_decrease_due_to_ice_on_wing</description>
|
||||
<product>
|
||||
<property>aero/qbar-psf</property>
|
||||
<property>metrics/Sw-sqft</property>
|
||||
<table>
|
||||
<independentVar>ice/wing</independentVar>
|
||||
<tableData>
|
||||
0.0 0
|
||||
0.5 -0.1
|
||||
1.0 -0.3
|
||||
2.0 -1.5
|
||||
</tableData>
|
||||
</table>
|
||||
</product>
|
||||
</function>
|
||||
</axis>
|
||||
|
||||
<axis name="DRAG">
|
||||
|
@ -186,6 +203,23 @@
|
|||
</product>
|
||||
</function>
|
||||
|
||||
<function name="aero/force/Drag_wingice">
|
||||
<description>Drag_due_to_ice_on_wing</description>
|
||||
<product>
|
||||
<property>aero/qbar-psf</property>
|
||||
<property>metrics/Sw-sqft</property>
|
||||
<table>
|
||||
<independentVar>ice/wing</independentVar>
|
||||
<tableData>
|
||||
0.0 0
|
||||
0.5 0.004
|
||||
1.0 0.010
|
||||
2.0 0.100
|
||||
</tableData>
|
||||
</table>
|
||||
</product>
|
||||
</function>
|
||||
|
||||
</axis>
|
||||
|
||||
<axis name="SIDE">
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
<!-- Joshua Davidson (it0uchpods) -->
|
||||
|
||||
<aerodynamics>
|
||||
<property value="0.0">ice/wing</property>
|
||||
<axis name="LIFT">
|
||||
|
||||
<function name="aero/force/Lift_alpha">
|
||||
|
@ -70,6 +71,22 @@
|
|||
</product>
|
||||
</function>
|
||||
|
||||
<function name="aero/coefficient/CLicew">
|
||||
<description>Lift_decrease_due_to_ice_on_wing</description>
|
||||
<product>
|
||||
<property>aero/qbar-psf</property>
|
||||
<property>metrics/Sw-sqft</property>
|
||||
<table>
|
||||
<independentVar>ice/wing</independentVar>
|
||||
<tableData>
|
||||
0.0 0
|
||||
0.5 -0.1
|
||||
1.0 -0.3
|
||||
2.0 -1.5
|
||||
</tableData>
|
||||
</table>
|
||||
</product>
|
||||
</function>
|
||||
</axis>
|
||||
|
||||
<axis name="DRAG">
|
||||
|
@ -200,6 +217,22 @@
|
|||
</product>
|
||||
</function>
|
||||
|
||||
<function name="aero/force/Drag_wingice">
|
||||
<description>Drag_due_to_ice_on_wing</description>
|
||||
<product>
|
||||
<property>aero/qbar-psf</property>
|
||||
<property>metrics/Sw-sqft</property>
|
||||
<table>
|
||||
<independentVar>ice/wing</independentVar>
|
||||
<tableData>
|
||||
0.0 0
|
||||
0.5 0.004
|
||||
1.0 0.010
|
||||
2.0 0.100
|
||||
</tableData>
|
||||
</table>
|
||||
</product>
|
||||
</function>
|
||||
</axis>
|
||||
|
||||
<axis name="ROLL">
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
<!-- Joshua Davidson (it0uchpods) -->
|
||||
|
||||
<aerodynamics>
|
||||
<property value="0.0">ice/wing</property>
|
||||
<axis name="LIFT">
|
||||
|
||||
<function name="aero/force/Lift_alpha">
|
||||
|
@ -70,6 +71,22 @@
|
|||
</product>
|
||||
</function>
|
||||
|
||||
<function name="aero/coefficient/CLicew">
|
||||
<description>Lift_decrease_due_to_ice_on_wing</description>
|
||||
<product>
|
||||
<property>aero/qbar-psf</property>
|
||||
<property>metrics/Sw-sqft</property>
|
||||
<table>
|
||||
<independentVar>ice/wing</independentVar>
|
||||
<tableData>
|
||||
0.0 0
|
||||
0.5 -0.1
|
||||
1.0 -0.3
|
||||
2.0 -1.5
|
||||
</tableData>
|
||||
</table>
|
||||
</product>
|
||||
</function>
|
||||
</axis>
|
||||
|
||||
<axis name="DRAG">
|
||||
|
@ -186,6 +203,22 @@
|
|||
</product>
|
||||
</function>
|
||||
|
||||
<function name="aero/force/Drag_wingice">
|
||||
<description>Drag_due_to_ice_on_wing</description>
|
||||
<product>
|
||||
<property>aero/qbar-psf</property>
|
||||
<property>metrics/Sw-sqft</property>
|
||||
<table>
|
||||
<independentVar>ice/wing</independentVar>
|
||||
<tableData>
|
||||
0.0 0
|
||||
0.5 0.004
|
||||
1.0 0.010
|
||||
2.0 0.100
|
||||
</tableData>
|
||||
</table>
|
||||
</product>
|
||||
</function>
|
||||
</axis>
|
||||
|
||||
<axis name="SIDE">
|
||||
|
|
50
Systems/icing.xml
Normal file
50
Systems/icing.xml
Normal file
|
@ -0,0 +1,50 @@
|
|||
<PropertyList>
|
||||
<sim>
|
||||
<model>
|
||||
<icing>
|
||||
<iceable>
|
||||
<name>Wing</name>
|
||||
<salvage-control>/controls/deice/surface-deice-wingtail-light</salvage-control>
|
||||
<sensitivity type="double">0.8</sensitivity>
|
||||
<output-property>/fdm/jsbsim/ice/wing</output-property>
|
||||
</iceable>
|
||||
<iceable>
|
||||
<name>Stabilizer</name>
|
||||
<salvage-control>/controls/deice/surface-deice-wingtail-light</salvage-control>
|
||||
<sensitivity type="double">1.0</sensitivity>
|
||||
<output-property>/fdm/jsbsim/ice/stabilizer</output-property>
|
||||
</iceable>
|
||||
<iceable>
|
||||
<name>LeftEngine</name>
|
||||
<salvage-control>/controls/deice/prop-deice</salvage-control>
|
||||
<sensitivity type="double">0.5</sensitivity>
|
||||
<output-property>/fdm/jsbsim/ice/propeller</output-property>
|
||||
</iceable>
|
||||
<iceable>
|
||||
<name>Right</name>Engine</name>
|
||||
<salvage-control>/controls/deice/prop-deice</salvage-control>
|
||||
<sensitivity type="double">0.5</sensitivity>
|
||||
<output-property>/fdm/jsbsim/ice/propeller</output-property>
|
||||
</iceable>
|
||||
<iceable>
|
||||
<name>Windshield</name>
|
||||
<salvage-control>/controls/deice/windshield-deice</salvage-control>
|
||||
<sensitivity type="double">0.5</sensitivity>
|
||||
<!-- not relevant for fdm, ignore output-property -->
|
||||
</iceable>
|
||||
<iceable>
|
||||
<name>Fuselage</name>
|
||||
<!-- no salvage control, no deicing of the fuselage -->
|
||||
<sensitivity type="double">0.3</sensitivity>
|
||||
<output-property>/fdm/jsbsim/ice/fuselage</output-property>
|
||||
</iceable>
|
||||
<iceable>
|
||||
<name>Pitot tube</name>
|
||||
<sensitivity type="double">1</sensitivity>
|
||||
<salvage-control>/controls/anti-ice/pitot-heat</salvage-control>
|
||||
<output-property>/systems/pitot/icing</output-property>
|
||||
</iceable>
|
||||
</icing>
|
||||
</model>
|
||||
</sim>
|
||||
</PropertyList>
|
Reference in a new issue