Improve the floor / console light
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8 changed files with 81 additions and 0 deletions
22
Models/Effects/cockpitwallconsole.eff
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Models/Effects/cockpitwallconsole.eff
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<PropertyList>
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<name>wallconsole</name>
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<inherits-from>Effects/model-combined-deferred</inherits-from>
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<parameters>
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<normalmap-enabled type="int">0</normalmap-enabled>
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<reflection-enabled type="int">0</reflection-enabled>
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<reflection-dynamic type="int">0</reflection-dynamic>
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<reflect_map-enabled type="int">0</reflect_map-enabled>
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<reflection-correction type="float">0.1</reflection-correction>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-multi type="int">0</lightmap-multi>
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<lightmap-factor type="float" n="0"><use>/sim/model/lights/floor-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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<texture n="3">
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<image>Aircraft/IDG-A32X/Models/Effects/cockpitwallconsole.png</image>
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<filter>linear-mipmap-linear</filter>
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<wrap-s>clamp</wrap-s>
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<wrap-t>clamp</wrap-t>
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<internal-format>normalized</internal-format>
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</texture>
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</parameters>
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</PropertyList>
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Models/Effects/cockpitwallconsole.png
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Models/Effects/cockpitwallconsole.png
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After Width: | Height: | Size: 175 KiB |
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Models/Effects/consolelightmap.eff
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Models/Effects/consolelightmap.eff
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<PropertyList>
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<name>console</name>
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<inherits-from>Effects/model-combined-deferred</inherits-from>
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<parameters>
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<normalmap-enabled type="int">0</normalmap-enabled>
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<reflection-enabled type="int">0</reflection-enabled>
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<reflection-dynamic type="int">0</reflection-dynamic>
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<reflect_map-enabled type="int">0</reflect_map-enabled>
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<reflection-correction type="float">0.1</reflection-correction>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-multi type="int">0</lightmap-multi>
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<lightmap-factor type="float" n="0"><use>/sim/model/lights/floor-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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<texture n="3">
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<image>Aircraft/IDG-A32X/Models/Effects/consolelightmap.png</image>
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<filter>linear-mipmap-linear</filter>
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<wrap-s>clamp</wrap-s>
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<wrap-t>clamp</wrap-t>
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<internal-format>normalized</internal-format>
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</texture>
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</parameters>
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</PropertyList>
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Models/Effects/consolelightmap.png
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Models/Effects/consolelightmap.png
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After Width: | Height: | Size: 58 KiB |
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Before Width: | Height: | Size: 462 KiB After Width: | Height: | Size: 993 KiB |
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Models/Effects/tiller.eff
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Models/Effects/tiller.eff
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<PropertyList>
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<name>tiller</name>
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<inherits-from>Effects/model-combined-deferred</inherits-from>
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<parameters>
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<normalmap-enabled type="int">0</normalmap-enabled>
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<reflection-enabled type="int">0</reflection-enabled>
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<reflection-dynamic type="int">0</reflection-dynamic>
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<reflect_map-enabled type="int">0</reflect_map-enabled>
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<reflection-correction type="float">0.1</reflection-correction>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-multi type="int">0</lightmap-multi>
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<lightmap-factor type="float" n="0"><use>/sim/model/lights/floor-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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<texture n="3">
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<image>Aircraft/IDG-A32X/Models/Effects/tiller.png</image>
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<filter>linear-mipmap-linear</filter>
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<wrap-s>clamp</wrap-s>
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<wrap-t>clamp</wrap-t>
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<internal-format>normalized</internal-format>
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</texture>
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</parameters>
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</PropertyList>
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Models/Effects/tiller.png
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Models/Effects/tiller.png
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After Width: | Height: | Size: 228 KiB |
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@ -5400,5 +5400,20 @@
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<object-name>object0000</object-name>
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</effect>
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<effect>
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<inherits-from>Aircraft/IDG-A32X/Models/Effects/consolelightmap</inherits-from>
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<object-name>poly000040</object-name>
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</effect>
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<effect>
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<inherits-from>Aircraft/IDG-A32X/Models/Effects/tiller</inherits-from>
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<object-name>tiller</object-name>
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</effect>
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<effect>
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<inherits-from>Aircraft/IDG-A32X/Models/Effects/cockpitwallconsole</inherits-from>
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<object-name>object.001</object-name>
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</effect>
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</PropertyList>
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