2016-11-04 22:13:12 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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2017-07-13 17:30:33 +00:00
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<!--
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2017-07-14 15:57:14 +00:00
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#######################################
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# Copyright (c) A3XX Development Team #
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#######################################
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2017-07-13 17:30:33 +00:00
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-->
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2016-11-04 22:13:12 +00:00
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<PropertyList>
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<particlesystem>
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<name>smoke</name>
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<texture>res/smoke.png</texture>
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2017-08-03 14:53:40 +00:00
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<offsets>
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<x-m>30</x-m>
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<y-m>0.00</y-m>
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<z-m>2</z-m>
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<pitch-deg>90</pitch-deg>
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</offsets>
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2016-11-04 22:13:12 +00:00
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<emissive type="bool">false</emissive>
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<lighting type="bool">false</lighting>
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<condition>
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<and>
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<greater-than>
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<property>engines/engine[0]/n2</property>
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<value>50</value>
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</greater-than>
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<greater-than>
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<property>position/altitude-ft</property>
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<value>19000</value>
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</greater-than>
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<less-than>
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<property>environment/temperature-degc</property>
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<value>-40</value>
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</less-than>
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</and>
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</condition>
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<attach>world</attach>
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<placer>
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<type>point</type>
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</placer>
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<shooter>
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<theta-min-deg>-1.5</theta-min-deg>
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<theta-max-deg>1.5</theta-max-deg>
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<phi-min-deg>-1.5</phi-min-deg>
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<phi-max-deg>1.5</phi-max-deg>
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<speed-mps>
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<value>0</value>
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<spread>0</spread>
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</speed-mps>
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<rotation-speed>
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<x-min-deg-sec>0</x-min-deg-sec>
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<y-min-deg-sec>0</y-min-deg-sec>
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<z-min-deg-sec>0</z-min-deg-sec>
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<x-max-deg-sec>0</x-max-deg-sec>
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<y-max-deg-sec>0</y-max-deg-sec>
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<z-max-deg-sec>0</z-max-deg-sec>
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</rotation-speed>
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</shooter>
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<counter>
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<particles-per-sec>
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<value>35</value>
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<spread>0</spread>
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</particles-per-sec>
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</counter>
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<align>billboard</align>
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<particle>
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<start>
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<color>
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<red><value> 0.7 </value></red>
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<green><value> 0.7 </value></green>
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<blue><value> 0.7 </value></blue>
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<alpha><value> 0.3 </value></alpha>
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</color>
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<size>
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<value>2</value>
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</size>
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</start>
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<end>
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<color>
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<red><value> 1.0 </value></red>
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<green><value> 1.0 </value></green>
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<blue><value> 1.0 </value></blue>
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<alpha><value> 1.0 </value></alpha>
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</color>
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<size>
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<value>6</value>
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</size>
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</end>
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<life-sec>
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<value>10</value>
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</life-sec>
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<mass-kg> 0.5 </mass-kg>
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<radius-m> 0.5 </radius-m>
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</particle>
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<program>
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<fluid> air </fluid>
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<gravity type="bool"> true </gravity>
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<wind typ="bool"> true </wind>
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</program>
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</particlesystem>
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</PropertyList>
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