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IDG-A32X/Models/Effects/IDG-A32X-interior.eff

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>IDG-A32X-interior</name>
<inherits-from>Effects/model-interior</inherits-from>
<parameters>
<texture n="4">
<type>cubemap</type>
<images>
<positive-x>res/0004.png</positive-x>
<negative-x>res/0002.png</negative-x>
<positive-y>res/0001.png</positive-y>
<negative-y>res/0003.png</negative-y>
<positive-z>res/0005.png</positive-z>
<negative-z>res/0006.png</negative-z>
</images>
</texture>
<opacity-cube-center type="vec3d" n="0"> 0.6 0.0 0.7</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1 1 1</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
<light-filter-one type="vec3d">0.5 0.5 0.5</light-filter-one>
<light-filter-two type="vec3d">0.9 0.2 0.2</light-filter-two>
<light-radius type="float">9</light-radius>
</parameters>
</PropertyList>