A350-family/Nasal/ECAM.nas

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EICAS = {};
EICAS.new = func {
var obj = {
parents : [EICAS],
};
obj.init();
return obj;
};
EICAS.init = func {
me.counter=0;
me.startcanvas();
#me.inherit_system('/systems/eicas');
}
EICAS.startcanvas = func {
me.eicas_canvas = canvas.new({
"name": "EICAS", # The name is optional but allow for easier identification
"size": [1024, 1024], # Size of the underlying texture (should be a power of 2, required) [Resolution]
"view": [768, 1024], # Virtual resolution (Defines the coordinate system of the canvas [Dimensions]
# which will be stretched the size of the texture, required)
"mipmapping": 1 # Enable mipmapping (optional)
});
me.eicas_canvas.addPlacement({"node": "EICAS Screen"});
me.eicas_canvas.setColorBackground(1,0,0,1);
me.canvasgroup = me.eicas_canvas.createGroup();
me.canvastext = me.canvasgroup.createChild("text", "optional-id-for element")
.setTranslation(30, 30) # The origin is in the top left corner
.setAlignment("left-center") # All values from osgText are supported (see $FG_ROOT/Docs/README.osgtext)
.setFont("LiberationFonts/LiberationSans-Regular.ttf") # Fonts are loaded either from $AIRCRAFT_DIR/Fonts or $FG_DATA/Fonts
.setFontSize(50) # Set fontsize and optionally character aspect ratio
.setColor(0,0,0); # Text color
me.canvastext.setText("Count " ~ me.counter);
print("Created Canvas");
}
EICAS.schedule = func {
#We will do the animation calls in here
me.counter=me.counter+1;
me.canvastext.setText("Count " ~ me.counter);
}