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A320-family/Models/Instruments/ND/canvas/map/TERRAIN.lcontroller
2021-02-14 21:02:32 +01:00

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# See: http://wiki.flightgear.org/MapStructure
# Class things:
var name = 'TERRAIN';
var parents = [canvas.SymbolLayer.Controller];
var __self__ = caller(0)[0];
canvas.SymbolLayer.Controller.add(name, __self__);
canvas.SymbolLayer.add(name, {
parents: [MultiSymbolLayer],
type: name, # Symbol type
df_controller: __self__, # controller to use by default -- this one
df_options: { # default configuration options
viewport_radius: 670
}
});
var new = func(layer) {
var m = {
parents: [__self__],
layer: layer,
map: layer.map,
listeners: [],
};
layer.searcher._equals = func(l,r) l.equals(r);
m.addVisibilityListener();
return m;
};
var del = func() {
#print(name~".lcontroller.del()");
foreach (var l; me.listeners)
removelistener(l);
};
var searchCmd = func {
if(me.map.getRange() == nil) return [];
var pos = geo.aircraft_position();
lat = pos.lat();
lon = pos.lon();
var result = geo.Coord.new();
result.set_latlon(lat, lon);
result.rangeNm = me.map.getRange();
result.fetchRad = 184; # is this number accurate?
result.equals = func(r){
me.fetchRad == r.fetchRad and me.lat == r.lat and me.lon == r.lon
};
return [result];
};