309 lines
9.1 KiB
Text
309 lines
9.1 KiB
Text
# A3XX ND Canvas
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# Joshua Davidson (Octal450)
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# Based on work by artix
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# Copyright (c) 2021 Josh Davidson (Octal450)
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var assert_m = canvas.assert_m;
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# --------------------------------
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# From FGDATA/Nasal/canvas/api.nas
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# --------------------------------
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# Recursively get all children of class specified by first param
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canvas.Group.getChildrenOfType = func(type, array = nil){
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var children = array;
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if(children == nil)
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children = [];
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var my_children = me.getChildren();
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if(typeof(type) != "vector")
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type = [type];
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foreach(var c; my_children){
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foreach(var t; type){
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if(isa(c, t)){
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append(children, c);
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}
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}
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if(isa(c, canvas.Group)){
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c.getChildrenOfType(type, children);
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}
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}
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return children;
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};
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# Set color to children of type Path and Text. It is possible to optionally
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# specify which types of children should be affected by passing a vector as
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# the last agrument, ie. my_group.setColor(1,1,1,[Path]);
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canvas.Group.setColor = func(){
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var color = arg;
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var types = [Path, Text];
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var arg_c = size(color);
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if(arg_c > 1 and typeof(color[-1]) == "vector"){
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types = color[-1];
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color = subvec(color, 0, arg_c - 1);
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}
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var children = me.getChildrenOfType(types);
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if(typeof(color) == "vector"){
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var first = color[0];
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if(typeof(first) == "vector")
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color = first;
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}
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foreach(var c; children)
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c.setColor(color);
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};
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canvas.Map.addLayer = func(factory, type_arg=nil, priority=nil, style=nil, opts=nil, visible=1)
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{
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if(contains(me.layers, type_arg))
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logprint("warn", "addLayer() warning: overwriting existing layer:", type_arg);
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var options = opts;
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# Argument handling
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if (type_arg != nil) {
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var layer = factory.new(type:type_arg, group:me, map:me, style:style, options:options, visible:visible);
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var type = factory.get(type_arg);
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var key = type_arg;
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} else {
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var layer = factory.new(group:me, map:me, style:style, options:options, visible:visible);
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var type = factory;
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var key = factory.type;
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}
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me.layers[type_arg] = layer;
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if (priority == nil)
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priority = type.df_priority;
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if (priority != nil)
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layer.group.setInt("z-index", priority);
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return layer; # return new layer to caller() so that we can directly work with it, i.e. to register event handlers (panning/zooming)
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};
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# -----------------------------------------
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# From FGDATA/Nasal/canvas/MapStructure.nas
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# -----------------------------------------
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var opt_member = func(h,k) {
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if (contains(h, k)) return h[k];
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if (contains(h, "parents")) {
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var _=h.parents;
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for (var i=0;i<size(_);i+=1){
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var v = opt_member(_[i], k);
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if (v != nil) return v;
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}
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}
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return nil;
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};
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# Symbol
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canvas.Symbol.formattedString = func(frmt, model_props){
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if(me.model == nil) return frmt;
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var args = [];
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foreach(var prop; model_props){
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if(contains(me.model, prop)){
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var val = me.model[prop];
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var tp = typeof(val);
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if(tp != "scalar"){
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val = "";
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#logprint("warn", "formattedString: invalid type for "~prop~" (" ~ tp ~ ")");
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} else {
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append(args, val);
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}
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}
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}
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return call(sprintf, [frmt] ~ args);
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};
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canvas.Symbol.getOption = func(name, default = nil){
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var opt = me.options;
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if(opt == nil)
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opt = me.layer.options;
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if(opt == nil) return default;
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var val = opt_member(opt, name);
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if(val == nil) return default;
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return val;
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};
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canvas.Symbol.getStyle = func(name, default = nil){
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var st = me.style;
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if(st == nil)
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st = me.layer.style;
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if(st == nil) return default;
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var val = opt_member(st, name);
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if(typeof(val) == "func"){
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val = (call(val,[],me));
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}
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if(val == nil) return default;
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return val;
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};
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canvas.Symbol.getLabelFromModel = func(default_val = nil){
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if(me.model == nil) return default_val;
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if(default_val == nil and contains(me.model, "id"))
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default_val = me.model.id;
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var label_content = me.getOption("label_content");
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if(label_content == nil) return default_val;
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if(typeof(label_content) == "scalar")
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label_content = [label_content];
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var format_s = me.getOption("label_format");
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var label = "";
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if(format_s == nil){
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format_s = "%s";
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}
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return me.formattedString(format_s, label_content);
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};
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canvas.Symbol.callback = func(name, args...){
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name = name ~"_callback";
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var f = me.getOption(name);
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if(typeof(f) == "func"){
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return call(f, args, me);
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}
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};
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# DotSym
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canvas.DotSym.update = func() {
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if (me.controller != nil) {
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if (!me.controller.update(me, me.model)) return;
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elsif (!me.controller.isVisible(me.model)) {
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me.element.hide();
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return;
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}
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} else
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me.element.show();
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me.draw();
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if(me.getOption("disable_position", 0)) return; # << CHECK FOR OPTION "disable_position"
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var pos = me.controller.getpos(me.model);
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if (size(pos) == 2)
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pos~=[nil]; # fall through
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if (size(pos) == 3)
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var (lat,lon,rotation) = pos;
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else __die("DotSym.update(): bad position: "~debug.dump(pos));
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# print(me.model.id, ": Position lat/lon: ", lat, "/", lon);
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me.element.setGeoPosition(lat,lon);
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if (rotation != nil)
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me.element.setRotation(rotation);
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};
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# SVGSymbol
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canvas.SVGSymbol.init = func() {
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me.callback("init_before");
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var opt_path = me.getStyle("svg_path");
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if(opt_path != nil)
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me.svg_path = opt_path;
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if (!me.cacheable) {
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if(me.svg_path != nil and me.svg_path != "")
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canvas.parsesvg(me.element, me.svg_path);
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# hack:
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if (var scale = me.layer.style["scale_factor"])
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me.element.setScale(scale);
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if ((var transl = me.layer.style["translate"]) != nil)
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me.element.setTranslation(transl);
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} else {
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__die("cacheable not implemented yet!");
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}
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me.callback("init_after");
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me.draw();
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};
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canvas.SVGSymbol.draw = func{
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me.callback("draw");
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};
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# SymbolLayer
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canvas.SymbolLayer._new = func(m, style, controller, options) {
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# print("SymbolLayer setup options:", m.options!=nil);
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m.style = default_hash(style, m.df_style);
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m.options = default_hash(options, m.df_options);
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if (controller == nil)
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controller = m.df_controller;
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assert_m(controller, "parents");
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if (controller.parents[0] == SymbolLayer.Controller)
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controller = controller.new(m);
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assert_m(controller, "parents");
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assert_m(controller.parents[0], "parents");
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if (controller.parents[0].parents[0] != SymbolLayer.Controller)
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__die("MultiSymbolLayer: OOP error");
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if(options != nil){ # << CHECK FOR CONFIGURABLE LISTENERS
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var listeners = opt_member(controller, "listeners");
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var listen = opt_member(options, "listen");
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if (listen != nil and listeners != nil){
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var listen_tp = typeof(listen);
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if(listen_tp != "vector" and listen_tp != "scalar")
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__die("Options 'listen' cannot be a "~ listen_tp);
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if(typeof(listen) == "scalar")
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listen = [listen];
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foreach(var node_name; listen){
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var node = opt_member(options, node_name);
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if(node == nil)
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node = node_name;
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append(controller.listeners,
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setlistener(node, func call(m.update,[],m),0,0));
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}
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}
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}
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m.controller = controller;
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};
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# LineSymbol
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canvas.LineSymbol.new = func(group, layer, model, controller=nil) {
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if (me == nil) __die("Need me reference for LineSymbol.new()");
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if (typeof(model) != "vector") {
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if(typeof(model) == "hash"){
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if(!contains(model, "path"))
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canvas.__die("LineSymbol.new(): model hash requires path");
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}
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else canvas.__die("LineSymbol.new(): need a vector of points or a hash");
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}
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var m = {
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parents: [me],
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group: group,
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layer: layer,
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model: model,
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controller: controller == nil ? me.df_controller : controller,
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element: group.createChild(
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"path", me.element_id
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),
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};
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append(m.parents, m.element);
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canvas.Symbol._new(m);
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m.init();
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return m;
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};
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# Non-static:
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canvas.LineSymbol.draw = func() {
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me.callback("draw_before");
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if (!me.needs_update) return;
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#logprint(_MP_dbg_lvl, "redrawing a LineSymbol "~me.layer.type);
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me.element.reset();
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var cmds = [];
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var coords = [];
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var cmd = canvas.Path.VG_MOVE_TO;
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var path = me.model;
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if(typeof(path) == "hash"){
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path = me.model.path;
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if(path == nil)
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canvas.__die("LineSymbol model requires a 'path' member (vector)");
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}
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foreach (var m; path) {
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if(size(keys(m)) >= 2){
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var (lat,lon) = me.controller.getpos(m);
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append(coords,"N"~lat);
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append(coords,"E"~lon);
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append(cmds,cmd);
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cmd = canvas.Path.VG_LINE_TO;
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} else {
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cmd = canvas.Path.VG_MOVE_TO;
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}
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}
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me.element.setDataGeo(cmds, coords);
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me.element.update(); # this doesn"t help with flickering, it seems
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me.callback("draw_after");
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};
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