133 lines
5.5 KiB
Text
133 lines
5.5 KiB
Text
# A3XX Engine Control
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# Joshua Davidson (Octal450)
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# Copyright (c) 2020 Josh Davidson (Octal450)
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if (pts.Options.eng.getValue() == "IAE") {
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io.include("engines-iae.nas");
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} else {
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io.include("engines-cfm.nas");
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}
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var eng_common_init = func {
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# nada
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}
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# Engine thrust commands
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var doIdleThrust = func {
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# Idle does not respect selected engines, because it is used to respond
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# to "Retard" and both engines must be idle for spoilers to deploy
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pts.Controls.Engines.Engine.throttle[0].setValue(0.0);
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pts.Controls.Engines.Engine.throttle[1].setValue(0.0);
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}
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var doCLThrust = func {
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if (pts.Sim.Input.Selected.engine[0].getBoolValue()) {
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pts.Controls.Engines.Engine.throttle[0].setValue(0.63);
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}
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if (pts.Sim.Input.Selected.engine[1].getBoolValue()) {
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pts.Controls.Engines.Engine.throttle[1].setValue(0.63);
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}
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}
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var doMCTThrust = func {
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if (pts.Sim.Input.Selected.engine[0].getBoolValue()) {
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pts.Controls.Engines.Engine.throttle[0].setValue(0.80);
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}
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if (pts.Sim.Input.Selected.engine[1].getBoolValue()) {
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pts.Controls.Engines.Engine.throttle[1].setValue(0.80);
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}
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}
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var doTOGAThrust = func {
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if (pts.Sim.Input.Selected.engine[0].getBoolValue()) {
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pts.Controls.Engines.Engine.throttle[0].setValue(1.00);
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}
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if (pts.Sim.Input.Selected.engine[1].getBoolValue()) {
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pts.Controls.Engines.Engine.throttle[1].setValue(1.00);
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}
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}
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# Reverse Thrust System
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var toggleFastRevThrust = func {
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if (pts.Systems.Thrust.state[0].getValue() == "IDLE" and pts.Systems.Thrust.state[1].getValue() == "IDLE" and pts.Controls.Engines.Engine.reverser[0].getValue() == 0 and pts.Controls.Engines.Engine.reverser[1].getValue() == 0 and pts.Gear.wow[1].getValue() == 1 and pts.Gear.wow[2].getValue() == 1) {
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if (pts.Sim.Input.Selected.engine[0].getBoolValue()) {
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interpolate("/engines/engine[0]/reverser-pos-norm", 1, 1.4);
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pts.Controls.Engines.Engine.reverser[0].setValue(1);
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pts.Controls.Engines.Engine.throttleRev[0].setValue(0.65);
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pts.Fdm.JSBsim.Propulsion.Engine.reverserAngle[0].setValue(3.14);
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}
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if (pts.Sim.Input.Selected.engine[1].getBoolValue()) {
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interpolate("/engines/engine[1]/reverser-pos-norm", 1, 1.4);
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pts.Controls.Engines.Engine.reverser[1].setValue(1);
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pts.Controls.Engines.Engine.throttleRev[1].setValue(0.65);
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pts.Fdm.JSBsim.Propulsion.Engine.reverserAngle[1].setValue(3.14);
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}
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} else if (pts.Controls.Engines.Engine.reverser[0].getValue() == 1 or pts.Controls.Engines.Engine.reverser[1].getValue() == 1) {
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interpolate("/engines/engine[0]/reverser-pos-norm", 0, 1.0);
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interpolate("/engines/engine[1]/reverser-pos-norm", 0, 1.0);
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pts.Controls.Engines.Engine.throttleRev[0].setValue(0);
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pts.Controls.Engines.Engine.throttleRev[1].setValue(0);
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pts.Fdm.JSBsim.Propulsion.Engine.reverserAngle[0].setValue(0);
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pts.Fdm.JSBsim.Propulsion.Engine.reverserAngle[1].setValue(0);
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pts.Controls.Engines.Engine.reverser[0].setValue(0);
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pts.Controls.Engines.Engine.reverser[1].setValue(0);
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}
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}
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var doRevThrust = func {
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if (pts.Gear.wow[1].getValue() != 1 and pts.Gear.wow[2].getValue() != 1) {
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# Can't select reverse if not on the ground
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return;
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}
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if (pts.Sim.Input.Selected.engine[0].getBoolValue() and pts.Controls.Engines.Engine.reverser[0].getValue() == 1) {
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var pos = pts.Controls.Engines.Engine.throttleRev[0].getValue();
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if (pos < 0.649) {
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pts.Controls.Engines.Engine.throttleRev[0].setValue(pos + 0.15);
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}
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}
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if (pts.Sim.Input.Selected.engine[1].getBoolValue() and pts.Controls.Engines.Engine.reverser[1].getValue() == 1) {
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var pos = pts.Controls.Engines.Engine.throttleRev[1].getValue();
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if (pos < 0.649) {
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pts.Controls.Engines.Engine.throttleRev[1].setValue(pos + 0.15);
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}
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}
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if (pts.Sim.Input.Selected.engine[0].getBoolValue() and pts.Systems.Thrust.state[0].getValue() == "IDLE" and pts.Controls.Engines.Engine.reverser[0].getValue() == 0) {
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interpolate("/engines/engine[0]/reverser-pos-norm", 1, 1.4);
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pts.Controls.Engines.Engine.throttleRev[0].setValue(0.05);
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pts.Controls.Engines.Engine.reverser[0].setValue(1);
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pts.Fdm.JSBsim.Propulsion.Engine.reverserAngle[0].setValue(3.14);
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}
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if (pts.Sim.Input.Selected.engine[1].getBoolValue() and pts.Systems.Thrust.state[1].getValue() == "IDLE" and pts.Controls.Engines.Engine.reverser[1].getValue() == 0) {
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interpolate("/engines/engine[1]/reverser-pos-norm", 1, 1.4);
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pts.Controls.Engines.Engine.throttleRev[1].setValue(0.05);
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pts.Controls.Engines.Engine.reverser[1].setValue(1);
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pts.Fdm.JSBsim.Propulsion.Engine.reverserAngle[1].setValue(3.14);
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}
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}
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var unRevThrust = func {
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if (pts.Sim.Input.Selected.engine[0].getBoolValue() and pts.Controls.Engines.Engine.reverser[0].getValue() == 1) {
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var pos = pts.Controls.Engines.Engine.throttleRev[0].getValue();
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if (pos > 0.051) {
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pts.Controls.Engines.Engine.throttleRev[0].setValue(pos - 0.15);
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} else {
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interpolate("/engines/engine[0]/reverser-pos-norm", 0, 1.0);
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pts.Controls.Engines.Engine.throttleRev[0].setValue(0);
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pts.Controls.Engines.Engine.reverser[0].setValue(0);
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pts.Fdm.JSBsim.Propulsion.Engine.reverserAngle[0].setValue(0);
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}
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}
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if (pts.Sim.Input.Selected.engine[1].getBoolValue() and pts.Controls.Engines.Engine.reverser[1].getValue() == 1) {
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var pos = pts.Controls.Engines.Engine.throttleRev[1].getValue();
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if (pos > 0.051) {
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pts.Controls.Engines.Engine.throttleRev[1].setValue(pos - 0.15);
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} else {
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interpolate("/engines/engine[1]/reverser-pos-norm", 0, 1.0);
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pts.Controls.Engines.Engine.throttleRev[1].setValue(0);
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pts.Controls.Engines.Engine.reverser[1].setValue(0);
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pts.Fdm.JSBsim.Propulsion.Engine.reverserAngle[1].setValue(0);
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}
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}
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}
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