123 lines
4.2 KiB
Text
123 lines
4.2 KiB
Text
# Custom view positions
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# Copyright (c) 2020 Josh Davidson (Octal450)
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#########
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# Views #
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#########
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var viewNumberRaw = 0;
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var shakeFlag = 0;
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var resetView = func() {
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viewNumberRaw = pts.Sim.CurrentView.viewNumberRaw.getValue();
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if (viewNumberRaw == 0 or (viewNumberRaw >= 100 and viewNumberRaw <= 109) or viewNumberRaw == 112) {
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if (pts.Sim.Rendering.Headshake.enabled.getBoolValue()) {
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shakeFlag = 1;
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pts.Sim.Rendering.Headshake.enabled.setBoolValue(0);
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} else {
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shakeFlag = 0;
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}
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pts.Sim.CurrentView.fieldOfView.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/default-field-of-view-deg").getValue());
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pts.Sim.CurrentView.headingOffsetDeg.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/heading-offset-deg").getValue());
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pts.Sim.CurrentView.pitchOffsetDeg.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/pitch-offset-deg").getValue());
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pts.Sim.CurrentView.rollOffsetDeg.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/roll-offset-deg").getValue());
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pts.Sim.CurrentView.xOffsetM.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/x-offset-m").getValue());
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pts.Sim.CurrentView.yOffsetM.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/y-offset-m").getValue());
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pts.Sim.CurrentView.zOffsetM.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/z-offset-m").getValue());
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if (shakeFlag) {
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pts.Sim.Rendering.Headshake.enabled.setBoolValue(1);
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}
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}
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}
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var autopilotView = func() {
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if (pts.Sim.CurrentView.viewNumberRaw.getValue() == 0) {
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if (pts.Sim.Rendering.Headshake.enabled.getBoolValue()) {
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shakeFlag = 1;
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pts.Sim.Rendering.Headshake.enabled.setBoolValue(0);
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} else {
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shakeFlag = 0;
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}
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pts.Sim.CurrentView.fieldOfView.setValue(63);
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pts.Sim.CurrentView.headingOffsetDeg.setValue(341.7);
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pts.Sim.CurrentView.pitchOffsetDeg.setValue(-16.4);
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pts.Sim.CurrentView.rollOffsetDeg.setValue(0);
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pts.Sim.CurrentView.xOffsetM.setValue(-0.45);
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pts.Sim.CurrentView.yOffsetM.setValue(2.34);
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pts.Sim.CurrentView.zOffsetM.setValue(-13.75);
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if (shakeFlag) {
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pts.Sim.Rendering.Headshake.enabled.setBoolValue(1);
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}
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}
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}
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var overheadView = func() {
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if (pts.Sim.CurrentView.viewNumberRaw.getValue() == 0) {
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if (pts.Sim.Rendering.Headshake.enabled.getBoolValue()) {
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shakeFlag = 1;
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pts.Sim.Rendering.Headshake.enabled.setBoolValue(0);
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} else {
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shakeFlag = 0;
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}
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pts.Sim.CurrentView.fieldOfView.setValue(105.8);
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pts.Sim.CurrentView.headingOffsetDeg.setValue(348);
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pts.Sim.CurrentView.pitchOffsetDeg.setValue(65.25);
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pts.Sim.CurrentView.rollOffsetDeg.setValue(0,0.66);
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pts.Sim.CurrentView.xOffsetM.setValue(-0.12);
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pts.Sim.CurrentView.yOffsetM.setValue(2.34);
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pts.Sim.CurrentView.zOffsetM.setValue(-13.75);
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if (shakeFlag) {
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pts.Sim.Rendering.Headshake.enabled.setBoolValue(1);
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}
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}
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}
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var pedestalView = func() {
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if (pts.Sim.CurrentView.viewNumberRaw.getValue() == 0) {
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if (pts.Sim.Rendering.Headshake.enabled.getBoolValue()) {
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shakeFlag = 1;
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pts.Sim.Rendering.Headshake.enabled.setBoolValue(0);
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} else {
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shakeFlag = 0;
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}
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pts.Sim.CurrentView.fieldOfView.setValue(63);
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pts.Sim.CurrentView.headingOffsetDeg.setValue(315);
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pts.Sim.CurrentView.pitchOffsetDeg.setValue(-46.3);
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pts.Sim.CurrentView.rollOffsetDeg.setValue(0);
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pts.Sim.CurrentView.xOffsetM.setValue(-0.45);
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pts.Sim.CurrentView.yOffsetM.setValue(2.34);
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pts.Sim.CurrentView.zOffsetM.setValue(-13.75);
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if (shakeFlag) {
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pts.Sim.Rendering.Headshake.enabled.setBoolValue(1);
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}
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}
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}
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var lightsView = func() {
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if (pts.Sim.CurrentView.viewNumberRaw.getValue() == 0) {
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if (pts.Sim.Rendering.Headshake.enabled.getBoolValue()) {
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shakeFlag = 1;
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pts.Sim.Rendering.Headshake.enabled.setBoolValue(0);
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} else {
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shakeFlag = 0;
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}
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pts.Sim.CurrentView.fieldOfView.setValue(63);
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pts.Sim.CurrentView.headingOffsetDeg.setValue(329);
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pts.Sim.CurrentView.pitchOffsetDeg.setValue(17.533);
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pts.Sim.CurrentView.rollOffsetDeg.setValue(0);
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pts.Sim.CurrentView.xOffsetM.setValue(-0.45);
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pts.Sim.CurrentView.yOffsetM.setValue(2.34);
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pts.Sim.CurrentView.zOffsetM.setValue(-13.75);
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if (shakeFlag) {
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pts.Sim.Rendering.Headshake.enabled.setBoolValue(1);
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}
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}
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}
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