<?xml version="1.0" encoding="UTF-8" ?> <!-- Copyright (c) 2020 Josh Davidson (Octal450) --> <PropertyList> <path>res/a320.interior.ac</path> <!-- ANIMATIONS --> <!-- Lighting --> <animation> <name>Cabin illumination</name> <type>material</type> <object-name>Cabin</object-name> <object-name>CabinDiv1</object-name> <object-name>CabinDiv2</object-name> <object-name>CabinDiv3</object-name> <object-name>Floor</object-name> <object-name>OverheadBins</object-name> <object-name>Seats</object-name> <emission> <red>0.2</red> <green>0.2</green> <blue>0.2</blue> <!--factor-prop>tbd</factor-prop--> </emission> </animation> <!-- Door animations placed in fuselage.xml (th) --> <!-- PAX doors --> <!-- <animation> <name>PAX left-front door pick</name> <type>pick</type> <object-name>DoorL1</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>nasal</command> <script> systems.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)"); </script> </binding> </action> </animation> <animation> <name>PAX left-front door x translate</name> <type>translate</type> <object-name>DoorL1</object-name> <property>sim/model/door-positions/doorl1/position-norm</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>0.25</ind><dep>0</dep></entry> <entry><ind>1</ind><dep>-1</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> </animation> <animation> <name>PAX left-front door y translate</name> <type>translate</type> <object-name>DoorL1</object-name> <property>sim/model/door-positions/doorl1/position-norm</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>0.25</ind><dep>-0.2</dep></entry> <entry><ind>1</ind><dep>-0.2</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> </animation> <animation> <name>PAX right-front door pick</name> <type>pick</type> <object-name>DoorR1</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>nasal</command> <script> systems.triggerDoor(systems.doorr1, "doorr1", "PAX right-front"); </script> </binding> </action> </animation> <animation> <name>PAX right-front door x translate</name> <type>translate</type> <object-name>DoorR1</object-name> <property>sim/model/door-positions/doorr1/position-norm</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>0.25</ind><dep>0</dep></entry> <entry><ind>1</ind><dep>-1</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> </animation> <animation> <name>PAX right-front door y translate</name> <type>translate</type> <object-name>DoorR1</object-name> <property>sim/model/door-positions/doorr1/position-norm</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>0.25</ind><dep>0.2</dep></entry> <entry><ind>1</ind><dep>0.2</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> </animation> <animation> <name>PAX left-back door pick</name> <type>pick</type> <object-name>DoorL4</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>nasal</command> <script> systems.triggerDoor(systems.doorl4, "doorl4", "PAX left-back"); </script> </binding> </action> </animation> <animation> <name>PAX left-back door x translate</name> <type>translate</type> <object-name>DoorL4</object-name> <property>sim/model/door-positions/doorl4/position-norm</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>0.25</ind><dep>0</dep></entry> <entry><ind>1</ind><dep>-1</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> </animation> <animation> <name>PAX left-back door y translate</name> <type>translate</type> <object-name>DoorL4</object-name> <property>sim/model/door-positions/doorl4/position-norm</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>0.25</ind><dep>-0.2</dep></entry> <entry><ind>1</ind><dep>-0.2</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> </animation> <animation> <name>PAX right-back door pick</name> <type>pick</type> <object-name>DoorR4</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>nasal</command> <script> systems.triggerDoor(systems.doorr4, "doorr4", "PAX right-back"); </script> </binding> </action> </animation> <animation> <name>PAX right-back door x translate</name> <type>translate</type> <object-name>DoorR4</object-name> <property>sim/model/door-positions/doorr4/position-norm</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>0.25</ind><dep>0</dep></entry> <entry><ind>1</ind><dep>-1</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> </animation> <animation> <name>PAX right-back door y translate</name> <type>translate</type> <object-name>DoorR4</object-name> <property>sim/model/door-positions/doorr4/position-norm</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>0.25</ind><dep>0.2</dep></entry> <entry><ind>1</ind><dep>0.2</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> </animation> --> <!-- Animation for the doors of the main gears. --> <!-- <animation> <name>Main_Gear_Doors.Left</name> <type>rotate</type> <object-name>GearLDoor</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>84.0</dep></entry> <entry><ind>0.8</ind><dep>84.0</dep></entry> <entry><ind>1.0</ind><dep>0.0</dep></entry> </interpolation> <center> <y-m>-0.4646725</y-m> <z-m>-2.3824937</z-m> </center> <axis> <x>1</x> </axis> </animation> <animation> <name>Main_Gear_Doors.Right</name> <type>rotate</type> <object-name>GearRDoor</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>84.0</dep></entry> <entry><ind>0.8</ind><dep>84.0</dep></entry> <entry><ind>1.0</ind><dep>0.0</dep></entry> </interpolation> <center> <y-m>0.4646725</y-m> <z-m>-2.3824937</z-m> </center> <axis> <x>-1</x> </axis> </animation> --> <!-- Animation for the doors of the nose gear. --> <!-- <animation> <name>Nose_Gear_Doors.Left.01</name> <type>rotate</type> <object-name>GearNFwdDoorL</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>90.0</dep></entry> <entry><ind>0.8</ind><dep>90.0</dep></entry> <entry><ind>1.0</ind><dep>0.0</dep></entry> </interpolation> <axis> <x1-m>7.599</x1-m> <y1-m>-0.5</y1-m> <z1-m>-2.0649564</z1-m> <x2-m>5.394</x2-m> <y2-m>-0.5</y2-m> <z2-m>-1.9179121</z2-m> </axis> </animation> <animation> <name>Nose_Gear_Doors.Left.02</name> <type>rotate</type> <object-name>GearNAftDoorL</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.2</ind><dep>0.0</dep></entry> <entry><ind>0.8</ind><dep>45.0</dep></entry> </interpolation> <axis> <x1-m>8.077</x1-m> <y1-m>-0.5</y1-m> <z1-m>-2.0790732</z1-m> <x2-m>7.599</x2-m> <y2-m>-0.5</y2-m> <z2-m>-2.0649564</z2-m> </axis> </animation> <animation> <name>Nose_Gear_Doors.Right.01</name> <type>rotate</type> <object-name>GearNFwdDoorR</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>90.0</dep></entry> <entry><ind>0.8</ind><dep>90.0</dep></entry> <entry><ind>1.0</ind><dep>0.0</dep></entry> </interpolation> <axis> <x1-m>5.394</x1-m> <y1-m>0.5</y1-m> <z1-m>-1.9179121</z1-m> <x2-m>7.599</x2-m> <y2-m>0.5</y2-m> <z2-m>-2.0649564</z2-m> </axis> </animation> <animation> <name>Nose_Gear_Doors.Right.02</name> <type>rotate</type> <object-name>GearNAftDoorR</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.2</ind><dep>0.0</dep></entry> <entry><ind>0.8</ind><dep>45.0</dep></entry> </interpolation> <axis> <x1-m>7.599</x1-m> <y1-m>0.5</y1-m> <z1-m>-2.0649564</z1-m> <x2-m>8.077</x2-m> <y2-m>0.5</y2-m> <z2-m>-2.0790732</z2-m> </axis> </animation> <animation> <name>Nose_Gear_Doors.Center</name> <type>rotate</type> <object-name>GearNDoorC</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.2</ind><dep>0.0</dep></entry> <entry><ind>0.8</ind><dep>92.0</dep></entry> </interpolation> <center> <x-m>7.83</x-m> <z-m>-1.8306008</z-m> </center> <axis> <y>-1</y> </axis> </animation> --> </PropertyList>