# Custom view positions # Copyright (c) 2020 Josh Davidson (Octal450) ######### # Views # ######### var viewNumberRaw = 0; var shakeFlag = 0; var resetView = func() { viewNumberRaw = pts.Sim.CurrentView.viewNumberRaw.getValue(); if (viewNumberRaw == 0 or (viewNumberRaw >= 100 and viewNumberRaw <= 109) or viewNumberRaw == 112) { if (pts.Sim.Rendering.Headshake.enabled.getBoolValue()) { shakeFlag = 1; pts.Sim.Rendering.Headshake.enabled.setBoolValue(0); } else { shakeFlag = 0; } pts.Sim.CurrentView.fieldOfView.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/default-field-of-view-deg").getValue()); pts.Sim.CurrentView.headingOffsetDeg.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/heading-offset-deg").getValue()); pts.Sim.CurrentView.pitchOffsetDeg.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/pitch-offset-deg").getValue()); pts.Sim.CurrentView.rollOffsetDeg.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/roll-offset-deg").getValue()); pts.Sim.CurrentView.xOffsetM.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/x-offset-m").getValue()); pts.Sim.CurrentView.yOffsetM.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/y-offset-m").getValue()); pts.Sim.CurrentView.zOffsetM.setValue(props.globals.getNode("/sim/view[" ~ viewNumberRaw ~ "]/config/z-offset-m").getValue()); if (shakeFlag) { pts.Sim.Rendering.Headshake.enabled.setBoolValue(1); } } } var autopilotView = func() { if (pts.Sim.CurrentView.viewNumberRaw.getValue() == 0) { if (pts.Sim.Rendering.Headshake.enabled.getBoolValue()) { shakeFlag = 1; pts.Sim.Rendering.Headshake.enabled.setBoolValue(0); } else { shakeFlag = 0; } pts.Sim.CurrentView.fieldOfView.setValue(63); pts.Sim.CurrentView.headingOffsetDeg.setValue(341.7); pts.Sim.CurrentView.pitchOffsetDeg.setValue(-16.4); pts.Sim.CurrentView.rollOffsetDeg.setValue(0); pts.Sim.CurrentView.xOffsetM.setValue(-0.45); pts.Sim.CurrentView.yOffsetM.setValue(2.34); pts.Sim.CurrentView.zOffsetM.setValue(-13.75); if (shakeFlag) { pts.Sim.Rendering.Headshake.enabled.setBoolValue(1); } } } var overheadView = func() { if (pts.Sim.CurrentView.viewNumberRaw.getValue() == 0) { if (pts.Sim.Rendering.Headshake.enabled.getBoolValue()) { shakeFlag = 1; pts.Sim.Rendering.Headshake.enabled.setBoolValue(0); } else { shakeFlag = 0; } pts.Sim.CurrentView.fieldOfView.setValue(105.8); pts.Sim.CurrentView.headingOffsetDeg.setValue(348); pts.Sim.CurrentView.pitchOffsetDeg.setValue(65.25); pts.Sim.CurrentView.rollOffsetDeg.setValue(0,0.66); pts.Sim.CurrentView.xOffsetM.setValue(-0.12); pts.Sim.CurrentView.yOffsetM.setValue(2.34); pts.Sim.CurrentView.zOffsetM.setValue(-13.75); if (shakeFlag) { pts.Sim.Rendering.Headshake.enabled.setBoolValue(1); } } } var pedestalView = func() { if (pts.Sim.CurrentView.viewNumberRaw.getValue() == 0) { if (pts.Sim.Rendering.Headshake.enabled.getBoolValue()) { shakeFlag = 1; pts.Sim.Rendering.Headshake.enabled.setBoolValue(0); } else { shakeFlag = 0; } pts.Sim.CurrentView.fieldOfView.setValue(63); pts.Sim.CurrentView.headingOffsetDeg.setValue(315); pts.Sim.CurrentView.pitchOffsetDeg.setValue(-46.3); pts.Sim.CurrentView.rollOffsetDeg.setValue(0); pts.Sim.CurrentView.xOffsetM.setValue(-0.45); pts.Sim.CurrentView.yOffsetM.setValue(2.34); pts.Sim.CurrentView.zOffsetM.setValue(-13.75); if (shakeFlag) { pts.Sim.Rendering.Headshake.enabled.setBoolValue(1); } } } var lightsView = func() { if (pts.Sim.CurrentView.viewNumberRaw.getValue() == 0) { if (pts.Sim.Rendering.Headshake.enabled.getBoolValue()) { shakeFlag = 1; pts.Sim.Rendering.Headshake.enabled.setBoolValue(0); } else { shakeFlag = 0; } pts.Sim.CurrentView.fieldOfView.setValue(63); pts.Sim.CurrentView.headingOffsetDeg.setValue(329); pts.Sim.CurrentView.pitchOffsetDeg.setValue(17.533); pts.Sim.CurrentView.rollOffsetDeg.setValue(0); pts.Sim.CurrentView.xOffsetM.setValue(-0.45); pts.Sim.CurrentView.yOffsetM.setValue(2.34); pts.Sim.CurrentView.zOffsetM.setValue(-13.75); if (shakeFlag) { pts.Sim.Rendering.Headshake.enabled.setBoolValue(1); } } }