<?xml version="1.0"?> <PropertyList> <name>reflection</name> <inherits-from>Effects/model-combined-deferred</inherits-from> <parameters> <rain-enabled type="int">2</rain-enabled> <reflection-enabled type="int">1</reflection-enabled> <reflection-dynamic type="int">1</reflection-dynamic> <reflect_map-enabled type="int">0</reflect_map-enabled> <reflection-correction type="float"><use>/sim/model/reflection/reflection-correction</use></reflection-correction> <reflection-type type="int">2</reflection-type> <ambient-correction type="float"><use>/sim/model/reflection/ambient-correction</use></ambient-correction> <lightmap-enabled type="int">0</lightmap-enabled> <lightmap-multi type="int">0</lightmap-multi> <normalmap-enabled type="int">1</normalmap-enabled> <texture n="2"> <image>Aircraft/A320-family/Models/Effects/res/Engine-IAE-V2500-Normal.png</image> <filter>linear-mipmap-linear</filter> <wrap-s>clamp</wrap-s> <wrap-t>clamp</wrap-t> </texture> <texture n="5"> <type>cubemap</type> <images> <positive-x>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/1.png</positive-x> <negative-x>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/4.png</negative-x> <positive-y>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/2.png</positive-y> <negative-y>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/3.png</negative-y> <positive-z>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/6.png</positive-z> <negative-z>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/5.png</negative-z> </images> </texture> </parameters> <!-- #################### ### NORMALMAP INCLUDE ### ######################### --> <generate> <tangent type="int">6</tangent> <binormal type="int">7</binormal> </generate> <technique n="4"> <pass> <program> <attribute> <name>tangent</name> <index>6</index> </attribute> <attribute> <name>binormal</name> <index>7</index> </attribute> </program> </pass> </technique> <technique n="7"> <pass> <program> <attribute> <name>tangent</name> <index>6</index> </attribute> <attribute> <name>binormal</name> <index>7</index> </attribute> </program> </pass> </technique> <technique n="9"> <pass> <program> <attribute> <name>tangent</name> <index>6</index> </attribute> <attribute> <name>binormal</name> <index>7</index> </attribute> </program> </pass> </technique> <!-- ######################## ### END NORMALMAP INCLUDE ### ############################# --> </PropertyList>