# A3XX Auxilliary Power Unit # Jonathan Redpath (legoboyvdlp) # Copyright (c) 2019 Jonathan Redpath (legoboyvdlp) var APUNodes = { Controls: { master: props.globals.getNode("/controls/apu/master"), fire: props.globals.getNode("/controls/apu/fire-btn"), bleed: props.globals.getNode("/controls/pneumatics/switches/apu"), }, Oil: { level: props.globals.getNode("/systems/apu/oil/level-l"), pressure: props.globals.getNode("/systems/apu/oil/oil-pressure-psi"), temperature: props.globals.getNode("/systems/apu/oil/oil-temperature-degC"), }, masterElecThreeMin: props.globals.getNode("/systems/apu/dc-bat-three-minutes"), }; var APU = { state: 0, # off, power up, watch, starting preparation, starting, run, cooldown, shutdown inletFlap: aircraft.door.new("/controls/apu/inlet-flap", 12), fuelValveCmd: props.globals.getNode("/systems/fuel/valves/apu-lp-valve-cmd"), fuelValvePos: props.globals.getNode("/systems/fuel/valves/apu-lp-valve"), inletFlapPos: props.globals.getNode("/controls/apu/inlet-flap/position-norm"), oilLevel: props.globals.getNode("/systems/apu/oil/level-l"), listenSignals: 0, listenStopSignal: 0, bleedTime: 0, cooldownEndTime: 0, fastStart: 0, _count: 0, warnings: { lowOilLevel: 0, }, GenericControls: { starter: props.globals.getNode("/controls/engines/engine[2]/starter"), cutoff: props.globals.getNode("/controls/engines/engine[2]/cutoff"), throttle: props.globals.getNode("/controls/engines/engine[2]/throttle"), }, signals: { startInProgress: props.globals.getNode("/systems/apu/start"), oilTestComplete: 0, available: props.globals.getNode("/systems/apu/available"), bleedWasUsed: 0, fault: props.globals.getNode("/systems/apu/fault"), autoshutdown: 0, emer: 0, }, setState: func(num) { me.state = num; }, resetStuff: func() { me.setState(0); me.warnings.lowOilLevel = 0; me.listenSignals = 0; me.listenStopSignal = 0; me.bleedTime = 0; me.cooldownEndTime = 0; me.signals.oilTestComplete = 0; me.signals.bleedWasUsed = 0; me.signals.fault.setValue(0); me.signals.autoshutdown = 0; me.signals.emer = 0; checkApuStartTimer.stop(); apuStartTimer.stop(); apuStartTimer2.stop(); shutdownTimer.stop(); cooldownTimer.stop(); }, new: func() { var a = { parents:[APU] }; return a; me.GenericControls.throttle.setValue(1); }, # Tests checkOil: func() { if (me.oilLevel.getValue() < 3.69) { me.warnings.lowOilLevel = 1; } else { me.warnings.lowOilLevel = 0; } me.signals.oilTestComplete = 1; }, # Routines to do with state powerOn: func() { # just in case me.resetStuff(); if (systems.ELEC.Bus.dcBat.getValue() < 25) { return; } # apu able to receive emergency stop or start signals me.setState(1); me.fuelValveCmd.setValue(1); me.inletFlap.open(); me.checkOil(); me.listenSignals = 1; settimer(func() { if (APUNodes.Controls.master.getValue() and !getprop("/systems/acconfig/autoconfig-running")) { me.setState(2); } }, 3); settimer(func() { me.checkOil }, 8); }, startCommand: func(fast = 0) { if (me.listenSignals and (me.state == 1 or me.state == 2)) { me.signals.startInProgress.setBoolValue(1); me.setState(3); checkApuStartTimer.start(); me.fastStart = fast; } }, checkApuStart: func() { if (me.fastStart) { me.inletFlap.setpos(1); } if (pts.APU.rpm.getValue() < 7 and me.fuelValvePos.getValue() and me.inletFlapPos.getValue() == 1 and me.signals.oilTestComplete and !me.warnings.lowOilLevel) { me.setState(4); me.listenStopSignal = 1; checkApuStartTimer.stop(); me.startSequence(); } }, startSequence: func() { me.GenericControls.starter.setValue(1); apuStartTimer.start(); }, waitStart: func() { if (pts.APU.rpm.getValue() >= 4.9) { me.GenericControls.cutoff.setValue(0); if (me.fastStart) { setprop("/fdm/jsbsim/propulsion/set-running", 2); } apuStartTimer.stop(); apuStartTimer2.start(); } }, waitStart2: func() { if (pts.APU.rpm.getValue() >= 99.9) { me.GenericControls.starter.setValue(0); me.signals.startInProgress.setBoolValue(0); me.signals.available.setValue(1); me.setState(5); apuStartTimer2.stop(); } }, cooldown: func() { if (APUNodes.Controls.master.getValue()) { cooldownTimer.stop(); me.setState(5); return; } if (pts.Sim.Time.elapsedSec.getValue() >= me.cooldownEndTime) { cooldownTimer.stop(); me.stopAPU(); me.setState(7); shutdownTimer.start(); } }, shutdown: func() { if (!me.signals.autoshutdown and APUNodes.Controls.master.getValue()) { me.powerOn(); return; } me.GenericControls.cutoff.setValue(1); me.GenericControls.starter.setValue(0); if (!me.signals.autoshutdown and pts.APU.rpm.getValue() < 95 and me.signals.available.getValue()) { me.signals.available.setValue(0); } if (me.signals.autoshutdown and (me.signals.available.getValue() or !me.signals.fault.getValue())) { me.signals.available.setValue(0); me.signals.fault.setValue(1); } if (pts.APU.rpm.getValue() < 7 and !APUNodes.Controls.master.getValue()) { me.inletFlap.close(); me.fuelValveCmd.setValue(0); if (!APUNodes.Controls.master.getValue()) { me.setState(0); me.resetStuff(); shutdownTimer.stop(); } } }, # Signal generators / receivers stop: func() { if (me.listenStopSignal and me.state == 4) { me.signals.startInProgress.setBoolValue(0); me.stopAPU(); me.setState(7); shutdownTimer.start(); } else { if (me.signals.startInProgress.getBoolValue()) { me.signals.startInProgress.setBoolValue(0); } if (me.signals.bleedWasUsed) { if (me.bleedTime == 0) { me.shutBleed(); } if (120 - (pts.Sim.Time.elapsedSec.getValue() - me.bleedTime) > 0) { me.cooldownEndTime = me.bleedTime + 120; me.setState(6); cooldownTimer.start(); } else { me.stopAPU(); me.setState(7); shutdownTimer.start(); } } else { me.stopAPU(); me.setState(7); shutdownTimer.start(); } } }, autoStop: func() { if (me.state >= 4) { checkApuStartTimer.stop(); apuStartTimer.stop(); apuStartTimer2.stop(); cooldownTimer.stop(); me.stopAPU(); me.setState(7); shutdownTimer.start(); me.signals.autoshutdown = 1; me.signals.fault.setValue(1); } else { checkApuStartTimer.stop(); me.inletFlap.close(); me.fuelValveCmd.setValue(0); me.signals.autoshutdown = 1; me.signals.fault.setValue(1); me.setState(0); } }, emergencyStop: func() { me.signals.emer = 1; if (me.listenSignals and (me.state < 4)) { checkApuStartTimer.stop(); me.inletFlap.close(); me.fuelValveCmd.setValue(0); me.signals.autoshutdown = 1; me.signals.fault.setValue(1); me.setState(0); } elsif (me.state >= 4) { me.fuelValveCmd.setValue(0); me.autoStop(); } }, # Functions stopAPU: func() { me.GenericControls.cutoff.setValue(1); }, shutBleed: func() { APUNodes.Controls.bleed.setValue(0); me.bleedTime = pts.Sim.Time.elapsedSec.getValue(); }, update: func() { me._count += 1; if (me._count == 5) { me._count = 0; if (me.state == 5 and APUNodes.Oil.pressure.getValue() < 35 or APUNodes.Oil.temperature.getValue() > 135) { me.autoStop(); } if (systems.ELEC.Bus.dcBat.getValue() < 25) { if (me.GenericControls.starter.getValue()) { me.GenericControls.starter.setValue(0); } if (me.state != 0) { me.autoStop(); } } } }, }; var APUController = { _init: 0, APU: nil, init: func() { if (!me._init) { me.APU = APU.new(); me._init = 1; } }, loop: func() { if (me._init) { me.APU.update(); } } }; var _masterTime = 0; setlistener("/controls/apu/master", func() { if (APUController.APU != nil) { if (APUNodes.Controls.master.getValue() and APUController.APU.state == 0) { shutdownTimer.stop(); APUNodes.masterElecThreeMin.setValue(1); checkMasterThreeMinTimer.start(); _masterTime = pts.Sim.Time.elapsedSec.getValue(); APUController.APU.powerOn(); } elsif (!APUNodes.Controls.master.getValue()) { APUController.APU.stop(); } } }, 0, 0); setlistener("/controls/pneumatics/switches/apu", func() { if (APUController.APU != nil) { if (APUNodes.Controls.bleed.getValue()) { APUController.APU.signals.bleedWasUsed = 1; } else { APUController.APU.bleedTime = pts.Sim.Time.elapsedSec.getValue(); } } }, 0, 0); var checkMasterThreeMinTimer = maketimer(0.1, func() { if (!APUNodes.Controls.master.getValue()) { APUNodes.masterElecThreeMin.setValue(0); checkMasterThreeMinTimer.stop(); return; } if (pts.Sim.Time.elapsedSec.getValue() >= _masterTime + 180) { APUNodes.masterElecThreeMin.setValue(0); checkMasterThreeMinTimer.stop(); } }); var checkApuStartTimer = maketimer(0.1, func() { APUController.APU.checkApuStart(); }); var apuStartTimer = maketimer(0.1, func() { APUController.APU.waitStart(); }); var apuStartTimer2 = maketimer(0.1, func() { APUController.APU.waitStart2(); }); var cooldownTimer = maketimer(0.1, func() { APUController.APU.cooldown(); }); var shutdownTimer = maketimer(0.1, func() { APUController.APU.shutdown(); });