<?xml version="1.0" encoding="UTF-8" ?> <!-- Copyright (c) 2020 Josh Davidson (Octal450) --> <PropertyList> <name>Fuselage</name> <path>res/A320-216.ac</path> <!-- Effects --> <effect> <inherits-from>Aircraft/A320-family/Models/Effects/reflection</inherits-from> <object-name>Fuselage</object-name> <object-name>Rudder</object-name> <object-name>DoorL1</object-name> <object-name>DoorL4</object-name> <object-name>DoorR1</object-name> <object-name>DoorR4</object-name> <object-name>Cargo1</object-name> <object-name>Cargo2</object-name> <object-name>Cargo3</object-name> <object-name>Antenna1</object-name> <object-name>Antenna2</object-name> <object-name>MLGGearDoorL</object-name> <object-name>MLGGearDoorR</object-name> <object-name>NLGAftDoorL</object-name> <object-name>NLGAftDoorR</object-name> <object-name>NLGForewardDoorL</object-name> <object-name>NLGForewardDoorR</object-name> <object-name>RatDoorL</object-name> <object-name>RatDoorR</object-name> <object-name>NLGFitting</object-name> <object-name>MLGFittingL</object-name> <object-name>MLGFittingR</object-name> <object-name>SideStayL1</object-name> <object-name>SideStayR1</object-name> <object-name>LockStayL1</object-name> <object-name>LockStayR1</object-name> <object-name>MLGLockstayActuatorL1</object-name> <object-name>MLGLockstayActuatorR1</object-name> <object-name>ApuFlap</object-name> </effect> <effect> <inherits-from>Aircraft/A320-family/Models/Effects/reflection-matt</inherits-from> <object-name>Wings</object-name> <object-name>FlapL1</object-name> <object-name>FlapL2</object-name> <object-name>FlapR1</object-name> <object-name>FlapR2</object-name> <object-name>SlatL1</object-name> <object-name>SlatL2</object-name> <object-name>SlatR1</object-name> <object-name>SlatR2</object-name> <object-name>WingtipFence</object-name> <object-name>Sharklet</object-name> <object-name>LightWingL</object-name> <object-name>AileronL</object-name> <object-name>AileronR</object-name> <object-name>ElevatorL</object-name> <object-name>ElevatorR</object-name> <object-name>Hstabs</object-name> <object-name>Hstabs.001</object-name> <object-name>SpoilerL1</object-name> <object-name>SpoilerL2</object-name> <object-name>SpoilerL3</object-name> <object-name>SpoilerL4</object-name> <object-name>SpoilerL5</object-name> <object-name>SpoilerR1</object-name> <object-name>SpoilerR2</object-name> <object-name>SpoilerR3</object-name> <object-name>SpoilerR4</object-name> <object-name>SpoilerR5</object-name> <object-name>FairingL1</object-name> <object-name>FairingL2</object-name> <object-name>FairingL3</object-name> <object-name>FairingR1</object-name> <object-name>FairingR2</object-name> <object-name>FairingR3</object-name> <object-name>EngineFairingL</object-name> <object-name>EngineFairingR</object-name> <object-name>MLGWingDoorL1</object-name> <object-name>MLGWingDoorL2</object-name> <object-name>MLGWingDoorR1</object-name> <object-name>MLGWingDoorR2</object-name> </effect> <effect> <inherits-from>Aircraft/A320-family/Models/Effects/reflection-chrome</inherits-from> <object-name>Rat</object-name> <object-name>RatSpinner</object-name> <object-name>NLGSlidingTubeAxle</object-name> <object-name>MLGSlidingTubeAxleL</object-name> <object-name>MLGSlidingTubeAxleR</object-name> <object-name>NLGTorqueLink1</object-name> <object-name>MLGTorqueLinkL1</object-name> <object-name>MLGSlaveLinkL1</object-name> <object-name>MLGTorqueRinkR1</object-name> <object-name>MLGSlaveRinkR1</object-name> </effect> <!-- Animations --> <!-- Belly --> <!-- Landing Lights --> <animation> <name>Landing Light left</name> <type>rotate</type> <object-name>LightWingL</object-name> <property>/controls/lighting/landing-light-pos-l</property> <factor>90</factor> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-2.11118</x-m> <y-m>-2.23648</y-m> <z-m>-1.57986</z-m> </center> </animation> <animation> <name>Landing Light left</name> <type>translate</type> <object-name>LightWingL</object-name> <property>/controls/lighting/landing-light-pos-l</property> <factor>0.025</factor> <axis> <x>0</x> <y>-1</y> <z>-1</z> </axis> </animation> <!-- Ram Air Turbine --> <animation> <name>RAT Door left</name> <type>rotate</type> <object-name>RatDoorL</object-name> <object-name>RatDoorL.Inner</object-name> <property>systems/hydraulic/sources/rat/door-position</property> <factor>-105</factor> <axis> <x1-m>-3.55938</x1-m> <y1-m>-1.75372</y1-m> <z1-m>-2.21517</z1-m> <x2-m>-2.56435</x2-m> <y2-m>-1.75542</y2-m> <z2-m>-2.20495</z2-m> </axis> </animation> <animation> <name>RAT Door right</name> <type>rotate</type> <object-name>RatDoorR</object-name> <object-name>RatDoorR.Inner</object-name> <property>systems/hydraulic/sources/rat/door-position</property> <factor>135</factor> <axis> <x1-m>-3.55938</x1-m> <y1-m>-1.53239</y1-m> <z1-m>-2.3598</z1-m> <x2-m>-2.56435</x2-m> <y2-m>-1.53327</y2-m> <z2-m>-2.35378</z2-m> </axis> </animation> <animation> <name>RAT Deploy</name> <type>rotate</type> <object-name>RatSpinner</object-name> <object-name>Rat</object-name> <property>systems/hydraulic/sources/rat/arm-position</property> <factor>-90</factor> <offset-deg>90</offset-deg> <axis> <x1-m>-2.58751</x1-m> <y1-m>-1.68915</y1-m> <z1-m>-2.20464</z1-m> <x2-m>-2.58751</x2-m> <y2-m>-1.59255</y2-m> <z2-m>-2.23052</z2-m> </axis> </animation> <animation> <name>RAT Spin</name> <type>spin</type> <object-name>RatSpinner</object-name> <property>systems/hydraulic/sources/rat/rat-speed-rpm</property> <condition> <greater-than> <property>systems/hydraulic/sources/rat/arm-position</property> <value>0.8</value> </greater-than> </condition> <center> <x-m>-2.78737</x-m> <y-m>-1.7928</y-m> <z-m>-2.78465</z-m> </center> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> </animation> <!-- Gear --> <!-- Retraction --> <animation> <type>rotate</type> <object-name>NLGFitting</object-name> <object-name>NLGSlidingTubeAxle</object-name> <object-name>NLGWheels</object-name> <object-name>NLGTorqueLink1</object-name> <object-name>NLGLockStay1</object-name> <object-name>NLGLockStay2</object-name> <object-name>NurbsPath.002</object-name> <object-name>NurbsPath.003</object-name> <object-name>NurbsPath.004</object-name> <object-name>NurbsPath.005</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.2</ind><dep>90.0</dep></entry> <entry><ind>0.8</ind><dep> 0.0</dep></entry> </interpolation> <axis> <x1-m>-13.3241</x1-m> <y1-m>-0.47053</y1-m> <z1-m>-2.01238</z1-m> <x2-m>-13.3241</x2-m> <y2-m>0.4696</y2-m> <z2-m>-2.01238</z2-m> </axis> </animation> <animation> <type>rotate</type> <object-name>MLGFittingL</object-name> <object-name>MLGWheelsL</object-name> <object-name>MLGCablesL1</object-name> <object-name>MLGCablesL2</object-name> <object-name>MLGSlidingTubeAxleL</object-name> <!--<object-name>SideStayL2</object-name> <object-name>SideStayL1</object-name> <object-name>MLGLockStayL1</object-name> <object-name>MLGLockStayL2</object-name> <object-name>MLGLockstayActuatorL1</object-name> <object-name>MLGLockstayActuatorL2</object-name>--> <object-name>MLGTorqueLinkL1</object-name> <object-name>MLGSlaveLinkL1</object-name> <object-name>MLGWingDoorL1</object-name> <object-name>MLGWingDoorL1.Inner</object-name> <property>gear/gear[1]/position-norm</property> <interpolation> <entry><ind>0.2</ind><dep>-81.11</dep></entry> <entry><ind>0.8</ind><dep> 0.0</dep></entry> </interpolation> <axis> <x1-m>-1.35004</x1-m> <y1-m>-3.84617</y1-m> <z1-m>-1.05491</z1-m> <x2-m>-2.02267</x2-m> <y2-m>-3.85672</y2-m> <z2-m>-1.17403</z2-m> </axis> </animation> <animation> <type>select</type> <object-name>SideStayL1</object-name> <object-name>SideStayL2</object-name> <condition> <greater-than> <property>gear/gear[1]/position-norm</property> <value>0.27</value> </greater-than> </condition> </animation> <animation> <type>locked-track</type> <object-name>SideStayL2</object-name> <center> <x-m>-1.33702</x-m> <y-m>-3.7148</y-m> <z-m>-2.60177</z-m> </center> <lock-axis> <x>0.123337</x> <y>0.071652</y> <z>-0.019742</z> </lock-axis> <track-axis> <x>-0.840759</x> <y>0.388363</y> <z>1.57522</z> </track-axis> <target-name>Static-Elements</target-name> <target-center> <x-m>-2.18098</x-m> <y-m>-2.45903</y-m> <z-m>-1.44973</z-m> </target-center> <slave-name>SideStayL1</slave-name> <slave-center> <x-m>-1.79538</x-m> <y-m>-3.22299</y-m> <z-m>-1.94457</z-m> </slave-center> </animation> <animation> <type>locked-track</type> <object-name>MLGLockStayL1</object-name> <center> <x-m>-1.97681</x-m> <y-m>-3.87645</y-m> <z-m>-1.45257</z-m> </center> <lock-axis> <x>0.02488</x> <y>0.0183955</y> <z>-0.004424</z> </lock-axis> <track-axis> <x>0.130818</x> <y>-0.401675</y> <z>-0.640478</z> </track-axis> <target-name>SideStayL1</target-name> <target-center> <x-m>-1.84615</x-m> <y-m>-3.24043</y-m> <z-m>-1.85274</z-m> </target-center> <slave-name>MLGLockStayL2</slave-name> <slave-center> <x-m>-1.88007</x-m> <y-m>-3.47957</y-m> <z-m>-1.72857</z-m> </slave-center> </animation> <!--<animation> <type>locked-track</type> <object-name>MLGLockstayActuatorL1</object-name> <center> <x-m>-2.03965</x-m> <y-m>-3.00317</y-m> <z-m>-1.55554</z-m> </center> <lock-axis> <x>-0.031283</x> <y>-0.018093</y> <z>0.004954</z> </lock-axis> <track-axis> <x>0.176109</x> <y>-0.208942</y> <z>0.349027</z> </track-axis> <target-name>MLGLockStayL2</target-name> <target-center> <x-m>-1.87714</x-m> <y-m>-3.35268</y-m> <z-m>-1.76802</z-m> </target-center> </animation> <animation> <type>locked-track</type> <object-name>MLGLockstayActuatorL2</object-name> <center> <x-m>-1.87714</x-m> <y-m>-3.35268</y-m> <z-m>-1.76802</z-m> </center> <lock-axis> <x>-0.031283</x> <y>-0.018093</y> <z>0.004954</z> </lock-axis> <track-axis> <x>0.176109</x> <y>-0.208942</y> <z>0.349027</z> </track-axis> <target-name>Static-Elements</target-name> <target-center> <x-m>-2.03965</x-m> <y-m>-3.00317</y-m> <z-m>-1.55554</z-m> </target-center> </animation>--> <animation> <type>rotate</type> <object-name>MLGWingDoorL2</object-name> <object-name>MLGWingDoorL2.Inner</object-name> <property>gear/gear[1]/position-norm</property> <interpolation> <entry><ind>0.2</ind><dep>0.0</dep></entry> <entry><ind>0.8</ind><dep>-121.5</dep></entry> </interpolation> <axis> <x1-m>-1.92859</x1-m> <y1-m>-3.97265</y1-m> <z1-m>-1.31724</z1-m> <x2-m>-1.17361</x2-m> <y2-m>-3.94135</y2-m> <z2-m>-1.23611</z2-m> </axis> </animation> <animation> <type>rotate</type> <object-name>MLGGearDoorL</object-name> <object-name>MLGGearDoorL.Inner</object-name> <property>gear/gear[1]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>-90.0</dep></entry> <entry><ind>0.8</ind><dep>-90.0</dep></entry> <entry><ind>1.0</ind><dep>0.0</dep></entry> </interpolation> <axis> <x1-m>-0.59792</x1-m> <y1-m>-0.21093</y1-m> <z1-m>-2.44185</z1-m> <x2-m>-2.47222</x2-m> <y2-m>-0.21093</y2-m> <z2-m>-2.45447</z2-m> </axis> </animation> <animation> <type>rotate</type> <object-name>MLGFittingR</object-name> <object-name>MLGWheelsR</object-name> <object-name>MLGCablesR1</object-name> <object-name>MLGCablesR2</object-name> <object-name>MLGSlidingTubeAxleR</object-name> <!--<object-name>MLGLockStayR1</object-name> <object-name>MLGLockStayR2</object-name> <object-name>MLGLockstayActuatorR1</object-name> <object-name>MLGLockstayActuatorR2</object-name>--> <object-name>MLGTorqueLinkR1</object-name> <object-name>MLGSlaveLinkR1</object-name> <object-name>MLGWingDoorR1</object-name> <object-name>MLGWingDoorR1.Inner</object-name> <property>gear/gear[2]/position-norm</property> <interpolation> <entry><ind>0.2</ind><dep>81.11</dep></entry> <entry><ind>0.8</ind><dep> 0.0</dep></entry> </interpolation> <axis> <x1-m>-1.35004</x1-m> <y1-m> 3.84613</y1-m> <z1-m>-1.05492</z1-m> <x2-m>-2.02267</x2-m> <y2-m> 3.85668</y2-m> <z2-m>-1.17404</z2-m> </axis> </animation> <animation> <type>rotate</type> <object-name>MLGWingDoorR2</object-name> <object-name>MLGWingDoorR2.Inner</object-name> <property>gear/gear[2]/position-norm</property> <interpolation> <entry><ind>0.2</ind><dep>0.0</dep></entry> <entry><ind>0.8</ind><dep>121.5</dep></entry> </interpolation> <axis> <x1-m>-1.92859</x1-m> <y1-m> 3.97026</y1-m> <z1-m>-1.31724</z1-m> <x2-m>-1.17361</x2-m> <y2-m> 3.93896</y2-m> <z2-m>-1.23611</z2-m> </axis> </animation> <animation> <type>rotate</type> <object-name>MLGGearDoorR</object-name> <object-name>MLGGearDoorR.Inner</object-name> <property>gear/gear[2]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>90.0</dep></entry> <entry><ind>0.8</ind><dep>90.0</dep></entry> <entry><ind>1.0</ind><dep>0.0</dep></entry> </interpolation> <axis> <x1-m>-0.59792</x1-m> <y1-m>0.20882</y1-m> <z1-m>-2.44185</z1-m> <x2-m>-2.47222</x2-m> <y2-m>0.20882</y2-m> <z2-m>-2.45447</z2-m> </axis> </animation> <!-- Gear --> <!-- Compression --> <animation> <name>Compression (Nose)</name> <type>translate</type> <object-name>NLGSlidingTubeAxle</object-name> <object-name>NLGWheels</object-name> <property>gear/gear[0]/compression-norm</property> <factor>-0.3048</factor> <axis> <x1-m>-13.524</x1-m> <y1-m>-0.001189</y1-m> <z1-m>-3.10083</z1-m> <x2-m>-13.667</x2-m> <y2-m>-0.001254</y2-m> <z2-m>-4.03746</z2-m> </axis> </animation> <animation> <type>locked-track</type> <object-name>NLGTorqueLink1</object-name> <!-- upper --> <center> <x-m>-13.468</x-m> <y-m>-0.006419</y-m> <z-m>-3.34389</z-m> </center> <lock-axis> <x>0</x> <y>-1</y> <!-- inverting this gives strange results! --> <z>0</z> </lock-axis> <track-axis> <!-- +- ve doesn't matter --> <x>0.100957</x> <y>0.569667</y> <z>0.001675</z> </track-axis> <target-name>NLGSlidingTubeAxle</target-name> <!-- oleo strut --> <target-center> <!-- rotation axis of lower --> <x-m>-13.569</x-m> <y-m>-0.004744</y-m> <z-m>-3.91356</z-m> </target-center> <slave-name>NLGTorqueLink2</slave-name> <slave-center> <!-- middle hinge --> <x-m>-13.2685</x-m> <y-m>-0.005584</y-m> <z-m>-3.67419</z-m> </slave-center> </animation> <animation> <name>Compression (Left)</name> <type>translate</type> <object-name>MLGSlidingTubeAxleL</object-name> <object-name>MLGWheelsL</object-name> <object-name>MLGCablesL2</object-name> <property>gear/gear[1]/compression-norm</property> <factor>-0.3048</factor> <axis> <x1-m>-1.23216</x1-m> <y1-m>-3.8317</y1-m> <z1-m>-3.11445</z1-m> <x2-m>-1.11809</x2-m> <y2-m>-3.81576</y2-m> <z2-m>-3.94002</z2-m> </axis> </animation> <animation> <type>locked-track</type> <object-name>MLGTorqueLinkL1</object-name> <!-- upper --> <center> <x-m>-1.40821</x-m> <y-m>-3.87163</y-m> <z-m>-3.18572</z-m> </center> <lock-axis> <x>0</x> <y>1</y> <!-- inverting this gives strange results! --> <z>0</z> </lock-axis> <track-axis> <!-- +- ve doesn't matter --> <x>0.125464</x> <y>-0.632771</y> <z>-0.000499</z> </track-axis> <target-name>MLGSlidingTubeAxleL</target-name> <!-- oleo strut --> <target-center> <!-- rotation axis of lower --> <x-m>-1.28275</x-m> <y-m>-3.87113</y-m> <z-m>-3.81849</z-m> </target-center> <slave-name>MLGTorqueLinkL2</slave-name> <slave-center> <!-- middle hinge --> <x-m>-1.58278</x-m> <y-m>-3.85151</y-m> <z-m>-3.55522</z-m> </slave-center> </animation> <animation> <type>locked-track</type> <object-name>MLGSlaveLinkL1</object-name> <!-- upper --> <center> <x-m>-1.09482</x-m> <y-m>-3.87165</y-m> <z-m>-3.15584</z-m> </center> <lock-axis> <x>0</x> <y>-1</y> <!-- inverting this gives strange results! --> <z>0</z> </lock-axis> <track-axis> <!-- +- ve doesn't matter --> <x>0.125464</x> <y>-0.632771</y> <z>-0.000499</z> </track-axis> <target-name>MLGSlidingTubeAxleL</target-name> <!-- oleo strut --> <target-center> <!-- rotation axis of lower --> <x-m>-1.02521</x-m> <y-m>-3.87137</y-m> <z-m>-3.76295</z-m> </target-center> <slave-name>MLGSlaveLinkL2</slave-name> <slave-center> <!-- middle hinge --> <x-m>-0.886121</x-m> <y-m>-3.87234</y-m> <z-m>-3.43612</z-m> </slave-center> </animation> <animation> <name>Compression (Right)</name> <type>translate</type> <object-name>MLGSlidingTubeAxleR</object-name> <object-name>MLGWheelsR</object-name> <object-name>MLGCablesR2</object-name> <property>gear/gear[2]/compression-norm</property> <factor>-0.3048</factor> <axis> <x1-m>-1.23217</x1-m> <y1-m> 3.82954</y1-m> <z1-m>-3.11442</z1-m> <x2-m>-1.1181</x2-m> <y2-m> 3.8136</y2-m> <z2-m>-3.93998</z2-m> </axis> </animation> <animation> <type>locked-track</type> <object-name>MLGTorqueLinkR1</object-name> <!-- upper --> <center> <x-m>-1.40821</x-m> <y-m> 3.87163</y-m> <z-m>-3.18572</z-m> </center> <lock-axis> <x>0</x> <y>1</y> <!-- inverting this gives strange results! --> <z>0</z> </lock-axis> <track-axis> <!-- +- ve doesn't matter --> <x>0.125464</x> <y>-0.632771</y> <z>-0.000499</z> </track-axis> <target-name>MLGSlidingTubeAxleR</target-name> <!-- oleo strut --> <target-center> <!-- rotation axis of lower --> <x-m>-1.28275</x-m> <y-m> 3.87113</y-m> <z-m>-3.81849</z-m> </target-center> <slave-name>MLGTorqueLinkR2</slave-name> <slave-center> <!-- middle hinge --> <x-m>-1.58278</x-m> <y-m> 3.85151</y-m> <z-m>-3.55522</z-m> </slave-center> </animation> <animation> <type>locked-track</type> <object-name>MLGSlaveLinkR1</object-name> <!-- upper --> <center> <x-m>-1.09482</x-m> <y-m> 3.87165</y-m> <z-m>-3.15584</z-m> </center> <lock-axis> <x>0</x> <y>-1</y> <!-- inverting this gives strange results! --> <z>0</z> </lock-axis> <track-axis> <!-- +- ve doesn't matter --> <x>0.125464</x> <y>-0.632771</y> <z>-0.000499</z> </track-axis> <target-name>MLGSlidingTubeAxleR</target-name> <!-- oleo strut --> <target-center> <!-- rotation axis of lower --> <x-m>-1.02521</x-m> <y-m> 3.87137</y-m> <z-m>-3.76295</z-m> </target-center> <slave-name>MLGSlaveLinkR2</slave-name> <slave-center> <!-- middle hinge --> <x-m>-0.886121</x-m> <y-m> 3.87234</y-m> <z-m>-3.43612</z-m> </slave-center> </animation> <!-- Tyre Spin --> <animation> <name>Tire rotation (nose)</name> <type>spin</type> <object-name>NLGWheels</object-name> <property>gear/gear[0]/rollspeed-ms</property> <factor>25.3633375446</factor> <axis> <x>0</x> <y>-1</y> <z>0</z> </axis> <center> <x-m>-13.6545</x-m> <y-m>0.0</y-m> <z-m>-3.96094</z-m> </center> </animation> <animation> <name>Tire rotation (Left)</name> <type>spin</type> <object-name>MLGWheelsL</object-name> <property>gear/gear[1]/rollspeed-ms</property> <factor>17.2338866369</factor> <axis> <x>0</x> <y>-1</y> <z>0</z> </axis> <center> <x-m>-1.12983</x-m> <y-m>-3.87098</y-m> <z-m>-3.84487</z-m> </center> </animation> <animation> <name>Tire rotation (Right)</name> <type>spin</type> <object-name>MLGWheelsR</object-name> <property>gear/gear[2]/rollspeed-ms</property> <factor>17.2338866369</factor> <axis> <x>0</x> <y>-1</y> <z>0</z> </axis> <center> <x-m>-1.12983</x-m> <y-m> 3.85001</y-m> <z-m>-3.84487</z-m> </center> </animation> <!-- Doors --> <animation> <type>rotate</type> <object-name>NLGAftDoorL</object-name> <object-name>NLGAftDoorL.Inner</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>55.0</dep></entry> <entry><ind>0.8</ind><dep>55.0</dep></entry> <entry><ind>1.0</ind><dep>55.0</dep></entry> </interpolation> <axis> <x>-1</x> <y>0</y> <z>0</z> </axis> <center> <x-m>-13.4018</x-m> <y-m>-0.51956</y-m> <z-m>-2.17508</z-m> </center> </animation> <animation> <type>translate</type> <object-name>NLGAftDoorL</object-name> <object-name>NLGAftDoorL.Inner</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.8</ind><dep>0.04</dep></entry> </interpolation> <axis> <x>0</x> <y>0</y> <z>1</z> </axis> </animation> <animation> <type>rotate</type> <object-name>NLGForewardDoorL</object-name> <object-name>NLGForewardDoorL.Inner</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>-55.0</dep></entry> <entry><ind>0.8</ind><dep>-55.0</dep></entry> <entry><ind>1.0</ind><dep>0.0</dep></entry> </interpolation> <axis> <x1-m>-15.6204</x1-m> <y1-m>-0.52032</y1-m> <z1-m>-2.00992</z1-m> <x2-m>-13.8945</x2-m> <y2-m>-0.51988</y2-m> <z2-m>-2.15419</z2-m> </axis> </animation> <animation> <type>translate</type> <object-name>NLGForewardDoorL</object-name> <object-name>NLGForewardDoorL.Inner</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>0.04</dep></entry> <entry><ind>0.8</ind><dep>0.04</dep></entry> <entry><ind>1.0</ind><dep>0.0</dep></entry> </interpolation> <axis> <x>0</x> <y>0</y> <z>1</z> </axis> </animation> <animation> <type>rotate</type> <object-name>NLGAftDoorR</object-name> <object-name>NLGAftDoorR.Inner</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>55.0</dep></entry> <entry><ind>0.8</ind><dep>55.0</dep></entry> <entry><ind>1.0</ind><dep>55.0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> <center> <x-m>-13.4018</x-m> <y-m>0.51686</y-m> <z-m>-2.17508</z-m> </center> </animation> <animation> <type>translate</type> <object-name>NLGAftDoorR</object-name> <object-name>NLGAftDoorR.Inner</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.8</ind><dep>0.04</dep></entry> </interpolation> <axis> <x>0</x> <y>0</y> <z>1</z> </axis> </animation> <animation> <type>rotate</type> <object-name>NLGForewardDoorR</object-name> <object-name>NLGForewardDoorR.Inner</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>55.0</dep></entry> <entry><ind>0.8</ind><dep>55.0</dep></entry> <entry><ind>1.0</ind><dep>0.0</dep></entry> </interpolation> <axis> <x1-m>-15.6204</x1-m> <y1-m> 0.51763</y1-m> <z1-m>-2.00992</z1-m> <x2-m>-13.8945</x2-m> <y2-m> 0.51719</y2-m> <z2-m>-2.15419</z2-m> </axis> </animation> <animation> <type>translate</type> <object-name>NLGForewardDoorR</object-name> <object-name>NLGForewardDoorR.Inner</object-name> <property>gear/gear[0]/position-norm</property> <interpolation> <entry><ind>0.0</ind><dep>0.0</dep></entry> <entry><ind>0.2</ind><dep>0.04</dep></entry> <entry><ind>0.8</ind><dep>0.04</dep></entry> <entry><ind>1.0</ind><dep>0.0</dep></entry> </interpolation> <axis> <x>0</x> <y>0</y> <z>1</z> </axis> </animation> <!-- Flight Control Surfaces --> <!-- Rudder --> <animation> <name>Rudder Animation</name> <type>rotate</type> <object-name>Rudder</object-name> <property>sim/multiplay/generic/float[8]</property> <factor>1</factor> <axis> <x1-m>14.7906</x1-m> <y1-m>0.00216</y1-m> <z1-m>1.96737</z1-m> <x2-m>17.29552</x2-m> <y2-m>0.000904</y2-m> <z2-m>7.71235</z2-m> </axis> </animation> <!-- Elevators --> <animation> <name>Left elevator</name> <type>rotate</type> <object-name>ElevatorL</object-name> <property>sim/multiplay/generic/float[4]</property> <factor>-1</factor> <axis> <x1-m>15.586</x1-m> <y1-m>-0.92572</y1-m> <z1-m>0.659407</z1-m> <x2-m>17.4453</x2-m> <y2-m>-6.12819</y2-m> <z2-m>1.4795</z2-m> </axis> </animation> <animation> <name>Right elevator</name> <type>rotate</type> <object-name>ElevatorR</object-name> <property>sim/multiplay/generic/float[5]</property> <factor>-1</factor> <axis> <x1-m>17.4453</x1-m> <y1-m>6.13253</y1-m> <z1-m>1.4795</z1-m> <x2-m>15.586</x2-m> <y2-m>0.93006</y2-m> <z2-m>0.659407</z2-m> </axis> </animation> <!-- Ailerons --> <animation> <name>Left aileron</name> <type>rotate</type> <object-name>AileronL</object-name> <property>sim/multiplay/generic/float[6]</property> <factor>-1</factor> <axis> <x1-m>1.43752</x1-m> <y1-m>-13.2839</y1-m> <z1-m>-0.005796</z1-m> <x2-m>2.5211</x2-m> <y2-m>-16.2917</y2-m> <z2-m>0.291967</z2-m> </axis> </animation> <animation> <name>Right aileron</name> <type>rotate</type> <object-name>AileronR</object-name> <property>sim/multiplay/generic/float[7]</property> <factor>1</factor> <axis> <x1-m>1.43752</x1-m> <y1-m>13.2815</y1-m> <z1-m>-0.005792</z1-m> <x2-m>2.5211</x2-m> <y2-m>16.2893</y2-m> <z2-m>0.291973</z2-m> </axis> </animation> <!-- Slats --> <animation> <name>Left inbd slats</name> <type>rotate</type> <object-name>SlatL1</object-name> <property>sim/multiplay/generic/float[11]</property> <factor>-27</factor> <axis> <x1-m>-3.79913</x1-m> <y1-m>-5.19121</y1-m> <z1-m>-1.27821</z1-m> <x2-m>-5.30738</x2-m> <y2-m>-2.12168</y2-m> <z2-m>-1.49252</z2-m> </axis> </animation> <animation> <name>Left otbd slats</name> <type>rotate</type> <object-name>SlatL2</object-name> <property>sim/multiplay/generic/float[11]</property> <factor>-27</factor> <axis> <x1-m>1.76797</x1-m> <y1-m>-16.34866</y1-m> <z1-m>-0.00821</z1-m> <x2-m>-3.54786</x2-m> <y2-m>-5.99527</y2-m> <z2-m>-1.06999</z2-m> </axis> </animation> <animation> <name>Right inbd slats</name> <type>rotate</type> <object-name>SlatR1</object-name> <property>sim/multiplay/generic/float[11]</property> <factor>27</factor> <axis> <x1-m>-3.79913</x1-m> <y1-m>5.1891</y1-m> <z1-m>-1.27821</z1-m> <x2-m>-5.30738</x2-m> <y2-m>2.11957</y2-m> <z2-m>-1.49252</z2-m> </axis> </animation> <animation> <name>Right otbd slats</name> <type>rotate</type> <object-name>SlatR2</object-name> <property>sim/multiplay/generic/float[11]</property> <factor>27</factor> > <axis> <x1-m>1.76797</x1-m> <y1-m>16.34650</y1-m> <z1-m>-0.00821</z1-m> <x2-m>-3.54786</x2-m> <y2-m>5.99316</y2-m> <z2-m>-1.06999</z2-m> </axis> </animation> <!-- Spoilers --> <animation> <name>Left spoiler 1</name> <type>rotate</type> <object-name>SpoilerL1</object-name> <property>fdm/jsbsim/hydraulics/spoiler-l1/final-deg</property> <factor>1</factor> <axis> <x1-m>-1.2297</x1-m> <y1-m>-4.56129</y1-m> <z1-m>-0.854146</z1-m> <x2-m>-1.23339</x2-m> <y2-m>-6.1044</y2-m> <z2-m>-0.618676</z2-m> </axis> </animation> <animation> <name>Left spoiler 2</name> <type>rotate</type> <object-name>SpoilerL2</object-name> <property>fdm/jsbsim/hydraulics/spoiler-l2/final-deg</property> <factor>1</factor> <axis> <x1-m>-1.01386</x1-m> <y1-m>-6.96568</y1-m> <z1-m>-0.556706</z1-m> <x2-m>-0.457835</x2-m> <y2-m>-8.51412</y2-m> <z2-m>-0.410596</z2-m> </axis> </animation> <animation> <name>Left spoiler 3</name> <type>rotate</type> <object-name>SpoilerL3</object-name> <property>fdm/jsbsim/hydraulics/spoiler-l3/final-deg</property> <factor>1</factor> <axis> <x1-m>-0.4112</x1-m> <y1-m>-8.64393</y1-m> <z1-m>-0.398151</z1-m> <x2-m>0.104795</x2-m> <y2-m>-10.0795</y2-m> <z2-m>-0.262752</z2-m> </axis> </animation> <animation> <name>Left spoiler 4</name> <type>rotate</type> <object-name>SpoilerL4</object-name> <property>fdm/jsbsim/hydraulics/spoiler-l4/final-deg</property> <factor>1</factor> <axis> <x1-m>0.150515</x1-m> <y1-m>-10.2055</y1-m> <z1-m>-0.250732</z1-m> <x2-m>0.643955</x2-m> <y2-m>-11.5802</y2-m> <z2-m>-0.121072</z2-m> </axis> </animation> <animation> <name>Left spoiler 5</name> <type>rotate</type> <object-name>SpoilerL5</object-name> <property>fdm/jsbsim/hydraulics/spoiler-l5/final-deg</property> <factor>1</factor> <axis> <x1-m>0.68727</x1-m> <y1-m>-11.6975</y1-m> <z1-m>-0.109877</z1-m> <x2-m>1.16091</x2-m> <y2-m>-13.0159</y2-m> <z2-m>0.014588</z2-m> </axis> </animation> <animation> <name>Right spoiler 1</name> <type>rotate</type> <object-name>SpoilerR1</object-name> <property>fdm/jsbsim/hydraulics/spoiler-r1/final-deg</property> <factor>1</factor> <axis> <x1-m>-1.23423</x1-m> <y1-m>6.10191</y1-m> <z1-m>-0.618062</z1-m> <x2-m>-1.2302</x2-m> <y2-m>4.55902</y2-m> <z2-m>-0.854871</z2-m> </axis> </animation> <animation> <name>Right spoiler 2</name> <type>rotate</type> <object-name>SpoilerR2</object-name> <property>fdm/jsbsim/hydraulics/spoiler-r2/final-deg</property> <factor>1</factor> <axis> <x1-m>-0.460798</x1-m> <y1-m>8.51333</y1-m> <z1-m>-0.411579</z1-m> <x2-m>-1.01298</x2-m> <y2-m>6.9642</y2-m> <z2-m>-0.557443</z2-m> </axis> </animation> <animation> <name>Right spoiler 3</name> <type>rotate</type> <object-name>SpoilerR3</object-name> <property>fdm/jsbsim/hydraulics/spoiler-r3/final-deg</property> <factor>1</factor> <axis> <x1-m>0.101834</x1-m> <y1-m>10.0794</y1-m> <z1-m>-0.263732</z1-m> <x2-m>-0.414163</x2-m> <y2-m>8.64314</y2-m> <z2-m>-0.399324</z2-m> </axis> </animation> <animation> <name>Right spoiler 4</name> <type>rotate</type> <object-name>SpoilerR4</object-name> <property>fdm/jsbsim/hydraulics/spoiler-r4/final-deg</property> <factor>1</factor> <axis> <x1-m>0.640994</x1-m> <y1-m>11.5802</y1-m> <z1-m>-0.122053</z1-m> <x2-m>0.146844</x2-m> <y2-m>10.2047</y2-m> <z2-m>-0.251904</z2-m> </axis> </animation> <animation> <name>Right spoiler 5</name> <type>rotate</type> <object-name>SpoilerR5</object-name> <property>fdm/jsbsim/hydraulics/spoiler-r5/final-deg</property> <factor>1</factor> <axis> <x1-m>1.15724</x1-m> <y1-m>13.0171</y1-m> <z1-m>0.013605</z1-m> <x2-m>0.683598</x2-m> <y2-m>11.6987</y2-m> <z2-m>-0.110857</z2-m> </axis> </animation> <!-- Tail --> <animation> <name>APU Flap</name> <type>rotate</type> <object-name>ApuFlap</object-name> <property>/controls/apu/inlet-flap/position-norm</property> <factor>-10</factor> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>15.4039</x-m> <y-m>0.000173</y-m> <z-m>-0.508579</z-m> </center> </animation> <!-- APU Flap --> <!-- Doors --> <!-- Cargo --> <!-- Fwd --> <animation> <name>Cargo Fwd door pick</name> <type>pick</type> <object-name>Cargo1</object-name> <object-name>Cargo1.Inner</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>nasal</command> <script> libraries.triggerDoor(libraries.cargofwd, "cargofwd", "forward cargo"); </script> </binding> </action> </animation> <animation> <name>Cargo Fwd door rotate</name> <type>rotate</type> <object-name>Cargo1</object-name> <object-name>Cargo1.Inner</object-name> <property>sim/model/door-positions/cargofwd/position-norm</property> <factor>125</factor> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> <center> <x-m>-10.8477</x-m> <y-m>1.87925</y-m> <z-m>-0.70975</z-m> </center> </animation> <!-- Aft --> <animation> <name>Cargo Aft door pick</name> <type>pick</type> <object-name>Cargo2</object-name> <object-name>Cargo2.Inner</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>nasal</command> <script> libraries.triggerDoor(libraries.cargoaft, "cargoaft", "aft cargo"); </script> </binding> </action> </animation> <animation> <name>Cargo Aft door rotate</name> <type>rotate</type> <object-name>Cargo2</object-name> <object-name>Cargo2.Inner</object-name> <property>sim/model/door-positions/cargoaft/position-norm</property> <factor>125</factor> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> <center> <x-m>3.64802</x-m> <y-m>1.86904</y-m> <z-m>-0.723425</z-m> </center> </animation> <!-- Bulk --> <animation> <name>Cargo bulk door pick</name> <type>pick</type> <object-name>Cargo3</object-name> <object-name>Cargo3.Inner</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>nasal</command> <script> libraries.triggerDoor(libraries.cargobulk, "cargobulk", "bulk cargo"); </script> </binding> </action> </animation> <animation> <name>Cargo bulk door rotate</name> <type>rotate</type> <object-name>Cargo3</object-name> <object-name>Cargo3.Inner</object-name> <property>sim/model/door-positions/cargobulk/position-norm</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>0.1</ind><dep>0</dep></entry> <entry><ind>1</ind><dep>55</dep></entry> </interpolation> <axis> <x1-m>7.8423</x1-m> <y1-m>1.53011</y1-m> <z1-m>-1.21223</z1-m> <x2-m>7.11226</x2-m> <y2-m>1.57592</y2-m> <z2-m>-1.21271</z2-m> </axis> </animation> <animation> <name>Cargo bulk door translate</name> <type>translate</type> <object-name>Cargo3</object-name> <object-name>Cargo3.Inner</object-name> <property>sim/model/door-positions/cargobulk/position-norm</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>0.1</ind><dep>0.025</dep></entry> <entry><ind>1</ind><dep>0.05</dep></entry> </interpolation> <axis> <x>0</x> <y>-1</y> <z>0</z> </axis> </animation> </PropertyList>