<?xml version="1.0" encoding="UTF-8" ?> <!-- Copyright (c) 2020 Josh Davidson (Octal450) --> <PropertyList> <particlesystem> <texture>res/fire.png</texture> <emissive>true</emissive> <lighting>false</lighting> <offsets> <roll-deg>90</roll-deg> </offsets> <attach>world</attach> <placer> <type>point</type> </placer> <shooter> <theta-min-deg>65</theta-min-deg> <theta-max-deg>115</theta-max-deg> <phi-min-deg>0</phi-min-deg> <phi-max-deg>0</phi-max-deg> <speed> <value>25</value> <spread>15</spread> </speed> <rotation-speed> <x-min-deg-sec>0</x-min-deg-sec> <y-min-deg-sec>0</y-min-deg-sec> <z-min-deg-sec>0</z-min-deg-sec> <x-max-deg-sec>0</x-max-deg-sec> <y-max-deg-sec>0</y-max-deg-sec> <z-max-deg-sec>0</z-max-deg-sec> </rotation-speed> </shooter> <counter> <particles-per-sec> <value>25</value> <spread>15</spread> </particles-per-sec> </counter> <align>billboard</align> <particle> <start> <color> <red> <value>0.6</value> </red> <green> <value>0.6</value> </green> <blue> <value>0.6</value> </blue> <alpha> <value>0.4</value> </alpha> </color> <size> <value>1.2</value> </size> </start> <end> <color> <red> <value>0</value> </red> <green> <value>0</value> </green> <blue> <value>0</value> </blue> <alpha> <value>0</value> </alpha> </color> <size> <value>4.0</value> </size> </end> <life-sec> <value>2.0</value> </life-sec> <mass-kg>1.3</mass-kg> <radius-m>0.03</radius-m> </particle> </particlesystem> </PropertyList>