Aircraft/MD-11/Models/Effects/displays/lcd 35 60 80 1 0.09 1 white 2d linear-mipmap-linear clamp clamp normalized Aircraft/MD-11/Models/Effects/dust-effect-overlay.png false 1 0 /sim/rendering/shaders/skydome opaque false 1 RenderBin smooth /sim/rendering/als-filters/use-filtering /sim/rendering/als-filters/gamma /sim/rendering/als-filters/brightness /environment/surface/delta-T-structure /sim/rendering/als-filters/grey-factor /sim/rendering/als-filters/black-factor /sim/rendering/als-filters/use-night-vision /sim/rendering/als-filters/use-IR-vision /sim/startup/xsize /sim/startup/ysize /sim/rendering/rembrandt/enabled true false material/active material/ambient material/diffuse material/specular material/emissive material/shininess material/color-mode blend/active blend/source blend/destination shade-model cull-face 1 DepthSortedBin 0 texture[0]/active texture[0]/type texture[0]/image texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t modulate /sim/rendering/shaders/quality-level /sim/rendering/shaders/model 2.0 GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_vertex_shader GL_ARB_fragment_shader true material/active material/ambient material/diffuse material/specular material/emissive material/shininess material/color-mode blend/active blend/source blend/destination shade-model cull-face rendering-hint transparent transparent render-bin/bin-number render-bin/bin-name 0 texture[0]/image texture[0]/type texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t texture[0]/internal-format 1 texture[1]/type texture[1]/image texture[1]/filter texture[1]/wrap-s texture[1]/wrap-t vertex-program-two-side Aircraft/MD-11/Models/Effects/displays/lcd.vert Aircraft/MD-11/Models/Effects/displays/lcd.frag Shaders/noise.frag Shaders/filters-ALS.frag BaseTex sampler-2d 0 dust_texture sampler-2d 1 innerAngle float inner-angle outerAngle float outer-angle blackAngle float black-angle use_als bool use-als contrast float contrast use_filters bool use_filters dirt_factor float dirt-factor gamma float gamma brightness float brightness use_filtering bool use_filtering use_night_vision bool use_night_vision use_IR_vision bool use_IR_vision delta_T float delta_T fact_grey float fact_grey fact_black float fact_black display_xsize int display_xsize display_ysize int display_ysize true material/active material/ambient material/diffuse material/specular material/emissive material/shininess material/color-mode blend/active blend/source blend/destination shade-model cull-face rendering-hint texture[0]/active 0 texture[0]/image texture[0]/type texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t modulate