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92 commits

Author SHA1 Message Date
semir
479c79028d MODEL:CEO engine fairings moved from main model to respective engine models due to NEO 2021-06-30 12:31:53 +02:00
semir
3ac9f67ea3 MODEL: Fixed PW1100G floating object when reversing, materials removed from inner objects 2021-06-28 17:57:40 +02:00
legoboyvdlp R
d837d0cc9a Fix typo 2021-06-28 13:29:46 +01:00
legoboyvdlp R
0b85e3867e Cleanup post merge; add XML 2021-06-28 13:25:06 +01:00
semir
da765d8a93 MODEL: Fixed R/H PW1100G magically displaced along the Z axis! 2021-06-27 00:54:31 +02:00
semir
792b7dee55 MODEL/TEXTURE:Initial PW1100G(PWPP) commit with base texture and normal map. No XML 2021-06-27 00:48:12 +02:00
semir
630644ae7d MODEL:Changed some bad naming for reverser door along with corresponding xml. Added missing inner objects to animations and effects 2021-05-31 10:39:15 +02:00
semir
51a4310058 Fix for effects not applier to L/H LEAP revereser 2021-05-30 23:25:14 +02:00
semir
6588a965b8 Displaythe LEAP normal map on the model 2021-05-30 21:06:52 +02:00
semir
9d02c42414 MODEL/TEXTURE:improvement to the nacelle UV mapping 2021-05-07 18:47:49 +02:00
semir
4ac9a3e639 MODEL/TEXTURE: LEAP leftover floating edges removed. Fixed mirrored nacelle vortex generator texture mapping 2021-05-07 15:09:54 +02:00
legoboyvdlp R
414e2f458e Reverser animations 2021-05-06 19:29:16 +01:00
legoboyvdlp R
671a2947aa CFM LEAP animations 2021-05-06 19:05:04 +01:00
legoboyvdlp R
362b8f419d Make LEAP run by adding CFM CEO fadec 2021-05-06 18:51:02 +01:00
semir
bcdf18ec17 MODEL/TEXTURE: LEAP minor fixes to the mesh, materials, texture typo. 2021-05-05 19:06:50 +02:00
semir
3b83b4e9f1 MODEL/TEXTURE: Initial CFM LEAP-1A commit with texture. Normal map is WIP 2021-05-04 20:22:26 +02:00
semir
acc5254483 TEXTURE:Inner L/H CFM engine reverser door white instead of black. UV map correction 2021-05-01 12:19:33 +02:00
Josh Davidson
5df1032bd1 Control: Refine engine control law farther, fix and add flex logic, add limits indications properly 2021-04-23 13:21:07 -04:00
legoboyvdlp R
6a5d7ad184 Merge fixes 2021-02-11 17:31:40 +00:00
legoboyvdlp R
fae0c3fed2 Merge branch 'dev' into 3D 2021-02-11 17:19:39 +00:00
legoboyvdlp R
77a677ed01 Big improvements to cargo fire / lavatory fire warnings 2021-01-30 21:47:32 +00:00
legoboyvdlp R
bff323b87d Revert "TEMPORARY: disable certain effects"
This reverts commit 895c7fd1a3.
2021-01-18 12:46:04 +00:00
legoboyvdlp R
895c7fd1a3 TEMPORARY: disable certain effects 2021-01-18 11:12:15 +00:00
semir
3a3bbc5799 Minor fuse placards update, addition for IAEV2500 and CFM56 2020-12-03 20:28:38 +01:00
legoboyvdlp R
75a927a46b Particles: correct IAE moisture z-positon 2020-10-15 17:01:49 +01:00
semir
42a9f3cc99 TEXTURE:Lights are no longer black. Dirt back on engines back(except unpainted) 2020-10-14 21:38:35 +02:00
semir
2a4486cc5e MODEL:Further IAE pylon UV map corrections 2020-09-07 16:14:55 +02:00
semir
f528685296 MODEL:IAE pylon UV map corrections 2020-09-07 15:15:12 +02:00
semir
e9321e4873 TEXTURE: Updates, fixes and removal of green areas. Model:Small fixes to UV 2020-09-06 21:41:52 +02:00
fly
780d1d23b9 Forgot the ENGs
Signed-off-by: fly <merspieler@airmail.cc>
2020-08-31 03:15:39 +10:00
legoboyvdlp R
a1f9a734a0 Trailing / in livery animation 2020-08-30 14:05:48 +01:00
legoboyvdlp R
be0aaef6f1 Livery support. Add missing objects to effects. 2020-08-29 18:14:38 +01:00
semir
8820d993a7 MODEL:IAE and CFM UV changes. TEXTURE:Textue updates for IAE and CFM and their respective normal maps 2020-08-02 21:05:32 +02:00
legoboyvdlp R
d1754173fb Split effects for engine normal map 2020-07-28 12:23:23 +01:00
semir
c4dbfcc228 MODEL:Added light transparency material to fast spinning fan objects(IAE/CFM) 2020-07-13 11:23:03 +02:00
semir
81e6a05a34 MODEL:Flipped normals on IAE pylon fixed. Joins of objects to NLGFittingLower 2020-06-29 18:10:58 +02:00
legoboyvdlp R
d3595f32e1 Correct door animations (still placeholder hinge animations, correct v2500 fan spin center 2020-06-29 11:53:44 +01:00
semir
9c6c0b7927 MODEL:Flipped normals on aileron static dischargers fixed. Mirrored R/H fans for both engines 2020-06-27 23:29:10 +02:00
semir
bb7238a318 MODEL:Split landing lights into L/R. Material fix for IAE pylon after previous remodel 2020-06-21 14:10:45 +02:00
semir
5abae9292d MODEL:Tweaks to UV positions of lights. Pylon inbd sides remodeled so that slat does not sink into it. Slat animation axis tweaks 2020-06-21 10:27:25 +02:00
legoboyvdlp R
0936b26123 Correct right hand reverser 2020-06-18 18:46:34 +01:00
semir
6f32e8e784 MODEL:Both engines mirrored as required. XML:added effects and the animations to new objects. NOTE:CFM reverser animation needs work, texture for RH engines is flipped(WIP) 2020-06-18 14:15:32 +02:00
semir
84e01f48aa MODEL:CFM and IAE external material correction. CFM exhaust gap fix 2020-06-13 23:32:51 +02:00
legoboyvdlp R
bd4ef5e607 Landing gear - wheel spin, and main gear doors 2020-06-10 12:22:36 +01:00
semir
f9f85d952a MODEL:Fixed IAE intake shading issue visible in FG after applying effect. Small changes to CFM intake due to one area's lack of smoothness from some angles 2020-06-09 14:55:38 +02:00
legoboyvdlp R
6980e7dbfb Reduce reflections; add missing objects to reflection effect. 2020-06-07 19:49:46 +01:00
semir
cb79ad0369 MODEL:Further pylon shading fixes. Other, small model tweaks. TEXTURE: Small additions 2020-06-07 19:24:19 +02:00
legoboyvdlp R
fc58ebf2a0 Animations reworked and matte effect applied to wing 2020-06-06 23:39:05 +01:00
semir
c8d9d4d3ee MODEL:Axis change, Engine pylon, MLG wheels shading fix, wing split, other minor. TEXTURE:Improvements and additions 2020-06-06 20:34:00 +02:00
fly
158aa9de6d Fix cfm engines on case sensetive systems
Signed-off-by: fly <merspieler@airmail.cc>
2020-06-06 03:29:50 +10:00