semir
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44f1186f2d
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Default liveries fixed in regards to last door outline fix commit
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2021-05-15 12:37:55 +02:00 |
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semir
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5224e0e386
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MODEL/TEXTURE: Fixed UV distortion around the inner/outer door edge and affected default liveries. You may have to rebuild your liveries!
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2021-05-12 18:30:46 +02:00 |
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semir
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aee5d15760
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MODEL/TEXTURE:Text placards now removed from fuse-main onto separate object(s) for better readability even on low res textures
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2020-11-03 19:06:04 +01:00 |
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semir
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42a9f3cc99
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TEXTURE:Lights are no longer black. Dirt back on engines back(except unpainted)
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2020-10-14 21:38:35 +02:00 |
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semir
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ed7555da3d
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TEXTURE:Minor fixes, removal of dirt on the unpainted livery
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2020-10-13 11:57:54 +02:00 |
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semir
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400bd3da26
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MODEL/TEXTURE:Better fitting to surface and UV map for elevator static dischargers. Added radome latches/locks, darker color for spoiler hinges,etc on all textures.
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2020-10-12 20:17:05 +02:00 |
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semir
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e9321e4873
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TEXTURE: Updates, fixes and removal of green areas. Model:Small fixes to UV
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2020-09-06 21:41:52 +02:00 |
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legoboyvdlp R
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e538e782fa
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SAS, being the default IAE livery should refer directly to the Fuse-main.png texture, rather than having an extra copy (wasting repository space)
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2020-08-30 18:33:50 +01:00 |
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legoboyvdlp R
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cf40b5795e
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SAS as livery
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2020-08-29 18:23:36 +01:00 |
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