semir
e5ce1f4955
More materials. Separated pushbuttons. Name fixes. light console, foot warmer axis. DDRMI HDG axis
2022-02-17 19:27:57 +01:00
semir
539efd274f
pfd_nd_xfr_sw separated
2022-02-17 17:36:28 +01:00
semir
6014ca782f
corrected askid/nws switch position, now has correct axis
2022-02-17 14:18:30 +01:00
semir
73528af6b4
small correction
2022-02-17 14:05:21 +01:00
semir
c21d224ae2
Foot warmer areas p/b now same style as new OVH and FCU. Some missing glare textures are temporarily back. askid/nws style corrected to match evac/emer
2022-02-17 14:03:07 +01:00
semir
d65b4503d1
More mysteriously vanished buttons, hopefully back
2022-02-16 19:38:14 +01:00
semir
e6f3ea3801
Axis were not exported previously, fixed. Emit for button material increased
2022-02-16 19:26:20 +01:00
semir
f5a4caedc5
Things that magically vanished in last push, now back!
2022-02-16 19:12:12 +01:00
semir
59e9f22aae
MCDU screens with the same old names for convenience.
2022-02-16 18:44:28 +01:00
semir
85742cdbf8
Radio and audio panel butons and knobs back on the L/H pedestal side, renamed objects as required
2022-02-16 18:29:44 +01:00
semir
a07059515f
Range/nd knobs reposition, new axis. Removed old cutoff axis
2022-02-16 14:34:43 +01:00
semir
f27e16415e
prkbrk axis issue should be fixed. f/o radio panel now correct, black p/b separated from base,cutouts for fcu nav/range knobs smaller, materials
2022-02-16 13:34:30 +01:00
semir
6e239f9bd6
FCU/glare buttons and indications. Materials
2022-02-15 20:39:45 +01:00
semir
daddb5b9ae
Cutoff axis. FCU, OVH switches and knobs axis. Some materials
2022-02-15 18:23:13 +01:00
semir
51be2f1480
Lower OVH button labels(lights/states)
2022-02-14 17:19:38 +01:00
semir
c5a83ccdbe
Re-added missing axis for FCU knobs
2022-02-14 16:14:15 +01:00
semir
fd73b6aff6
One layer with extra objects was missing
2022-02-13 23:08:18 +01:00
semir
9ed1fe23e7
Initial commit of flightdeck 3D model and some basic textures only
2022-02-13 22:41:29 +01:00
Josh Davidson
0515ff4f66
VC: Display shader overhaul
2021-06-06 12:45:04 -04:00
semir
2a19651e2e
MODEL:Temporary fix for display size irregularities until flightdeck v2 comes
2021-05-19 20:22:37 +02:00
semir
84a023bf21
removed redundant objects
2021-04-30 09:10:55 +02:00
legoboyvdlp R
54e89b7e6b
Restore fd_complete.ac to state pre last change
2021-01-28 11:58:48 +00:00
vezza
5d1a800ce9
Chrono on ND (both sides)
2021-01-27 00:14:02 +01:00
legoboyvdlp R
162c36a3e6
Merge branch 'dev' into 3D
2020-10-04 15:30:00 +01:00
legoboyvdlp R
e30c76694e
Try to fix case-sensitivity by creating a new file
2020-10-02 17:59:04 +01:00
8dfa18373a
Merge branch 'dev' into 3D
2020-08-16 21:44:59 +10:00
vezza
9a1373599f
Typo fix
2020-08-16 13:26:27 +02:00
legoboyvdlp R
6a54b0b9a9
Merge branch 'dev' into 3D
2020-08-15 14:06:02 +01:00
legoboyvdlp R
7398cc155c
Attempt to correct case sensitivity
2020-08-13 20:55:36 +01:00
legoboyvdlp R
b6bd2f9de7
Change font to Mono, and ensure right screen size correct
2020-07-26 20:09:57 +01:00
Josh Davidson
45c514da5f
DCDU: Fix the whole thing not being properly graphiced
2020-07-26 14:55:09 -04:00
legoboyvdlp R
4871fcaac3
After speaking to Octal, prepare model / .svg for the canvas
2020-07-26 18:57:23 +01:00
semir
f4eb3c78a1
MODEL:Attempt to fix transparency issue DCDU-screen
2020-07-25 15:52:18 +02:00
semir
d7a1f54c06
MODEL:Missing DCDU glare object. Higher resolution for DCDU glare UV
2020-07-25 15:32:04 +02:00
semir
35215df7e8
MODEL:DCDU flipped normals on glare fix. DCDU buttons split
2020-07-25 11:50:19 +02:00
semir
fe0db190ac
MODEL:3D model of DCDU unit added to flight deck for CPDLC
2020-07-24 22:18:44 +02:00
semir
1aa41052be
MODEL:Further fitting of flightdeck/galley
2020-06-14 16:52:21 +02:00
semir
fc13bd622c
MODEL:Galley/Cabin floor/door now fits wit teh Flight Deck floor/door
2020-06-14 11:57:28 +02:00
semir
687e542e5f
MODEL:Fix-Flight Deck windows didn't export in last commit
2020-06-12 20:29:12 +02:00
semir
57c1085c90
MODEL:Removed gaps between Flight Deck and Fuselage/Pillars
2020-06-12 20:23:12 +02:00
legoboyvdlp R
b78c2293dd
Fix ATC mode knob
2020-05-16 16:17:02 +01:00
Jonathan Redpath
52c3893ee1
Irradiance improvements ( #134 )
...
* Add cockpit cubemaps; turn off irradiance effect, boost amb to maximum
* Revert ambient change
* Revert the revert
* Re-organize irradiance effect, add FCU
* Disabling cockpit shadows again... but irradiance has been improved
2020-05-09 15:11:22 +01:00
legoboyvdlp R
165e4f68f2
Move Pedestal_up to flightdeck.ac
2020-05-07 21:10:51 +01:00
legoboyvdlp R
f9b9932220
3D: remove offsets on audio / radio panels; and move DDRMI / brakes to main flightdeck.ac
2020-05-07 20:44:54 +01:00
legoboyvdlp R
e8a0d2e81e
3D: remove doubled vertices; smooth shading
2020-05-01 22:38:14 +01:00
Matthew Maring
c2089e80c1
Fix blurriness in chrono clock
2020-04-30 15:38:05 -04:00
legoboyvdlp R
6792699ddd
3D: Correct normals and smooth shading on flightdeck
2020-04-26 18:52:13 +01:00
legoboyvdlp R
9be870a71e
Mesh: smooth shading on some bits
2020-04-19 20:28:16 +01:00
legoboyvdlp R
41084eda14
Cleanup mesh - remove doubles
2020-04-19 19:47:57 +01:00
legoboyvdlp R
f20b316ef0
Model: add torch to torch pocket, smooth out sidebase 3D, and minor modifications to add an extra pocket on the captain's side near the tiller.
2020-04-19 13:29:56 +01:00