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16 commits

Author SHA1 Message Date
legoboyvdlp R
d290701784 Sound should also run at framerate as well 2021-02-08 16:14:41 +00:00
legoboyvdlp R
c65ab20ae4 Un-delete CFM FADEC 2020-11-28 15:57:56 +00:00
Josh Davidson
8d55eda2d4 Sim: Fix the view ordering, the walker now is properly again 2020-11-27 21:17:59 -05:00
Josh Davidson
730c0f3117 Sim: Refactor views system to be in more efficent code, and reset views everywhere, add new wing views 2020-11-27 12:13:47 -05:00
legoboyvdlp R
1ece6edb5b Set default chase distance to 60m rather than 80m. This will reduce the impact of a problem with shadow cascade ranges with Compsitor. 2020-11-22 20:43:48 +00:00
legoboyvdlp R
b8c255a2cd No need for separate livery nasal files 2020-07-11 20:45:43 +01:00
legoboyvdlp R
b0aa8e134f Splash screens by LemiCandy 2020-05-29 20:20:26 +01:00
Josh Davidson
e00b6a94a1 Control: Totally refactor Flaps/Slats system, add more detail 2020-05-11 22:40:59 -04:00
legoboyvdlp R
9095df292f Whitespace 2020-05-10 12:25:36 +01:00
legoboyvdlp R
d5616e84ad Cleanup -set .xmls; Model/X.xmls, checklists, add generic checklist marker 2020-05-10 12:21:24 +01:00
Josh Davidson
de5582eade Sim: Fix mistake 2020-04-27 10:26:46 -04:00
Josh Davidson
158e7286a9 Sim: Giving credit to all the wonderful people 2020-04-18 01:32:46 -04:00
legoboyvdlp R
fa9dd8baa3 Update limits to match TDCS 2020-04-17 12:37:25 +01:00
Jonathan Redpath
3f333570a3
Updates by vezza (#41)
* - wheels smoke
- wet sprays
- brakes temp (to be continued)
- Bugfix (A320-100 fuel system )

* setup wingflexer system

* Brakes temp improvements

* Bug fix: CFM engine nacelle animation
2019-12-02 18:25:19 +00:00
legoboyvdlp R
d8b6335eff Re-organize nasal folder 2019-11-16 12:12:36 +00:00
Josh Davidson
3ce57e9476 A320-family fork 2019-10-14 12:48:35 -04:00