Inuyaksa
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35b236ffa4
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Revert "preliminary for holding pattern support"
This reverts commit a42edcfc1f .
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2021-06-15 20:07:56 +02:00 |
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Inuyaksa
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a42edcfc1f
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preliminary for holding pattern support
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2021-06-14 22:47:11 +02:00 |
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legoboyvdlp R
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1827042f10
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Merge branch 'dev' into 3D
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2021-06-09 17:33:32 +01:00 |
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legoboyvdlp R
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aa3990d3d9
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Misc fixes + improvements to Nasal code; no real changes; only improved code quality
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2021-06-08 18:16:19 +01:00 |
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Josh Davidson
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0515ff4f66
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VC: Display shader overhaul
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2021-06-06 12:45:04 -04:00 |
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Josh Davidson
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fa1ace4da3
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Files: Merge dev
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2021-06-06 11:18:50 -04:00 |
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legoboyvdlp R
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439a7c7b50
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Terrain display: only show sea level water as cyan
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2021-05-22 13:18:21 +01:00 |
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Josh Davidson
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d5b0099aec
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Merge branch 'dev' into 3D
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2021-05-19 12:48:25 -04:00 |
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Inuyaksa
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6514a23aa7
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Merge branch 'terrain' into dev
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2021-05-18 21:25:32 +02:00 |
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legoboyvdlp R
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4b9166605d
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Leading / with setlistener
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2021-05-18 13:02:11 +01:00 |
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legoboyvdlp R
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3d68a55ef0
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Finally fix the electrical system display bug!
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2021-05-12 15:27:13 +01:00 |
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Josh Davidson
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5df1032bd1
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Control: Refine engine control law farther, fix and add flex logic, add limits indications properly
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2021-04-23 13:21:07 -04:00 |
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Inuyaksa
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ada64f22b7
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TERR - more consistent green areas display
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2021-04-11 23:19:25 +02:00 |
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Inuyaksa
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49376d15d2
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TERR - separated values from each ND
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2021-03-24 22:04:08 +01:00 |
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Inuyaksa
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188808ce3b
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TERR fix for mode/range change
On mode/range change display TERR only, hide numbers.
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2021-03-22 23:01:42 +01:00 |
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Inuyaksa
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ec7850ba37
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VOR frequency change detection
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2021-03-22 00:07:20 +01:00 |
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Inuyaksa
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1f10937713
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Some optimization with peak calc
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2021-03-22 00:06:33 +01:00 |
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Inuyaksa
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430746b590
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vor/adf fix and 000 at ND fresh start
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2021-03-03 22:54:43 +01:00 |
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Inuyaksa
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164726c371
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Update on terrain (low peak) and fix on VOR/ADF NM
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2021-03-03 22:34:38 +01:00 |
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Inuyaksa
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f3195ab41f
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fix for empty current leg (not nil)
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2021-03-02 22:18:57 +01:00 |
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Inuyaksa
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50ce4535a8
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mode/range change show/hide phases make a little short
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2021-03-02 19:04:53 +01:00 |
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Inuyaksa
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23b36c9cac
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TERR reposition
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2021-03-02 19:03:48 +01:00 |
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Inuyaksa
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4937aa8b69
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better flats detection
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2021-03-01 23:57:03 +01:00 |
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Inuyaksa
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24c90ebe93
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fix for VOR/ADF
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2021-03-01 23:56:26 +01:00 |
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Inuyaksa
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5a09088e53
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show terrr for almost flat peak areas
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2021-03-01 21:42:28 +01:00 |
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Inuyaksa
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d53003e43d
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green arrows for ADF on ND
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2021-03-01 21:41:29 +01:00 |
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Inuyaksa
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f7adf7d2f5
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Peak level terrain update
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2021-02-28 22:22:36 +01:00 |
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Inuyaksa
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6996931252
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VOR/ADF arrow and distance update
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2021-02-28 22:22:07 +01:00 |
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Inuyaksa
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e84d54ff90
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Mode/range change - hide trkInd on transition
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2021-02-25 21:50:06 +01:00 |
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Inuyaksa
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977ffafb66
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ND range/mode change modifications, transition hides all route/vor elements
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2021-02-25 19:06:38 +01:00 |
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Inuyaksa
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7bc27a893e
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added TERR AHEAD with color
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2021-02-25 00:12:04 +01:00 |
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Inuyaksa
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ec429b8c83
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detection for GPWS alert modes
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2021-02-24 23:00:46 +01:00 |
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Inuyaksa
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42adeb85ed
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Display range/mode change msg on ND
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2021-02-23 23:18:21 +01:00 |
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Inuyaksa
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f74281235c
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out from func
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2021-02-23 23:17:20 +01:00 |
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Inuyaksa
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8adc2f3868
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fix for trafficGroup on efis 0 missing
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2021-02-23 20:50:37 +01:00 |
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Inuyaksa
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e2c5d2ac22
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fix for vor if not set (rotation before setvisible)
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2021-02-22 23:58:45 +01:00 |
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Inuyaksa
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4ae7bc1a27
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terr-on-nd onyl id not plan
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2021-02-22 22:34:57 +01:00 |
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Inuyaksa
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4db7d57ffa
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update cyan tile
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2021-02-22 22:34:20 +01:00 |
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Inuyaksa
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a456722d60
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remove old color tiles
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2021-02-22 22:34:08 +01:00 |
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Inuyaksa
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7774678ac0
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color tiles update
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2021-02-22 21:18:35 +01:00 |
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Inuyaksa
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50efa9560f
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update on green bands calc, altitude expeted at 30s on negative vertical speed
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2021-02-22 21:18:22 +01:00 |
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Inuyaksa
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fd76d82714
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display range fix
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2021-02-21 23:01:20 +01:00 |
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Inuyaksa
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86bac0ab79
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Optimize encoding for tiles and fix some greenish colors
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2021-02-21 17:00:14 +01:00 |
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Inuyaksa
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d389fa82a1
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Better climb and hi ref altitude green levels computation
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2021-02-21 16:59:17 +01:00 |
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Inuyaksa
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94f95045d7
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Some fixes for VOR arrows easing
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2021-02-21 16:57:25 +01:00 |
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Inuyaksa
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b2eeb04ada
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better yellow lite
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2021-02-19 23:47:54 +01:00 |
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Inuyaksa
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cbb633264d
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ease for VOR arrows
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2021-02-19 23:40:58 +01:00 |
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Inuyaksa
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789930a560
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test on GPWS alert
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2021-02-19 23:40:43 +01:00 |
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Inuyaksa
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2a46f55c0f
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better cyan/sea tile
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2021-02-19 23:40:22 +01:00 |
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Inuyaksa
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2864667ef8
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better hi/lo ref transition, props changed
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2021-02-19 00:17:21 +01:00 |
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Inuyaksa
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a3d1bb8b50
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Manage fly phases for hi/lo aircraft reference
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2021-02-18 00:03:33 +01:00 |
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Inuyaksa
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d1433bfde7
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New set of tiles
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2021-02-18 00:02:18 +01:00 |
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Inuyaksa
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5c7b927692
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enabled MAP mode
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2021-02-18 00:01:53 +01:00 |
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Inuyaksa
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b601fd7c2c
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high/low aircraft relative altitude modes
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2021-02-17 00:30:26 +01:00 |
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Inuyaksa
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ca09f258c2
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fix on altitude reference and first ECAM bind (not working)
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2021-02-15 23:59:00 +01:00 |
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Inuyaksa
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ce38936d6a
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Merge remote-tracking branch 'upstream/dev' into terrain
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2021-02-15 23:12:46 +01:00 |
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Inuyaksa
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77aa7b2429
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display water and some optimization on reference calculations
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2021-02-15 23:12:07 +01:00 |
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Inuyaksa
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91fb47704e
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ND separation left/right
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2021-02-14 23:50:34 +01:00 |
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Inuyaksa
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384c629db0
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optimization on speed
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2021-02-14 23:11:52 +01:00 |
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Inuyaksa
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3f16a74537
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fix update hz - display HI/LO on ND
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2021-02-14 21:02:32 +01:00 |
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vezza
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8ba0263978
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Chrono on ND (both sides)
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2021-02-14 21:01:00 +01:00 |
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Inuyaksa
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112eff4462
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skip not visible ft tiles and minor range zoom out
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2021-02-13 23:57:09 +01:00 |
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Inuyaksa
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5bd45e0709
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range changed
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2021-02-13 23:21:56 +01:00 |
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Inuyaksa
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767d98f42c
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radar position fixed and range shorted
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2021-02-13 23:00:50 +01:00 |
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Inuyaksa
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7fac5114e8
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fix above colors
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2021-02-13 17:06:04 +01:00 |
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Inuyaksa
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0026a6e3a3
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code update - radar clean func
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2021-02-13 11:21:29 +01:00 |
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Inuyaksa
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767cbb5918
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reverse beacon radar side
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2021-02-13 00:39:38 +01:00 |
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Inuyaksa
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f2034e0482
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Tech version of terrain radar works (at most)
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2021-02-13 00:38:43 +01:00 |
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Inuyaksa
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c179372ce4
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enable print for debuging
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2021-02-12 00:23:26 +01:00 |
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Inuyaksa
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27b9f47373
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prototype for terrain on ND
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2021-02-11 23:46:04 +01:00 |
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legoboyvdlp R
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4a8dd54f9e
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Add experimental TCAS layer which should not negatively impact performance like the last one by tdammers
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2021-02-03 17:10:05 +00:00 |
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Inuyaksa
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7c75030bd3
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litlle optiomizations
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2021-01-31 23:05:03 +01:00 |
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Inuyaksa
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fc643b5f4a
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a little position fix on ND text GS/TAS
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2021-01-31 17:39:06 +01:00 |
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Inuyaksa
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5cbdeda625
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fix char : in GMT string
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2021-01-31 14:38:14 +01:00 |
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Inuyaksa
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b5ddaf0169
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More smooth easing on compass and little change on ND (wind arrow + GS/TAS size)
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2021-01-31 13:58:41 +01:00 |
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Inuyaksa
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c6568ace49
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More realisting compass easing
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2021-01-31 11:23:33 +01:00 |
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Inuyaksa
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d017a55d1c
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heading bug lateral labels and easing on compass
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2021-01-30 21:57:43 +01:00 |
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legoboyvdlp R
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9b45e4d675
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It was necessary to manually call predicates to update RTE layers
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2020-11-07 19:07:55 +00:00 |
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legoboyvdlp R
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682adfd7b0
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Hide layers when in failed mode
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2020-11-07 14:52:39 +00:00 |
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legoboyvdlp R
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7d77279fe6
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Bugfixes, enable ATT HDG switch
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2020-11-07 14:35:31 +00:00 |
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legoboyvdlp R
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9a98276803
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Now works
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2020-11-05 20:58:25 +00:00 |
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legoboyvdlp R
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fcc6331556
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Merge branch 'dev' into alignND
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2020-11-02 23:51:40 +00:00 |
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legoboyvdlp R
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48d5a25260
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Map not aligned, somewhat working
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2020-11-02 20:37:43 +00:00 |
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legoboyvdlp R
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42a17b5149
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Also on RHS ND
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2020-10-22 16:47:38 +01:00 |
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legoboyvdlp R
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0f4f39e04a
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Secret
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2020-10-22 16:25:45 +01:00 |
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75a0ba7655
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ND align overlay by MiSKLaCH, see #182. Missing logic
Signed-off-by: fly <merspieler@airmail.cc>
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2020-10-20 02:59:33 +11:00 |
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legoboyvdlp R
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cbc237bbb6
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Bugfix the navdisplay. Also, fix sound
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2020-05-30 20:03:43 +01:00 |
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legoboyvdlp R
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886a13cd79
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Very minor change to navdisplay - make sure it always inherits from correct parent class
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2020-05-16 23:32:17 +01:00 |
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legoboyvdlp R
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eeb25f2217
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Navdisplay: enable PLAN scrolling; correct scrolling on F-PLN page in MCDU; remove legacy files from navdisplay; correct bug in waypoint displaying where waypoints wouldn't be deleted
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2020-05-13 16:41:13 +01:00 |
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legoboyvdlp R
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ff1b5138eb
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Displays: fix effect (remove weird shadows that sometimes happen)
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2020-05-10 11:41:37 +01:00 |
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legoboyvdlp R
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4e6e20bca2
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Move canvas displays to absolute positions
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2020-05-08 12:44:00 +01:00 |
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legoboyvdlp R
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b9f1bc9d79
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Minor thing that doesn't change anything
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2020-05-07 00:06:24 +01:00 |
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legoboyvdlp R
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3c793c44e1
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Remove debug output in ND
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2020-04-29 00:40:16 +01:00 |
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0e89bc9bcd
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Fix deprecated printlog warning
Signed-off-by: fly <merspieler@airmail.cc>
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2020-04-22 14:40:25 +00:00 |
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cb3b573367
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Show 7.5 on the outer circle on the ND when at 10nm and in ARC mode
Signed-off-by: fly <merspieler@airmail.cc>
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2020-04-22 14:36:35 +00:00 |
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Josh Davidson
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60bdf8f08e
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GIT: Update 2019 to 2020
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2020-04-18 01:36:46 -04:00 |
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Josh Davidson
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158e7286a9
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Sim: Giving credit to all the wonderful people
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2020-04-18 01:32:46 -04:00 |
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d3fb74ef6f
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Reduce default dust level
Signed-off-by: fly <merspieler@airmail.cc>
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2020-04-13 12:22:53 +00:00 |
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5c8602a8b3
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Added display effect. Need tuening and dynamically changing of the contrast property
Signed-off-by: fly <merspieler@airmail.cc>
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2020-04-12 10:48:53 +00:00 |
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legoboyvdlp R
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2297da9975
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Merge branch 'dev' into FMGC
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2020-03-25 20:47:04 +00:00 |
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