Jonathan Redpath
a4dac2ca0c
Change to integer thrust mode representation
2022-04-26 20:40:10 +01:00
Jonathan Redpath
43efcc398d
Optimise E/WD display
2022-04-26 20:40:06 +01:00
Jonathan Redpath
59aa128ffa
Optimize IESI
2022-04-26 20:39:35 +01:00
Jonathan Redpath
ecb430f621
Wheel
2022-04-26 20:39:32 +01:00
Jonathan Redpath
016bd67766
Hyd / press
2022-04-26 20:39:29 +01:00
Jonathan Redpath
60db60c585
FCTL / FUEL
2022-04-26 20:39:25 +01:00
Jonathan Redpath
68dbe1ad5e
Cond / door / elec
2022-04-26 20:39:22 +01:00
Jonathan Redpath
bfb332c31a
Remove debug info
2022-04-26 20:39:20 +01:00
Jonathan Redpath
f46912150d
Improve bleed / cond page efficiency -- and fix that the hot air valve still worked after failure
2022-04-26 20:39:18 +01:00
Jonathan Redpath
5948d71637
Fix APU Hertz parameter
2022-04-26 20:39:16 +01:00
Jonathan Redpath
64b5e9ee15
Rewrite APU page to improve efficiency (proof of concept for future
...
updates). 25% improvement in average update time + considerably reduce
frequency and magnitude of update spikes
2022-04-26 20:39:14 +01:00
Jonathan Redpath
dab0c97edd
Rewrite the bottom of the system display update code
2022-04-26 20:39:12 +01:00
semir
f3d66d34ef
Extensive texture work.
...
Mesh work.
Torches separated for both cpt/fo.
Headset hanger on cpt side separated for clickable object to hide headset.
Glare/markings objects for EFB separated to allow animation with the windows.
2022-04-26 20:08:31 +02:00
Jonathan Redpath
c1881b8ba4
Change to integer thrust mode representation
2022-04-26 18:48:34 +01:00
Jonathan Redpath
8591bf30c9
Merge branch 'dev' into 3D
2022-04-26 18:39:30 +01:00
Jonathan Redpath
46c5d595f8
Optimise E/WD display
2022-04-26 18:35:57 +01:00
Jonathan Redpath
236e260703
Merge branch 'dev' into 3D
2022-04-25 16:32:09 +01:00
Jonathan Redpath
9dbaa4cea5
Optimize IESI
2022-04-23 13:57:56 +01:00
Jonathan Redpath
4e5a2a0991
Wheel
2022-04-23 12:34:52 +01:00
Jonathan Redpath
f020da9bc4
Hyd / press
2022-04-21 20:57:10 +01:00
Jonathan Redpath
96a251eff2
FCTL / FUEL
2022-04-21 20:48:44 +01:00
Jonathan Redpath
d55f4b34d3
Cond / door / elec
2022-04-21 16:02:39 +01:00
Jonathan Redpath
ecdea928ee
Remove debug info
2022-04-20 21:23:27 +01:00
Jonathan Redpath
9d94182f30
Improve bleed / cond page efficiency -- and fix that the hot air valve still worked after failure
2022-04-20 21:22:33 +01:00
Jonathan Redpath
91891e5955
Fix APU Hertz parameter
2022-04-20 14:20:57 +01:00
Jonathan Redpath
82a8622fc5
Rewrite APU page to improve efficiency (proof of concept for future
...
updates). 25% improvement in average update time + considerably reduce
frequency and magnitude of update spikes
2022-04-20 13:58:14 +01:00
Jonathan Redpath
4d63d45c0d
Rewrite the bottom of the system display update code
2022-04-19 18:15:23 +01:00
Jonathan Redpath
2f8bdb28d7
Merge branch '3D' into 3D-flightdeck
2022-04-19 17:28:02 +01:00
Josh Davidson
ca198b718c
FMGC: Quick fix in valpha calculation
2022-04-11 21:33:24 -04:00
Josh Davidson
6f829acacc
FMGC: rework of alphaprot/max try 1, Control: Reduce upwards authority nearing stall alpha
2022-04-11 21:32:13 -04:00
Josh Davidson
fe53c4d753
Control: Fix buggy and wrong spoiler roll commands, inhibit overspeed prot in stall
2022-04-11 20:17:06 -04:00
Jonathan Redpath
e8ae551d9a
Merge branch '3D' into 3D-flightdeck
2022-04-09 11:55:46 +01:00
0764a0f1ee
Merge pull request #266 from ltoenning/new_lighting
...
Use compositor lights for strobes and nav lights if available
2022-04-05 22:43:17 +02:00
Lars Toenning
702dab4fef
Use compositor lights for nav/strobes when available
2022-04-05 21:39:31 +02:00
Lars Toenning
85b2edba23
Use correct strobe effect
2022-04-02 23:52:05 +02:00
semir
72d78df4e6
FO autoland buttons(plug) correction
2022-04-02 15:52:48 +02:00
semir
3dfbc11b0e
Guards hinges integrated into fd_main
...
Material issues fixed
Texture, UV work
2022-04-02 14:48:51 +02:00
semir
ca55370638
ND range and mode marks animations added
...
Texture work
2022-04-02 13:13:35 +02:00
semir
f929ea0120
Texture and UV work
...
UV for leather parts organized
Missing screws for EFB, some mesh corrections
Visors unwrapped, textured and named
2022-03-31 18:25:28 +02:00
semir
bc13256e75
FCU ND/Range knobs marks
...
New fcu_panel_emit object and texture
EFB glare
Extensive base texture work
Some UV changes
2022-03-27 20:59:01 +02:00
Josh Davidson
b6af0fab1a
FMGC: Redo bank limit logic on better
2022-03-27 13:23:39 -04:00
f88138da9e
Added AOA vanes ot canvas livery
...
Signed-off-by: fly <merspieler@airmail.cc>
2022-03-26 18:21:42 +01:00
Jonathan Redpath
d75f02422f
FCU panel glare
2022-03-24 13:48:07 +00:00
Jonathan Redpath
b2793c858b
Move FPV and DME distance to updateManager
2022-03-21 14:00:20 +00:00
Jonathan Redpath
bc179e508f
Experimental battery voltage canvas
2022-03-21 10:50:54 +00:00
Jonathan Redpath
31e486567b
PFD: split the horizon translate animations
2022-03-21 10:32:00 +00:00
semir
f4c41ca18c
OVH and pedestal panel screws on one object, beginning UV cleanup to join with fd_main object.
...
Battery voltage canvas screens added.
IAE N1 MODE switches and guards named.
ELT Switch+parts named, separated.
Some texture/material issues fixed.
2022-03-21 00:04:21 +01:00
Jonathan Redpath
692b6dca2b
PFD: revise some code for efficiency
2022-03-20 17:27:11 +00:00
semir
ac912751df
Missed one ACP glare object in previous commit
2022-03-19 17:15:19 +01:00
semir
a900c8ebff
ACP markings/glare object location corrected.
...
FO tiller markings joind with main glare object thus controllable.
2022-03-19 17:09:44 +01:00