semir
07ef3c27fd
MODEL:Missing radio altimiter antennas added. Minor UV fixes
2020-12-17 11:27:56 +01:00
legoboyvdlp R
b3c7553bc0
SWiss livery: switch to default white eng tex
2020-12-12 21:54:54 +00:00
legoboyvdlp R
9a846b50d7
Add standard engine white textures
2020-12-12 20:23:28 +00:00
legoboyvdlp R
830108dc8c
What was this
2020-12-06 15:16:18 +00:00
legoboyvdlp R
6afd03f121
Merge branch 'dev' into 3D
2020-12-04 18:35:18 +00:00
legoboyvdlp R
2477187dc7
Lower ECAM: display of gross weight now comes from FMGC. So it is dashed in phase 1, and also in future will be inaccurate if you enter bad ZFW
2020-12-04 18:34:52 +00:00
semir
3a3bbc5799
Minor fuse placards update, addition for IAEV2500 and CFM56
2020-12-03 20:28:38 +01:00
legoboyvdlp R
f2d495ca34
Temporary add copy of SWR engine texture as a generic white CFM
2020-12-02 21:24:30 +00:00
semir
414cda8d77
MODEL:More intuitive locations of door rails UV map for easier painting. Minor UV fixes.Attemp to fix belly antenna base z-fighting
2020-12-02 10:00:58 +01:00
Josh Davidson
3c73dcb13c
Merge 3D
2020-12-01 11:33:13 -05:00
Josh Davidson
449ae8345a
Merge branch 'dev' into 3D
2020-12-01 11:26:52 -05:00
vezza
879deba025
Hydraulic and brake system improvements
...
- loss of braking if no hydraulic pressure;
- code restyling;
2020-11-30 00:13:43 +01:00
legoboyvdlp R
d6d654afbf
Merge branch 'dev' into 3D
2020-11-29 21:40:08 +00:00
legoboyvdlp R
c9d13ca14b
CPDLC: add free text page
2020-11-29 16:58:38 +00:00
legoboyvdlp R
6395049f2c
Add folders for PW / CFM NEO / CFM-100
2020-11-29 14:47:41 +00:00
legoboyvdlp R
94225f512c
Merge branch 'dev' into 3D
2020-11-29 14:40:21 +00:00
legoboyvdlp R
60969bba6e
Bugfix upper ECAM
2020-11-29 14:39:03 +00:00
legoboyvdlp R
05e992132d
Add G-force indication to the SD
2020-11-29 13:17:56 +00:00
legoboyvdlp R
9905cc803f
Merge branch 'dev' into 3D
2020-11-28 19:27:39 +00:00
legoboyvdlp R
bc445a1eaa
Optimization of the systems loop. Remove most of the excess code in libraries.nas, replaced with jsb / updateManager
2020-11-28 13:40:33 +00:00
legoboyvdlp R
fe1cd02937
Optimization of the BLEED Lower ECAM page, fix menubar help item
2020-11-27 16:27:17 +00:00
legoboyvdlp R
4020ff6beb
Optimization of the BLEED Lower ECAM page, fix menubar help item
2020-11-27 16:25:46 +00:00
legoboyvdlp R
daa5bc5bcc
Merge branch 'dev' into 3D
2020-11-27 13:56:25 +00:00
vezza
8ff4d1d662
Hydraulic and brake system improvements
...
- fix parking brake gauge indication;
- fix accumulator pressure;
- accumulators now provides 7 full brakings to get depressurized.
2020-11-27 00:00:50 +01:00
legoboyvdlp R
cd141f357f
Merge branch 'dev' into 3D
2020-11-26 20:47:55 +00:00
legoboyvdlp R
b75fbce2a1
Optimization
2020-11-26 19:31:18 +00:00
legoboyvdlp R
d803796f6b
ELEV fault messages + separate ALTN and direct law warning
2020-11-26 19:05:41 +00:00
legoboyvdlp R
2bb5ec6578
MAN PITCH TRIM is controlled now by elevator fault.
2020-11-26 17:53:04 +00:00
legoboyvdlp R
55e4dac6ac
FBW: FCTL pitch axis rework. Add FBW dependency to ailerons (ELAC 1 / 2 / SEC 1 / SEC 2 required). Add THS JAM failure. Add hydraulic dependency to the stabalizer.
2020-11-26 17:20:34 +00:00
legoboyvdlp R
2dc42e388c
Ailerons are controlled by ELACs.
2020-11-25 21:39:16 +00:00
legoboyvdlp R
20b4d4e767
Fix MMO not showing on PFD
2020-11-24 19:21:58 +00:00
legoboyvdlp R
c7ba88dc23
PFD: only show MAN PITCH TRIM msg when in flight.
2020-11-23 23:48:47 +00:00
legoboyvdlp R
c6d607e6b2
Landing gear warning light, add emission animation and electrical dependency
2020-11-23 20:18:28 +00:00
legoboyvdlp R
b94e19bd67
Fix serious bug on First officer PFD
2020-11-23 19:28:23 +00:00
legoboyvdlp R
8fd1c836e6
Negative altitude indication on PFD
2020-11-23 19:22:56 +00:00
legoboyvdlp R
56955bebc4
Per photo reference, the ground reference bar should use radio altimeter rather than barometric altimeter, consequently is independent of the altimeter setting.
2020-11-23 19:09:44 +00:00
Josh Davidson
46b439571e
DU: Fix bug where PFD update the slow too much timesgit add .!
2020-11-23 13:00:01 -05:00
Josh Davidson
49140e440c
temp fdm shit
2020-11-23 12:54:32 -05:00
vezza
4b58edb995
Hydraulic and brake systems improvements:
...
- fix flightdeck brakes pressure indicator's bug;
- disable autobrake if antiskid is disabled or green pressure is low/missing;
- set hydraulic brakes snd accumulator's pressure;
to be done: set brake power according to brake's pressure
2020-11-23 02:29:46 +01:00
Matthew Maring
3d5a58d2ee
Improve uninitialized FUELPRED page
2020-11-22 14:57:38 -05:00
legoboyvdlp R
947428d34c
Merge branch 'dev' into 3D
2020-11-22 17:32:13 +00:00
legoboyvdlp R
3582325aa4
ADIRS: make it that PFD comes online after ~25 seconds of align per video reference. FBW: make it that failures can be reverted. So if failure condition ends, you go back to normal law. Please report any problems!
2020-11-22 17:28:35 +00:00
legoboyvdlp
cc30832e49
Merge changes to cabin alert ( #194 )
...
* MiSKLaCH Mods
* Original announcements which have been replaced
* Fix sound
Co-authored-by: MiSKLaCH <misklach@gmail.com>
2020-11-20 17:27:49 +00:00
legoboyvdlp R
1a9c14856f
Enable Compositor shadow mapping
2020-11-17 19:39:59 +00:00
legoboyvdlp R
5264de9b7f
Use framecount technique to improve performance
2020-11-16 22:55:11 +00:00
legoboyvdlp R
d8a962d969
Switch ECAM controller to Emesary
2020-11-16 21:59:53 +00:00
legoboyvdlp R
b171018c27
Emesary: add ECAM subsystem; fix potential bug-causer in IESI.
2020-11-16 21:34:01 +00:00
legoboyvdlp R
1991d5b60d
Merge branch 'dev' into 3D
2020-11-15 16:26:28 +00:00
legoboyvdlp R
497364fbfd
Bugfix APU that would fail to start due to not being synced with JSBSim perfectly
2020-11-08 17:52:56 +00:00
legoboyvdlp R
9b45e4d675
It was necessary to manually call predicates to update RTE layers
2020-11-07 19:07:55 +00:00
legoboyvdlp R
682adfd7b0
Hide layers when in failed mode
2020-11-07 14:52:39 +00:00
legoboyvdlp R
7d77279fe6
Bugfixes, enable ATT HDG switch
2020-11-07 14:35:31 +00:00
legoboyvdlp R
21f8f7ea9c
Merge branch 'dev' into alignND
2020-11-07 13:59:49 +00:00
legoboyvdlp R
6baf63c35c
Emesary IESI: fix bugs
2020-11-07 13:57:16 +00:00
legoboyvdlp R
d7c297a0b7
Emesary IESI
2020-11-07 01:22:06 +00:00
semir
78bb31aae7
MODEL/TEXTURE:Aft doors placards added. Minor fix for flap UV map
2020-11-06 19:00:21 +01:00
legoboyvdlp R
9a98276803
Now works
2020-11-05 20:58:25 +00:00
legoboyvdlp R
dcbc72b2a7
Merge branch 'dev' into 3D
2020-11-05 19:13:21 +00:00
semir
31d9cb42f1
TEXTURE:Forgot to push the placards texture itself for the last commit, where's my memory expansion cartridge...
2020-11-03 19:48:39 +01:00
semir
aee5d15760
MODEL/TEXTURE:Text placards now removed from fuse-main onto separate object(s) for better readability even on low res textures
2020-11-03 19:06:04 +01:00
legoboyvdlp R
fcc6331556
Merge branch 'dev' into alignND
2020-11-02 23:51:40 +00:00
legoboyvdlp R
48d5a25260
Map not aligned, somewhat working
2020-11-02 20:37:43 +00:00
legoboyvdlp R
97dc7f73ce
Bugfix reverser 1 display
2020-11-01 23:06:00 +00:00
legoboyvdlp R
ce8df0eb5e
Remove extra part on A320 PFD
2020-11-01 21:03:48 +00:00
legoboyvdlp R
ef3bc019ae
Improve FADEC power on the E/WD display, so that you don't get out of sync; also make sure that the TLA indicator disappears when it should
2020-10-30 21:30:35 +00:00
legoboyvdlp R
1d7ee06abb
In N1 mode, hide the EPR TLA
2020-10-29 12:10:46 +00:00
legoboyvdlp R
ceb2abc258
IAE display finished
2020-10-29 01:10:35 +00:00
legoboyvdlp R
aaafb2d1b1
WIP IAE
2020-10-29 00:50:20 +00:00
legoboyvdlp R
68eb32ea27
Bugfix a couple of runtime errors
2020-10-28 22:54:56 +00:00
legoboyvdlp R
299ca83498
Make slat alpha lock more efficient - don't use properties; use variables and props.UpdateManager
2020-10-28 18:31:31 +00:00
legoboyvdlp R
d550bf84fb
Fix power transients
2020-10-28 18:11:19 +00:00
legoboyvdlp R
5d561b851c
Add test page again
2020-10-28 17:38:08 +00:00
legoboyvdlp R
def546d04f
Updates and improvements to Emesary code. Fix bugs. Everything ported for CFM. All works. Add memoized update to ensure efficiency is maximum.
2020-10-28 16:03:20 +00:00
legoboyvdlp R
29459ee55f
Fix typo, port ECAM
2020-10-28 01:13:26 +00:00
legoboyvdlp R
ca64787a27
Finish upper ECAM. Still bug with thrust limit.
2020-10-28 01:06:12 +00:00
legoboyvdlp R
d1b65655ba
Most of the engine parameters ported.
2020-10-28 00:53:52 +00:00
legoboyvdlp R
6bb53d70d1
Add framework for new Emesary based display framework. This is based off work by Richard Harrison on the F-15, making use of the FrameNotification concept
2020-10-27 23:29:07 +00:00
legoboyvdlp R
3b3c35e05c
Merge branch 'dev' into 3D
2020-10-27 14:49:14 +00:00
legoboyvdlp R
6c5030d813
Bugfix the roll on IESI, and add pitch arrows
2020-10-26 20:31:30 +00:00
legoboyvdlp R
30d7d2841a
Merge branch 'dev' into 3D
2020-10-26 00:15:55 +00:00
legoboyvdlp R
1e97243ce4
PFD: fix bug with the arrows being non-mathematically offset
2020-10-26 00:12:06 +00:00
legoboyvdlp R
2fb762a0c9
Merge branch 'dev' into pfd-rework
2020-10-25 23:47:18 +00:00
legoboyvdlp R
b1b2143c0b
Better ASI scale, add roll markings on IESI
2020-10-25 18:14:29 +00:00
legoboyvdlp R
b273f23d40
Fix pitch scale on IESI. Various improvements
2020-10-25 17:10:34 +00:00
legoboyvdlp R
45bcfe1392
IESI brightness control
2020-10-25 15:43:40 +00:00
legoboyvdlp R
235c9c3ef7
Improvements to IESI: enable ATT RESET button which when held for 2 seconds will trigger a reinit for 10 seconds; add limitations to altitude scale; add negative text; add a more realistic mach simulation
2020-10-25 15:21:38 +00:00
legoboyvdlp R
4728547a9d
Merge branch '3D' of github.com:legoboyvdlp/A320-family into 3D
2020-10-25 14:28:03 +00:00
legoboyvdlp R
a169c4bd1d
Merge branch 'dev' into 3D
2020-10-25 14:17:42 +00:00
legoboyvdlp R
b1d8771fe2
Fix engine panel texture (thanks @Newo)
2020-10-25 13:02:34 +00:00
legoboyvdlp R
868b6c9610
AOC CONFIG page. Bugfixes. ECAM memo for the AOC system, also you need to input flight number now to have a working AOC
2020-10-24 19:09:49 +01:00
legoboyvdlp R
a867cfc4c9
Save server selection. Improve parser to remove any lowercase char or comma (invalid)
2020-10-24 15:07:23 +01:00
legoboyvdlp R
d599e1ffc5
MCDU: add working ATIS fetcher
2020-10-24 14:07:15 +01:00
legoboyvdlp R
5c60cafb68
Add ability to display ATIS in MCDU
2020-10-23 20:38:12 +01:00
legoboyvdlp R
93cf903128
Show ATIS code + time
2020-10-23 18:18:55 +01:00
legoboyvdlp R
58a4136e4e
Add ATIS fetching code. You can't see it in the MCDU yet; however the fetching page work
2020-10-23 14:49:01 +01:00
legoboyvdlp R
7990e8349a
MCDU: change the way WEATHER REQUEST works slightly, based off video reference. Now, it will return to AOC page, and after some time say WX UPLINK. Also, promp on 6R on AOC page to go to last message. And make dummy ATIS page.
2020-10-22 21:21:04 +01:00
legoboyvdlp R
42a17b5149
Also on RHS ND
2020-10-22 16:47:38 +01:00
legoboyvdlp R
0f4f39e04a
Secret
2020-10-22 16:25:45 +01:00
semir
79ad80f5d6
TEXTURE:Minor FCU texture symmetry/align issues fixed
2020-10-21 17:00:09 +02:00
legoboyvdlp R
8069ebae11
Merge branch 'dev' into pfd-rework
2020-10-20 18:55:06 +01:00
legoboyvdlp R
26205d7bec
Merge branch 'dev' into 3D
2020-10-20 01:23:00 +01:00
ff04ea3853
Woops... no need for that debug print
...
Signed-off-by: fly <merspieler@airmail.cc>
2020-10-20 03:49:19 +11:00
643018829d
Fix issue
...
Signed-off-by: fly <merspieler@airmail.cc>
2020-10-20 03:46:55 +11:00
75a0ba7655
ND align overlay by MiSKLaCH, see #182 . Missing logic
...
Signed-off-by: fly <merspieler@airmail.cc>
2020-10-20 02:59:33 +11:00
8c490c0840
Merge gilly/FPV without svg
...
Signed-off-by: fly <merspieler@airmail.cc>
2020-10-20 02:56:30 +11:00
legoboyvdlp R
7fcfff4ad3
Canvas QRH
2020-10-19 15:22:24 +01:00
legoboyvdlp R
98c2110b85
Merge branch 'dev' into 3D
2020-10-18 19:34:05 +01:00
legoboyvdlp R
c95912fa8b
ATSU: add server switching for METAR server; add ATIS subsystem. However it is not yet connected to MCDU. That comes next week.
2020-10-16 21:37:30 +01:00
semir
1a030c1afb
MODEL/TEXTURE:Added small detail to inner wing, UV reorganization for some parts. Color changes and details added
2020-10-16 14:35:33 +02:00
legoboyvdlp R
d3c69a97a3
Merge branch 'dev' into 3D
2020-10-15 17:59:27 +01:00
legoboyvdlp R
2e5736860c
Show DC BAT in XX when the battery switches are off, hence the BCL aren't powered
2020-10-15 17:58:49 +01:00
legoboyvdlp R
75a927a46b
Particles: correct IAE moisture z-positon
2020-10-15 17:01:49 +01:00
legoboyvdlp R
f46d787533
Merge branch 'dev' into 3D
2020-10-15 16:56:30 +01:00
semir
e2452d2408
TEXTURE:One livery still had black light-fixed
2020-10-14 22:03:04 +02:00
semir
42a9f3cc99
TEXTURE:Lights are no longer black. Dirt back on engines back(except unpainted)
2020-10-14 21:38:35 +02:00
legoboyvdlp R
68593890bf
Add auto-switching for the AC ESS after three seconds; also correct switch control power to ac1 / ac2
2020-10-14 15:32:58 +01:00
legoboyvdlp R
aed192c7ae
Same thing for APU
2020-10-14 15:13:24 +01:00
legoboyvdlp R
117f0256f8
Electrical: GCU should be powered by PMG or by DC BAT bus. Therefore, you can control with GEN pb sw if you have PMG volts _or_ if you have DC BAT. Also, disc power is on DC BAT, not DC ESS, even though indication is on ESS. Typically weird Airbus
2020-10-14 00:32:24 +01:00
legoboyvdlp R
59c092a5bd
IDG improvements:
...
1) restrict disconnection with underspeed condition (14%)
2) Fire pushbutton should deactivate, not disconnect IDG. Therefore, it opens the GCR rather than setting input rpm to zero.
3) Generator comes online at 52% N2 (4730 RPM)
4) Wider range of acceptable frequencies per AMM
5) Gen faults latch -- allows for potential restoration upon reset of the generator switch
6) CSD: restrict rpm range between 4500 -- 9120 rpm
2020-10-13 23:53:15 +01:00
legoboyvdlp R
8107bb73f5
New OH panel pushbutton sound
2020-10-13 20:50:22 +01:00
semir
ed7555da3d
TEXTURE:Minor fixes, removal of dirt on the unpainted livery
2020-10-13 11:57:54 +02:00
legoboyvdlp R
37dc0c4ae9
Add DCDU powerup sequence
2020-10-12 21:14:40 +01:00
legoboyvdlp R
ed49a64199
Last set of arrows
2020-10-12 19:29:31 +01:00
semir
400bd3da26
MODEL/TEXTURE:Better fitting to surface and UV map for elevator static dischargers. Added radome latches/locks, darker color for spoiler hinges,etc on all textures.
2020-10-12 20:17:05 +02:00
legoboyvdlp R
01af5caad3
Bottom arrow
2020-10-12 19:09:02 +01:00
legoboyvdlp R
69a7302f04
Merge branch 'dev' into 3D
2020-10-11 20:52:42 +01:00
legoboyvdlp R
040a49ae2d
Merge branch 'dev' into 3D
2020-10-11 20:17:31 +01:00
legoboyvdlp R
df3ac8ed33
Arrowssss
2020-10-11 20:13:06 +01:00
legoboyvdlp R
e1bf8e972f
Add non-linear pitch scale to PFD.
2020-10-11 17:45:28 +01:00
legoboyvdlp R
207c24c430
PFD: move the X X and = =
2020-10-11 16:56:03 +01:00
legoboyvdlp R
3a64392d51
New PFD non-linear pitch scale
2020-10-11 14:19:05 +01:00
Josh Davidson
433fe4ca0e
Control: Refactor cockpit elevator trim clickspots to properly control the trim, fixes #150
2020-10-10 20:23:41 -04:00
legoboyvdlp R
53e46ae8d2
Add IDG guards
2020-10-10 21:01:24 +01:00
legoboyvdlp R
46f810b48b
Bugfix -- hide rather than show the stall warning alpha bars
2020-10-10 20:33:51 +01:00
legoboyvdlp R
78e4597ff2
Ground reference bar on PFD should obscure the altitude window. Even if its annoying.
2020-10-10 20:28:20 +01:00
legoboyvdlp R
b02cc4e61f
Hide all FAC warnings on PFD when FAC1+2 failed, replace with SPD LIM red alert
2020-10-10 20:20:24 +01:00
legoboyvdlp R
0829f51377
SPD LIM displayed on captain's PFD if there is a dual FAC failure
2020-10-10 19:50:10 +01:00
legoboyvdlp R
66eb7daf31
Fuel flow should not be zero!
2020-10-10 17:43:03 +01:00
legoboyvdlp R
9db3a42e18
Merge branch 'dev' into 3D
2020-10-10 14:17:49 +01:00
legoboyvdlp R
3528bd1262
Better clipping on full flap
2020-10-10 14:15:36 +01:00
legoboyvdlp R
59b157ce98
Slats animated
2020-10-10 14:03:42 +01:00
legoboyvdlp R
14606bb9e4
But I animated the flaps
2020-10-09 21:10:07 +01:00
legoboyvdlp R
00a6e9fd46
I dislike inkscape clipping. Just saying.
2020-10-09 20:50:46 +01:00
legoboyvdlp R
079db179f9
improve the SVG for the flap indicator
2020-10-09 20:00:02 +01:00
legoboyvdlp R
9baf68144f
And IAE2
2020-10-08 22:10:46 +01:00
legoboyvdlp R
56caefcf62
Better alignment (#maths) on the dots
2020-10-08 22:08:20 +01:00
legoboyvdlp R
c107d02774
Upper ECAM: flap indicator animated
2020-10-08 21:21:45 +01:00
legoboyvdlp R
2dbc526f59
Restore development file
2020-10-08 20:13:18 +01:00
semir
9f0c590085
TEXTURE:Minor fixes for FCU lables(Max range/flipped LS/FD)
2020-10-07 21:49:06 +02:00
semir
9b2b1b9ad6
MODEL:Fixed transparent R/H spolier actuator rods due to parenting/mirror modifier weirdness
2020-10-07 20:51:44 +02:00
legoboyvdlp R
cc54b7267b
Apply chrome effect to actuator rods
2020-10-07 19:18:56 +01:00
semir
218dbe2fee
MODEL/TEXTURE: UV and texture for spoiler actuator rods
2020-10-07 20:10:01 +02:00
Matthew Maring
3641c7680d
Fix pfd speed bug
2020-10-07 00:54:10 -04:00
legoboyvdlp R
16df254d13
Transfer much of managed speed loop to nodes or variables -- much faster!
2020-10-05 19:18:10 +01:00
legoboyvdlp R
b6a0e4ee9f
R/H spoiler actuators animated
2020-10-04 17:22:29 +01:00
legoboyvdlp R
388cc58e00
Livery XMLs: make consistent with formatting
2020-10-04 15:40:42 +01:00
legoboyvdlp R
162c36a3e6
Merge branch 'dev' into 3D
2020-10-04 15:30:00 +01:00
semir
da70f05c62
MODEL:R/H spoiler actuators now available. UV map and materials for all spoiler actuators.
2020-10-03 22:21:44 +02:00
legoboyvdlp R
8000651176
Merge branch 'mcdukgs' into dev
2020-10-03 16:50:42 +01:00
legoboyvdlp R
3d046eea30
Corect very serious error in the block / fuel calculations
2020-10-03 12:34:29 +01:00
legoboyvdlp R
e30c76694e
Try to fix case-sensitivity by creating a new file
2020-10-02 17:59:04 +01:00
legoboyvdlp R
40b90a2bdb
Lower ECAM: correction for Nasal error
2020-09-30 18:16:57 +01:00
legoboyvdlp R
e236de2f69
Refactor version checks. Improve altitude alerter code so it uses less properties. FMGC: use less properties
2020-09-28 20:22:00 +01:00
legoboyvdlp R
f86c4901c6
UPPER ECAM: Efficientize. Remove old code that isn't needed, and make the ECAM color switching faster
2020-09-27 18:08:34 +01:00
semir
783ba69e2a
MODEL:Wipers split
2020-09-27 18:32:00 +02:00
legoboyvdlp R
e0fbf923af
Merge branch 'dev' into 3D
2020-09-25 16:40:46 +01:00
legoboyvdlp R
844d604ea1
FADEC: efficientize the nasal loop
2020-09-24 20:44:26 +01:00
legoboyvdlp R
ce6f08bb30
Fix overhead bindings for EPR N1 Mode
2020-09-24 20:18:09 +01:00
legoboyvdlp R
600f52375f
Thrust: redo Nasal. Much more efficient now.
2020-09-20 21:07:51 +01:00
sgilchrist123
c956c71f41
Get value from prop tree only once instead of twice
2020-09-20 16:31:41 +10:00
sgilchrist123
7cf787ce56
Replace FPV with one from MD-11
2020-09-20 09:36:31 +10:00
sgilchrist123
c3f88010d6
Remove feature to dim fixed aircraft outline on PFD in TRK mode
2020-09-20 09:16:16 +10:00
legoboyvdlp R
6f0114457d
Accept MCDU input in KG
2020-09-19 14:43:44 +01:00
legoboyvdlp R
1240862693
Merge branch 'dev' into mcdukgs
2020-09-19 13:56:17 +01:00
sgilchrist123
cfea513ace
Minor refactor of FPV code - remove unused variables.
2020-09-18 18:02:09 +10:00
legoboyvdlp R
74a88f52b3
Merge branch 'dev' into 3D
2020-09-17 19:49:16 +01:00
legoboyvdlp R
9300c41fd1
Lower ECAM: cconvert electrical page to ELEC nodes. Remove all instances of getprop. Fix bug in battery display.
2020-09-17 17:48:31 +01:00
sgilchrist123
b91ebcbb54
NOrmalise track_diff to avoid issues when turning through North
2020-09-17 21:12:04 +10:00
sgilchrist123
0e7c79d76d
Disable code that displays FPV in red if it is outside the range of negative to positive 9.9 degrees
2020-09-16 22:35:44 +10:00
sgilchrist123
3881bdd381
Change how position of FPV is calculated - copy from MD11
2020-09-16 22:17:11 +10:00
semir
60f584fd26
MODEL:Minor mesh improvements
2020-09-14 15:51:59 +02:00
semir
2468d224bd
Fixed typo where the outer part of MLG small wing door was not displayed
2020-09-12 22:32:18 +02:00
semir
a070b4eaf0
MATERIAL:Specular lowered from 0.900 to 0.600 as requested
2020-09-12 22:02:30 +02:00
legoboyvdlp R
3241f5b592
Merge branch 'dev' into 3D
2020-09-12 19:16:11 +01:00
legoboyvdlp R
f5c66d6047
JSBSIM Misc file added.
2020-09-12 18:27:32 +01:00
legoboyvdlp R
2f6d04b2fd
Fuel flow sensors on ECAM fuel page powered with FADEC self-test. Also, the fuel used is now reset when engine start occurs
2020-09-12 17:43:00 +01:00
legoboyvdlp R
656aef8e44
Loudspeaker: set to power-of-two
2020-09-12 17:36:39 +01:00
semir
e276e592c4
TEXTURE:Corrected export of normal map where it was not power of two
2020-09-11 18:13:00 +02:00
legoboyvdlp R
dcaaa6c5b4
Naming of the wiper object
2020-09-11 17:05:28 +01:00
semir
0ee28f1d00
MODEL:Wipers are now split
2020-09-11 09:17:00 +02:00
sgilchrist123
159dc953b5
restrict FPV to between -9.9 and 9.9 degrees as per FCOM
2020-09-10 19:19:21 +10:00
sgilchrist123
497a274df5
Hide FPV when ADIRS aligning or not available
2020-09-09 21:25:18 +10:00
sgilchrist123
65c105ffb5
Refactor to reduce duplicate lines of code - move to helper function
2020-09-09 20:49:47 +10:00
sgilchrist123
273d045b77
Fix appearance of FPV
2020-09-09 18:30:07 +10:00
sgilchrist123
10dcd4dbee
Display FPV in red if ADIRIS still in alignment or not available
2020-09-09 09:16:20 +10:00
semir
2a4486cc5e
MODEL:Further IAE pylon UV map corrections
2020-09-07 16:14:55 +02:00
semir
f528685296
MODEL:IAE pylon UV map corrections
2020-09-07 15:15:12 +02:00
sgilchrist123
8c98c6da05
Convert FPV from a path, whcih didn't render well in FG, to a group
2020-09-07 21:52:39 +10:00
semir
f22c41ff5a
MODEL/TEXTURE:Removed night windows object and texture because canvas
2020-09-07 12:24:38 +02:00
semir
f573f5c5b9
MODEL/TEXTUE:Initial PaxWindowsNight object and texture object added for night windows(logic missing)
2020-09-07 11:45:53 +02:00
semir
3d24754a37
MODEL:Reduced some shading issues around upper edge of fwd doors
2020-09-07 10:24:14 +02:00
semir
e9321e4873
TEXTURE: Updates, fixes and removal of green areas. Model:Small fixes to UV
2020-09-06 21:41:52 +02:00
sgilchrist123
f90010da16
Adjust vertical or horizontal translation of FPV position to account for roll angle
2020-09-06 22:43:54 +10:00
legoboyvdlp R
4fb28daa99
Improvements and fixes to last change
2020-09-04 21:25:37 +01:00
legoboyvdlp R
08876700a9
Typo
2020-09-04 21:13:31 +01:00
legoboyvdlp R
af5363c2aa
Implement model options more correctly.
2020-09-04 21:10:47 +01:00
legoboyvdlp R
0933ca4f47
Allow MCDU display in KGS
2020-09-04 20:56:26 +01:00
sgilchrist123
5219cccaeb
Enable crew to switch to ADR3 if ADR1 or 2 unavailable
2020-09-01 20:27:03 +10:00
sgilchrist123
7a6fecad3d
Dim fixed aircraft outline if crew selects TRK-FPA
2020-08-31 13:42:02 +10:00
legoboyvdlp R
ed6613d973
Paint rudder
2020-08-30 20:54:27 +01:00
legoboyvdlp R
099b395d62
Livery selection operates normally
2020-08-30 20:44:02 +01:00
legoboyvdlp R
e538e782fa
SAS, being the default IAE livery should refer directly to the Fuse-main.png texture, rather than having an extra copy (wasting repository space)
2020-08-30 18:33:50 +01:00
780d1d23b9
Forgot the ENGs
...
Signed-off-by: fly <merspieler@airmail.cc>
2020-08-31 03:15:39 +10:00
legoboyvdlp R
ab322f737d
typo
2020-08-30 18:06:37 +01:00
72ade99055
Fix livery switching
...
Signed-off-by: fly <merspieler@airmail.cc>
2020-08-31 02:58:44 +10:00
legoboyvdlp R
b266e8e482
potential fix for ongoing issues
2020-08-30 15:20:49 +01:00
legoboyvdlp R
a1f9a734a0
Trailing / in livery animation
2020-08-30 14:05:48 +01:00
sgilchrist123
e8fd43885d
Add basic FPV functionality
2020-08-30 09:37:22 +10:00
legoboyvdlp R
1727a6b736
Description was too long
2020-08-29 18:24:45 +01:00
legoboyvdlp R
cf40b5795e
SAS as livery
2020-08-29 18:23:36 +01:00
legoboyvdlp R
be0aaef6f1
Livery support. Add missing objects to effects.
2020-08-29 18:14:38 +01:00
legoboyvdlp R
254ec998fc
Rain effect on windows
2020-08-29 17:39:09 +01:00
legoboyvdlp R
bfa4aca7fe
A320 wipers, fix view positions more
2020-08-28 21:22:44 +01:00
legoboyvdlp R
44c765955c
Right flap animation
2020-08-24 19:56:00 +01:00
semir
93de9af518
small fix
2020-08-22 11:35:29 +02:00
semir
80ccf309b8
TEXTURE:R/H wingtip fence texture restored, sharklets texture added. Normal maps added for both where required. Separate UV for both sides.MODEL:Sharklet materials(glass) and lights added.
2020-08-22 11:30:39 +02:00
8dfa18373a
Merge branch 'dev' into 3D
2020-08-16 21:44:59 +10:00
vezza
9a1373599f
Typo fix
2020-08-16 13:26:27 +02:00
legoboyvdlp R
1ddd16f8e2
DCDU brt / dim
2020-08-15 14:47:46 +01:00
legoboyvdlp R
54e6e6d69c
More DCDU functionality
2020-08-15 14:37:12 +01:00
legoboyvdlp R
6a54b0b9a9
Merge branch 'dev' into 3D
2020-08-15 14:06:02 +01:00
legoboyvdlp R
c08ebae3d1
More nodes
2020-08-14 19:51:57 +01:00
legoboyvdlp R
a8d62ac916
Correct old property reference
2020-08-14 19:34:48 +01:00
legoboyvdlp R
7fcd0a1089
Corrections
2020-08-14 19:28:50 +01:00
legoboyvdlp R
25942cb834
Electrical: use nodes
2020-08-14 19:25:58 +01:00
legoboyvdlp R
7398cc155c
Attempt to correct case sensitivity
2020-08-13 20:55:36 +01:00
legoboyvdlp R
95613c43df
GPWS: activate TERR switch
2020-08-13 11:16:27 +01:00
semir
1e990b3c7d
TEXTURE:Higher quality FCU lables(glare) - redone to remove pixelation
2020-08-10 16:17:30 +02:00
Matthew Maring
6f69dee2ac
Add up/down arrows to winds, support navaid/fix import
2020-08-09 08:38:46 -04:00
Matthew Maring
b80cd82aa3
Add stars and arrows to wind page
2020-08-08 13:35:51 -04:00
legoboyvdlp R
e45baeeb0d
Bugfix MCDU, bugfix the flightplan dialog
2020-08-04 18:04:00 +01:00
Matthew Maring
4c246d8efc
Extra fuel now based on FOB when engines running
2020-08-03 18:54:14 -04:00
legoboyvdlp R
5d73f217e1
Merge branch 'dev' into simbrief-integration
2020-08-03 17:59:48 +01:00
Matthew Maring
3a43829772
Bug fixes for v-speeds
2020-08-03 10:50:32 -04:00
Matthew Maring
7edaf22381
Move speed calcs away from setprop/getprop
2020-08-03 10:50:32 -04:00
Matthew Maring
c75df53506
Remove setprop/getprop from fuel, min dest fob bug fix
2020-08-03 10:50:32 -04:00
legoboyvdlp R
34e15b1765
VS pointer improvements on PFD
2020-08-02 23:46:29 +01:00
semir
8820d993a7
MODEL:IAE and CFM UV changes. TEXTURE:Textue updates for IAE and CFM and their respective normal maps
2020-08-02 21:05:32 +02:00
legoboyvdlp R
193cf24c62
Missed one file
2020-08-01 21:50:27 +01:00
legoboyvdlp R
42feec5347
Possible improvement (slight) to normal map bluriness
2020-08-01 21:48:48 +01:00