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192 commits

Author SHA1 Message Date
Inuyaksa
ce38936d6a Merge remote-tracking branch 'upstream/dev' into terrain 2021-02-15 23:12:46 +01:00
Inuyaksa
77aa7b2429 display water and some optimization on reference calculations 2021-02-15 23:12:07 +01:00
Inuyaksa
91fb47704e ND separation left/right 2021-02-14 23:50:34 +01:00
vezza
8ba0263978 Chrono on ND (both sides) 2021-02-14 21:01:00 +01:00
legoboyvdlp R
fae0c3fed2 Merge branch 'dev' into 3D 2021-02-11 17:19:39 +00:00
legoboyvdlp R
9355d38c46 TCAS --> ABV / BLW work 2021-02-06 11:02:54 +00:00
legoboyvdlp R
54e89b7e6b Restore fd_complete.ac to state pre last change 2021-01-28 11:58:48 +00:00
vezza
5d1a800ce9 Chrono on ND (both sides) 2021-01-27 00:14:02 +01:00
legoboyvdlp R
40213dab44 Use acconfig option 2021-01-21 12:56:22 +00:00
legoboyvdlp R
d5c4f80c64 Inhibit canvas in external views (about 3 fps improved for me) 2021-01-21 12:35:22 +00:00
legoboyvdlp R
4aae0ca23e Merge branch '3D' into cpdlc 2021-01-18 12:32:59 +00:00
legoboyvdlp R
bd98a8dbbd Merge branch 'dev' into 3D 2021-01-14 18:01:55 +00:00
vezza
06aff90ec1 DDRMI flags animation bugfix + knobs animation improvements 2021-01-14 01:20:23 +01:00
semir
e2c7abb3fd TEXTURE:FCU FO's LS/FD button labels position was reversed, now fixed 2021-01-07 16:56:50 +01:00
legoboyvdlp R
2384f6542d Improvements to DCDU: enable close button and allow display of sender and message time 2020-12-28 17:19:48 +00:00
Josh Davidson
3c73dcb13c Merge 3D 2020-12-01 11:33:13 -05:00
Josh Davidson
449ae8345a Merge branch 'dev' into 3D 2020-12-01 11:26:52 -05:00
vezza
879deba025 Hydraulic and brake system improvements
- loss of braking if no hydraulic pressure;
- code restyling;
2020-11-30 00:13:43 +01:00
legoboyvdlp R
daa5bc5bcc Merge branch 'dev' into 3D 2020-11-27 13:56:25 +00:00
vezza
8ff4d1d662 Hydraulic and brake system improvements
- fix parking brake gauge indication;
- fix accumulator pressure;
- accumulators now provides 7 full brakings to get depressurized.
2020-11-27 00:00:50 +01:00
legoboyvdlp R
cd141f357f Merge branch 'dev' into 3D 2020-11-26 20:47:55 +00:00
legoboyvdlp R
c6d607e6b2 Landing gear warning light, add emission animation and electrical dependency 2020-11-23 20:18:28 +00:00
Josh Davidson
49140e440c temp fdm shit 2020-11-23 12:54:32 -05:00
vezza
4b58edb995 Hydraulic and brake systems improvements:
- fix flightdeck brakes pressure indicator's bug;
- disable autobrake if antiskid is disabled or green pressure is low/missing;
- set hydraulic brakes snd accumulator's pressure;

to be done: set brake power according to brake's pressure
2020-11-23 02:29:46 +01:00
legoboyvdlp R
1991d5b60d Merge branch 'dev' into 3D 2020-11-15 16:26:28 +00:00
legoboyvdlp R
7d77279fe6 Bugfixes, enable ATT HDG switch 2020-11-07 14:35:31 +00:00
legoboyvdlp R
30d7d2841a Merge branch 'dev' into 3D 2020-10-26 00:15:55 +00:00
legoboyvdlp R
45bcfe1392 IESI brightness control 2020-10-25 15:43:40 +00:00
legoboyvdlp R
235c9c3ef7 Improvements to IESI: enable ATT RESET button which when held for 2 seconds will trigger a reinit for 10 seconds; add limitations to altitude scale; add negative text; add a more realistic mach simulation 2020-10-25 15:21:38 +00:00
legoboyvdlp R
4728547a9d Merge branch '3D' of github.com:legoboyvdlp/A320-family into 3D 2020-10-25 14:28:03 +00:00
legoboyvdlp R
a169c4bd1d Merge branch 'dev' into 3D 2020-10-25 14:17:42 +00:00
legoboyvdlp R
b1d8771fe2 Fix engine panel texture (thanks @Newo) 2020-10-25 13:02:34 +00:00
legoboyvdlp R
42a17b5149 Also on RHS ND 2020-10-22 16:47:38 +01:00
legoboyvdlp R
0f4f39e04a Secret 2020-10-22 16:25:45 +01:00
semir
79ad80f5d6 TEXTURE:Minor FCU texture symmetry/align issues fixed 2020-10-21 17:00:09 +02:00
legoboyvdlp R
26205d7bec Merge branch 'dev' into 3D 2020-10-20 01:23:00 +01:00
legoboyvdlp R
7fcfff4ad3 Canvas QRH 2020-10-19 15:22:24 +01:00
legoboyvdlp R
69a7302f04 Merge branch 'dev' into 3D 2020-10-11 20:52:42 +01:00
Josh Davidson
433fe4ca0e Control: Refactor cockpit elevator trim clickspots to properly control the trim, fixes #150 2020-10-10 20:23:41 -04:00
semir
9f0c590085 TEXTURE:Minor fixes for FCU lables(Max range/flipped LS/FD) 2020-10-07 21:49:06 +02:00
legoboyvdlp R
162c36a3e6 Merge branch 'dev' into 3D 2020-10-04 15:30:00 +01:00
legoboyvdlp R
e30c76694e Try to fix case-sensitivity by creating a new file 2020-10-02 17:59:04 +01:00
legoboyvdlp R
656aef8e44 Loudspeaker: set to power-of-two 2020-09-12 17:36:39 +01:00
fly
8dfa18373a Merge branch 'dev' into 3D 2020-08-16 21:44:59 +10:00
vezza
9a1373599f Typo fix 2020-08-16 13:26:27 +02:00
legoboyvdlp R
1ddd16f8e2 DCDU brt / dim 2020-08-15 14:47:46 +01:00
legoboyvdlp R
6a54b0b9a9 Merge branch 'dev' into 3D 2020-08-15 14:06:02 +01:00
legoboyvdlp R
7398cc155c Attempt to correct case sensitivity 2020-08-13 20:55:36 +01:00
semir
1e990b3c7d TEXTURE:Higher quality FCU lables(glare) - redone to remove pixelation 2020-08-10 16:17:30 +02:00
legoboyvdlp R
b6bd2f9de7 Change font to Mono, and ensure right screen size correct 2020-07-26 20:09:57 +01:00
Josh Davidson
45c514da5f DCDU: Fix the whole thing not being properly graphiced 2020-07-26 14:55:09 -04:00
legoboyvdlp R
4871fcaac3 After speaking to Octal, prepare model / .svg for the canvas 2020-07-26 18:57:23 +01:00
legoboyvdlp R
1718d55e5b Merge branch 'dev' into 3D 2020-07-26 18:27:19 +01:00
legoboyvdlp R
6b9209bd08 Improvements for brakes, merge two brake nasal files and use PTS / props.globals for brakes 2020-07-26 00:13:54 +01:00
legoboyvdlp R
042796347e DCDU initial canvas 2020-07-25 15:16:06 +01:00
legoboyvdlp R
292f19db55 Remove alpha channel dcdu.png 2020-07-25 15:01:48 +01:00
semir
f4eb3c78a1 MODEL:Attempt to fix transparency issue DCDU-screen 2020-07-25 15:52:18 +02:00
semir
d7a1f54c06 MODEL:Missing DCDU glare object. Higher resolution for DCDU glare UV 2020-07-25 15:32:04 +02:00
legoboyvdlp R
cea73f703e Split button effects 2020-07-25 11:45:57 +01:00
semir
35215df7e8 MODEL:DCDU flipped normals on glare fix. DCDU buttons split 2020-07-25 11:50:19 +02:00
legoboyvdlp R
2935115b8a DCDU effects 2020-07-25 01:47:53 +01:00
semir
fe0db190ac MODEL:3D model of DCDU unit added to flight deck for CPDLC 2020-07-24 22:18:44 +02:00
legoboyvdlp R
9ff9c5f3a6 Merge branch 'dev' into 3D 2020-07-17 21:31:04 +01:00
legoboyvdlp R
a28879577c Revision of FBW degradation logic, rudder trim implemented to spec. Todo -- rudder trim should affect RTLU. Separate yaw law -- normal, alternate, and mechanical. 2020-07-16 19:54:05 +01:00
legoboyvdlp R
a62cc291de Merge branch 'dev' into 3D 2020-07-10 19:31:17 +01:00
Josh Davidson
e6a6398ff6 FMGC: Streamline autopilot speeds 2020-07-08 21:12:02 -04:00
legoboyvdlp R
a2eb46853a Make the windows open 2020-06-21 14:24:43 +01:00
semir
1aa41052be MODEL:Further fitting of flightdeck/galley 2020-06-14 16:52:21 +02:00
semir
fc13bd622c MODEL:Galley/Cabin floor/door now fits wit teh Flight Deck floor/door 2020-06-14 11:57:28 +02:00
semir
687e542e5f MODEL:Fix-Flight Deck windows didn't export in last commit 2020-06-12 20:29:12 +02:00
semir
57c1085c90 MODEL:Removed gaps between Flight Deck and Fuselage/Pillars 2020-06-12 20:23:12 +02:00
vezza
4538b273a6 Merge branch 'dev' of https://github.com/legoboyvdlp/A320-family into dev 2020-05-25 07:42:24 +02:00
Josh Davidson
af2ff9c847 Control: Add support for seperated tiller, and fix NWS to match FCOM, fixes #3 2020-05-24 14:40:06 -04:00
vezza
155cad7fae Merge remote branch 'origin/dev' 2020-05-24 10:54:05 +02:00
vezza
3c925ed447 Remove duplicates 2020-05-24 10:53:22 +02:00
legoboyvdlp R
07272539b1 EFIS: move out of libraries. namespace 2020-05-21 21:35:31 +01:00
legoboyvdlp R
b453e2e3a3 Nasal - correct namespace definitions 2020-05-16 21:04:03 +01:00
legoboyvdlp R
fc41319e67 Correct ATC knob; correct startup sound (so it doesn't reset) 2020-05-16 19:35:34 +01:00
legoboyvdlp R
b78c2293dd Fix ATC mode knob 2020-05-16 16:17:02 +01:00
legoboyvdlp R
882e10e0ab Irradiance on captain's sliding window 2020-05-12 11:08:10 +01:00
Jonathan Redpath
52c3893ee1
Irradiance improvements (#134)
* Add cockpit cubemaps; turn off irradiance effect, boost amb to maximum

* Revert ambient change

* Revert the revert

* Re-organize irradiance effect, add FCU

* Disabling cockpit shadows again... but irradiance has been improved
2020-05-09 15:11:22 +01:00
legoboyvdlp R
410bd30daa Correct transponder code position 2020-05-08 19:01:25 +01:00
legoboyvdlp R
4e6e20bca2 Move canvas displays to absolute positions 2020-05-08 12:44:00 +01:00
legoboyvdlp R
165e4f68f2 Move Pedestal_up to flightdeck.ac 2020-05-07 21:10:51 +01:00
legoboyvdlp R
0240fafbdb Remove character? 2020-05-07 20:45:36 +01:00
legoboyvdlp R
f9b9932220 3D: remove offsets on audio / radio panels; and move DDRMI / brakes to main flightdeck.ac 2020-05-07 20:44:54 +01:00
legoboyvdlp R
e8a0d2e81e 3D: remove doubled vertices; smooth shading 2020-05-01 22:38:14 +01:00
Matthew Maring
c2089e80c1 Fix blurriness in chrono clock 2020-04-30 15:38:05 -04:00
Josh Davidson
62931a38a5 Sim: Refactor ND EFIS interface, Altimeter STD, and fix some bugs 2020-04-27 11:37:43 -04:00
legoboyvdlp R
fe7055a3ef Pedestal floodlight - remove bugs on lower pedestal, also remove alpha channel of pedestal_low.png to improve readability of labels 2020-04-27 00:20:55 +01:00
legoboyvdlp R
1ff317a539 Remove un-used ATC model, merge with pedestal_up 2020-04-27 00:10:51 +01:00
legoboyvdlp R
6792699ddd 3D: Correct normals and smooth shading on flightdeck 2020-04-26 18:52:13 +01:00
vezza
e9f1099137 fix ddrmi dme's osgtext alignement/position 2020-04-26 12:27:07 +02:00
vezza
a257b23750 Bugfix - Brakes overheat on replay #115 2020-04-26 09:59:12 +02:00
vezza
f7fe9af157 Clock backlight fix, ddrmi dme's fix, rudder trim indicating 0 fix 2020-04-25 23:43:31 +02:00
legoboyvdlp R
9be870a71e Mesh: smooth shading on some bits 2020-04-19 20:28:16 +01:00
legoboyvdlp R
41084eda14 Cleanup mesh - remove doubles 2020-04-19 19:47:57 +01:00
legoboyvdlp R
f20b316ef0 Model: add torch to torch pocket, smooth out sidebase 3D, and minor modifications to add an extra pocket on the captain's side near the tiller. 2020-04-19 13:29:56 +01:00
legoboyvdlp R
45f7263d4f Fix Issue #48 2020-04-18 14:43:20 +01:00
legoboyvdlp R
9d8b857549 Rudder trim now on DC2 as well as DC ESS 2020-04-18 14:13:07 +01:00