Inuyaksa
384c629db0
optimization on speed
2021-02-14 23:11:52 +01:00
Inuyaksa
3f16a74537
fix update hz - display HI/LO on ND
2021-02-14 21:02:32 +01:00
vezza
8ba0263978
Chrono on ND (both sides)
2021-02-14 21:01:00 +01:00
Inuyaksa
112eff4462
skip not visible ft tiles and minor range zoom out
2021-02-13 23:57:09 +01:00
Inuyaksa
5bd45e0709
range changed
2021-02-13 23:21:56 +01:00
Inuyaksa
767d98f42c
radar position fixed and range shorted
2021-02-13 23:00:50 +01:00
Inuyaksa
7fac5114e8
fix above colors
2021-02-13 17:06:04 +01:00
Inuyaksa
0026a6e3a3
code update - radar clean func
2021-02-13 11:21:29 +01:00
Inuyaksa
767cbb5918
reverse beacon radar side
2021-02-13 00:39:38 +01:00
Inuyaksa
f2034e0482
Tech version of terrain radar works (at most)
2021-02-13 00:38:43 +01:00
Inuyaksa
c179372ce4
enable print for debuging
2021-02-12 00:23:26 +01:00
Inuyaksa
27b9f47373
prototype for terrain on ND
2021-02-11 23:46:04 +01:00
legoboyvdlp R
6a5d7ad184
Merge fixes
2021-02-11 17:31:40 +00:00
legoboyvdlp R
8692fe1789
Fix merge
2021-02-11 17:22:25 +00:00
legoboyvdlp R
fae0c3fed2
Merge branch 'dev' into 3D
2021-02-11 17:19:39 +00:00
legoboyvdlp R
cf38d944e8
Merge remote-tracking branch 'origin/dev' into tcas
2021-02-09 13:08:32 +00:00
legoboyvdlp R
49559e5a68
Emesary system update framework: this works towards reducing property IO by only ever caling a property once.
2021-02-08 15:52:10 +00:00
legoboyvdlp R
9355d38c46
TCAS --> ABV / BLW work
2021-02-06 11:02:54 +00:00
legoboyvdlp R
4a8dd54f9e
Add experimental TCAS layer which should not negatively impact performance like the last one by tdammers
2021-02-03 17:10:05 +00:00
Inuyaksa
7c75030bd3
litlle optiomizations
2021-01-31 23:05:03 +01:00
Inuyaksa
fc643b5f4a
a little position fix on ND text GS/TAS
2021-01-31 17:39:06 +01:00
Inuyaksa
5cbdeda625
fix char : in GMT string
2021-01-31 14:38:14 +01:00
Inuyaksa
b5ddaf0169
More smooth easing on compass and little change on ND (wind arrow + GS/TAS size)
2021-01-31 13:58:41 +01:00
Inuyaksa
ea68d8bb3e
Merge branch 'dev' into preflight
2021-01-31 11:23:56 +01:00
Inuyaksa
c6568ace49
More realisting compass easing
2021-01-31 11:23:33 +01:00
legoboyvdlp R
77a677ed01
Big improvements to cargo fire / lavatory fire warnings
2021-01-30 21:47:32 +00:00
Inuyaksa
03a15d43c9
Merge branch 'dev' into preflight
2021-01-30 21:58:25 +01:00
Inuyaksa
d017a55d1c
heading bug lateral labels and easing on compass
2021-01-30 21:57:43 +01:00
legoboyvdlp R
5cfdd84019
Bugfix IRS MON / POS MON
2021-01-30 20:37:45 +00:00
legoboyvdlp R
f10da37fed
Improve PROG (add the BRG / DIST)
2021-01-28 18:57:20 +00:00
legoboyvdlp R
c18c35abc5
GPS MONITOR
2021-01-28 13:59:08 +00:00
legoboyvdlp R
318da4c0a2
Merge branch 'dev' into 3D
2021-01-28 12:00:05 +00:00
legoboyvdlp R
54e89b7e6b
Restore fd_complete.ac to state pre last change
2021-01-28 11:58:48 +00:00
legoboyvdlp R
39045f9b69
Fixes for MCDU; add EXCESS MOTION
2021-01-28 11:14:03 +00:00
vezza
5d1a800ce9
Chrono on ND (both sides)
2021-01-27 00:14:02 +01:00
Inuyaksa
1376f31c5f
dynamic ACCUR on PROG pages
2021-01-26 23:32:13 +01:00
Inuyaksa
255e0725ab
POSMON few fixes
2021-01-25 22:34:44 +01:00
Inuyaksa
85b1763a92
bool error + PROGAPPR
...
-fix bool on perfTOInput
- back to CLB from PROGAPPR
2021-01-24 21:03:52 +01:00
Inuyaksa
d52b946b2b
Some POSMON layout fix
2021-01-23 23:30:45 +01:00
Inuyaksa
de1c6d7df4
little typo :/
2021-01-23 21:59:34 +01:00
Inuyaksa
3fa0313582
IRSMON page and (very) basic IRS status display
2021-01-23 21:56:37 +01:00
Inuyaksa
54f6de1f19
added POSMON page
2021-01-23 20:37:04 +01:00
Inuyaksa
7d010f7bf5
VDEV symbol fixed
2021-01-23 00:19:21 +01:00
Inuyaksa
3036056696
PERFTO params not modifiable after prefligh
2021-01-22 23:36:43 +01:00
Inuyaksa
d39f6c89bd
little fixes on PROG and PERF pages
2021-01-22 22:14:22 +01:00
Inuyaksa
e08148fdcf
PROG pages fix layouts to manual - PROG APPROACH/DONE pages added
2021-01-22 00:44:16 +01:00
legoboyvdlp R
87d2e38767
Goodbye A320-100
2021-01-21 17:02:14 +00:00
legoboyvdlp R
40213dab44
Use acconfig option
2021-01-21 12:56:22 +00:00
legoboyvdlp R
d5c4f80c64
Inhibit canvas in external views (about 3 fps improved for me)
2021-01-21 12:35:22 +00:00
legoboyvdlp R
366c8e4d4c
PFD: fix bug where it would desync RHS PFD
2021-01-21 11:56:20 +00:00
Inuyaksa
bc5e48d80a
PERFTO as aligned to manual p.145
2021-01-21 11:56:19 +00:00
Inuyaksa
e1a0be5401
cleaning the code
2021-01-21 11:56:17 +00:00
legoboyvdlp R
adaa2eaabe
Simplify PFD code by merging loops
2021-01-21 11:56:11 +00:00
Inuyaksa
65705be97b
preflight
2021-01-21 11:55:43 +00:00
Inuyaksa
ab603af179
Merge branch 'dev' into preflight
2021-01-20 22:19:39 +01:00
Inuyaksa
b3c34dea15
PERFTO as aligned to manual p.145
2021-01-20 21:50:32 +01:00
Inuyaksa
9b9dc79026
cleaning the code
2021-01-20 21:25:37 +01:00
Inuyaksa
f4ffe335e0
Merge branch 'dev' into preflight
2021-01-20 21:10:42 +01:00
Inuyaksa
da6562bc8a
preflight
2021-01-20 20:32:21 +01:00
legoboyvdlp R
988fab63d0
PFD: fix bug where it would desync RHS PFD
2021-01-19 17:30:25 +00:00
legoboyvdlp R
238068f982
Simplify PFD code by merging loops
2021-01-18 19:42:46 +00:00
legoboyvdlp R
bff323b87d
Revert "TEMPORARY: disable certain effects"
...
This reverts commit 895c7fd1a3
.
2021-01-18 12:46:04 +00:00
legoboyvdlp R
162013f7f3
Revert "Temporary"
...
This reverts commit 9f3ebcbec2
.
2021-01-18 12:45:56 +00:00
legoboyvdlp R
9f3ebcbec2
Temporary
2021-01-18 12:19:34 +00:00
legoboyvdlp R
895c7fd1a3
TEMPORARY: disable certain effects
2021-01-18 11:12:15 +00:00
Josh Davidson
66251b7c5c
Merge branch 'dev' into itaf-update
2021-01-17 15:52:33 -05:00
legoboyvdlp R
bd98a8dbbd
Merge branch 'dev' into 3D
2021-01-14 18:01:55 +00:00
legoboyvdlp
a559b17d1c
Modifications by inuyaksa ( #204 )
...
* Addition of AOC page FLIGHT LOG
* Improvements to ATSU
* Add OOOI system (ACARS)
2021-01-14 14:22:12 +00:00
vezza
06aff90ec1
DDRMI flags animation bugfix + knobs animation improvements
2021-01-14 01:20:23 +01:00
legoboyvdlp R
629aa21c83
Merge branch '3D' of github.com:legoboyvdlp/A320-family into 3D
2021-01-13 17:28:30 +00:00
legoboyvdlp R
cbe3780570
Remove example
2021-01-13 17:27:59 +00:00
Marsdolphin
52e38d552d
Correct Nav and Strobe Lights ( #203 )
...
* Make nav lights display correctly with Sharklets
* Make strobe lights display correctly with Sharklets
2021-01-09 14:41:20 +00:00
semir
e2c7abb3fd
TEXTURE:FCU FO's LS/FD button labels position was reversed, now fixed
2021-01-07 16:56:50 +01:00
legoboyvdlp R
f4fa67ea57
Merge branch 'dev' into 3D
2021-01-04 12:04:16 +00:00
legoboyvdlp R
79b8a8fc74
Restore missing file. Correct per pilot reference -- the Thales behaves slightly differently
2020-12-31 20:44:26 +00:00
legoboyvdlp R
2298a87e4b
Manual merge of work completed by inuyaksa:
...
- long pressing CLR button (keyboard/MCDU panel) clears scratchpad
- abort button for panel state dialog, when error occurs on state
script, you can't close panel
- fix MCDU starting page, arrow color and REQ state
(https://youtu.be/twwUjHXdNVU?t=57 )
- PERFTO, validation on insert of V1/Vr/V2 values and type II error
messages
- PERFTO, basic validation of THRRED/ACC
2020-12-31 20:03:47 +00:00
legoboyvdlp R
ac3de8239c
Better lightspots
2020-12-25 20:32:16 +00:00
legoboyvdlp R
447b978d2e
Rework clustered shading lights (the problems with inside views are known) and add logo lightmap
2020-12-24 16:37:15 +00:00
legoboyvdlp R
cd09a721b8
Clustered lighting corrections
2020-12-23 21:38:03 +00:00
Josh Davidson
756fec2762
FMGC: Begin to merge in new 4.0.5 and 4.0.6 updates redo FMA calling etc... incomplete and does not fly yet
2020-12-22 13:41:07 -05:00
legoboyvdlp R
944d822ac4
Merge branch 'dev' into 3D
2020-12-18 12:16:42 +00:00
semir
07ef3c27fd
MODEL:Missing radio altimiter antennas added. Minor UV fixes
2020-12-17 11:27:56 +01:00
legoboyvdlp R
b3c7553bc0
SWiss livery: switch to default white eng tex
2020-12-12 21:54:54 +00:00
legoboyvdlp R
9a846b50d7
Add standard engine white textures
2020-12-12 20:23:28 +00:00
legoboyvdlp R
830108dc8c
What was this
2020-12-06 15:16:18 +00:00
legoboyvdlp R
6afd03f121
Merge branch 'dev' into 3D
2020-12-04 18:35:18 +00:00
legoboyvdlp R
2477187dc7
Lower ECAM: display of gross weight now comes from FMGC. So it is dashed in phase 1, and also in future will be inaccurate if you enter bad ZFW
2020-12-04 18:34:52 +00:00
semir
3a3bbc5799
Minor fuse placards update, addition for IAEV2500 and CFM56
2020-12-03 20:28:38 +01:00
legoboyvdlp R
f2d495ca34
Temporary add copy of SWR engine texture as a generic white CFM
2020-12-02 21:24:30 +00:00
semir
414cda8d77
MODEL:More intuitive locations of door rails UV map for easier painting. Minor UV fixes.Attemp to fix belly antenna base z-fighting
2020-12-02 10:00:58 +01:00
Josh Davidson
3c73dcb13c
Merge 3D
2020-12-01 11:33:13 -05:00
Josh Davidson
449ae8345a
Merge branch 'dev' into 3D
2020-12-01 11:26:52 -05:00
vezza
879deba025
Hydraulic and brake system improvements
...
- loss of braking if no hydraulic pressure;
- code restyling;
2020-11-30 00:13:43 +01:00
legoboyvdlp R
d6d654afbf
Merge branch 'dev' into 3D
2020-11-29 21:40:08 +00:00
legoboyvdlp R
c9d13ca14b
CPDLC: add free text page
2020-11-29 16:58:38 +00:00
legoboyvdlp R
6395049f2c
Add folders for PW / CFM NEO / CFM-100
2020-11-29 14:47:41 +00:00
legoboyvdlp R
94225f512c
Merge branch 'dev' into 3D
2020-11-29 14:40:21 +00:00
legoboyvdlp R
60969bba6e
Bugfix upper ECAM
2020-11-29 14:39:03 +00:00
legoboyvdlp R
05e992132d
Add G-force indication to the SD
2020-11-29 13:17:56 +00:00
legoboyvdlp R
9905cc803f
Merge branch 'dev' into 3D
2020-11-28 19:27:39 +00:00
legoboyvdlp R
bc445a1eaa
Optimization of the systems loop. Remove most of the excess code in libraries.nas, replaced with jsb / updateManager
2020-11-28 13:40:33 +00:00
legoboyvdlp R
fe1cd02937
Optimization of the BLEED Lower ECAM page, fix menubar help item
2020-11-27 16:27:17 +00:00
legoboyvdlp R
4020ff6beb
Optimization of the BLEED Lower ECAM page, fix menubar help item
2020-11-27 16:25:46 +00:00
legoboyvdlp R
daa5bc5bcc
Merge branch 'dev' into 3D
2020-11-27 13:56:25 +00:00
vezza
8ff4d1d662
Hydraulic and brake system improvements
...
- fix parking brake gauge indication;
- fix accumulator pressure;
- accumulators now provides 7 full brakings to get depressurized.
2020-11-27 00:00:50 +01:00
legoboyvdlp R
cd141f357f
Merge branch 'dev' into 3D
2020-11-26 20:47:55 +00:00
legoboyvdlp R
b75fbce2a1
Optimization
2020-11-26 19:31:18 +00:00
legoboyvdlp R
d803796f6b
ELEV fault messages + separate ALTN and direct law warning
2020-11-26 19:05:41 +00:00
legoboyvdlp R
2bb5ec6578
MAN PITCH TRIM is controlled now by elevator fault.
2020-11-26 17:53:04 +00:00
legoboyvdlp R
55e4dac6ac
FBW: FCTL pitch axis rework. Add FBW dependency to ailerons (ELAC 1 / 2 / SEC 1 / SEC 2 required). Add THS JAM failure. Add hydraulic dependency to the stabalizer.
2020-11-26 17:20:34 +00:00
legoboyvdlp R
2dc42e388c
Ailerons are controlled by ELACs.
2020-11-25 21:39:16 +00:00
legoboyvdlp R
20b4d4e767
Fix MMO not showing on PFD
2020-11-24 19:21:58 +00:00
legoboyvdlp R
c7ba88dc23
PFD: only show MAN PITCH TRIM msg when in flight.
2020-11-23 23:48:47 +00:00
legoboyvdlp R
c6d607e6b2
Landing gear warning light, add emission animation and electrical dependency
2020-11-23 20:18:28 +00:00
legoboyvdlp R
b94e19bd67
Fix serious bug on First officer PFD
2020-11-23 19:28:23 +00:00
legoboyvdlp R
8fd1c836e6
Negative altitude indication on PFD
2020-11-23 19:22:56 +00:00
legoboyvdlp R
56955bebc4
Per photo reference, the ground reference bar should use radio altimeter rather than barometric altimeter, consequently is independent of the altimeter setting.
2020-11-23 19:09:44 +00:00
Josh Davidson
46b439571e
DU: Fix bug where PFD update the slow too much timesgit add .!
2020-11-23 13:00:01 -05:00
Josh Davidson
49140e440c
temp fdm shit
2020-11-23 12:54:32 -05:00
vezza
4b58edb995
Hydraulic and brake systems improvements:
...
- fix flightdeck brakes pressure indicator's bug;
- disable autobrake if antiskid is disabled or green pressure is low/missing;
- set hydraulic brakes snd accumulator's pressure;
to be done: set brake power according to brake's pressure
2020-11-23 02:29:46 +01:00
Matthew Maring
3d5a58d2ee
Improve uninitialized FUELPRED page
2020-11-22 14:57:38 -05:00
legoboyvdlp R
947428d34c
Merge branch 'dev' into 3D
2020-11-22 17:32:13 +00:00
legoboyvdlp R
3582325aa4
ADIRS: make it that PFD comes online after ~25 seconds of align per video reference. FBW: make it that failures can be reverted. So if failure condition ends, you go back to normal law. Please report any problems!
2020-11-22 17:28:35 +00:00
legoboyvdlp
cc30832e49
Merge changes to cabin alert ( #194 )
...
* MiSKLaCH Mods
* Original announcements which have been replaced
* Fix sound
Co-authored-by: MiSKLaCH <misklach@gmail.com>
2020-11-20 17:27:49 +00:00
legoboyvdlp R
1a9c14856f
Enable Compositor shadow mapping
2020-11-17 19:39:59 +00:00
legoboyvdlp R
5264de9b7f
Use framecount technique to improve performance
2020-11-16 22:55:11 +00:00
legoboyvdlp R
d8a962d969
Switch ECAM controller to Emesary
2020-11-16 21:59:53 +00:00
legoboyvdlp R
b171018c27
Emesary: add ECAM subsystem; fix potential bug-causer in IESI.
2020-11-16 21:34:01 +00:00
legoboyvdlp R
1991d5b60d
Merge branch 'dev' into 3D
2020-11-15 16:26:28 +00:00
legoboyvdlp R
497364fbfd
Bugfix APU that would fail to start due to not being synced with JSBSim perfectly
2020-11-08 17:52:56 +00:00
legoboyvdlp R
9b45e4d675
It was necessary to manually call predicates to update RTE layers
2020-11-07 19:07:55 +00:00
legoboyvdlp R
682adfd7b0
Hide layers when in failed mode
2020-11-07 14:52:39 +00:00
legoboyvdlp R
7d77279fe6
Bugfixes, enable ATT HDG switch
2020-11-07 14:35:31 +00:00
legoboyvdlp R
21f8f7ea9c
Merge branch 'dev' into alignND
2020-11-07 13:59:49 +00:00
legoboyvdlp R
6baf63c35c
Emesary IESI: fix bugs
2020-11-07 13:57:16 +00:00
legoboyvdlp R
d7c297a0b7
Emesary IESI
2020-11-07 01:22:06 +00:00
semir
78bb31aae7
MODEL/TEXTURE:Aft doors placards added. Minor fix for flap UV map
2020-11-06 19:00:21 +01:00
legoboyvdlp R
9a98276803
Now works
2020-11-05 20:58:25 +00:00
legoboyvdlp R
dcbc72b2a7
Merge branch 'dev' into 3D
2020-11-05 19:13:21 +00:00
semir
31d9cb42f1
TEXTURE:Forgot to push the placards texture itself for the last commit, where's my memory expansion cartridge...
2020-11-03 19:48:39 +01:00
semir
aee5d15760
MODEL/TEXTURE:Text placards now removed from fuse-main onto separate object(s) for better readability even on low res textures
2020-11-03 19:06:04 +01:00
legoboyvdlp R
fcc6331556
Merge branch 'dev' into alignND
2020-11-02 23:51:40 +00:00
legoboyvdlp R
48d5a25260
Map not aligned, somewhat working
2020-11-02 20:37:43 +00:00
legoboyvdlp R
97dc7f73ce
Bugfix reverser 1 display
2020-11-01 23:06:00 +00:00
legoboyvdlp R
ce8df0eb5e
Remove extra part on A320 PFD
2020-11-01 21:03:48 +00:00
legoboyvdlp R
ef3bc019ae
Improve FADEC power on the E/WD display, so that you don't get out of sync; also make sure that the TLA indicator disappears when it should
2020-10-30 21:30:35 +00:00
legoboyvdlp R
1d7ee06abb
In N1 mode, hide the EPR TLA
2020-10-29 12:10:46 +00:00
legoboyvdlp R
ceb2abc258
IAE display finished
2020-10-29 01:10:35 +00:00
legoboyvdlp R
aaafb2d1b1
WIP IAE
2020-10-29 00:50:20 +00:00
legoboyvdlp R
68eb32ea27
Bugfix a couple of runtime errors
2020-10-28 22:54:56 +00:00