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9 commits

Author SHA1 Message Date
semir
22a4612b06 Extensive flight deck model and texture work.
Flight deck AO baked.
Normal map for flight deck leather like material added.
2022-07-24 19:18:49 +02:00
semir
29fccb2341 Texture work(additions,corrections, moving to new)
Materials corrected
Minor UV/Mesh changes, fixes.
ACP knobs and states(attn! this requires logic flipping in xml to work correctly)
2022-05-09 14:36:31 +02:00
semir
f3d66d34ef Extensive texture work.
Mesh work.
Torches separated for both cpt/fo.
Headset hanger on cpt side separated for clickable object to hide headset.
Glare/markings objects for EFB separated to allow animation with the windows.
2022-04-26 20:08:31 +02:00
semir
3dfbc11b0e Guards hinges integrated into fd_main
Material issues fixed
Texture, UV work
2022-04-02 14:48:51 +02:00
semir
ca55370638 ND range and mode marks animations added
Texture work
2022-04-02 13:13:35 +02:00
semir
f929ea0120 Texture and UV work
UV for leather parts organized
Missing screws for EFB, some mesh corrections
Visors unwrapped, textured and named
2022-03-31 18:25:28 +02:00
semir
bc13256e75 FCU ND/Range knobs marks
New fcu_panel_emit object and texture
EFB glare
Extensive base texture work
Some UV changes
2022-03-27 20:59:01 +02:00
semir
978c4a218d Corrected misnamed object names
Start of base texture(fd_main) now has the black screens and some details
UV re-oragnization(fd_main) and corrections
IAE/CFM etc OVH plugs
FCU HUD plug and additional button
Tiller markings/glare
Headset unwrapped
2022-03-16 13:23:00 +01:00
semir
9ed1fe23e7 Initial commit of flightdeck 3D model and some basic textures only 2022-02-13 22:41:29 +01:00