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Author SHA1 Message Date
legoboyvdlp R
87d2e38767 Goodbye A320-100 2021-01-21 17:02:14 +00:00
legoboyvdlp R
40213dab44 Use acconfig option 2021-01-21 12:56:22 +00:00
legoboyvdlp R
d5c4f80c64 Inhibit canvas in external views (about 3 fps improved for me) 2021-01-21 12:35:22 +00:00
legoboyvdlp R
366c8e4d4c PFD: fix bug where it would desync RHS PFD 2021-01-21 11:56:20 +00:00
Inuyaksa
bc5e48d80a PERFTO as aligned to manual p.145 2021-01-21 11:56:19 +00:00
Inuyaksa
e1a0be5401 cleaning the code 2021-01-21 11:56:17 +00:00
legoboyvdlp R
adaa2eaabe Simplify PFD code by merging loops 2021-01-21 11:56:11 +00:00
Inuyaksa
65705be97b preflight 2021-01-21 11:55:43 +00:00
Inuyaksa
ab603af179 Merge branch 'dev' into preflight 2021-01-20 22:19:39 +01:00
Inuyaksa
b3c34dea15 PERFTO as aligned to manual p.145 2021-01-20 21:50:32 +01:00
Inuyaksa
9b9dc79026 cleaning the code 2021-01-20 21:25:37 +01:00
Inuyaksa
f4ffe335e0 Merge branch 'dev' into preflight 2021-01-20 21:10:42 +01:00
Inuyaksa
da6562bc8a preflight 2021-01-20 20:32:21 +01:00
legoboyvdlp R
988fab63d0 PFD: fix bug where it would desync RHS PFD 2021-01-19 17:30:25 +00:00
legoboyvdlp R
238068f982 Simplify PFD code by merging loops 2021-01-18 19:42:46 +00:00
legoboyvdlp R
bff323b87d Revert "TEMPORARY: disable certain effects"
This reverts commit 895c7fd1a3.
2021-01-18 12:46:04 +00:00
legoboyvdlp R
162013f7f3 Revert "Temporary"
This reverts commit 9f3ebcbec2.
2021-01-18 12:45:56 +00:00
legoboyvdlp R
9f3ebcbec2 Temporary 2021-01-18 12:19:34 +00:00
legoboyvdlp R
895c7fd1a3 TEMPORARY: disable certain effects 2021-01-18 11:12:15 +00:00
Josh Davidson
66251b7c5c Merge branch 'dev' into itaf-update 2021-01-17 15:52:33 -05:00
legoboyvdlp R
bd98a8dbbd Merge branch 'dev' into 3D 2021-01-14 18:01:55 +00:00
legoboyvdlp
a559b17d1c
Modifications by inuyaksa (#204)
* Addition of AOC page FLIGHT LOG
* Improvements to ATSU
* Add OOOI system (ACARS)
2021-01-14 14:22:12 +00:00
vezza
06aff90ec1 DDRMI flags animation bugfix + knobs animation improvements 2021-01-14 01:20:23 +01:00
legoboyvdlp R
629aa21c83 Merge branch '3D' of github.com:legoboyvdlp/A320-family into 3D 2021-01-13 17:28:30 +00:00
legoboyvdlp R
cbe3780570 Remove example 2021-01-13 17:27:59 +00:00
Marsdolphin
52e38d552d
Correct Nav and Strobe Lights (#203)
* Make nav lights display correctly with Sharklets

* Make strobe lights display correctly with Sharklets
2021-01-09 14:41:20 +00:00
semir
e2c7abb3fd TEXTURE:FCU FO's LS/FD button labels position was reversed, now fixed 2021-01-07 16:56:50 +01:00
legoboyvdlp R
f4fa67ea57 Merge branch 'dev' into 3D 2021-01-04 12:04:16 +00:00
legoboyvdlp R
79b8a8fc74 Restore missing file. Correct per pilot reference -- the Thales behaves slightly differently 2020-12-31 20:44:26 +00:00
legoboyvdlp R
2298a87e4b Manual merge of work completed by inuyaksa:
- long pressing CLR button (keyboard/MCDU panel) clears scratchpad
- abort button for panel state dialog, when error occurs on state
  script, you can't close panel
- fix MCDU starting page, arrow color and REQ state
  (https://youtu.be/twwUjHXdNVU?t=57)
- PERFTO, validation on insert of V1/Vr/V2 values and type II error
  messages
- PERFTO, basic validation of THRRED/ACC
2020-12-31 20:03:47 +00:00
legoboyvdlp R
ac3de8239c Better lightspots 2020-12-25 20:32:16 +00:00
legoboyvdlp R
447b978d2e Rework clustered shading lights (the problems with inside views are known) and add logo lightmap 2020-12-24 16:37:15 +00:00
legoboyvdlp R
cd09a721b8 Clustered lighting corrections 2020-12-23 21:38:03 +00:00
Josh Davidson
756fec2762 FMGC: Begin to merge in new 4.0.5 and 4.0.6 updates redo FMA calling etc... incomplete and does not fly yet 2020-12-22 13:41:07 -05:00
legoboyvdlp R
944d822ac4 Merge branch 'dev' into 3D 2020-12-18 12:16:42 +00:00
semir
07ef3c27fd MODEL:Missing radio altimiter antennas added. Minor UV fixes 2020-12-17 11:27:56 +01:00
legoboyvdlp R
b3c7553bc0 SWiss livery: switch to default white eng tex 2020-12-12 21:54:54 +00:00
legoboyvdlp R
9a846b50d7 Add standard engine white textures 2020-12-12 20:23:28 +00:00
legoboyvdlp R
830108dc8c What was this 2020-12-06 15:16:18 +00:00
legoboyvdlp R
6afd03f121 Merge branch 'dev' into 3D 2020-12-04 18:35:18 +00:00
legoboyvdlp R
2477187dc7 Lower ECAM: display of gross weight now comes from FMGC. So it is dashed in phase 1, and also in future will be inaccurate if you enter bad ZFW 2020-12-04 18:34:52 +00:00
semir
3a3bbc5799 Minor fuse placards update, addition for IAEV2500 and CFM56 2020-12-03 20:28:38 +01:00
legoboyvdlp R
f2d495ca34 Temporary add copy of SWR engine texture as a generic white CFM 2020-12-02 21:24:30 +00:00
semir
414cda8d77 MODEL:More intuitive locations of door rails UV map for easier painting. Minor UV fixes.Attemp to fix belly antenna base z-fighting 2020-12-02 10:00:58 +01:00
Josh Davidson
3c73dcb13c Merge 3D 2020-12-01 11:33:13 -05:00
Josh Davidson
449ae8345a Merge branch 'dev' into 3D 2020-12-01 11:26:52 -05:00
vezza
879deba025 Hydraulic and brake system improvements
- loss of braking if no hydraulic pressure;
- code restyling;
2020-11-30 00:13:43 +01:00
legoboyvdlp R
d6d654afbf Merge branch 'dev' into 3D 2020-11-29 21:40:08 +00:00
legoboyvdlp R
c9d13ca14b CPDLC: add free text page 2020-11-29 16:58:38 +00:00
legoboyvdlp R
6395049f2c Add folders for PW / CFM NEO / CFM-100 2020-11-29 14:47:41 +00:00
legoboyvdlp R
94225f512c Merge branch 'dev' into 3D 2020-11-29 14:40:21 +00:00
legoboyvdlp R
60969bba6e Bugfix upper ECAM 2020-11-29 14:39:03 +00:00
legoboyvdlp R
05e992132d Add G-force indication to the SD 2020-11-29 13:17:56 +00:00
legoboyvdlp R
9905cc803f Merge branch 'dev' into 3D 2020-11-28 19:27:39 +00:00
legoboyvdlp R
bc445a1eaa Optimization of the systems loop. Remove most of the excess code in libraries.nas, replaced with jsb / updateManager 2020-11-28 13:40:33 +00:00
legoboyvdlp R
fe1cd02937 Optimization of the BLEED Lower ECAM page, fix menubar help item 2020-11-27 16:27:17 +00:00
legoboyvdlp R
4020ff6beb Optimization of the BLEED Lower ECAM page, fix menubar help item 2020-11-27 16:25:46 +00:00
legoboyvdlp R
daa5bc5bcc Merge branch 'dev' into 3D 2020-11-27 13:56:25 +00:00
vezza
8ff4d1d662 Hydraulic and brake system improvements
- fix parking brake gauge indication;
- fix accumulator pressure;
- accumulators now provides 7 full brakings to get depressurized.
2020-11-27 00:00:50 +01:00
legoboyvdlp R
cd141f357f Merge branch 'dev' into 3D 2020-11-26 20:47:55 +00:00
legoboyvdlp R
b75fbce2a1 Optimization 2020-11-26 19:31:18 +00:00
legoboyvdlp R
d803796f6b ELEV fault messages + separate ALTN and direct law warning 2020-11-26 19:05:41 +00:00
legoboyvdlp R
2bb5ec6578 MAN PITCH TRIM is controlled now by elevator fault. 2020-11-26 17:53:04 +00:00
legoboyvdlp R
55e4dac6ac FBW: FCTL pitch axis rework. Add FBW dependency to ailerons (ELAC 1 / 2 / SEC 1 / SEC 2 required). Add THS JAM failure. Add hydraulic dependency to the stabalizer. 2020-11-26 17:20:34 +00:00
legoboyvdlp R
2dc42e388c Ailerons are controlled by ELACs. 2020-11-25 21:39:16 +00:00
legoboyvdlp R
20b4d4e767 Fix MMO not showing on PFD 2020-11-24 19:21:58 +00:00
legoboyvdlp R
c7ba88dc23 PFD: only show MAN PITCH TRIM msg when in flight. 2020-11-23 23:48:47 +00:00
legoboyvdlp R
c6d607e6b2 Landing gear warning light, add emission animation and electrical dependency 2020-11-23 20:18:28 +00:00
legoboyvdlp R
b94e19bd67 Fix serious bug on First officer PFD 2020-11-23 19:28:23 +00:00
legoboyvdlp R
8fd1c836e6 Negative altitude indication on PFD 2020-11-23 19:22:56 +00:00
legoboyvdlp R
56955bebc4 Per photo reference, the ground reference bar should use radio altimeter rather than barometric altimeter, consequently is independent of the altimeter setting. 2020-11-23 19:09:44 +00:00
Josh Davidson
46b439571e DU: Fix bug where PFD update the slow too much timesgit add .! 2020-11-23 13:00:01 -05:00
Josh Davidson
49140e440c temp fdm shit 2020-11-23 12:54:32 -05:00
vezza
4b58edb995 Hydraulic and brake systems improvements:
- fix flightdeck brakes pressure indicator's bug;
- disable autobrake if antiskid is disabled or green pressure is low/missing;
- set hydraulic brakes snd accumulator's pressure;

to be done: set brake power according to brake's pressure
2020-11-23 02:29:46 +01:00
Matthew Maring
3d5a58d2ee Improve uninitialized FUELPRED page 2020-11-22 14:57:38 -05:00
legoboyvdlp R
947428d34c Merge branch 'dev' into 3D 2020-11-22 17:32:13 +00:00
legoboyvdlp R
3582325aa4 ADIRS: make it that PFD comes online after ~25 seconds of align per video reference. FBW: make it that failures can be reverted. So if failure condition ends, you go back to normal law. Please report any problems! 2020-11-22 17:28:35 +00:00
legoboyvdlp
cc30832e49
Merge changes to cabin alert (#194)
* MiSKLaCH Mods

* Original announcements which have been replaced

* Fix sound

Co-authored-by: MiSKLaCH <misklach@gmail.com>
2020-11-20 17:27:49 +00:00
legoboyvdlp R
1a9c14856f Enable Compositor shadow mapping 2020-11-17 19:39:59 +00:00
legoboyvdlp R
5264de9b7f Use framecount technique to improve performance 2020-11-16 22:55:11 +00:00
legoboyvdlp R
d8a962d969 Switch ECAM controller to Emesary 2020-11-16 21:59:53 +00:00
legoboyvdlp R
b171018c27 Emesary: add ECAM subsystem; fix potential bug-causer in IESI. 2020-11-16 21:34:01 +00:00
legoboyvdlp R
1991d5b60d Merge branch 'dev' into 3D 2020-11-15 16:26:28 +00:00
legoboyvdlp R
497364fbfd Bugfix APU that would fail to start due to not being synced with JSBSim perfectly 2020-11-08 17:52:56 +00:00
legoboyvdlp R
9b45e4d675 It was necessary to manually call predicates to update RTE layers 2020-11-07 19:07:55 +00:00
legoboyvdlp R
682adfd7b0 Hide layers when in failed mode 2020-11-07 14:52:39 +00:00
legoboyvdlp R
7d77279fe6 Bugfixes, enable ATT HDG switch 2020-11-07 14:35:31 +00:00
legoboyvdlp R
21f8f7ea9c Merge branch 'dev' into alignND 2020-11-07 13:59:49 +00:00
legoboyvdlp R
6baf63c35c Emesary IESI: fix bugs 2020-11-07 13:57:16 +00:00
legoboyvdlp R
d7c297a0b7 Emesary IESI 2020-11-07 01:22:06 +00:00
semir
78bb31aae7 MODEL/TEXTURE:Aft doors placards added. Minor fix for flap UV map 2020-11-06 19:00:21 +01:00
legoboyvdlp R
9a98276803 Now works 2020-11-05 20:58:25 +00:00
legoboyvdlp R
dcbc72b2a7 Merge branch 'dev' into 3D 2020-11-05 19:13:21 +00:00
semir
31d9cb42f1 TEXTURE:Forgot to push the placards texture itself for the last commit, where's my memory expansion cartridge... 2020-11-03 19:48:39 +01:00
semir
aee5d15760 MODEL/TEXTURE:Text placards now removed from fuse-main onto separate object(s) for better readability even on low res textures 2020-11-03 19:06:04 +01:00
legoboyvdlp R
fcc6331556 Merge branch 'dev' into alignND 2020-11-02 23:51:40 +00:00
legoboyvdlp R
48d5a25260 Map not aligned, somewhat working 2020-11-02 20:37:43 +00:00
legoboyvdlp R
97dc7f73ce Bugfix reverser 1 display 2020-11-01 23:06:00 +00:00
legoboyvdlp R
ce8df0eb5e Remove extra part on A320 PFD 2020-11-01 21:03:48 +00:00
legoboyvdlp R
ef3bc019ae Improve FADEC power on the E/WD display, so that you don't get out of sync; also make sure that the TLA indicator disappears when it should 2020-10-30 21:30:35 +00:00
legoboyvdlp R
1d7ee06abb In N1 mode, hide the EPR TLA 2020-10-29 12:10:46 +00:00
legoboyvdlp R
ceb2abc258 IAE display finished 2020-10-29 01:10:35 +00:00
legoboyvdlp R
aaafb2d1b1 WIP IAE 2020-10-29 00:50:20 +00:00
legoboyvdlp R
68eb32ea27 Bugfix a couple of runtime errors 2020-10-28 22:54:56 +00:00
legoboyvdlp R
299ca83498 Make slat alpha lock more efficient - don't use properties; use variables and props.UpdateManager 2020-10-28 18:31:31 +00:00
legoboyvdlp R
d550bf84fb Fix power transients 2020-10-28 18:11:19 +00:00
legoboyvdlp R
5d561b851c Add test page again 2020-10-28 17:38:08 +00:00
legoboyvdlp R
def546d04f Updates and improvements to Emesary code. Fix bugs. Everything ported for CFM. All works. Add memoized update to ensure efficiency is maximum. 2020-10-28 16:03:20 +00:00
legoboyvdlp R
29459ee55f Fix typo, port ECAM 2020-10-28 01:13:26 +00:00
legoboyvdlp R
ca64787a27 Finish upper ECAM. Still bug with thrust limit. 2020-10-28 01:06:12 +00:00
legoboyvdlp R
d1b65655ba Most of the engine parameters ported. 2020-10-28 00:53:52 +00:00
legoboyvdlp R
6bb53d70d1 Add framework for new Emesary based display framework. This is based off work by Richard Harrison on the F-15, making use of the FrameNotification concept 2020-10-27 23:29:07 +00:00
legoboyvdlp R
3b3c35e05c Merge branch 'dev' into 3D 2020-10-27 14:49:14 +00:00
legoboyvdlp R
6c5030d813 Bugfix the roll on IESI, and add pitch arrows 2020-10-26 20:31:30 +00:00
legoboyvdlp R
30d7d2841a Merge branch 'dev' into 3D 2020-10-26 00:15:55 +00:00
legoboyvdlp R
1e97243ce4 PFD: fix bug with the arrows being non-mathematically offset 2020-10-26 00:12:06 +00:00
legoboyvdlp R
2fb762a0c9 Merge branch 'dev' into pfd-rework 2020-10-25 23:47:18 +00:00
legoboyvdlp R
b1b2143c0b Better ASI scale, add roll markings on IESI 2020-10-25 18:14:29 +00:00
legoboyvdlp R
b273f23d40 Fix pitch scale on IESI. Various improvements 2020-10-25 17:10:34 +00:00
legoboyvdlp R
45bcfe1392 IESI brightness control 2020-10-25 15:43:40 +00:00
legoboyvdlp R
235c9c3ef7 Improvements to IESI: enable ATT RESET button which when held for 2 seconds will trigger a reinit for 10 seconds; add limitations to altitude scale; add negative text; add a more realistic mach simulation 2020-10-25 15:21:38 +00:00
legoboyvdlp R
4728547a9d Merge branch '3D' of github.com:legoboyvdlp/A320-family into 3D 2020-10-25 14:28:03 +00:00
legoboyvdlp R
a169c4bd1d Merge branch 'dev' into 3D 2020-10-25 14:17:42 +00:00
legoboyvdlp R
b1d8771fe2 Fix engine panel texture (thanks @Newo) 2020-10-25 13:02:34 +00:00
legoboyvdlp R
868b6c9610 AOC CONFIG page. Bugfixes. ECAM memo for the AOC system, also you need to input flight number now to have a working AOC 2020-10-24 19:09:49 +01:00
legoboyvdlp R
a867cfc4c9 Save server selection. Improve parser to remove any lowercase char or comma (invalid) 2020-10-24 15:07:23 +01:00
legoboyvdlp R
d599e1ffc5 MCDU: add working ATIS fetcher 2020-10-24 14:07:15 +01:00
legoboyvdlp R
5c60cafb68 Add ability to display ATIS in MCDU 2020-10-23 20:38:12 +01:00
legoboyvdlp R
93cf903128 Show ATIS code + time 2020-10-23 18:18:55 +01:00
legoboyvdlp R
58a4136e4e Add ATIS fetching code. You can't see it in the MCDU yet; however the fetching page work 2020-10-23 14:49:01 +01:00
legoboyvdlp R
7990e8349a MCDU: change the way WEATHER REQUEST works slightly, based off video reference. Now, it will return to AOC page, and after some time say WX UPLINK. Also, promp on 6R on AOC page to go to last message. And make dummy ATIS page. 2020-10-22 21:21:04 +01:00
legoboyvdlp R
42a17b5149 Also on RHS ND 2020-10-22 16:47:38 +01:00
legoboyvdlp R
0f4f39e04a Secret 2020-10-22 16:25:45 +01:00
semir
79ad80f5d6 TEXTURE:Minor FCU texture symmetry/align issues fixed 2020-10-21 17:00:09 +02:00
legoboyvdlp R
8069ebae11 Merge branch 'dev' into pfd-rework 2020-10-20 18:55:06 +01:00
legoboyvdlp R
26205d7bec Merge branch 'dev' into 3D 2020-10-20 01:23:00 +01:00
fly
ff04ea3853 Woops... no need for that debug print
Signed-off-by: fly <merspieler@airmail.cc>
2020-10-20 03:49:19 +11:00
fly
643018829d Fix issue
Signed-off-by: fly <merspieler@airmail.cc>
2020-10-20 03:46:55 +11:00
fly
75a0ba7655 ND align overlay by MiSKLaCH, see #182. Missing logic
Signed-off-by: fly <merspieler@airmail.cc>
2020-10-20 02:59:33 +11:00
fly
8c490c0840 Merge gilly/FPV without svg
Signed-off-by: fly <merspieler@airmail.cc>
2020-10-20 02:56:30 +11:00
legoboyvdlp R
7fcfff4ad3 Canvas QRH 2020-10-19 15:22:24 +01:00
legoboyvdlp R
98c2110b85 Merge branch 'dev' into 3D 2020-10-18 19:34:05 +01:00
legoboyvdlp R
c95912fa8b ATSU: add server switching for METAR server; add ATIS subsystem. However it is not yet connected to MCDU. That comes next week. 2020-10-16 21:37:30 +01:00
semir
1a030c1afb MODEL/TEXTURE:Added small detail to inner wing, UV reorganization for some parts. Color changes and details added 2020-10-16 14:35:33 +02:00
legoboyvdlp R
d3c69a97a3 Merge branch 'dev' into 3D 2020-10-15 17:59:27 +01:00
legoboyvdlp R
2e5736860c Show DC BAT in XX when the battery switches are off, hence the BCL aren't powered 2020-10-15 17:58:49 +01:00
legoboyvdlp R
75a927a46b Particles: correct IAE moisture z-positon 2020-10-15 17:01:49 +01:00
legoboyvdlp R
f46d787533 Merge branch 'dev' into 3D 2020-10-15 16:56:30 +01:00
semir
e2452d2408 TEXTURE:One livery still had black light-fixed 2020-10-14 22:03:04 +02:00
semir
42a9f3cc99 TEXTURE:Lights are no longer black. Dirt back on engines back(except unpainted) 2020-10-14 21:38:35 +02:00