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Extensive texture work.

Mesh work.
Torches separated for both cpt/fo.
Headset hanger on cpt side separated for clickable object to hide headset.
Glare/markings objects for EFB separated to allow animation with the windows.
This commit is contained in:
semir 2022-04-26 20:08:31 +02:00
parent 2f8bdb28d7
commit f3d66d34ef
5 changed files with 621181 additions and 606936 deletions

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