Normal effect on wings / body
This commit is contained in:
parent
dfbe2a70fa
commit
eb1216b63d
2 changed files with 119 additions and 4 deletions
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@ -11,6 +11,12 @@
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<ambient-correction type="float"><use>/sim/model/reflection/ambient-correction-wing</use></ambient-correction>
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<lightmap-enabled type="int">0</lightmap-enabled>
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<lightmap-multi type="int">0</lightmap-multi>
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<normalmap-enabled type="int">1</normalmap-enabled>
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<texture n="2">
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<image>Aircraft/A320-family/Models/Effects/res/Fuse-Main-Normal.png</image>
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<wrap-s>clamp</wrap-s>
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<wrap-t>clamp</wrap-t>
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</texture>
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<texture n="5">
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<type>cubemap</type>
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<images>
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@ -21,5 +27,59 @@
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<positive-z>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/6.png</positive-z>
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<negative-z>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/5.png</negative-z>
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</images>
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</texture></parameters>
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</texture>
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</parameters>
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<!-- ####################
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### NORMALMAP INCLUDE ###
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######################### -->
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<generate>
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<tangent type="int">6</tangent>
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<binormal type="int">7</binormal>
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</generate>
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<technique n="4">
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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<technique n="7">
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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<technique n="9">
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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<!-- ########################
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### END NORMALMAP INCLUDE ###
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############################# -->
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</PropertyList>
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@ -11,10 +11,11 @@
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<ambient-correction type="float"><use>/sim/model/reflection/ambient-correction</use></ambient-correction>
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<lightmap-enabled type="int">0</lightmap-enabled>
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<lightmap-multi type="int">0</lightmap-multi>
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<normalmap-enabled type="int">1</normalmap-enabled>
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<texture n="2">
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<image>Aircraft/A320-family/Models/Effects/res/Fuse-Main-Normal.png</image>
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<wrap-s>clamp</wrap-s>
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<wrap-t>clamp</wrap-t>
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<wrap-s>clamp</wrap-s>
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<wrap-t>clamp</wrap-t>
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</texture>
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<texture n="5">
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<type>cubemap</type>
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@ -26,5 +27,59 @@
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<positive-z>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/6.png</positive-z>
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<negative-z>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/5.png</negative-z>
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</images>
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</texture></parameters>
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</texture>
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</parameters>
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<!-- ####################
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### NORMALMAP INCLUDE ###
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######################### -->
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<generate>
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<tangent type="int">6</tangent>
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<binormal type="int">7</binormal>
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</generate>
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<technique n="4">
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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<technique n="7">
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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<technique n="9">
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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<!-- ########################
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### END NORMALMAP INCLUDE ###
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############################# -->
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</PropertyList>
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