Merge branch 'dev' of https://github.com/legoboyvdlp/A320-family into dev
This commit is contained in:
commit
d47b3431d2
7 changed files with 70 additions and 60 deletions
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@ -15,6 +15,8 @@
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</hud>
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<model>
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<fallback-model-index>212</fallback-model-index>
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<autopush include="AircraftConfig/autopush-config.xml"/>
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<icing>
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<iceable>
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@ -16,20 +16,17 @@
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<path>Aircraft/A320-family/Models/Fuselages/A320-100/fuselage.xml</path>
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</model>
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<!-- Separate Flightdeck to fit the modified nose -->
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<model>
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<name>Flightdeck</name>
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<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
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<offsets>
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<x-m>4.81794</x-m>
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<y-m>0.0</y-m>
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<z-m>0.0</z-m>
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</offsets>
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</model>
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<model>
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<name>Interior</name>
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<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
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<path>Aircraft/A320-family/Models/A320-interior.xml</path>
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<!-- On multiplayer models, the interior is loaded separately and global
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offsets are not applied. This cancels the global offsets, so that
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the interior is loaded at (0,0,0) anyway. -->
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<offsets>
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<x-m>18.8499</x-m>
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<z-m>-1.7005004</z-m>
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</offsets>
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<usage>interior</usage>
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</model>
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<model>
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@ -16,20 +16,17 @@
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<path>Aircraft/A320-family/Models/Fuselages/A320/fuselage.xml</path>
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</model>
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<!-- Separate Flightdeck to fit the modified nose -->
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<model>
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<name>Flightdeck</name>
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<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
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<offsets>
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<x-m>4.81794</x-m>
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<y-m>0.0</y-m>
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<z-m>0.0</z-m>
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</offsets>
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</model>
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<model>
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<name>Interior</name>
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<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
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<path>Aircraft/A320-family/Models/A320-interior.xml</path>
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<!-- On multiplayer models, the interior is loaded separately and global
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offsets are not applied. This cancels the global offsets, so that
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the interior is loaded at (0,0,0) anyway. -->
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<offsets>
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<x-m>18.8499</x-m>
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<z-m>-1.7005004</z-m>
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</offsets>
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<usage>interior</usage>
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</model>
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<model>
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@ -16,20 +16,17 @@
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<path>Aircraft/A320-family/Models/Fuselages/A320/fuselage.xml</path>
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</model>
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<!-- Separate Flightdeck to fit the modified nose -->
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<model>
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<name>Flightdeck</name>
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<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
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<offsets>
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<x-m>4.81794</x-m>
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<y-m>0.0</y-m>
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<z-m>0.0</z-m>
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</offsets>
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</model>
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<model>
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<name>Interior</name>
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<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
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<path>Aircraft/A320-family/Models/A320-interior.xml</path>
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<!-- On multiplayer models, the interior is loaded separately and global
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offsets are not applied. This cancels the global offsets, so that
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the interior is loaded at (0,0,0) anyway. -->
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<offsets>
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<x-m>18.8499</x-m>
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<z-m>-1.7005004</z-m>
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</offsets>
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<usage>interior</usage>
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</model>
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<model>
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23
Models/A320-interior.xml
Normal file
23
Models/A320-interior.xml
Normal file
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<?xml version="1.0" encoding="UTF-8" ?>
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<PropertyList>
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<!-- Separate Flightdeck to fit the modified nose -->
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<model>
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<name>Flightdeck</name>
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<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
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<offsets>
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<x-m>-14.0320</x-m>
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<y-m>0.0</y-m>
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<z-m>1.7005004</z-m>
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</offsets>
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</model>
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<model>
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<name>Interior</name>
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<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
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<offsets>
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<x-m>-18.8499</x-m>
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<z-m>1.7005004</z-m>
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</offsets>
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</model>
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</PropertyList>
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@ -16,20 +16,17 @@
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<path>Aircraft/A320-family/Models/Fuselages/A320neo/fuselage.xml</path>
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</model>
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<!-- Separate Flightdeck to fit the modified nose -->
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<model>
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<name>Flightdeck</name>
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<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
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<offsets>
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<x-m>4.81794</x-m>
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<y-m>0.0</y-m>
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<z-m>0.0</z-m>
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</offsets>
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</model>
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<model>
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<name>Interior</name>
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<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
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<path>Aircraft/A320-family/Models/A320-interior.xml</path>
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<!-- On multiplayer models, the interior is loaded separately and global
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offsets are not applied. This cancels the global offsets, so that
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the interior is loaded at (0,0,0) anyway. -->
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<offsets>
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<x-m>18.8499</x-m>
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<z-m>-1.7005004</z-m>
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</offsets>
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<usage>interior</usage>
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</model>
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<model>
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<path>Aircraft/A320-family/Models/Fuselages/A320neo/fuselage.xml</path>
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</model>
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<!-- Separate Flightdeck to fit the modified nose -->
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<model>
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<name>Flightdeck</name>
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<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
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<offsets>
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<x-m>4.81794</x-m>
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<y-m>0.0</y-m>
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<z-m>0.0</z-m>
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</offsets>
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</model>
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<model>
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<name>Interior</name>
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<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
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<path>Aircraft/A320-family/Models/A320-interior.xml</path>
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<!-- On multiplayer models, the interior is loaded separately and global
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offsets are not applied. This cancels the global offsets, so that
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the interior is loaded at (0,0,0) anyway. -->
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<offsets>
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<x-m>18.8499</x-m>
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<z-m>-1.7005004</z-m>
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</offsets>
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<usage>interior</usage>
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</model>
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<model>
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