Merge branch 'dev' into 3D
This commit is contained in:
commit
be0bcd2bd4
2 changed files with 17 additions and 20 deletions
|
@ -3239,7 +3239,7 @@ var messages_config_memo = func {
|
|||
ldgMemoLine3.colour = "c";
|
||||
}
|
||||
|
||||
if (getprop("/it-fbw/law") == 1 or getprop("instrumentation/mk-viii/inputs/discretes/momentary-flap-3-override")) {
|
||||
if (fbw.FBW.activeLaw.getValue() == 1 or pts.Instrumentation.MKVII.Inputs.Discretes.flap3Override.getValue()) {
|
||||
if (pts.Controls.Flight.flapsPos.getValue() == 4) {
|
||||
ldgMemoLine4.msg = " FLAPS CONF 3";
|
||||
ldgMemoLine4.colour = "g";
|
||||
|
|
|
@ -163,6 +163,8 @@ var FBW = {
|
|||
},
|
||||
};
|
||||
|
||||
var degradeLaw = 0;
|
||||
|
||||
var update_loop = func {
|
||||
elac1 = FBW.Computers.elac1.getBoolValue();
|
||||
elac2 = FBW.Computers.elac2.getBoolValue();
|
||||
|
@ -210,36 +212,31 @@ var update_loop = func {
|
|||
FBW.degradeYawLaw.setValue(1);
|
||||
}
|
||||
|
||||
if (law == 0 and !tripleIRFail) {
|
||||
FBW.degradeLaw.setValue(1);
|
||||
if ((law == 0 or law == 2 or law == 3) and !tripleIRFail) {
|
||||
degradeLaw = 1;
|
||||
if (!tripleSECFault) {
|
||||
FBW.apOff = 1;
|
||||
}
|
||||
} elsif (tripleIRFail and (law == 0 or law == 1)) {
|
||||
FBW.degradeLaw.setValue(2);
|
||||
} elsif (tripleIRFail and (law == 0 or law == 1 or law == 3)) {
|
||||
degradeLaw = 2;
|
||||
FBW.apOff = 1;
|
||||
}
|
||||
|
||||
if (!pts.Gear.wow[1].getBoolValue() and !pts.Gear.wow[2].getBoolValue()) {
|
||||
if (degradeLaw == 1 and pts.Controls.Gear.gearDown.getBoolValue()) {
|
||||
FBW.degradeLaw.setValue(2); # todo 3 sec timer
|
||||
} else {
|
||||
FBW.degradeLaw.setValue(degradeLaw)
|
||||
}
|
||||
} else {
|
||||
FBW.degradeLaw.setValue(degradeLaw)
|
||||
}
|
||||
} else {
|
||||
FBW.degradeYawLaw.setValue(0);
|
||||
FBW.degradeLaw.setValue(0);
|
||||
FBW.apOff = 0;
|
||||
}
|
||||
|
||||
# degrade loop runs faster; reset this variable
|
||||
law = FBW.activeLaw.getValue();
|
||||
|
||||
if (!pts.Gear.wow[1].getBoolValue() and !pts.Gear.wow[2].getBoolValue()) {
|
||||
if (pts.Controls.Gear.gearDown.getBoolValue()) {
|
||||
if (law == 1) {
|
||||
FBW.degradeLaw.setValue(2); # todo 3 sec timer
|
||||
}
|
||||
} else {
|
||||
if (law == 2 and !tripleIRFail) {
|
||||
FBW.degradeLaw.setValue(1); # todo 3 sec timer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (FBW.Protections.overspeed.getBoolValue()) {
|
||||
if (fmgc.Input.ap1.getBoolValue() or fmgc.Input.ap2.getBoolValue()) {
|
||||
fcu.apOff("hard", 0);
|
||||
|
|
Loading…
Reference in a new issue