FCU: improve display of characters; LVL / CH should always display also. Improve speed control range
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84526a7dfe
commit
768cf4e1a0
3 changed files with 23 additions and 40 deletions
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@ -4310,23 +4310,6 @@
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</condition>
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</animation>
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<animation>
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<type>select</type>
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<object-name>lvlch.ind</object-name>
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<condition>
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<or>
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<equals>
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<property>controls/switches/annun-test</property>
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<value>1</value>
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</equals>
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<equals>
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<property>it-autoflight/output/vert</property>
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<value>4</value>
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</equals>
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</or>
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</condition>
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</animation>
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<animation>
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<type>select</type>
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<object-name>alt-text</object-name>
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@ -7278,9 +7261,9 @@
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<object-name>rudder-trim</object-name>
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<object-name>rudder-trim-letter</object-name>
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<diffuse>
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<red>0.89</red>
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<green>0.37</green>
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<blue>0.08</blue>
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<red>0.75</red>
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<green>0.30</green>
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<blue>0.0</blue>
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</diffuse>
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<ambient>
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<red>0</red>
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@ -7293,9 +7276,9 @@
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<blue>0</blue>
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</specular>
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<emission>
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<red>0.89</red>
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<green>0.37</green>
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<blue>0.08</blue>
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<red>0.75</red>
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<green>0.30</green>
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<blue>0.0</blue>
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</emission>
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</animation>
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@ -187,20 +187,20 @@ var FCUController = {
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me.ias = fmgc.Velocities.indicatedAirspeedKt.getValue();
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me.mach = fmgc.Velocities.indicatedMach.getValue();
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if (!fmgc.Input.ktsMach.getBoolValue()) {
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if (me.ias >= 100 and me.ias <= 350) {
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if (me.ias >= 100 and me.ias <= 399) {
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fmgc.Input.kts.setValue(math.round(me.ias));
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} else if (me.ias < 100) {
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fmgc.Input.kts.setValue(100);
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} else if (me.ias > 350) {
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fmgc.Input.kts.setValue(350);
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} else if (me.ias > 399) {
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fmgc.Input.kts.setValue(399);
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}
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} else if (fmgc.Input.ktsMach.getBoolValue()) {
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if (me.mach >= 0.50 and me.mach <= 0.82) {
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if (me.mach >= 0.10 and me.mach <= 0.99) {
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fmgc.Input.mach.setValue(math.round(me.mach, 0.001));
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} else if (me.mach < 0.50) {
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fmgc.Input.mach.setValue(0.50);
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} else if (me.mach > 0.82) {
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fmgc.Input.mach.setValue(0.82);
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} else if (me.mach < 0.10) {
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fmgc.Input.mach.setValue(0.10);
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} else if (me.mach > 0.99) {
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fmgc.Input.mach.setValue(0.99);
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}
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}
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}
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@ -221,10 +221,10 @@ var FCUController = {
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} else if (d == -10) {
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me.machTemp = math.round(me.machTemp - 0.01, 0.01); # Kill floating point error
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}
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if (me.machTemp < 0.50) {
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fmgc.Input.mach.setValue(0.50);
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} else if (me.machTemp > 0.82) {
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fmgc.Input.mach.setValue(0.82);
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if (me.machTemp < 0.10) {
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fmgc.Input.mach.setValue(0.10);
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} else if (me.machTemp > 0.99) {
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fmgc.Input.mach.setValue(0.99);
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} else {
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fmgc.Input.mach.setValue(me.machTemp);
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}
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@ -241,8 +241,8 @@ var FCUController = {
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}
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if (me.iasTemp < 100) {
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fmgc.Input.kts.setValue(100);
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} else if (me.iasTemp > 350) {
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fmgc.Input.kts.setValue(350);
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} else if (me.iasTemp > 399) {
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fmgc.Input.kts.setValue(399);
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} else {
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fmgc.Input.kts.setValue(me.iasTemp);
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}
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@ -848,13 +848,13 @@ var ITAF = {
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}
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},
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syncKts: func() {
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Input.kts.setValue(math.clamp(math.round(Velocities.indicatedAirspeedKt.getValue()), 100, 350));
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Input.kts.setValue(math.clamp(math.round(Velocities.indicatedAirspeedKt.getValue()), 100, 399));
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},
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syncKtsGa: func() { # Same as syncKts, except doesn't go below V2
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Input.kts.setValue(math.clamp(math.round(Velocities.indicatedAirspeedKt.getValue()), FMGCInternal.v2, 350));
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Input.kts.setValue(math.clamp(math.round(Velocities.indicatedAirspeedKt.getValue()), FMGCInternal.v2, 399));
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},
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syncMach: func() {
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Input.mach.setValue(math.clamp(math.round(Velocities.indicatedMach.getValue(), 0.001), 0.5, 0.82));
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Input.mach.setValue(math.clamp(math.round(Velocities.indicatedMach.getValue(), 0.001), 0.1, 0.99));
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},
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syncHdg: func() {
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Input.hdg.setValue(math.round(Internal.hdgPredicted.getValue())); # Switches to track automatically
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