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Alpha floor requires at least one working FCU channel

This commit is contained in:
legoboyvdlp R 2021-06-19 15:02:13 +01:00
parent 72245558c6
commit 7519519692

View file

@ -285,7 +285,7 @@ var thrust_loop = maketimer(0.04, func {
togaLock = alphaProt - 1;
if (!pts.Gear.wow[1].getValue() and !pts.Gear.wow[2].getValue() and fbw.FBW.activeLaw.getValue() == 0 and (!pts.Systems.Thrust.engOut.getValue() or (pts.Systems.Thrust.engOut.getValue() and flaps == 0)) and !Fadec.n1Mode[0].getValue()
and !Fadec.n1Mode[1].getValue()) {
and !Fadec.n1Mode[1].getValue() and fmgc.FCUworkingNode.getBoolValue()) {
if (alpha > alphaProt and pts.Position.gearAglFt.getValue() >= 100) {
Thrust.alphaFloor.setValue(1);
Thrust.togaLk.setValue(0);