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MODEL:Fix-Flight Deck windows didn't export in last commit

This commit is contained in:
semir 2020-06-12 20:29:12 +02:00
parent 57c1085c90
commit 687e542e5f

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@ -70,6 +70,7 @@ MATERIAL "visor_glass.001" rgb 0.029 0.029 0.029 amb 1.000 1.000 1.000 emis 0.
MATERIAL "vu11x.001" rgb 0.800 0.800 0.800 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.400 0.400 0.400 shi 12 trans 0.000
MATERIAL "front_gallery_r.001" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.500 0.500 0.500 shi 64 trans 0.000
MATERIAL "checklist.001" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.500 0.500 0.500 shi 64 trans 0.000
MATERIAL "glass.002" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.000 0.000 0.000 shi 64 trans 1.000
OBJECT world
name "Blender_exporter_v2.26__fd_complete.ac"
kids 172
@ -36838,13 +36839,13 @@ refs 4
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mat 15
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mat 15
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OBJECT poly
name "ddrmi_pointer_2"
@ -60293,13 +60294,13 @@ refs 4
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mat 19
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OBJECT poly
name "ecam_brt_lower"
@ -100720,18 +100721,13 @@ refs 2
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mat 24
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@ -100740,6 +100736,11 @@ refs 2
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@ -413416,6 +413417,11 @@ refs 4
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@ -413428,11 +413434,6 @@ mat 5
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SURF 0X12
mat 5
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kids 0
OBJECT poly
name "pedals_indicator_1"
@ -772595,7 +772596,7 @@ refs 4
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kids 4
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OBJECT poly
name "HeadsetCpt"
data 19
@ -783830,6 +783831,118 @@ refs 4
1 0.00671 0.266685
kids 0
OBJECT poly
name "WindowGlassCpt"
data 23
WindowGlassCpt.mesh.001
crease 30.0
texture "A320neo.png"
texrep 1 1
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OBJECT poly
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data 24
WindowOpenerCpt.mesh.001
@ -791652,7 +791765,7 @@ refs 4
926 0.839746 0.949308
925 0.845949 0.947377
917 0.845949 0.947377
kids 3
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OBJECT poly
name "HeadsetFo"
data 18
@ -802866,6 +802979,118 @@ refs 4
1362 0.659203 0.906592
kids 0
OBJECT poly
name "WindowGlassFo"
data 22
WindowGlassFo.mesh.001
crease 30.0
texture "A320neo.png"
texrep 1 1
numvert 23
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OBJECT poly
name "WindowOpenerFo"
data 23
WindowOpenerFo.mesh.001