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MODEL:Tweaks to UV positions of lights. Pylon inbd sides remodeled so that slat does not sink into it. Slat animation axis tweaks

This commit is contained in:
semir 2020-06-21 10:27:25 +02:00
parent 3fa8c33ea0
commit 5abae9292d
4 changed files with 7098 additions and 7088 deletions

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@ -1072,9 +1072,9 @@
<property>sim/multiplay/generic/float[11]</property>
<factor>-27</factor>
<axis>
<x1-m>-3.77871</x1-m>
<y1-m>-5.18072</y1-m>
<z1-m>-1.27424</z1-m>
<x1-m>-3.79913</x1-m>
<y1-m>-5.19121</y1-m>
<z1-m>-1.27821</z1-m>
<x2-m>-5.30738</x2-m>
<y2-m>-2.12168</y2-m>
<z2-m>-1.49252</z2-m>
@ -1088,8 +1088,8 @@
<factor>-27</factor>
<axis>
<x1-m>1.76797</x1-m>
<y1-m>-16.34869</y1-m>
<z1-m>-0.00822</z1-m>
<y1-m>-16.34866</y1-m>
<z1-m>-0.00821</z1-m>
<x2-m>-3.54786</x2-m>
<y2-m>-5.99527</y2-m>
<z2-m>-1.06999</z2-m>
@ -1103,9 +1103,9 @@
<property>sim/multiplay/generic/float[11]</property>
<factor>27</factor>
<axis>
<x1-m>-3.77871</x1-m>
<y1-m>5.17861</y1-m>
<z1-m>-1.27424</z1-m>
<x1-m>-3.79913</x1-m>
<y1-m>5.1891</y1-m>
<z1-m>-1.27821</z1-m>
<x2-m>-5.30738</x2-m>
<y2-m>2.11957</y2-m>
<z2-m>-1.49252</z2-m>
@ -1117,10 +1117,11 @@
<object-name>SlatR2</object-name>
<property>sim/multiplay/generic/float[11]</property>
<factor>27</factor>
>
<axis>
<x1-m>1.76797</x1-m>
<y1-m>16.34658</y1-m>
<z1-m>-0.00822</z1-m>
<y1-m>16.34650</y1-m>
<z1-m>-0.00821</z1-m>
<x2-m>-3.54786</x2-m>
<y2-m>5.99316</y2-m>
<z2-m>-1.06999</z2-m>

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