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Model: Mark flightdeck and cabin as interior

This commit is contained in:
Colin Geniet 2020-02-10 10:24:13 +01:00
parent a9a081050c
commit 559f31fe7a
6 changed files with 68 additions and 60 deletions

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@ -16,20 +16,17 @@
<path>Aircraft/A320-family/Models/Fuselages/A320-100/fuselage.xml</path>
</model>
<!-- Separate Flightdeck to fit the modified nose -->
<model>
<name>Flightdeck</name>
<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
<offsets>
<x-m>4.81794</x-m>
<y-m>0.0</y-m>
<z-m>0.0</z-m>
</offsets>
</model>
<model>
<name>Interior</name>
<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
<path>Aircraft/A320-family/Models/A320-interior.xml</path>
<!-- On multiplayer models, the interior is loaded separately and global
offsets are not applied. This cancels the global offsets, so that
the interior is loaded at (0,0,0) anyway. -->
<offsets>
<x-m>18.8499</x-m>
<z-m>-1.7005004</z-m>
</offsets>
<usage>interior</usage>
</model>
<model>

View file

@ -16,20 +16,17 @@
<path>Aircraft/A320-family/Models/Fuselages/A320/fuselage.xml</path>
</model>
<!-- Separate Flightdeck to fit the modified nose -->
<model>
<name>Flightdeck</name>
<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
<offsets>
<x-m>4.81794</x-m>
<y-m>0.0</y-m>
<z-m>0.0</z-m>
</offsets>
</model>
<model>
<name>Interior</name>
<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
<path>Aircraft/A320-family/Models/A320-interior.xml</path>
<!-- On multiplayer models, the interior is loaded separately and global
offsets are not applied. This cancels the global offsets, so that
the interior is loaded at (0,0,0) anyway. -->
<offsets>
<x-m>18.8499</x-m>
<z-m>-1.7005004</z-m>
</offsets>
<usage>interior</usage>
</model>
<model>

View file

@ -16,20 +16,17 @@
<path>Aircraft/A320-family/Models/Fuselages/A320/fuselage.xml</path>
</model>
<!-- Separate Flightdeck to fit the modified nose -->
<model>
<name>Flightdeck</name>
<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
<offsets>
<x-m>4.81794</x-m>
<y-m>0.0</y-m>
<z-m>0.0</z-m>
</offsets>
</model>
<model>
<name>Interior</name>
<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
<path>Aircraft/A320-family/Models/A320-interior.xml</path>
<!-- On multiplayer models, the interior is loaded separately and global
offsets are not applied. This cancels the global offsets, so that
the interior is loaded at (0,0,0) anyway. -->
<offsets>
<x-m>18.8499</x-m>
<z-m>-1.7005004</z-m>
</offsets>
<usage>interior</usage>
</model>
<model>

23
Models/A320-interior.xml Normal file
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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8" ?>
<PropertyList>
<!-- Separate Flightdeck to fit the modified nose -->
<model>
<name>Flightdeck</name>
<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
<offsets>
<x-m>-14.0320</x-m>
<y-m>0.0</y-m>
<z-m>1.7005004</z-m>
</offsets>
</model>
<model>
<name>Interior</name>
<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
<offsets>
<x-m>-18.8499</x-m>
<z-m>1.7005004</z-m>
</offsets>
</model>
</PropertyList>

View file

@ -16,20 +16,17 @@
<path>Aircraft/A320-family/Models/Fuselages/A320neo/fuselage.xml</path>
</model>
<!-- Separate Flightdeck to fit the modified nose -->
<model>
<name>Flightdeck</name>
<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
<offsets>
<x-m>4.81794</x-m>
<y-m>0.0</y-m>
<z-m>0.0</z-m>
</offsets>
</model>
<model>
<name>Interior</name>
<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
<path>Aircraft/A320-family/Models/A320-interior.xml</path>
<!-- On multiplayer models, the interior is loaded separately and global
offsets are not applied. This cancels the global offsets, so that
the interior is loaded at (0,0,0) anyway. -->
<offsets>
<x-m>18.8499</x-m>
<z-m>-1.7005004</z-m>
</offsets>
<usage>interior</usage>
</model>
<model>

View file

@ -16,20 +16,17 @@
<path>Aircraft/A320-family/Models/Fuselages/A320neo/fuselage.xml</path>
</model>
<!-- Separate Flightdeck to fit the modified nose -->
<model>
<name>Flightdeck</name>
<path>Aircraft/A320-family/Models/FlightDeck/a320.flightdeck.xml</path>
<offsets>
<x-m>4.81794</x-m>
<y-m>0.0</y-m>
<z-m>0.0</z-m>
</offsets>
</model>
<model>
<name>Interior</name>
<path>Aircraft/A320-family/Models/Interior/a320.interior.xml</path>
<path>Aircraft/A320-family/Models/A320-interior.xml</path>
<!-- On multiplayer models, the interior is loaded separately and global
offsets are not applied. This cancels the global offsets, so that
the interior is loaded at (0,0,0) anyway. -->
<offsets>
<x-m>18.8499</x-m>
<z-m>-1.7005004</z-m>
</offsets>
<usage>interior</usage>
</model>
<model>