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Irradiance improvements (#134)

* Add cockpit cubemaps; turn off irradiance effect, boost amb to maximum

* Revert ambient change

* Revert the revert

* Re-organize irradiance effect, add FCU

* Disabling cockpit shadows again... but irradiance has been improved
This commit is contained in:
Jonathan Redpath 2020-05-09 15:11:22 +01:00 committed by GitHub
parent 6b9e6a8b78
commit 52c3893ee1
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
33 changed files with 309 additions and 297 deletions

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -0,0 +1,25 @@
<PropertyList>
<name>panel</name>
<inherits-from>Effects/model-interior</inherits-from>
<parameters>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
<positive-y>Models/Effects/res/white.png</positive-y>
<negative-y>Models/Effects/res/white.png</negative-y>
<positive-z>Models/Effects/res/white.png</positive-z>
<negative-z>Models/Effects/res/white.png</negative-z>
</images>
</texture>
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -2,10 +2,10 @@
<name>panel</name>
<inherits-from>Effects/model-interior</inherits-from>
<parameters>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -18,8 +18,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,8 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +26,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,8 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +26,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -13,9 +13,9 @@
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,8 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +26,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,24 +12,24 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
<positive-y>Models/Effects/res/white.png</positive-y>
<negative-y>Models/Effects/res/white.png</negative-y>
<positive-z>Models/Effects/res/white.png</positive-z>
<negative-z>Models/Effects/res/white.png</negative-z>
<positive-x>Models/Effects/res/0004.png</positive-x>
<negative-x>Models/Effects/res/0002.png</negative-x>
<positive-y>Models/Effects/res/0001.png</positive-y>
<negative-y>Models/Effects/res/0003.png</negative-y>
<positive-z>Models/Effects/res/0006.png</positive-z>
<negative-z>Models/Effects/res/0005.png</negative-z>
</images>
</texture>
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -12,10 +12,10 @@
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">2</irradiance-map-type>
<irradiance-map-strength type="float">0.1</irradiance-map-strength>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/white.png</positive-x>
<negative-x>Models/Effects/res/white.png</negative-x>
@ -28,8 +28,8 @@
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.207344 0.0 0.797276</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 0.672 0.672 0.672</opacity-cube-scale>
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -1,22 +1,35 @@
<PropertyList>
<name>tiller</name>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<inherits-from>Effects/model-interior</inherits-from>
<parameters>
<normalmap-enabled type="int">0</normalmap-enabled>
<reflection-enabled type="int">0</reflection-enabled>
<reflection-dynamic type="int">0</reflection-dynamic>
<reflect_map-enabled type="int">0</reflect_map-enabled>
<reflection-correction type="float">0.1</reflection-correction>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">0</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/controls/lighting/main-flood-norm</use></lightmap-factor>
<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
<texture n="3">
<image>Aircraft/A320-family/Models/Effects/tiller.png</image>
<image>Aircraft/A320-family/Models/Effects/panel-floodlight.png</image>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<irradiance-map-type type="int">1</irradiance-map-type>
<irradiance-map-strength type="float">0.33</irradiance-map-strength>
<texture n="4">
<type>cubemap</type>
<images>
<positive-x>Models/Effects/res/0004.png</positive-x>
<negative-x>Models/Effects/res/0002.png</negative-x>
<positive-y>Models/Effects/res/0001.png</positive-y>
<negative-y>Models/Effects/res/0003.png</negative-y>
<positive-z>Models/Effects/res/0006.png</positive-z>
<negative-z>Models/Effects/res/0005.png</negative-z>
</images>
</texture>
<!--
the cube center must be the same as the camera x,y,z in blend
-->
<opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
<opacity-cube-scale type="vec3d" n="0"> 1.0 2.0 1.0</opacity-cube-scale>
<opacity-cube-angle type="float">0.0</opacity-cube-angle>
</parameters>
</PropertyList>

View file

@ -360,13 +360,6 @@
<object-name>ddrmi_vor_adf_flag_2</object-name>
</effect>
<effect>
<inherits-from>Aircraft/A320-family/Models/Effects/cockpit-irradiance</inherits-from>
<object-name>ddrmi_inside</object-name>
<object-name>ddrmi_vor_adf_flag_1</object-name>
<object-name>ddrmi_vor_adf_flag_2</object-name>
</effect>
<!-- Brakes Pressure Indicator -->
<animation>
<type>rotate</type>
@ -549,33 +542,6 @@
<object-name>radar_glare</object-name>
</effect>
<effect>
<inherits-from>Aircraft/A320-family/Models/Effects/cockpit-irradiance</inherits-from>
<object-name>ecam_body</object-name>
<object-name>ecam_switch_body</object-name>
<object-name>vu111_body</object-name>
<object-name>vu112_body</object-name>
<object-name>vu111_glare</object-name>
<object-name>vu112_glare</object-name>
<object-name>throttle_1_label</object-name>
<object-name>dummy_2</object-name>
<object-name>ecam_glare_down</object-name>
<object-name>ecam_glare_up</object-name>
<object-name>ecam_att_hdg</object-name>
<object-name>ecam_air_data</object-name>
<object-name>ecam_eis_dmc</object-name>
<object-name>ecam_nd_xfr</object-name>
<object-name>ecam_brt_upper</object-name>
<object-name>ecam_brt_lower</object-name>
<object-name>flood_lt_main</object-name>
<object-name>integ_lt</object-name>
<object-name>flood_lt_ped</object-name>
<object-name>radar_gain</object-name>
<object-name>ecam_emer_canc_lit</object-name>
<object-name>vu112_aids</object-name>
<object-name>vu112_dfdr</object-name>
</effect>
<animation>
<type>select</type>
<object-name>engine_fault_1</object-name>
@ -633,28 +599,7 @@
<blue>1.0</blue>
</emission>
</animation>
<effect>
<inherits-from>Aircraft/A320-family/Models/Effects/cockpit-irradiance</inherits-from>
<object-name>atc_0</object-name>
<object-name>atc_1</object-name>
<object-name>atc_2</object-name>
<object-name>atc_3</object-name>
<object-name>atc_4</object-name>
<object-name>atc_5</object-name>
<object-name>atc_6</object-name>
<object-name>atc_7</object-name>
<object-name>atc_abv</object-name>
<object-name>atc_body</object-name>
<object-name>atc_clr</object-name>
<object-name>atc_fail</object-name>
<object-name>atc_ident</object-name>
<object-name>atc_screen</object-name>
<object-name>atc_stby</object-name>
<object-name>atc_sys</object-name>
<object-name>atc_thrt</object-name>
</effect>
<text>
<name>atc-code</name>
<offsets>
@ -7350,19 +7295,40 @@
<object-name>carpet</object-name>
<object-name>ceiling</object-name>
<object-name>compass_box</object-name>
<object-name>DoorC</object-name>
<object-name>dummy_2</object-name>
<object-name>ecam_att_hdg</object-name>
<object-name>ecam_air_data</object-name>
<object-name>ecam_body</object-name>
<object-name>ecam_brt_upper</object-name>
<object-name>ecam_brt_lower</object-name>
<object-name>ecam_eis_dmc</object-name>
<object-name>ecam_emer_canc_lit</object-name>
<object-name>ecam_glare_down</object-name>
<object-name>ecam_glare_up</object-name>
<object-name>ecam_nd_xfr</object-name>
<object-name>ecam_switch_body</object-name>
<object-name>vu112_aids</object-name>
<object-name>vu112_dfdr</object-name>
<object-name>vu111_body</object-name>
<object-name>vu112_body</object-name>
<object-name>vu111_glare</object-name>
<object-name>vu112_glare</object-name>
<object-name>efis_box_1</object-name>
<object-name>efis_box_2</object-name>
<object-name>efis_box_2.001</object-name>
<object-name>efis_box_3</object-name>
<object-name>efis_box_4</object-name>
<object-name>extinguisher</object-name>
<object-name>flood_lt_main</object-name>
<object-name>cylinder30</object-name>
<object-name>cylinder30.002</object-name>
<object-name>cylinder30.003</object-name>
<object-name>cylinder30.004</object-name>
<object-name>rear_breakers</object-name>
<object-name>efis_display_foil</object-name>
<object-name>spd-sel</object-name>
<object-name>hdg-sel</object-name>
<object-name>alt-sel</object-name>
<object-name>vs-sel</object-name>
<object-name>fcu_integ_knb</object-name>
<object-name>hud_brt</object-name>
<object-name>hud_brt.mark</object-name>
@ -7370,10 +7336,6 @@
<object-name>hud_norm_sw</object-name>
<object-name>lt_knb_1</object-name>
<object-name>lt_knb_1.001</object-name>
<object-name>master_caution</object-name>
<object-name>master_caution_on</object-name>
<object-name>master_warning</object-name>
<object-name>master_warning_on</object-name>
<object-name>metric_alt</object-name>
<object-name>nd_mode</object-name>
<object-name>nd_mode.mark</object-name>
@ -7421,9 +7383,7 @@
<object-name>level3</object-name>
<object-name>level3_2</object-name>
<object-name>light_console_cpt_sw</object-name>
<object-name>light_console_cpt_sw.axis</object-name>
<object-name>light_console_fo_sw</object-name>
<object-name>light_console_fo_sw.axis</object-name>
<object-name>LRudderPedalL</object-name>
<object-name>LRudderPedalR</object-name>
<object-name>Main-Panel</object-name>
@ -7433,28 +7393,10 @@
<object-name>abs_max_on</object-name>
<object-name>abs_med</object-name>
<object-name>abs_med_on</object-name>
<object-name>brightness_nd_1_cpt</object-name>
<object-name>brightness_nd_1_fo</object-name>
<object-name>brightness_nd_1_fo.mark</object-name>
<object-name>brightness_nd_2_cpt</object-name>
<object-name>brightness_nd_2_cpt.mark</object-name>
<object-name>brightness_nd_2_fo</object-name>
<object-name>brightness_nd_2_fo.mark</object-name>
<object-name>brightness_panel_emit</object-name>
<object-name>brk_fan</object-name>
<object-name>brk_fan_on</object-name>
<object-name>brk_hot_on</object-name>
<object-name>dec_low_on</object-name>
<object-name>dec_max_on</object-name>
<object-name>dec_med_on</object-name>
<object-name>foot_warmer_cpt_sw</object-name>
<object-name>foot_warmer_cpt_sw.mark</object-name>
<object-name>foot_warmer_fo_sw</object-name>
<object-name>foot_warmer_fo_sw.mark</object-name>
<object-name>gear_lever_slot</object-name>
<object-name>gpws_gs_sw</object-name>
<object-name>iesi_labels</object-name>
<object-name>iesi_screen</object-name>
<object-name>lgear</object-name>
<object-name>lgear_down</object-name>
<object-name>lgear_unlk</object-name>
@ -7585,6 +7527,44 @@
<object-name>WindowGlassFo</object-name>
<object-name>WindowOpenerFo</object-name>
<object-name>WX</object-name>
<object-name>integ_lt</object-name>
<object-name>flood_lt_ped</object-name>
<object-name>radar_gain</object-name>
<object-name>throttle_1_label</object-name>
</effect>
<!-- Panels that are vertical -->
<effect>
<inherits-from>Aircraft/A320-family/Models/Effects/cockpit-irradiance-vertical</inherits-from>
<object-name>brightness_nd_1_cpt</object-name>
<object-name>brightness_nd_1_fo</object-name>
<object-name>brightness_nd_1_fo.mark</object-name>
<object-name>brightness_nd_2_cpt</object-name>
<object-name>brightness_nd_2_cpt.mark</object-name>
<object-name>brightness_nd_2_fo</object-name>
<object-name>brightness_nd_2_fo.mark</object-name>
<object-name>brightness_panel_emit</object-name>
<object-name>foot_warmer_cpt_sw</object-name>
<object-name>foot_warmer_cpt_sw.mark</object-name>
<object-name>foot_warmer_fo_sw</object-name>
<object-name>foot_warmer_fo_sw.mark</object-name>
<object-name>fcu_labels</object-name>
<object-name>ddrmi_vor_adf_flag_1</object-name>
<object-name>ddrmi_vor_adf_flag_2</object-name>
<object-name>master_caution</object-name>
<object-name>master_caution_on</object-name>
<object-name>master_warning</object-name>
<object-name>master_warning_on</object-name>
<object-name>iesi_labels</object-name>
<object-name>iesi_screen</object-name>
<object-name>brk_fan</object-name>
<object-name>brk_fan_on</object-name>
<object-name>brk_hot_on</object-name>
<object-name>gear_lever_slot</object-name>
<object-name>fcu_panel</object-name>
<object-name>rear_breakers</object-name>
<object-name>DoorC</object-name>
<object-name>ddrmi_inside</object-name>
</effect>
<animation>

View file

@ -1,75 +1,75 @@
AC3Db
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MATERIAL "main_labels_emit" rgb 1.000 1.000 1.000 amb 0.800 0.800 0.800 emis 1.000 1.000 1.000 spec 0.500 0.500 0.500 shi 64 trans 0.000
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MATERIAL "loudspeaker_grid" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.000 0.000 0.000 spec 0.000 0.000 0.000 shi 64 trans 0.000
MATERIAL "thr_1" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.200 0.200 0.200 shi 64 trans 0.000
MATERIAL "extra" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.200 0.200 0.200 shi 64 trans 0.000
MATERIAL "pedestal_up" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.400 0.400 0.400 shi 64 trans 0.000
MATERIAL "thr_lt" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.050 0.050 0.050 spec 0.914 0.914 0.914 shi 64 trans 0.000
MATERIAL "trim" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.200 0.200 0.200 shi 64 trans 0.000
MATERIAL "pedestal" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.400 0.400 0.400 shi 64 trans 0.000
MATERIAL "thr_lt.002" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.914 0.914 0.914 shi 64 trans 0.000
MATERIAL "visor_glass" rgb 0.029 0.029 0.029 amb 1.000 1.000 1.000 emis 0.000 0.000 0.000 spec 1.000 1.000 1.000 shi 64 trans 0.056
MATERIAL "vu11x" rgb 0.800 0.800 0.800 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.400 0.400 0.400 shi 12 trans 0.000
MATERIAL "front_gallery_r" rgb 1.000 1.000 1.000 amb 0.800 0.800 0.800 emis 0.100 0.100 0.100 spec 0.500 0.500 0.500 shi 64 trans 0.000
MATERIAL "checklist" rgb 1.000 1.000 1.000 amb 0.800 0.800 0.800 emis 0.100 0.100 0.100 spec 0.500 0.500 0.500 shi 64 trans 0.000
MATERIAL "glass" rgb 1.000 1.000 1.000 amb 0.800 0.800 0.800 emis 0.100 0.100 0.100 spec 0.000 0.000 0.000 shi 64 trans 1.000
MATERIAL "front_gallery_r" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.500 0.500 0.500 shi 64 trans 0.000
MATERIAL "checklist" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.500 0.500 0.500 shi 64 trans 0.000
MATERIAL "glass" rgb 1.000 1.000 1.000 amb 1.000 1.000 1.000 emis 0.100 0.100 0.100 spec 0.000 0.000 0.000 shi 64 trans 1.000
OBJECT world
name "Blender_exporter_v2.26__fd_complete.ac"
kids 171