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update on green bands calc, altitude expeted at 30s on negative vertical speed

This commit is contained in:
Inuyaksa 2021-02-22 21:18:22 +01:00
parent fd76d82714
commit 50efa9560f

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@ -183,8 +183,8 @@ var update_altitudes = func {
var range = math.min(2000,(me.avg_maxalt - me.avg_minalt));
if (range < 400) {
me.bands_range = 0;
} else {
me.bands_range = 500;
} else {
me.bands_range = math.max(200,math.round(range / 4));
me.bands_maxalt = me.avg_maxalt;
me.bands_minalt = math.max( me.avg_maxalt - range , me.avg_minalt + 400 );
}
@ -323,6 +323,8 @@ var draw = func {
me.refaltitudeft = refalt;
me.reflowaltft = (pts.Gear.position[1].getValue()) ? -250 : -500;
me.onground = getprop("/gear/gear[0]/wow");
var vspeed30s = int(getprop("velocities/vertical-speed-fps") * 30);
if (vspeed30s<-500) me.refaltitudeft += vspeed30s;
if (me.min_altitude != 9999) me.update_altitudes();