Right flap animation
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@ -1718,6 +1718,160 @@
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</axis>
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</animation>
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<animation>
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<name>FlapR1</name>
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<type>rotate</type>
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<object-name>FlapR1</object-name>
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<property>sim/multiplay/generic/float[12]</property>
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<factor>40</factor>
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<axis>
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<x1-m>-0.40897</x1-m>
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<y1-m>1.96981</y1-m>
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<z1-m>-1.4725</z1-m>
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<x2-m>-0.40885</x2-m>
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<y2-m>6.33455</y2-m>
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<z2-m>-0.802401</z2-m>
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</axis>
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</animation>
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<animation>
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<name>FlapR2</name>
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<type>rotate</type>
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<object-name>FlapR2</object-name>
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<property>sim/multiplay/generic/float[12]</property>
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<factor>40</factor>
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<axis>
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<x1-m>-0.40519</x1-m>
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<y1-m>6.44122</y1-m>
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<z1-m>-0.788081</z1-m>
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<x2-m>1.92808</x2-m>
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<y2-m>13.1844</y2-m>
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<z2-m>-0.065162</z2-m>
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</axis>
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</animation>
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<animation>
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<name>FlapR1</name>
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<type>translate</type>
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<object-name>FlapR1</object-name>
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<property>sim/multiplay/generic/float[12]</property>
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<interpolation>
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<entry><ind>0.0</ind><dep>0.0</dep></entry>
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<entry><ind>0.5</ind><dep>0.20</dep></entry>
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<entry><ind>1.0</ind><dep>0.30</dep></entry>
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</interpolation>
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<axis>
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<x>1</x>
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<y>0</y>
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<z>-0.5</z>
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</axis>
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</animation>
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<animation>
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<name>FlapR2</name>
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<type>translate</type>
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<object-name>FlapR2</object-name>
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<property>sim/multiplay/generic/float[12]</property>
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<interpolation>
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<entry><ind>0.0</ind><dep>0.0</dep></entry>
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<entry><ind>0.5</ind><dep>0.16</dep></entry>
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<entry><ind>1.0</ind><dep>0.27</dep></entry>
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</interpolation>
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<axis>
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<x>1</x>
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<y>-0.2</y>
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<z>-0.5</z>
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</axis>
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</animation>
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<animation>
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<name>FlapR1Fairing</name>
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<type>rotate</type>
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<object-name>FairingR1</object-name>
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<property>sim/multiplay/generic/float[12]</property>
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<interpolation>
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<entry><ind>0.0</ind><dep>0.0</dep></entry>
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<entry><ind>0.25</ind><dep>-7.0</dep></entry>
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<entry><ind>0.375</ind><dep>-9.5</dep></entry>
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<entry><ind>0.50</ind><dep>-13.5</dep></entry>
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<entry><ind>1.0</ind><dep>-22.5</dep></entry>
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</interpolation>
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<axis>
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<x1-m>-1.35375</x1-m>
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<y1-m>5.04032</y1-m>
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<z1-m>-1.19595</z1-m>
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<x2-m>-1.35375</x2-m>
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<y2-m>4.6714</y2-m>
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<z2-m>-1.24688</z2-m>
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</axis>
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</animation>
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<animation>
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<name>FlapR2FairingInner</name>
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<type>rotate</type>
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<object-name>FairingR2</object-name>
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<property>sim/multiplay/generic/float[12]</property>
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<interpolation>
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<entry><ind>0.0</ind><dep>0.0</dep></entry>
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<entry><ind>0.20</ind><dep>-5.75</dep></entry>
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<entry><ind>0.50</ind><dep>-11.75</dep></entry>
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<entry><ind>0.75</ind><dep>-15.25</dep></entry>
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<entry><ind>1.0</ind><dep>-19.0</dep></entry>
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</interpolation>
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<axis>
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<x1-m>-0.75735</x1-m>
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<y1-m>8.46311</y1-m>
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<z1-m>-0.789946</z1-m>
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<x2-m>-0.75735</x2-m>
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<y2-m>8.09297</y2-m>
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<z2-m>-0.831006</z2-m>
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</axis>
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</animation>
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<animation>
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<name>FlapR2FairingOuter</name>
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<type>rotate</type>
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<object-name>FairingR3</object-name>
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<property>sim/multiplay/generic/float[12]</property>
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<interpolation>
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<entry><ind>0.0</ind><dep>0.0</dep></entry>
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<entry><ind>0.20</ind><dep>-5.75</dep></entry>
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<entry><ind>0.50</ind><dep>-11.75</dep></entry>
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<entry><ind>0.75</ind><dep>-15.25</dep></entry>
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<entry><ind>1.0</ind><dep>-19.0</dep></entry>
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</interpolation>
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<axis>
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<x1-m>0.60609</x1-m>
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<y1-m>12.0651</y1-m>
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<z1-m>-0.344492</z1-m>
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<x2-m>0.60609</x2-m>
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<y2-m>11.7946</y2-m>
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<z2-m>-0.374512</z2-m>
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</axis>
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</animation>
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<animation>
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<name>EngineRFairing</name>
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<type>rotate</type>
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<object-name>EngineFairingR</object-name>
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<property>sim/multiplay/generic/float[12]</property>
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<interpolation>
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<entry><ind>0.0</ind><dep>0.0</dep></entry>
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<entry><ind>0.25</ind><dep>-7.0</dep></entry>
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<entry><ind>0.375</ind><dep>-9.5</dep></entry>
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<entry><ind>0.50</ind><dep>-13.5</dep></entry>
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<entry><ind>1.0</ind><dep>-22.5</dep></entry>
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</interpolation>
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<axis>
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<x1-m>-1.05276</x1-m>
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<y1-m>5.72562</y1-m>
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<z1-m>-1.06509</z1-m>
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<x2-m>-1.05297</x2-m>
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<y2-m>5.53733</y2-m>
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<z2-m>-1.07666</z2-m>
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</axis>
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</animation>
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<!-- Slats -->
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<animation>
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<name>Left inbd slats</name>
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