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Effects / animations of engine fairing objects moved to engine XML files

This commit is contained in:
legoboyvdlp R 2021-07-01 15:33:10 +01:00
parent f276dca2a2
commit 327faf9b8d
3 changed files with 101 additions and 47 deletions

View file

@ -516,6 +516,50 @@
</axis>
</animation>
<animation>
<name>EngineLFairing</name>
<type>rotate</type>
<object-name>EngineFairingL</object-name>
<property>sim/multiplay/generic/float[12]</property>
<interpolation>
<entry><ind>0.0</ind><dep>0.0</dep></entry>
<entry><ind>0.25</ind><dep>7.0</dep></entry>
<entry><ind>0.375</ind><dep>9.5</dep></entry>
<entry><ind>0.50</ind><dep>13.5</dep></entry>
<entry><ind>1.0</ind><dep>22.5</dep></entry>
</interpolation>
<axis>
<x1-m>-1.05276</x1-m>
<y1-m>-5.72562</y1-m>
<z1-m>-1.06509</z1-m>
<x2-m>-1.05297</x2-m>
<y2-m>-5.53733</y2-m>
<z2-m>-1.07666</z2-m>
</axis>
</animation>
<animation>
<name>EngineRFairing</name>
<type>rotate</type>
<object-name>EngineFairingR</object-name>
<property>sim/multiplay/generic/float[12]</property>
<interpolation>
<entry><ind>0.0</ind><dep>0.0</dep></entry>
<entry><ind>0.25</ind><dep>-7.0</dep></entry>
<entry><ind>0.375</ind><dep>-9.5</dep></entry>
<entry><ind>0.50</ind><dep>-13.5</dep></entry>
<entry><ind>1.0</ind><dep>-22.5</dep></entry>
</interpolation>
<axis>
<x1-m>-1.05276</x1-m>
<y1-m>5.72562</y1-m>
<z1-m>-1.06509</z1-m>
<x2-m>-1.05297</x2-m>
<y2-m>5.53733</y2-m>
<z2-m>-1.07666</z2-m>
</axis>
</animation>
<!-- Effect -->
<effect>
<inherits-from>Aircraft/A320-family/Models/Effects/reflection-engine-CFM</inherits-from>
@ -531,6 +575,12 @@
<object-name>ReverserRDoor4</object-name>
</effect>
<effect>
<inherits-from>Aircraft/A320-family/Models/Effects/reflection-matt-wing</inherits-from>
<object-name>EngineFairingL</object-name>
<object-name>EngineFairingR</object-name>
</effect>
<effect>
<inherits-from>Aircraft/A320-family/Models/Effects/reflection-matt-engine-CFM</inherits-from>
<object-name>PylonCFM56L</object-name>

View file

@ -404,7 +404,49 @@
</axis>
</animation>
<animation>
<name>EngineLFairing</name>
<type>rotate</type>
<object-name>EngineFairingL</object-name>
<property>sim/multiplay/generic/float[12]</property>
<interpolation>
<entry><ind>0.0</ind><dep>0.0</dep></entry>
<entry><ind>0.25</ind><dep>7.0</dep></entry>
<entry><ind>0.375</ind><dep>9.5</dep></entry>
<entry><ind>0.50</ind><dep>13.5</dep></entry>
<entry><ind>1.0</ind><dep>22.5</dep></entry>
</interpolation>
<axis>
<x1-m>-1.05276</x1-m>
<y1-m>-5.72562</y1-m>
<z1-m>-1.06509</z1-m>
<x2-m>-1.05297</x2-m>
<y2-m>-5.53733</y2-m>
<z2-m>-1.07666</z2-m>
</axis>
</animation>
<animation>
<name>EngineRFairing</name>
<type>rotate</type>
<object-name>EngineFairingR</object-name>
<property>sim/multiplay/generic/float[12]</property>
<interpolation>
<entry><ind>0.0</ind><dep>0.0</dep></entry>
<entry><ind>0.25</ind><dep>-7.0</dep></entry>
<entry><ind>0.375</ind><dep>-9.5</dep></entry>
<entry><ind>0.50</ind><dep>-13.5</dep></entry>
<entry><ind>1.0</ind><dep>-22.5</dep></entry>
</interpolation>
<axis>
<x1-m>-1.05276</x1-m>
<y1-m>5.72562</y1-m>
<z1-m>-1.06509</z1-m>
<x2-m>-1.05297</x2-m>
<y2-m>5.53733</y2-m>
<z2-m>-1.07666</z2-m>
</axis>
</animation>
<!-- Effect -->
<effect>
@ -415,6 +457,12 @@
<object-name>ReverserRDoor</object-name>
</effect>
<effect>
<inherits-from>Aircraft/A320-family/Models/Effects/reflection-matt-wing</inherits-from>
<object-name>EngineFairingL</object-name>
<object-name>EngineFairingR</object-name>
</effect>
<effect>
<inherits-from>Aircraft/A320-family/Models/Effects/reflection-matt-engine-IAE</inherits-from>
<object-name>PylonIAEV2500L</object-name>

View file

@ -34,10 +34,12 @@
<object-name>OutflowValveDoor2</object-name>
<object-name>GPUServiceDoor</object-name>
</effect>
<effect>
<inherits-from>Aircraft/A320-family/Models/Effects/reflection-rudder</inherits-from>
<object-name>Rudder</object-name>
</effect>
<effect>
<inherits-from>Aircraft/A320-family/Models/Effects/reflection-matt-wing</inherits-from>
<object-name>Wings</object-name>
@ -75,8 +77,6 @@
<object-name>FairingR1</object-name>
<object-name>FairingR2</object-name>
<object-name>FairingR3</object-name>
<object-name>EngineFairingL</object-name>
<object-name>EngineFairingR</object-name>
<object-name>MLGWingDoorL1</object-name>
<object-name>MLGWingDoorL2</object-name>
<object-name>MLGWingDoorR1</object-name>
@ -1718,28 +1718,6 @@
</axis>
</animation>
<animation>
<name>EngineLFairing</name>
<type>rotate</type>
<object-name>EngineFairingL</object-name>
<property>sim/multiplay/generic/float[12]</property>
<interpolation>
<entry><ind>0.0</ind><dep>0.0</dep></entry>
<entry><ind>0.25</ind><dep>7.0</dep></entry>
<entry><ind>0.375</ind><dep>9.5</dep></entry>
<entry><ind>0.50</ind><dep>13.5</dep></entry>
<entry><ind>1.0</ind><dep>22.5</dep></entry>
</interpolation>
<axis>
<x1-m>-1.05276</x1-m>
<y1-m>-5.72562</y1-m>
<z1-m>-1.06509</z1-m>
<x2-m>-1.05297</x2-m>
<y2-m>-5.53733</y2-m>
<z2-m>-1.07666</z2-m>
</axis>
</animation>
<animation>
<name>FlapR1</name>
<type>rotate</type>
@ -1872,28 +1850,6 @@
</axis>
</animation>
<animation>
<name>EngineRFairing</name>
<type>rotate</type>
<object-name>EngineFairingR</object-name>
<property>sim/multiplay/generic/float[12]</property>
<interpolation>
<entry><ind>0.0</ind><dep>0.0</dep></entry>
<entry><ind>0.25</ind><dep>-7.0</dep></entry>
<entry><ind>0.375</ind><dep>-9.5</dep></entry>
<entry><ind>0.50</ind><dep>-13.5</dep></entry>
<entry><ind>1.0</ind><dep>-22.5</dep></entry>
</interpolation>
<axis>
<x1-m>-1.05276</x1-m>
<y1-m>5.72562</y1-m>
<z1-m>-1.06509</z1-m>
<x2-m>-1.05297</x2-m>
<y2-m>5.53733</y2-m>
<z2-m>-1.07666</z2-m>
</axis>
</animation>
<!-- Slats -->
<animation>
<name>Left inbd slats</name>