Correct the throttle object names
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94dad49d87
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2723d233ab
1 changed files with 8 additions and 10 deletions
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@ -22,7 +22,7 @@
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<!-- Multi-purpose Control and Display Units -->
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<model>
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<name>MCDU1</name>
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<path>Aircraft/A320-family/Models/Instruments/MCDU/MCDU1.xml</path>
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<path>Aircraft/A320-family/Models/Instruments/MCDU/MCDU1bad.xml</path>
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</model>
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<model>
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@ -11150,7 +11150,7 @@
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<!-- Throttles -->
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<animation>
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<type>knob</type>
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<object-name>thr_l</object-name>
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<object-name>thr_l_body</object-name>
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<property>fdm/jsbsim/fadec/throttle-lever[0]</property>
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<factor>45</factor>
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<axis>
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@ -11220,7 +11220,7 @@
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<animation>
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<type>pick</type>
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<object-name>thr_button</object-name>
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<object-name>thr_r_button</object-name>
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<action>
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<button>0</button>
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<binding>
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@ -11253,7 +11253,7 @@
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<animation>
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<type>translate</type>
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<object-name>thr_button</object-name>
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<object-name>thr_r_button</object-name>
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<property>/controls/cockpit/athr-disco-right-btn-translate</property>
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<axis>
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<y>1</y>
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@ -11262,7 +11262,7 @@
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<animation>
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<type>knob</type>
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<object-name>thr_r</object-name>
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<object-name>thr_r_body</object-name>
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<property>fdm/jsbsim/fadec/throttle-lever[1]</property>
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<factor>45</factor>
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<axis>
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@ -11291,7 +11291,7 @@
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<!-- Reverse region -->
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<animation>
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<type>rotate</type>
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<object-name>thr_l</object-name>
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<object-name>thr_l_body</object-name>
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<property>fdm/jsbsim/fadec/reverse-lever[0]</property>
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<interpolation>
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<entry><ind>0.00</ind><dep> 0.0</dep></entry>
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@ -11305,7 +11305,7 @@
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<animation>
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<type>rotate</type>
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<object-name>thr_r</object-name>
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<object-name>thr_r_body</object-name>
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<property>fdm/jsbsim/fadec/reverse-lever[1]</property>
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<interpolation>
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<entry><ind>0.00</ind><dep> 0.0</dep></entry>
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@ -17124,15 +17124,13 @@
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<object-name>sts.004</object-name>
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<object-name>sts.006</object-name>
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<object-name>sts.007</object-name>
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<object-name>thr_l</object-name>
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<object-name>rev_l</object-name>
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<object-name>thr_l_body</object-name>
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<object-name>thr_l_button</object-name>
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<object-name>thr_l_screw</object-name>
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<object-name>thr_quad</object-name>
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<object-name>thr_r</object-name>
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<object-name>rev_r</object-name>
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<object-name>thr_button</object-name>
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<object-name>thr_r_button</object-name>
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<object-name>thr_r_body</object-name>
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<object-name>thr_r_screw</object-name>
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<object-name>tiller</object-name>
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