From 1a4982c9e6ee66f118e2366ffe8a155968ddd47f Mon Sep 17 00:00:00 2001 From: legoboyvdlp R Date: Tue, 3 Aug 2021 18:54:56 +0100 Subject: [PATCH] Fix groundspeed in PFD --- Models/Instruments/PFD/PFD.nas | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Models/Instruments/PFD/PFD.nas b/Models/Instruments/PFD/PFD.nas index 423689fc..46f6af22 100644 --- a/Models/Instruments/PFD/PFD.nas +++ b/Models/Instruments/PFD/PFD.nas @@ -396,7 +396,7 @@ var canvas_PFD_base = { me["AI_agl"].setText(sprintf("%s", math.round(math.clamp(gear_agl_cur, 0, 2500)))); - if (gear_agl_cur < 400 and pts.Velocities.groundspeed.getValue() > 50 and pts.Controls.Engines.Engine.throttlePos[0].getValue() < 0.78 and pts.Controls.Engines.Engine.throttlePos[1].getValue() < 0.78) { + if (gear_agl_cur < 400 and pts.Velocities.groundspeedKt.getValue() > 50 and pts.Controls.Engines.Engine.throttlePos[0].getValue() < 0.78 and pts.Controls.Engines.Engine.throttlePos[1].getValue() < 0.78) { me["tailstrikeInd"].show(); } else { me["tailstrikeInd"].hide();