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Better aileron animation, engine pylon animated

This commit is contained in:
legoboyvdlp R 2020-07-18 23:35:43 +01:00
parent eb1216b63d
commit 097eedde2a

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@ -1538,12 +1538,12 @@
<property>sim/multiplay/generic/float[6]</property>
<factor>-1</factor>
<axis>
<x1-m>1.43752</x1-m>
<y1-m>-13.2839</y1-m>
<z1-m>-0.005796</z1-m>
<x2-m>2.5211</x2-m>
<x1-m>1.44774</x1-m>
<y1-m>-13.2833</y1-m>
<z1-m>-0.005817</z1-m>
<x2-m>2.53379</x2-m>
<y2-m>-16.2917</y2-m>
<z2-m>0.291967</z2-m>
<z2-m>0.293572</z2-m>
</axis>
</animation>
@ -1554,12 +1554,12 @@
<property>sim/multiplay/generic/float[7]</property>
<factor>1</factor>
<axis>
<x1-m>1.43752</x1-m>
<y1-m>13.2815</y1-m>
<z1-m>-0.005792</z1-m>
<x2-m>2.5211</x2-m>
<y2-m>16.2893</y2-m>
<z2-m>0.291973</z2-m>
<x1-m>1.44774</x1-m>
<y1-m>13.2833</y1-m>
<z1-m>-0.005817</z1-m>
<x2-m>2.53379</x2-m>
<y2-m>16.2917</y2-m>
<z2-m>0.293572</z2-m>
</axis>
</animation>
@ -1620,12 +1620,12 @@
<property>sim/multiplay/generic/float[12]</property>
<interpolation>
<entry><ind>0.0</ind><dep>0.0</dep></entry>
<entry><ind>0.5</ind><dep>0.17</dep></entry>
<entry><ind>1.0</ind><dep>0.28</dep></entry>
<entry><ind>0.5</ind><dep>0.16</dep></entry>
<entry><ind>1.0</ind><dep>0.27</dep></entry>
</interpolation>
<axis>
<x>1</x>
<y>0.0</y>
<y>0.2</y>
<z>-0.5</z>
</axis>
</animation>
@ -1696,6 +1696,28 @@
</axis>
</animation>
<animation>
<name>EngineLFairing</name>
<type>rotate</type>
<object-name>EngineFairingL</object-name>
<property>sim/multiplay/generic/float[12]</property>
<interpolation>
<entry><ind>0.0</ind><dep>0.0</dep></entry>
<entry><ind>0.25</ind><dep>7.0</dep></entry>
<entry><ind>0.375</ind><dep>9.5</dep></entry>
<entry><ind>0.50</ind><dep>13.5</dep></entry>
<entry><ind>1.0</ind><dep>22.5</dep></entry>
</interpolation>
<axis>
<x1-m>-1.05276</x1-m>
<y1-m>-5.72562</y1-m>
<z1-m>-1.06509</z1-m>
<x2-m>-1.05297</x2-m>
<y2-m>-5.53733</y2-m>
<z2-m>-1.07666</z2-m>
</axis>
</animation>
<!-- Slats -->
<animation>
<name>Left inbd slats</name>