Better aileron animation, engine pylon animated
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eb1216b63d
commit
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1 changed files with 36 additions and 14 deletions
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@ -1538,12 +1538,12 @@
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<property>sim/multiplay/generic/float[6]</property>
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<factor>-1</factor>
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<axis>
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<x1-m>1.43752</x1-m>
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<y1-m>-13.2839</y1-m>
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<z1-m>-0.005796</z1-m>
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<x2-m>2.5211</x2-m>
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<x1-m>1.44774</x1-m>
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<y1-m>-13.2833</y1-m>
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<z1-m>-0.005817</z1-m>
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<x2-m>2.53379</x2-m>
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<y2-m>-16.2917</y2-m>
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<z2-m>0.291967</z2-m>
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<z2-m>0.293572</z2-m>
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</axis>
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</animation>
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@ -1554,12 +1554,12 @@
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<property>sim/multiplay/generic/float[7]</property>
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<factor>1</factor>
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<axis>
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<x1-m>1.43752</x1-m>
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<y1-m>13.2815</y1-m>
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<z1-m>-0.005792</z1-m>
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<x2-m>2.5211</x2-m>
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<y2-m>16.2893</y2-m>
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<z2-m>0.291973</z2-m>
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<x1-m>1.44774</x1-m>
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<y1-m>13.2833</y1-m>
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<z1-m>-0.005817</z1-m>
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<x2-m>2.53379</x2-m>
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<y2-m>16.2917</y2-m>
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<z2-m>0.293572</z2-m>
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</axis>
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</animation>
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@ -1620,12 +1620,12 @@
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<property>sim/multiplay/generic/float[12]</property>
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<interpolation>
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<entry><ind>0.0</ind><dep>0.0</dep></entry>
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<entry><ind>0.5</ind><dep>0.17</dep></entry>
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<entry><ind>1.0</ind><dep>0.28</dep></entry>
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<entry><ind>0.5</ind><dep>0.16</dep></entry>
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<entry><ind>1.0</ind><dep>0.27</dep></entry>
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</interpolation>
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<axis>
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<x>1</x>
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<y>0.0</y>
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<y>0.2</y>
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<z>-0.5</z>
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</axis>
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</animation>
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@ -1696,6 +1696,28 @@
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</axis>
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</animation>
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<animation>
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<name>EngineLFairing</name>
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<type>rotate</type>
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<object-name>EngineFairingL</object-name>
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<property>sim/multiplay/generic/float[12]</property>
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<interpolation>
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<entry><ind>0.0</ind><dep>0.0</dep></entry>
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<entry><ind>0.25</ind><dep>7.0</dep></entry>
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<entry><ind>0.375</ind><dep>9.5</dep></entry>
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<entry><ind>0.50</ind><dep>13.5</dep></entry>
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<entry><ind>1.0</ind><dep>22.5</dep></entry>
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</interpolation>
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<axis>
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<x1-m>-1.05276</x1-m>
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<y1-m>-5.72562</y1-m>
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<z1-m>-1.06509</z1-m>
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<x2-m>-1.05297</x2-m>
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<y2-m>-5.53733</y2-m>
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<z2-m>-1.07666</z2-m>
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</axis>
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</animation>
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<!-- Slats -->
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<animation>
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<name>Left inbd slats</name>
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