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A320-family/Nasal/Effects/light-manager.nas

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# provides relative vectors from eye-point to aircraft lights
# in east/north/up coordinates the renderer uses
# Thanks to BAWV12 / Thorsten
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var als_on = props.globals.getNode("/sim/rendering/shaders/skydome");
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var alt_agl = props.globals.getNode("position/gear-agl-ft");
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var cur_alt = 0;
var light_manager = {
run: 0,
lat_to_m: 110952.0,
lon_to_m: 0.0,
light1_xpos: 0.0,
light1_ypos: 0.0,
light1_zpos: 0.0,
light1_r: 0.0,
light1_g: 0.0,
light1_b: 0.0,
light1_size: 0.0,
light1_stretch: 0.0,
light1_is_on: 0,
light2_xpos: 0.0,
light2_ypos: 0.0,
light2_zpos: 0.0,
light2_r: 0.0,
light2_g: 0.0,
light2_b: 0.0,
light2_size: 0.0,
light2_stretch: 0.0,
light2_is_on: 0,
light3_xpos: 0.0,
light3_ypos: 0.0,
light3_zpos: 0.0,
light3_r: 0.0,
light3_g: 0.0,
light3_b: 0.0,
light3_size: 0.0,
light3_stretch: 0.0,
light3_is_on: 0,
light4_xpos: 0.0,
light4_ypos: 0.0,
light4_zpos: 0.0,
light4_r: 0.0,
light4_g: 0.0,
light4_b: 0.0,
light4_size: 0.0,
light4_stretch: 0.0,
light4_is_on: 0,
light5_xpos: 0.0,
light5_ypos: 0.0,
light5_zpos: 0.0,
light5_r: 0.0,
light5_g: 0.0,
light5_b: 0.0,
light5_size: 0.0,
light5_stretch: 0.0,
light5_is_on: 0,
flcpt: 0,
prev_view : 1,
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nd_ref_light1_x: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-x-m", 1),
nd_ref_light1_y: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-y-m", 1),
nd_ref_light1_z: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-z-m", 1),
nd_ref_light1_dir: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/dir", 1),
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nd_ref_light2_x: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-x-m[1]", 1),
nd_ref_light2_y: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-y-m[1]", 1),
nd_ref_light2_z: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-z-m[1]", 1),
nd_ref_light2_dir: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/dir[1]", 1),
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nd_ref_light3_x: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-x-m[2]", 1),
nd_ref_light3_y: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-y-m[2]", 1),
nd_ref_light3_z: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-z-m[2]", 1),
nd_ref_light3_dir: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/dir[2]", 1),
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nd_ref_light4_x: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-x-m[3]", 1),
nd_ref_light4_y: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-y-m[3]", 1),
nd_ref_light4_z: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-z-m[3]", 1),
nd_ref_light4_dir: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/dir[3]", 1),
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nd_ref_light5_x: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-x-m[4]", 1),
nd_ref_light5_y: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-y-m[4]", 1),
nd_ref_light5_z: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/eyerel-z-m[4]", 1),
nd_ref_light5_dir: props.globals.getNode("/sim/rendering/als-secondary-lights/lightspot/dir[4]", 1),
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init: func {
# define your lights here
# lights ########
# offsets to aircraft center
me.light1_xpos = 100.0;
me.light1_ypos = 0.0;
me.light1_zpos = 2.0;
me.light2_xpos = 60.0;
me.light2_ypos = 0.0;
me.light2_zpos = 2.0;
me.light3_xpos = 1.86;
me.light3_ypos = 16.66;
me.light3_zpos = 2.0;
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me.light4_xpos = 1.86;
me.light4_ypos = -16.66;
me.light3_zpos = 2.0;
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me.light5_xpos = -19.8;
me.light5_ypos = 0.0;
me.light3_zpos = 2.0;
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# color values
me.light1_r = 0.7;
me.light1_g = 0.7;
me.light1_b = 0.7;
me.light2_r = 0.6;
me.light2_g = 0.6;
me.light2_b = 0.6;
me.light3_r = 0.6;
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me.light3_g = 0.0;
me.light3_b = 0.0;
me.light4_r = 0.0;
me.light4_g = 0.6;
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me.light4_b = 0.0;
me.light5_r = 0.6;
me.light5_g = 0.6;
me.light5_b = 0.6;
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# spot size
me.light1_size = 12;
me.light1_stretch = 6;
me.light2_size = 6;
me.light2_stretch = 6;
me.light3_size = 6;
me.light4_size = 6;
me.light5_size = 6;
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setprop("/sim/rendering/als-secondary-lights/flash-radius", 13);
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#me.start();
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},
start: func {
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setprop("/sim/rendering/als-secondary-lights/num-lightspots", 5);
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setprop("/sim/rendering/als-secondary-lights/lightspot/size", me.light1_size);
setprop("/sim/rendering/als-secondary-lights/lightspot/size[1]", me.light2_size);
setprop("/sim/rendering/als-secondary-lights/lightspot/size[2]", me.light3_size);
setprop("/sim/rendering/als-secondary-lights/lightspot/size[3]", me.light4_size);
setprop("/sim/rendering/als-secondary-lights/lightspot/size[4]", me.light5_size);
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setprop("/sim/rendering/als-secondary-lights/lightspot/stretch", me.light1_stretch);
setprop("/sim/rendering/als-secondary-lights/lightspot/stretch[1]", me.light2_stretch);
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me.run = 1;
me.update();
},
stop: func {
me.run = 0;
},
update: func {
if (me.run == 0) {
return;
}
cur_alt = alt_agl.getValue();
if (als_on.getValue() == 1 and alt_agl.getValue() < 100.0) {
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ll1 = getprop("/controls/lighting/landing-lights[1]");
ll2 = getprop("/controls/lighting/landing-lights[2]");
ll3 = getprop("/sim/model/lights/nose-lights");
nav = getprop("/sim/model/lights/nav-lights");
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var apos = geo.aircraft_position();
var vpos = geo.viewer_position();
me.lon_to_m = math.cos(apos.lat()*math.pi/180.0) * me.lat_to_m;
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var heading = getprop("orientation/heading-deg") * math.pi/180.0;
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var lat = apos.lat();
var lon = apos.lon();
var alt = apos.alt();
var sh = math.sin(heading);
var ch = math.cos(heading);
if ((ll1 == 1 and systems.ELEC.Bus.ac1.getValue() != 0) and (ll2 == 1 and systems.ELEC.Bus.ac2.getValue() != 0)) {
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me.light1_ypos = 0.0;
me.light1_setSize(16);
me.light1_on();
} else if (ll1 == 1 and systems.ELEC.Bus.ac1.getValue() != 0) {
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me.light1_ypos = 3.0;
me.light1_setSize(12);
me.light1_on();
} else if (ll2 == 1 and systems.ELEC.Bus.ac2.getValue() != 0) {
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me.light1_ypos = -3.0;
me.light1_setSize(12);
me.light1_on();
} else {
me.light1_off();
}
if (ll3 != 0) {
me.light2_on();
} else {
me.light2_off();
}
if (ll3 == 1) {
me.light2_setSize(8);
me.light2_xpos = 65.0;
} else {
me.light2_setSize(6);
me.light2_xpos = 60.0;
}
if (nav == 1) {
me.light3_on();
me.light4_on();
me.light5_on();
} else {
me.light3_off();
me.light4_off();
me.light5_off();
}
# light 1 position
var proj_x = cur_alt;
var proj_z = cur_alt/10.0;
apos.set_lat(lat + ((me.light1_xpos + proj_x) * ch + me.light1_ypos * sh) / me.lat_to_m);
apos.set_lon(lon + ((me.light1_xpos + proj_x)* sh - me.light1_ypos * ch) / me.lon_to_m);
delta_x = (apos.lat() - vpos.lat()) * me.lat_to_m;
delta_y = -(apos.lon() - vpos.lon()) * me.lon_to_m;
var delta_z = apos.alt()- proj_z - vpos.alt();
me.nd_ref_light1_x.setValue(delta_x);
me.nd_ref_light1_y.setValue(delta_y);
me.nd_ref_light1_z.setValue(delta_z);
me.nd_ref_light1_dir.setValue(heading);
# light 2 position
apos.set_lat(lat + (me.light2_xpos * ch + me.light2_ypos * sh) / me.lat_to_m);
apos.set_lon(lon + (me.light2_xpos * sh - me.light2_ypos * ch) / me.lon_to_m);
delta_x = (apos.lat() - vpos.lat()) * me.lat_to_m;
delta_y = -(apos.lon() - vpos.lon()) * me.lon_to_m;
delta_z = apos.alt() - vpos.alt();
me.nd_ref_light2_x.setValue(delta_x);
me.nd_ref_light2_y.setValue(delta_y);
me.nd_ref_light2_z.setValue(delta_z);
me.nd_ref_light2_dir.setValue(heading);
# light 3 position
apos.set_lat(lat + (me.light3_xpos * ch + me.light3_ypos * sh) / me.lat_to_m);
apos.set_lon(lon + (me.light3_xpos * sh - me.light3_ypos * ch) / me.lon_to_m);
delta_x = (apos.lat() - vpos.lat()) * me.lat_to_m;
delta_y = -(apos.lon() - vpos.lon()) * me.lon_to_m;
delta_z = apos.alt() - vpos.alt();
me.nd_ref_light3_x.setValue(delta_x);
me.nd_ref_light3_y.setValue(delta_y);
me.nd_ref_light3_z.setValue(delta_z);
me.nd_ref_light3_dir.setValue(heading);
# light 4 position
apos.set_lat(lat + (me.light4_xpos * ch + me.light4_ypos * sh) / me.lat_to_m);
apos.set_lon(lon + (me.light4_xpos * sh - me.light4_ypos * ch) / me.lon_to_m);
delta_x = (apos.lat() - vpos.lat()) * me.lat_to_m;
delta_y = -(apos.lon() - vpos.lon()) * me.lon_to_m;
delta_z = apos.alt() - vpos.alt();
me.nd_ref_light4_x.setValue(delta_x);
me.nd_ref_light4_y.setValue(delta_y);
me.nd_ref_light4_z.setValue(delta_z);
me.nd_ref_light4_dir.setValue(heading);
# light 5 position
apos.set_lat(lat + (me.light5_xpos * ch + me.light5_ypos * sh) / me.lat_to_m);
apos.set_lon(lon + (me.light5_xpos * sh - me.light5_ypos * ch) / me.lon_to_m);
delta_x = (apos.lat() - vpos.lat()) * me.lat_to_m;
delta_y = -(apos.lon() - vpos.lon()) * me.lon_to_m;
delta_z = apos.alt() - vpos.alt();
me.nd_ref_light5_x.setValue(delta_x);
me.nd_ref_light5_y.setValue(delta_y);
me.nd_ref_light5_z.setValue(delta_z);
me.nd_ref_light5_dir.setValue(heading);
}
settimer ( func me.update(), 0.00);
},
light1_on : func {
if (me.light1_is_on == 1) {return;}
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-r", me.light1_r);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-g", me.light1_g);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-b", me.light1_b);
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me.light1_is_on = 1;
},
light1_off : func {
if (me.light1_is_on == 0) {return;}
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-r", 0.0);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-g", 0.0);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-b", 0.0);
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me.light1_is_on = 0;
},
light1_setSize : func(size) {
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setprop("/sim/rendering/als-secondary-lights/lightspot/size[0]", size);
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},
light2_on : func {
if (me.light2_is_on == 1) {return;}
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-r[1]", me.light2_r);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-g[1]", me.light2_g);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-b[1]", me.light2_b);
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me.light2_is_on = 1;
},
light2_off : func {
if (me.light2_is_on == 0) {return;}
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-r[1]", 0.0);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-g[1]", 0.0);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-b[1]", 0.0);
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me.light2_is_on = 0;
},
light2_setSize : func(size) {
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setprop("/sim/rendering/als-secondary-lights/lightspot/size[1]", size);
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},
light3_on : func {
if (me.light3_is_on == 1) {return;}
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-r[2]", me.light3_r);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-g[2]", me.light3_g);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-b[2]", me.light3_b);
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me.light3_is_on = 1;
},
light3_off : func {
if (me.light3_is_on == 0) {return;}
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-r[2]", 0.0);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-g[2]", 0.0);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-b[2]", 0.0);
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me.light3_is_on = 0;
},
light4_on : func {
if (me.light4_is_on == 1) {return;}
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-r[3]", me.light4_r);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-g[3]", me.light4_g);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-b[3]", me.light4_b);
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me.light4_is_on = 1;
},
light4_off : func {
if (me.light4_is_on == 0) {return;}
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-r[3]", 0.0);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-g[3]", 0.0);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-b[3]", 0.0);
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me.light4_is_on = 0;
},
light5_on : func {
if (me.light5_is_on == 1) {return;}
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-r[4]", me.light5_r);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-g[4]", me.light5_g);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-b[4]", me.light5_b);
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me.light5_is_on = 1;
},
light5_off : func {
if (me.light5_is_on == 0) {return;}
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-r[4]", 0.0);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-g[4]", 0.0);
setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-b[4]", 0.0);
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me.light5_is_on = 0;
},
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};